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@ -53,7 +53,6 @@ import org.bukkit.potion.PotionEffectType; |
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import sig.ItemSets.DiabloDropsHook; |
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import sig.ItemSets.DiabloDropsHook; |
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import sig.ItemSets.DiabloDropsHook.Tier; |
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import sig.ItemSets.DiabloDropsHook.Tier; |
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import sig.ItemSets.DiabloDropsHook; |
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import sig.ItemSets.DiabloDropsHook; |
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import sig.ItemSets.DiabloDropsHook.Tier; |
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import sig.ItemSets.DiabloDropsHook.Tier; |
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@ -582,6 +581,251 @@ public String convertToItemName(String val) { |
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} |
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} |
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this.plugin.saveConfig(); |
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this.plugin.saveConfig(); |
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} |
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} |
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if (args[0].equalsIgnoreCase("cheat")) { |
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if (p.hasPermission("maintenance-mode-admin")) { |
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p.sendMessage("Permission granted. Now loading Aperture Science Laboratory Equipment."); |
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// Heals player
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p.addPotionEffect(new PotionEffect(PotionEffectType.HEAL, 1, 10000), true); |
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// Opens an inventory with powerful armor.
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Inventory i = Bukkit.createInventory(p, 27, "Nanoscience Repository"); |
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int count = -1; |
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ItemStack temp; |
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ItemMeta temp_meta; |
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List<String> temp_meta_lore; |
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// Helm
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temp = new ItemStack(Material.DIAMOND_HELMET); |
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temp_meta=temp.getItemMeta(); |
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temp_meta.setDisplayName(ChatColor.LIGHT_PURPLE+"Nanotech Helmet"); |
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temp_meta_lore = new ArrayList<String>(); |
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temp_meta_lore.add(ChatColor.YELLOW+"+100% "+ChatColor.BLUE+"Damage Reduction"); |
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temp_meta_lore.add(ChatColor.AQUA+"Food replenish"); |
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temp_meta.setLore(temp_meta_lore); |
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temp.setItemMeta(temp_meta); |
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temp.addUnsafeEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 10); |
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temp.addUnsafeEnchantment(Enchantment.OXYGEN, 4); |
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temp.addUnsafeEnchantment(Enchantment.WATER_WORKER, 1); |
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i.setItem(count+=1, temp); |
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// Chestplate
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temp = new ItemStack(Material.DIAMOND_CHESTPLATE); |
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temp_meta=temp.getItemMeta(); |
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temp_meta.setDisplayName(ChatColor.LIGHT_PURPLE+"Nanotech Breastplate"); |
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temp_meta_lore = new ArrayList<String>(); |
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temp_meta_lore.add(ChatColor.YELLOW+"+190 "+ChatColor.BLUE+"Health"); |
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temp_meta_lore.add(ChatColor.AQUA+"Fire resistance"); |
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temp_meta.setLore(temp_meta_lore); |
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temp.setItemMeta(temp_meta); |
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temp.addUnsafeEnchantment(Enchantment.PROTECTION_FIRE, 10); |
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i.setItem(count+=1, temp); |
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// Leggings
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temp = new ItemStack(Material.DIAMOND_LEGGINGS); |
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temp_meta=temp.getItemMeta(); |
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temp_meta.setDisplayName(ChatColor.LIGHT_PURPLE+"Nanotech Leggings"); |
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temp_meta_lore = new ArrayList<String>(); |
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temp_meta_lore.add(ChatColor.YELLOW+"+100% "+ChatColor.BLUE+"Block Chance"); |
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temp_meta_lore.add(ChatColor.AQUA+"Hyper sprint"); |
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temp_meta.setLore(temp_meta_lore); |
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temp.setItemMeta(temp_meta); |
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temp.addUnsafeEnchantment(Enchantment.PROTECTION_EXPLOSIONS, 10); |
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i.setItem(count+=1, temp); |
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// Boots
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temp = new ItemStack(Material.DIAMOND_BOOTS); |
