package me.kaZep.Base; import org.bukkit.Location; import org.bukkit.entity.LivingEntity; import org.bukkit.util.Vector; public class ArrowShooter { public int timer=0; public int frequency=0; public Vector spd; public Location loc; public LivingEntity shooter; public ArrowShooter(Vector spd, Location loc, int duration, int frequency, LivingEntity shooter) { this.spd=spd; this.loc=loc; this.frequency=frequency; this.timer=duration; this.shooter=shooter; } }