World renderer with textures.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
This commit is contained in:
parent
17aa2a45af
commit
fe3de52b30
@ -14,6 +14,7 @@ public class Panel extends JPanel{
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startTime = System.nanoTime();
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}
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public void paintComponent(Graphics g) {
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//g.clearRect(0,0,SigRenderer.SCREEN_WIDTH,SigRenderer.SCREEN_HEIGHT);
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g.setColor(Color.BLACK);
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g.fillRect(0,0,SigRenderer.SCREEN_WIDTH,SigRenderer.SCREEN_HEIGHT);
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//Vector3f origin = new Vector3f(Math.cos(SigRenderer.rot)*10,0,10+Math.sin(SigRenderer.rot)*10);
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@ -32,86 +33,7 @@ public class Panel extends JPanel{
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}
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}
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}*/
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final int h=SigRenderer.SCREEN_HEIGHT;
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for (int x=0;x<SigRenderer.SCREEN_WIDTH;x++) {
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double cameraX = 2*x/(double)SigRenderer.SCREEN_WIDTH-1;
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double rayDirX = SigRenderer.dirX+SigRenderer.planeX*cameraX;
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double rayDirY = SigRenderer.dirY+SigRenderer.planeY*cameraX;
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int mapX = (int)SigRenderer.x;
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int mapY = (int)SigRenderer.y;
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double sideDistX;
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double sideDistY;
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double deltaDistX=Math.abs(1/rayDirX);
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double deltaDistY=Math.abs(1/rayDirY);
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double perpWallDist=0;
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int stepX;
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int stepY;
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int hit=0;
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int side=0;
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if (rayDirX<0) {
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stepX=-1;
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sideDistX=(SigRenderer.x-mapX)*deltaDistX;
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} else {
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stepX=1;
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sideDistX=(mapX+1d-SigRenderer.x)*deltaDistX;
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}
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if (rayDirY<0) {
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stepY=-1;
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sideDistY=(SigRenderer.y-mapY)*deltaDistY;
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} else {
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stepY=1;
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sideDistY=(mapY+1d-SigRenderer.y)*deltaDistY;
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}
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while (hit==0) {
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if (sideDistX<sideDistY) {
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sideDistX+=deltaDistX;
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mapX+=stepX;
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side=0;
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} else {
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sideDistY+=deltaDistY;
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mapY+=stepY;
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side=1;
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}
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if (SigRenderer.worldMap[mapX][mapY]>0) {hit=1;}
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if (side==0) {
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perpWallDist=sideDistX-deltaDistX;
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} else {
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perpWallDist=sideDistY-deltaDistY;
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}
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}
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int lineHeight = (int)(h/perpWallDist);
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int drawStart=-lineHeight/2+h/2;
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if (drawStart<0) {
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drawStart=0;
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}
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int drawEnd=lineHeight/2+h/2;
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if (drawEnd>=h) {drawEnd=h-1;}
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Color col;
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switch(SigRenderer.worldMap[mapX][mapY]) {
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case 1:{col=Color.RED;}break;
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case 2:{col=Color.GREEN;}break;
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case 3:{col=Color.BLUE;}break;
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case 4:{col=Color.WHITE;}break;
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default:{col=Color.YELLOW;}break;
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}
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if (side==1) {col=col.darker();}
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g.setColor(col);
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g.drawLine(x,drawStart,x,drawEnd);
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}