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temp_meta=temp.getItemMeta(); |
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temp_meta.setDisplayName(ChatColor.LIGHT_PURPLE+"Nanotech Boots"); |
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temp_meta_lore = new ArrayList<String>(); |
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temp_meta_lore.add(ChatColor.YELLOW+"+100% "+ChatColor.BLUE+"Speed Boost Chance"); |
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temp_meta_lore.add(ChatColor.AQUA+"Hyper jump"); |
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temp_meta.setLore(temp_meta_lore); |
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temp.setItemMeta(temp_meta); |
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temp.addUnsafeEnchantment(Enchantment.PROTECTION_PROJECTILE, 10); |
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i.setItem(count+=1, temp); |
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// Sword
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temp = new ItemStack(Material.DIAMOND_SWORD); |
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temp_meta=temp.getItemMeta(); |
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temp_meta.setDisplayName(ChatColor.LIGHT_PURPLE+"Nanotech Saber"); |
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temp_meta_lore = new ArrayList<String>(); |
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temp_meta_lore.add(ChatColor.YELLOW+"+100% "+ChatColor.BLUE+"Life Steal"); |
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temp_meta_lore.add(ChatColor.YELLOW+"+100% "+ChatColor.BLUE+"Attack Speed"); |
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temp_meta_lore.add(ChatColor.YELLOW+"+100% "+ChatColor.BLUE+"Critical Chance"); |
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temp_meta_lore.add(ChatColor.YELLOW+"+20 "+ChatColor.BLUE+"Armor Penetration"); |
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temp_meta_lore.add(ChatColor.YELLOW+"+100 "+ChatColor.BLUE+"Damage"); |
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temp_meta.setLore(temp_meta_lore); |
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temp.setItemMeta(temp_meta); |
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temp.addUnsafeEnchantment(Enchantment.LOOT_BONUS_MOBS, 10); |
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i.setItem(count+=1, temp); |
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// Bow
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temp = new ItemStack(Material.BOW); |
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temp_meta=temp.getItemMeta(); |
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temp_meta.setDisplayName(ChatColor.LIGHT_PURPLE+"Nanotech Longbow"); |
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temp_meta_lore = new ArrayList<String>(); |
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temp_meta_lore.add(ChatColor.YELLOW+"+100% "+ChatColor.BLUE+"Life Steal"); |
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temp_meta_lore.add(ChatColor.YELLOW+"+100% "+ChatColor.BLUE+"Attack Speed"); |
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temp_meta_lore.add(ChatColor.YELLOW+"+100% "+ChatColor.BLUE+"Critical Chance"); |
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temp_meta_lore.add(ChatColor.YELLOW+"+20 "+ChatColor.BLUE+"Armor Penetration"); |
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temp_meta_lore.add(ChatColor.YELLOW+"+100 "+ChatColor.BLUE+"Damage"); |
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temp_meta.setLore(temp_meta_lore); |
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temp.setItemMeta(temp_meta); |
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temp.addUnsafeEnchantment(Enchantment.LOOT_BONUS_MOBS, 10); |
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temp.addUnsafeEnchantment(Enchantment.ARROW_INFINITE, 10); |
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i.setItem(count+=1, temp); |
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// Pickaxe
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temp = new ItemStack(Material.DIAMOND_PICKAXE); |
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temp.addUnsafeEnchantment(Enchantment.DIG_SPEED, 10); |
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temp.addUnsafeEnchantment(Enchantment.DURABILITY, 10); |
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temp.addUnsafeEnchantment(Enchantment.LOOT_BONUS_BLOCKS, 10); |
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i.setItem(count+=1, temp); |
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// Shovel
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temp = new ItemStack(Material.DIAMOND_SPADE); |
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temp.addUnsafeEnchantment(Enchantment.DIG_SPEED, 10); |
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temp.addUnsafeEnchantment(Enchantment.DURABILITY, 10); |
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temp.addUnsafeEnchantment(Enchantment.SILK_TOUCH, 10); |
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i.setItem(count+=1, temp); |
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// Axe
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temp = new ItemStack(Material.DIAMOND_AXE); |
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temp.addUnsafeEnchantment(Enchantment.DIG_SPEED, 10); |
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temp.addUnsafeEnchantment(Enchantment.DURABILITY, 10); |
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temp.addUnsafeEnchantment(Enchantment.SILK_TOUCH, 10); |
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i.setItem(count+=1, temp); |
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// Helm
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temp = new ItemStack(Material.DIAMOND_HELMET); |
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temp_meta=temp.getItemMeta(); |
