Make sure untextured surfaces still read properly.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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fb007ad472
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@ -106,7 +106,9 @@ public class Panel extends JPanel implements Runnable {
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for (Triangle t : SigRenderer.triRender) {
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for (Triangle t : SigRenderer.triRender) {
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Triangle triProjected = new Triangle(),triTransformed=new Triangle(),triViewed=new Triangle();
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Triangle triProjected = new Triangle(),triTransformed=new Triangle(),triViewed=new Triangle();
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if (t.b!=null) {
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matWorld = Matrix.MakeTranslation(t.b.pos.x,t.b.pos.y,t.b.pos.z);
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matWorld = Matrix.MakeTranslation(t.b.pos.x,t.b.pos.y,t.b.pos.z);
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}
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triTransformed.A = Matrix.MultiplyVector(matWorld,t.A);
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triTransformed.A = Matrix.MultiplyVector(matWorld,t.A);
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triTransformed.B = Matrix.MultiplyVector(matWorld,t.B);
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triTransformed.B = Matrix.MultiplyVector(matWorld,t.B);
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@ -127,25 +129,32 @@ public class Panel extends JPanel implements Runnable {
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Vector cameraRay = Vector.subtract(triTransformed.A,SigRenderer.vCamera);
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Vector cameraRay = Vector.subtract(triTransformed.A,SigRenderer.vCamera);
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if (Vector.dotProduct(normal,cameraRay)<0) {
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if (Vector.dotProduct(normal,cameraRay)<0) {
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/*Vector lightDir = Vector.multiply(SigRenderer.vLookDir, -1);
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Vector lightDir = Vector.multiply(SigRenderer.vLookDir, -1);
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lightDir = Vector.normalize(lightDir);*/
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lightDir = Vector.normalize(lightDir);
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//System.out.println(-Vector.dotProduct(normal,Vector.normalize(cameraRay)));
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//System.out.println(-Vector.dotProduct(normal,Vector.normalize(cameraRay)));
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//float dp = Math.max(0.1f,Math.min(1,-1/Vector.dotProduct(normal,cameraRay)));
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float dp = 0.1f;
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if (t.b!=null) {
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dp = Math.max(0.1f,Math.min(1,(1f/((triTransformed.b.pos.x-SigRenderer.vCamera.x)*(triTransformed.b.pos.x-SigRenderer.vCamera.x)+
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(triTransformed.b.pos.y-SigRenderer.vCamera.y)*(triTransformed.b.pos.y-SigRenderer.vCamera.y)+
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(triTransformed.b.pos.z-SigRenderer.vCamera.z)*(triTransformed.b.pos.z-SigRenderer.vCamera.z))*4)));
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} else {
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dp = Math.max(0.1f,Vector.dotProduct(lightDir,normal));
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}
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/*Vector center = Vector.divide(Vector.add(triTransformed.A,Vector.add(triTransformed.B,triTransformed.C)),3);
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/*Vector center = Vector.divide(Vector.add(triTransformed.A,Vector.add(triTransformed.B,triTransformed.C)),3);
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Vector cameraRay2 = Vector.subtract(center,SigRenderer.vCamera);
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Vector cameraRay2 = Vector.subtract(center,SigRenderer.vCamera);
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float dp = Math.max(0.1f,Math.min(1,(1f/((cameraRay2.x-center.x)*(cameraRay2.x-center.x)+
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float dp = Math.max(0.1f,Math.min(1,(1f/((cameraRay2.x-center.x)*(cameraRay2.x-center.x)+
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(cameraRay2.y-center.y)*(cameraRay2.y-center.y)+
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(cameraRay2.y-center.y)*(cameraRay2.y-center.y)+
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(cameraRay2.z-center.z)*(cameraRay2.z-center.z))*4)));*/
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(cameraRay2.z-center.z)*(cameraRay2.z-center.z))*4)));*/
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float dp = Math.max(0.1f,Math.min(1,(1f/((triTransformed.b.pos.x-SigRenderer.vCamera.x)*(triTransformed.b.pos.x-SigRenderer.vCamera.x)+
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/*float dp = Math.max(0.1f,Math.min(1,(1f/((triTransformed.b.pos.x-SigRenderer.vCamera.x)*(triTransformed.b.pos.x-SigRenderer.vCamera.x)+
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(triTransformed.b.pos.y-SigRenderer.vCamera.y)*(triTransformed.b.pos.y-SigRenderer.vCamera.y)+
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(triTransformed.b.pos.y-SigRenderer.vCamera.y)*(triTransformed.b.pos.y-SigRenderer.vCamera.y)+
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(triTransformed.b.pos.z-SigRenderer.vCamera.z)*(triTransformed.b.pos.z-SigRenderer.vCamera.z))*4)));
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(triTransformed.b.pos.z-SigRenderer.vCamera.z)*(triTransformed.b.pos.z-SigRenderer.vCamera.z))*4)));*/
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triViewed.A = Matrix.MultiplyVector(matView,triTransformed.A);
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triViewed.A = Matrix.MultiplyVector(matView,triTransformed.A);
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triViewed.B = Matrix.MultiplyVector(matView,triTransformed.B);
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triViewed.B = Matrix.MultiplyVector(matView,triTransformed.B);
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triViewed.C = Matrix.MultiplyVector(matView,triTransformed.C);
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triViewed.C = Matrix.MultiplyVector(matView,triTransformed.C);
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triTransformed.copyExtraDataTo(triViewed);
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triTransformed.copyExtraDataTo(triViewed);
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triViewed.setColor(new Color(dp,dp,dp));
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triViewed.setColor(new Color(dp,0,0));
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int clippedTriangles = 0;
