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@ -20,6 +20,8 @@ import net.milkbowl.vault.economy.EconomyResponse; |
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import org.bukkit.Bukkit; |
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import org.bukkit.ChatColor; |
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import org.bukkit.Chunk; |
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@ -9676,16 +9678,16 @@ implements Listener |
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final int LEVELS = 22; |
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boolean anvilClicked = false; |
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Bukkit.getLogger().info("Anvil interface CLICK at slot #" + event.getRawSlot()); |
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// Bukkit.getLogger().info("Anvil interface CLICK at slot #" + event.getRawSlot());
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if (event.getRawSlot() == -999) { |
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anvilClicked = false; |
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Bukkit.getLogger().info("Window exterior clicked."); |
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// Bukkit.getLogger().info("Window exterior clicked.");
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} else if (event.getRawSlot() < 27) { |
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anvilClicked = true; |
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Bukkit.getLogger().info("Anvil clicked."); |
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// Bukkit.getLogger().info("Anvil clicked.");
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} else { |
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Bukkit.getLogger().info("Inventory clicked."); |
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// Bukkit.getLogger().info("Inventory clicked.");
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} |
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if (!anvilClicked) { |
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// Clicked the inventory. Leave the operation alone UNLESS it's a shift-click operation.
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@ -9703,7 +9705,7 @@ implements Listener |
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*/ |
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if (event.getSlot() == OUTPUT && event.getCursor() != null && event.getCursor().getType() != Material.AIR && !matches(event.getCursor(), event.getCurrentItem())){ |
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Bukkit.getLogger().info("Anvil OUTPUT click."); |
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// Bukkit.getLogger().info("Anvil OUTPUT click.");
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event.setCancelled(true); // Cancel the event if trying to put items into the output slot
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} |
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@ -9711,18 +9713,18 @@ implements Listener |
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if (event.getInventory().getContents()[OUTPUT] != null |
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&& event.getSlot() == OUTPUT) { |
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Bukkit.getLogger().info("Anvil OUTPUT click with output populated."); |
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// Bukkit.getLogger().info("Anvil OUTPUT click with output populated.");
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if (event.getInventory().getContents()[LEVELS].getAmount() > Bukkit.getPlayer(event.getWhoClicked().getName()).getLevel()) { |
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// Player doesn't have enough XP, abort
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Bukkit.getLogger().info("Player has insufficient XP."); |
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// Bukkit.getLogger().info("Player has insufficient XP.");
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p.sendMessage(ChatColor.RED+"You don't have enough experience to do that!"); |
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event.setCancelled(true); |
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} else { |
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Bukkit.getLogger().info("Player has sufficient XP."); |
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// Bukkit.getLogger().info("Player has sufficient XP.");
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if (event.getCursor() != null && event.getCursor().getType() != Material.AIR) { |
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Bukkit.getLogger().info("Anvil OUTPUT click with non-null mouse. Mouse has: " + event.getCursor()); |
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// Bukkit.getLogger().info("Anvil OUTPUT click with non-null mouse. Mouse has: " + event.getCursor());
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event.setCancelled(true); // Cancel event if cursor is not empty
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@ -9730,7 +9732,7 @@ implements Listener |
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// Attempts to store the item in the player's inventory.
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// If it succeeds, remove the item from the anvil
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// interface.
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Bukkit.getLogger().info("Shift-click"); |
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// Bukkit.getLogger().info("Shift-click");
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if (event |
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.getWhoClicked() |
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.getInventory() |
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@ -9738,12 +9740,32 @@ implements Listener |
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event.getInventory().getContents()[OUTPUT]) |
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.isEmpty()) { |
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Bukkit.getLogger().info("Can place into inventory."); |
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// Bukkit.getLogger().info("Can place into inventory.");
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if (event.getCurrentItem().getType() == Material.ENCHANTED_BOOK && event.getInventory().getItem(MAGIC).getType() == Material.BOOK) { |
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// Halve its durability
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event.getInventory().getItem(INPUT).setDurability((short)(event.getInventory().getItem(INPUT).getDurability() + (event.getInventory().getItem(INPUT).getType().getMaxDurability() - event.getInventory().getItem(INPUT).getDurability()) / 2)); |
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// DISENCHANT BEGIN
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Map<Enchantment,Integer> map = event.getInventory().getItem(INPUT).getEnchantments(); |
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for (Map.Entry<Enchantment,Integer> entry : map.entrySet()) { |
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event.getInventory().getItem(INPUT).removeEnchantment(entry.getKey()); |
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} |
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if (event.getInventory().getItem(INPUT).hasItemMeta() && event.getInventory().getItem(INPUT).getItemMeta().hasLore()) { |
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List<String> newlore = new ArrayList<String>(); |
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for (int i=0;i<event.getInventory().getItem(INPUT).getItemMeta().getLore().size();i++) { |
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//Remove all lore when unenchanting.