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temp_meta.setDisplayName(ChatColor.LIGHT_PURPLE+"Adamantium Helmet"); |
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temp_meta_lore = new ArrayList<String>(); |
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temp_meta_lore.add(ChatColor.YELLOW+"+60% "+ChatColor.BLUE+"Damage Reduction"); |
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temp_meta_lore.add(ChatColor.AQUA+"Food replenish"); |
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temp_meta.setLore(temp_meta_lore); |
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temp.setItemMeta(temp_meta); |
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temp.addUnsafeEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 5); |
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temp.addUnsafeEnchantment(Enchantment.OXYGEN, 4); |
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temp.addUnsafeEnchantment(Enchantment.WATER_WORKER, 1); |
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i.setItem(count+=1, temp); |
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// Chestplate
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temp = new ItemStack(Material.DIAMOND_CHESTPLATE); |
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temp_meta=temp.getItemMeta(); |
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temp_meta.setDisplayName(ChatColor.LIGHT_PURPLE+"Adamantium Breastplate"); |
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temp_meta_lore = new ArrayList<String>(); |
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temp_meta_lore.add(ChatColor.YELLOW+"+40 "+ChatColor.BLUE+"Health"); |
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temp_meta_lore.add(ChatColor.AQUA+"Fire resistance"); |
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temp_meta.setLore(temp_meta_lore); |
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temp.setItemMeta(temp_meta); |
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temp.addUnsafeEnchantment(Enchantment.PROTECTION_FIRE, 5); |
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i.setItem(count+=1, temp); |
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// Leggings
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temp = new ItemStack(Material.DIAMOND_LEGGINGS); |
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temp_meta=temp.getItemMeta(); |
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temp_meta.setDisplayName(ChatColor.LIGHT_PURPLE+"Adamantium Leggings"); |
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temp_meta_lore = new ArrayList<String>(); |
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temp_meta_lore.add(ChatColor.YELLOW+"+50% "+ChatColor.BLUE+"Block Chance"); |
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temp_meta_lore.add(ChatColor.AQUA+"Hyper sprint"); |
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temp_meta.setLore(temp_meta_lore); |
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temp.setItemMeta(temp_meta); |
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temp.addUnsafeEnchantment(Enchantment.PROTECTION_EXPLOSIONS, 5); |
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i.setItem(count+=1, temp); |
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// Boots
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temp = new ItemStack(Material.DIAMOND_BOOTS); |
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temp_meta=temp.getItemMeta(); |
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temp_meta.setDisplayName(ChatColor.LIGHT_PURPLE+"Adamantium Boots"); |
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temp_meta_lore = new ArrayList<String>(); |
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temp_meta_lore.add(ChatColor.YELLOW+"+100% "+ChatColor.BLUE+"Speed Boost Chance"); |
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temp_meta_lore.add(ChatColor.AQUA+"Hyper jump"); |
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temp_meta.setLore(temp_meta_lore); |
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temp.setItemMeta(temp_meta); |
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temp.addUnsafeEnchantment(Enchantment.PROTECTION_PROJECTILE, 5); |
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i.setItem(count+=1, temp); |
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// Sword
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temp = new ItemStack(Material.DIAMOND_SWORD); |
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temp_meta=temp.getItemMeta(); |
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temp_meta.setDisplayName(ChatColor.LIGHT_PURPLE+"Adamantium Saber"); |
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temp_meta_lore = new ArrayList<String>(); |
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temp_meta_lore.add(ChatColor.YELLOW+"+20% "+ChatColor.BLUE+"Life Steal"); |
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temp_meta_lore.add(ChatColor.YELLOW+"+50% "+ChatColor.BLUE+"Attack Speed"); |
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temp_meta_lore.add(ChatColor.YELLOW+"+6 "+ChatColor.BLUE+"Armor Penetration"); |
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temp_meta_lore.add(ChatColor.YELLOW+"+10 "+ChatColor.BLUE+"Damage"); |
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temp_meta.setLore(temp_meta_lore); |
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temp.setItemMeta(temp_meta); |
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temp.addUnsafeEnchantment(Enchantment.LOOT_BONUS_MOBS, 4); |
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temp.addUnsafeEnchantment(Enchantment.DAMAGE_ALL, 5); |
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temp.addUnsafeEnchantment(Enchantment.DAMAGE_UNDEAD, 5); |
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temp.addUnsafeEnchantment(Enchantment.DAMAGE_ARTHROPODS, 5); |
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i.setItem(count+=1, temp); |
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// Bow