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int clippedTriangles = 0;
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Triangle[] clipped = new Triangle[]{new Triangle(),new Triangle()};
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Triangle[] clipped = new Triangle[]{new Triangle(),new Triangle()};
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@ -203,14 +212,14 @@ public class Panel extends JPanel implements Runnable {
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}
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}
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}
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}
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/*Collections.sort(accumulatedTris, new Comparator<Triangle>() {
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Collections.sort(accumulatedTris, new Comparator<Triangle>() {
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@Override
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@Override
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public int compare(Triangle t1, Triangle t2) {
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public int compare(Triangle t1, Triangle t2) {
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float z1=(t1.A.z+t1.B.z+t1.C.z)/3f;
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float z1=(t1.A.z+t1.B.z+t1.C.z)/3f;
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float z2=(t2.A.z+t2.B.z+t2.C.z)/3f;
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float z2=(t2.A.z+t2.B.z+t2.C.z)/3f;
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return (z1<z2)?1:(z1==z2)?0:-1;
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return (z1<z2)?1:(z1==z2)?0:-1;
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}
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}
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});*/
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});
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for (Triangle t : accumulatedTris) {
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for (Triangle t : accumulatedTris) {
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Triangle[] clipped = new Triangle[]{new Triangle(),new Triangle()};
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Triangle[] clipped = new Triangle[]{new Triangle(),new Triangle()};
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@ -112,7 +112,9 @@ public class SigRenderer implements KeyListener,MouseListener,MouseMotionListene
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//cube = new Mesh(OBJReader.ReadOBJFile("teapot.obj",false));
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//cube = new Mesh(OBJReader.ReadOBJFile("teapot.obj",false));
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for (int x=0;x<16;x++) {
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for (int x=0;x<16;x++) {
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for (int z=0;z<16;z++) {
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for (int z=0;z<16;z++) {
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addBlock(new Vector(x,0,z),DIRT_CUBE);
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for (int y=0;y<16;y++) {
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addBlock(new Vector(x,y,z),DIRT_CUBE);
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}
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}
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}
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}
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}
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@ -52,19 +52,22 @@ public class OBJReader {
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texs.get(Integer.parseInt(spl3[1])-1)[1]));
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texs.get(Integer.parseInt(spl3[1])-1)[1]));
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tris.add(tri);
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tris.add(tri);
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} else {
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} else {
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String[] spl1=split[1].split(Pattern.quote("/"));
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String[] spl2=split[2].split(Pattern.quote("/"));
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String[] spl3=split[3].split(Pattern.quote("/"));
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Triangle tri = new Triangle(
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Triangle tri = new Triangle(
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new Vector(
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new Vector(
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vertices.get(Integer.parseInt(split[1])-1)[0],
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vertices.get(Integer.parseInt(spl1[0])-1)[0],
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vertices.get(Integer.parseInt(split[1])-1)[1],
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vertices.get(Integer.parseInt(spl1[0])-1)[1],
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vertices.get(Integer.parseInt(split[1])-1)[2]),
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vertices.get(Integer.parseInt(spl1[0])-1)[2]),
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new Vector(
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new Vector(
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vertices.get(Integer.parseInt(split[2])-1)[0],
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vertices.get(Integer.parseInt(spl2[0])-1)[0],
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vertices.get(Integer.parseInt(split[2])-1)[1],
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vertices.get(Integer.parseInt(spl2[0])-1)[1],
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vertices.get(Integer.parseInt(split[2])-1)[2]),
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vertices.get(Integer.parseInt(spl2[0])-1)[2]),
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new Vector(
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new Vector(
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vertices.get(Integer.parseInt(split[3])-1)[0],
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vertices.get(Integer.parseInt(spl3[0])-1)[0],
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vertices.get(Integer.parseInt(split[3])-1)[1],
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vertices.get(Integer.parseInt(spl3[0])-1)[1],
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vertices.get(Integer.parseInt(split[3])-1)[2]));
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vertices.get(Integer.parseInt(spl3[0])-1)[2]));
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tris.add(tri);
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tris.add(tri);
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}
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}
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}
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}
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