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//Do not remove -400% durability.
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if (this.plugin.is_PermanentProperty(event.getInventory().getItem(INPUT).getItemMeta().getLore().get(i))) { |
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newlore.add(event.getInventory().getItem(INPUT).getItemMeta().getLore().get(i)); |
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} |
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} |
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ItemMeta meta = event.getInventory().getItem(INPUT).getItemMeta(); |
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meta.setLore(newlore); |
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event.getInventory().getItem(INPUT).setItemMeta(meta); |
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} |
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// DISENCHANT END
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// Destroy the item if random() exceeds %remaining durability
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if (Math.random() < (double)(event.getInventory().getItem(INPUT).getType().getMaxDurability() - event.getInventory().getItem(INPUT).getDurability()) / (double)event.getInventory().getItem(INPUT).getType().getMaxDurability()) { |
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event.getInventory().setItem(INPUT, new ItemStack(Material.AIR)); |
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@ -9759,7 +9781,7 @@ implements Listener |
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// Set XP
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Bukkit.getPlayer(event.getWhoClicked().getName()).setLevel(Bukkit.getPlayer(event.getWhoClicked().getName()).getLevel() - event.getInventory().getContents()[LEVELS].getAmount()); |
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Bukkit.getLogger().info("Item is: " + event.getInventory().getItem(OUTPUT)); |
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// Bukkit.getLogger().info("Item is: " + event.getInventory().getItem(OUTPUT));
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// Play anvil sound
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if (event.getInventory().getItem(OUTPUT).getType().toString().toUpperCase().contains("IRON") || |
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@ -9785,7 +9807,7 @@ implements Listener |
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} |
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} else { |
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Bukkit.getLogger().info("Anvil OUTPUT click with null mouse."); |
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// Bukkit.getLogger().info("Anvil OUTPUT click with null mouse.");
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if (event.isShiftClick()) { |
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@ -9794,7 +9816,7 @@ implements Listener |
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// Attempts to store the item in the player's inventory.
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// If it succeeds, remove the item from the anvil
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// interface.
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Bukkit.getLogger().info("Shift-click"); |
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// Bukkit.getLogger().info("Shift-click");
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if (event |
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.getWhoClicked() |
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.getInventory() |
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@ -9802,12 +9824,33 @@ implements Listener |
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event.getInventory().getContents()[OUTPUT]) |
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.isEmpty()) { |
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Bukkit.getLogger().info("Can place into inventory."); |
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// Bukkit.getLogger().info("Can place into inventory.");
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if (event.getCurrentItem().getType() == Material.ENCHANTED_BOOK && event.getInventory().getItem(MAGIC).getType() == Material.BOOK) { |
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// Halve its durability
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// Halve its durability and remove enchantments
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event.getInventory().getItem(INPUT).setDurability((short)(event.getInventory().getItem(INPUT).getDurability() + (event.getInventory().getItem(INPUT).getType().getMaxDurability() - event.getInventory().getItem(INPUT).getDurability()) / 2)); |
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// DISENCHANT BEGIN
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Map<Enchantment,Integer> map = event.getInventory().getItem(INPUT).getEnchantments(); |
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for (Map.Entry<Enchantment,Integer> entry : map.entrySet()) { |
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event.getInventory().getItem(INPUT).removeEnchantment(entry.getKey()); |
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} |
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if (event.getInventory().getItem(INPUT).hasItemMeta() && event.getInventory().getItem(INPUT).getItemMeta().hasLore()) { |
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List<String> newlore = new ArrayList<String>(); |
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for (int i=0;i<event.getInventory().getItem(INPUT).getItemMeta().getLore().size();i++) { |
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//Remove all lore when unenchanting.