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g.drawImage(SigRenderer.buffer2,0,0,null);
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endTime=System.nanoTime();
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SigRenderer.DRAWLOOPTIME = (endTime-startTime)/1000000f;
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}
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@ -5,17 +5,25 @@ import java.awt.event.MouseListener;
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import java.awt.event.MouseMotionListener;
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import java.awt.event.KeyEvent;
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import java.awt.event.KeyListener;
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import java.awt.Graphics2D;
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import java.awt.Toolkit;
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import java.awt.image.BufferedImage;
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import java.awt.Color;
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import java.awt.AlphaComposite;
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import java.awt.GraphicsEnvironment;
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import java.awt.GraphicsConfiguration;
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public class SigRenderer implements KeyListener,MouseListener,MouseMotionListener{
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public final static int SCREEN_WIDTH=1280;
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public final static int SCREEN_HEIGHT=720;
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public final static int SCREEN_WIDTH=640;
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public final static int SCREEN_HEIGHT=480;
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public final static int TEXTURE_WIDTH=64;
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public final static int TEXTURE_HEIGHT=64;
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public final static long TIMEPERTICK = 16666667l;
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public static float DRAWTIME=0;
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public static float DRAWLOOPTIME=0;
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public static double x = 22;
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public static double y = 12;
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public static double y = 11.5;
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public static double dirX = -1;
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public static double dirY = 0;
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public static double planeX = 0;
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@ -30,31 +38,35 @@ public class SigRenderer implements KeyListener,MouseListener,MouseMotionListene
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public static int[][] worldMap = new int[][]
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{
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{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,2,2,2,2,2,0,0,0,0,3,0,3,0,3,0,0,0,1},
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{1,0,0,0,0,0,2,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,2,0,0,0,2,0,0,0,0,3,0,0,0,3,0,0,0,1},
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{1,0,0,0,0,0,2,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,2,2,0,2,2,0,0,0,0,3,0,3,0,3,0,0,0,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,4,0,4,0,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,4,0,0,0,0,5,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,4,0,4,0,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,4,0,4,4,4,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}
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};
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{4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,7,7,7,7,7,7,7,7},
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{4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,0,0,0,7},
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{4,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7},
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{4,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7},
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{4,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,0,0,0,7},
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{4,0,4,0,0,0,0,5,5,5,5,5,5,5,5,5,7,7,0,7,7,7,7,7},
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{4,0,5,0,0,0,0,5,0,5,0,5,0,5,0,5,7,0,0,0,7,7,7,1},
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{4,0,6,0,0,0,0,5,0,0,0,0,0,0,0,5,7,0,0,0,0,0,0,8},
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{4,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,7,7,1},
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{4,0,8,0,0,0,0,5,0,0,0,0,0,0,0,5,7,0,0,0,0,0,0,8},
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{4,0,0,0,0,0,0,5,0,0,0,0,0,0,0,5,7,0,0,0,7,7,7,1},
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{4,0,0,0,0,0,0,5,5,5,5,0,5,5,5,5,7,7,7,7,7,7,7,1},
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{6,6,6,6,6,6,6,6,6,6,6,0,6,6,6,6,6,6,6,6,6,6,6,6},
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{8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4},
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{6,6,6,6,6,6,0,6,6,6,6,0,6,6,6,6,6,6,6,6,6,6,6,6},
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{4,4,4,4,4,4,0,4,4,4,6,0,6,2,2,2,2,2,2,2,3,3,3,3},
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{4,0,0,0,0,0,0,0,0,4,6,0,6,2,0,0,0,0,0,2,0,0,0,2},
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{4,0,0,0,0,0,0,0,0,0,0,0,6,2,0,0,5,0,0,2,0,0,0,2},
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{4,0,0,0,0,0,0,0,0,4,6,0,6,2,0,0,0,0,0,2,2,0,2,2},
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{4,0,6,0,6,0,0,0,0,4,6,0,0,0,0,0,5,0,0,0,0,0,0,2},
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{4,0,0,5,0,0,0,0,0,4,6,0,6,2,0,0,0,0,0,2,2,0,2,2},
