package sig.old; import javax.swing.JFrame; import javax.vecmath.Point2d; import javax.vecmath.Tuple3d; import javax.vecmath.Vector3f; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import java.awt.event.MouseMotionListener; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.util.ArrayList; import java.util.List; import java.awt.Toolkit; import java.awt.Color; public class SigRenderer implements KeyListener,MouseListener,MouseMotionListener{ public static Triangle tri,tri2,tri3,tri4,tri5,tri6; public final static int SCREEN_WIDTH=1280; public final static int SCREEN_HEIGHT=720; public final static long TIMEPERTICK = 16666667l; public static float DRAWTIME=0; public static float DRAWLOOPTIME=0; public static final float RESOLUTION=4; Vector3f origin = new Vector3f(0,0,10); public static float rot = (float)Math.PI/4; //In radians. public static List pixels; public void runGameLoop() { rot+=Math.PI/480d; pixels = new ArrayList<>(); for (int x=0;x0) { Thread.sleep(millis,nanos); } } catch (InterruptedException e) { e.printStackTrace(); } } } }.start(); f.getContentPane().addMouseListener(this); f.getContentPane().addMouseMotionListener(this); f.addKeyListener(this); f.add(p); f.setSize(SCREEN_WIDTH,SCREEN_HEIGHT); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.setVisible(true); } public static void main(String[] args) { JFrame f = new JFrame("SigRenderer"); new SigRenderer(f); } @Override public void mouseClicked(MouseEvent e) { } @Override public void mousePressed(MouseEvent e) { } @Override public void mouseReleased(MouseEvent e) { } @Override public void mouseEntered(MouseEvent e) { } @Override public void mouseExited(MouseEvent e) { } @Override public void mouseDragged(MouseEvent e) { } @Override public void mouseMoved(MouseEvent e) { } @Override public void keyTyped(KeyEvent e) { // TODO Auto-generated method stub } @Override public void keyPressed(KeyEvent e) { switch (e.getKeyCode()) { case KeyEvent.VK_UP:{ origin.add(new Vector3f(0,0,-1)); }break; case KeyEvent.VK_RIGHT:{ origin.add(new Vector3f(1,0,0)); }break; case KeyEvent.VK_LEFT:{ origin.add(new Vector3f(-1,0,0)); }break; case KeyEvent.VK_DOWN:{ origin.add(new Vector3f(0,0,1)); }break; } } @Override public void keyReleased(KeyEvent e) { // TODO Auto-generated method stub } }