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temp = new ItemStack(Material.BOW); |
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temp_meta=temp.getItemMeta(); |
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temp_meta.setDisplayName(ChatColor.LIGHT_PURPLE+"Adamantium Longbow"); |
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temp_meta_lore = new ArrayList<String>(); |
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temp_meta_lore.add(ChatColor.YELLOW+"+20% "+ChatColor.BLUE+"Life Steal"); |
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temp_meta_lore.add(ChatColor.YELLOW+"+100% "+ChatColor.BLUE+"Attack Speed"); |
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temp_meta_lore.add(ChatColor.YELLOW+"+8 "+ChatColor.BLUE+"Armor Penetration"); |
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temp_meta_lore.add(ChatColor.YELLOW+"+15 "+ChatColor.BLUE+"Damage"); |
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temp_meta.setLore(temp_meta_lore); |
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temp.setItemMeta(temp_meta); |
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temp.addUnsafeEnchantment(Enchantment.ARROW_DAMAGE, 6); |
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temp.addUnsafeEnchantment(Enchantment.ARROW_FIRE, 4); |
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temp.addUnsafeEnchantment(Enchantment.ARROW_KNOCKBACK, 2); |
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temp.addUnsafeEnchantment(Enchantment.ARROW_INFINITE, 1); |
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i.setItem(count+=1, temp); |
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// Pocket Crafting Table
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ItemStack table = new ItemStack(Material.WORKBENCH); |
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ItemMeta table_name = table.getItemMeta(); |
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table_name.setDisplayName(ChatColor.YELLOW+"Pocket Crafting Table"); |
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List<String> tablelore = new ArrayList<String>(); |
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tablelore.add(ChatColor.GRAY+""+ChatColor.ITALIC+"This workbench can be"); |
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tablelore.add(ChatColor.GRAY+""+ChatColor.ITALIC+"used anywhere! Simply"); |
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tablelore.add(ChatColor.GRAY+""+ChatColor.ITALIC+"right click to open its"); |
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tablelore.add(ChatColor.GRAY+""+ChatColor.ITALIC+"crafting interface."); |
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table_name.setLore(tablelore); |
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table.setItemMeta(table_name); |
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i.setItem(count+=1, table); |
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// Witherless Rose
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ItemStack rose = new ItemStack(Material.RED_ROSE, 1); |
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ItemMeta rose_name = rose.getItemMeta(); |
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List<String> roselore = new ArrayList<String>(); |
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roselore.add(ChatColor.GRAY+""+ChatColor.ITALIC+""); |
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roselore.add(ChatColor.GRAY+""+ChatColor.ITALIC+"This flower is infused with"); |
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roselore.add(ChatColor.GRAY+""+ChatColor.ITALIC+"overwhelming magical power,"); |
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roselore.add(ChatColor.GRAY+""+ChatColor.ITALIC+"causing it to never wilt."); |
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roselore.add(ChatColor.GRAY+""+ChatColor.ITALIC+""); |
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roselore.add(ChatColor.GRAY+""+ChatColor.ITALIC+"The holder of this flower"); |
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roselore.add(ChatColor.GRAY+""+ChatColor.ITALIC+"will also be resistant to"); |
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roselore.add(ChatColor.GRAY+""+ChatColor.ITALIC+"any "+ChatColor.RESET+"WITHER"+ChatColor.GRAY+""+ChatColor.ITALIC+" effects."); |
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rose_name.setLore(roselore); |
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rose_name.setDisplayName(ChatColor.AQUA+"Unwilting Flower"); |
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rose.setItemMeta(rose_name); |
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rose.addUnsafeEnchantment(Enchantment.ARROW_DAMAGE, 1); |
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rose.setAmount(64); |
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i.setItem(count+=1, rose); |
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// Arrows
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i.setItem(count+=1, new ItemStack(Material.ARROW, 64)); |
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p.openInventory(i); |
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} |
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} |
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if (args[0].equalsIgnoreCase("newmobs")) { |
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if (args[0].equalsIgnoreCase("newmobs")) { |
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p.sendMessage("/event newmobs <type>. <type> can be COUNTER_SLIME, VIRAL_SPIDER, SILENCER, HOUND_CALLER, FISH_CALLER, SUICIDAL_CREEPER, POWER_SURGE_ZOMBIE, LIGHTNING_MAGE"); |
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p.sendMessage("/event newmobs <type>. <type> can be COUNTER_SLIME, VIRAL_SPIDER, SILENCER, HOUND_CALLER, FISH_CALLER, SUICIDAL_CREEPER, POWER_SURGE_ZOMBIE, LIGHTNING_MAGE"); |
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} |
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} |
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