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{4,0,6,0,6,0,0,0,0,4,6,0,6,2,0,0,5,0,0,2,0,0,0,2},
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{4,0,0,0,0,0,0,0,0,4,6,0,6,2,0,0,0,0,0,2,0,0,0,2},
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{4,4,4,4,4,4,4,4,4,4,1,1,1,2,2,2,2,2,2,3,3,3,3,3}
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};
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public static int[][] textures = new int[8][TEXTURE_WIDTH*TEXTURE_HEIGHT];
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public static BufferedImage buffer = new BufferedImage(SCREEN_WIDTH,SCREEN_HEIGHT,BufferedImage.TYPE_INT_ARGB);
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public static BufferedImage buffer2 = new BufferedImage(SCREEN_WIDTH,SCREEN_HEIGHT,BufferedImage.TYPE_INT_ARGB);
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public void runGameLoop() {
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if (UP_KEY) {
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@ -89,10 +101,172 @@ public class SigRenderer implements KeyListener,MouseListener,MouseMotionListene
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planeX=planeX*Math.cos(rotSpeed)-planeY*Math.sin(rotSpeed);
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planeY=oldPlaneX*Math.sin(rotSpeed)+planeY*Math.cos(rotSpeed);
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}
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//buffer.flush();
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Graphics2D g = buffer.createGraphics();
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g.setComposite(AlphaComposite.getInstance(AlphaComposite.CLEAR));
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g.fillRect(0,0,SigRenderer.SCREEN_WIDTH,SigRenderer.SCREEN_HEIGHT);
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//reset composite
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g.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER));
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final int h=SigRenderer.SCREEN_HEIGHT;
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for (int x=0;x<SigRenderer.SCREEN_WIDTH;x++) {
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double cameraX = 2*x/(double)SigRenderer.SCREEN_WIDTH-1;
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double rayDirX = SigRenderer.dirX+SigRenderer.planeX*cameraX;
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double rayDirY = SigRenderer.dirY+SigRenderer.planeY*cameraX;
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int mapX = (int)SigRenderer.x;
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int mapY = (int)SigRenderer.y;
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double sideDistX;
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double sideDistY;
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double deltaDistX=Math.abs(1/rayDirX);
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double deltaDistY=Math.abs(1/rayDirY);
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double perpWallDist=0;
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int stepX;
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int stepY;
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int hit=0;
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int side=0;
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if (rayDirX<0) {
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stepX=-1;
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sideDistX=(SigRenderer.x-mapX)*deltaDistX;
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} else {
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stepX=1;
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sideDistX=(mapX+1d-SigRenderer.x)*deltaDistX;
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}
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if (rayDirY<0) {
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stepY=-1;
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sideDistY=(SigRenderer.y-mapY)*deltaDistY;
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} else {
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stepY=1;
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sideDistY=(mapY+1d-SigRenderer.y)*deltaDistY;
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}
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while (hit==0) {
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if (sideDistX<sideDistY) {
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sideDistX+=deltaDistX;
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mapX+=stepX;
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side=0;
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} else {
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sideDistY+=deltaDistY;
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mapY+=stepY;
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side=1;
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}
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if (SigRenderer.worldMap[mapX][mapY]>0) {hit=1;}
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if (side==0) {
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perpWallDist=sideDistX-deltaDistX;
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} else {
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perpWallDist=sideDistY-deltaDistY;
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}
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}
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int lineHeight = (int)(h/perpWallDist);
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int drawStart=-lineHeight/2+h/2;
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if (drawStart<0) {
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drawStart=0;
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}
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int drawEnd=lineHeight/2+h/2;
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if (drawEnd>=h) {drawEnd=h-1;}
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/*Color col; //FLAT COLOR CHOOSER.
