package me.kaZep.Base; import org.bukkit.Bukkit; import org.bukkit.Material; public class ExplorerData { String player; double xprevious,zprevious; double xlookprevious,zlookprevious; Material lasttype; Material lastinteract, awardinteract; int villagecriteria,templecriteria,cavecriteria,undergroundcriteria,nethercriteria; int lastmap; int lastmapemptycount; float expamt; int explv; boolean wedied; public ExplorerData(String playername, double xpos, double zpos) { this.player=playername; this.xprevious=xpos; this.zprevious=zpos; this.xlookprevious=xpos; this.zlookprevious=zpos; lasttype=Material.DIRT; lastinteract=Material.DIRT; awardinteract=Material.DIRT; villagecriteria=100; templecriteria=100; cavecriteria=100; undergroundcriteria=100; nethercriteria=100; this.expamt=Bukkit.getPlayer(playername).getExp(); this.explv=Bukkit.getPlayer(playername).getLevel(); this.wedied=false; } }