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switch(SigRenderer.worldMap[mapX][mapY]) {
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case 1:{col=Color.RED;}break;
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case 2:{col=Color.GREEN;}break;
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case 3:{col=Color.BLUE;}break;
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case 4:{col=Color.WHITE;}break;
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default:{col=Color.YELLOW;}break;
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}
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if (side==1) {col=col.darker();}
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g.setColor(col);
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g.drawLine(x,drawStart,x,drawEnd);*/
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int texNum=SigRenderer.worldMap[mapX][mapY]-1;
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double wallX;
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if (side==0) {
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wallX=SigRenderer.y+perpWallDist*rayDirY;
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} else {
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wallX=SigRenderer.x+perpWallDist*rayDirX;
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}
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wallX-=Math.floor(wallX);
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int texX=(int)(wallX*(double)SigRenderer.TEXTURE_WIDTH);
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if (side==0&&rayDirX>0){texX=SigRenderer.TEXTURE_WIDTH-texX-1;}
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if (side==1&&rayDirY<0){texX=SigRenderer.TEXTURE_WIDTH-texX-1;}
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double step=1d*SigRenderer.TEXTURE_HEIGHT/lineHeight;
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double texPos=(drawStart-h/2+lineHeight/2)*step;
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for (int y=drawStart;y<drawEnd;y++) {
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int texY=(int)texPos&(SigRenderer.TEXTURE_HEIGHT-1);
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texPos+=step;
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Color col = new Color(SigRenderer.textures[texNum][SigRenderer.TEXTURE_HEIGHT*texY+texX]);
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if (side==1) {col=col.darker();}
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buffer.setRGB(x,y,col.getRGB());
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}
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}
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Graphics2D g2 = buffer2.createGraphics();
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g2.setComposite(AlphaComposite.getInstance(AlphaComposite.CLEAR));
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g2.fillRect(0,0,SigRenderer.SCREEN_WIDTH,SigRenderer.SCREEN_HEIGHT);
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buffer2.getGraphics().drawImage(toCompatibleImage(buffer),0,0,null);
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buffer2=toCompatibleImage(buffer2);
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}
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BufferedImage toCompatibleImage(BufferedImage image)
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{
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// obtain the current system graphical settings
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GraphicsConfiguration gfxConfig = GraphicsEnvironment.
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getLocalGraphicsEnvironment().getDefaultScreenDevice().
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getDefaultConfiguration();
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/*
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* if image is already compatible and optimized for current system
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* settings, simply return it
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*/
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if (image.getColorModel().equals(gfxConfig.getColorModel()))
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return image;
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// image is not optimized, so create a new image that is
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BufferedImage newImage = gfxConfig.createCompatibleImage(
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image.getWidth(), image.getHeight(), image.getTransparency());
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// get the graphics context of the new image to draw the old image on
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Graphics2D g2d = newImage.createGraphics();
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// actually draw the image and dispose of context no longer needed
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g2d.drawImage(image, 0, 0, null);
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g2d.dispose();
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// return the new optimized image
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return newImage;
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}
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SigRenderer(JFrame f) {
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for (int x=0;x<TEXTURE_WIDTH;x++) {
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for (int y=0;y<TEXTURE_HEIGHT;y++) {
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int xorcolor = (x*256/TEXTURE_WIDTH)^(y*256/TEXTURE_HEIGHT);
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int ycolor=y*256/TEXTURE_HEIGHT;
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int xycolor=y*128/TEXTURE_HEIGHT+x*128/TEXTURE_WIDTH;
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textures[0][TEXTURE_WIDTH*y+x]=65536*254*((x!=y&&x!=TEXTURE_WIDTH-y)?1:0);
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textures[1][TEXTURE_WIDTH*y+x]=xycolor+256*xycolor+65536*xycolor;
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||||
textures[2][TEXTURE_WIDTH*y+x]=256*xycolor+65536*xycolor;
|
||||
textures[3][TEXTURE_WIDTH*y+x]=xorcolor+256*xorcolor+65536*xorcolor;
|
||||
textures[4][TEXTURE_WIDTH*y+x]=256*xorcolor;
|
||||
textures[5][TEXTURE_WIDTH*y+x]=65536*192*((x%16>=1&&y%16>=1)?1:0);
|
||||
textures[6][TEXTURE_WIDTH*y+x]=65536*ycolor;
|
||||
textures[7][TEXTURE_WIDTH*y+x]=128+256*128+65536*128;
|
||||
}
|
||||
}
|
||||
|
||||
Panel p = new Panel();
|
||||
|
||||
new Thread() {
|
||||
|
Loading…
x
Reference in New Issue
Block a user