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//Do not remove -400% durability.
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if (this.plugin.is_PermanentProperty(event.getInventory().getItem(INPUT).getItemMeta().getLore().get(i))) { |
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newlore.add(event.getInventory().getItem(INPUT).getItemMeta().getLore().get(i)); |
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} |
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} |
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ItemMeta meta = event.getInventory().getItem(INPUT).getItemMeta(); |
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meta.setLore(newlore); |
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event.getInventory().getItem(INPUT).setItemMeta(meta); |
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} |
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// DISENCHANT END
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// Destroy the item if random() exceeds %remaining durability
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if (Math.random() < (double)(event.getInventory().getItem(INPUT).getType().getMaxDurability() - event.getInventory().getItem(INPUT).getDurability()) / (double)event.getInventory().getItem(INPUT).getType().getMaxDurability()) { |
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event.getInventory().setItem(INPUT, new ItemStack(Material.AIR)); |
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@ -9843,14 +9886,34 @@ implements Listener |
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Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(this.plugin, new updateInventoryTask(event.getWhoClicked().getName())); |
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} |
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} else { |
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Bukkit.getLogger().info("Normal click"); |
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// Bukkit.getLogger().info("Normal click");
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// Cursor is empty, item picked up. Subtract XP levels and remove ingredients.
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if (event.getCurrentItem().getType() == Material.ENCHANTED_BOOK && event.getInventory().getItem(MAGIC).getType() == Material.BOOK) { |
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// Halve its durability
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event.getInventory().getItem(INPUT).setDurability((short)(event.getInventory().getItem(INPUT).getDurability() + (event.getInventory().getItem(INPUT).getType().getMaxDurability() - event.getInventory().getItem(INPUT).getDurability()) / 2)); |
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// Destroy the item if random() exceeds %remaining durability
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// DISENCHANT BEGIN
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Map<Enchantment,Integer> map = event.getInventory().getItem(INPUT).getEnchantments(); |
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for (Map.Entry<Enchantment,Integer> entry : map.entrySet()) { |
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event.getInventory().getItem(INPUT).removeEnchantment(entry.getKey()); |
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} |
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if (event.getInventory().getItem(INPUT).hasItemMeta() && event.getInventory().getItem(INPUT).getItemMeta().hasLore()) { |
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List<String> newlore = new ArrayList<String>(); |
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for (int i=0;i<event.getInventory().getItem(INPUT).getItemMeta().getLore().size();i++) { |
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//Remove all lore when unenchanting.
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//Do not remove -400% durability.
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if (this.plugin.is_PermanentProperty(event.getInventory().getItem(INPUT).getItemMeta().getLore().get(i))) { |
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newlore.add(event.getInventory().getItem(INPUT).getItemMeta().getLore().get(i)); |
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} |
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} |
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ItemMeta meta = event.getInventory().getItem(INPUT).getItemMeta(); |
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meta.setLore(newlore); |
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event.getInventory().getItem(INPUT).setItemMeta(meta); |
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} |
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// DISENCHANT END
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// Destroy the item if random() exceeds %remaining durability
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if (Math.random() < (double)(event.getInventory().getItem(INPUT).getType().getMaxDurability() - event.getInventory().getItem(INPUT).getDurability()) / (double)event.getInventory().getItem(INPUT).getType().getMaxDurability()) { |
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event.getInventory().setItem(INPUT, new ItemStack(Material.AIR)); |
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} |
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@ -9905,7 +9968,7 @@ implements Listener |
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* All tools and armor types, as well as fishing rods and bows. |
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*/ |
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Bukkit.getLogger().info("Anvil INPUT click with this item on mouse: " + event.getCursor().getType().toString()); |
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// Bukkit.getLogger().info("Anvil INPUT click with this item on mouse: " + event.getCursor().getType().toString());
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/* |
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if (event.getCursor().getType().toString().toUpperCase().contains("HELMET") || event.getCursor().getType().toString().toUpperCase().contains("CHESTPLATE") || |
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@ -9930,7 +9993,7 @@ implements Listener |
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* Leather, string, wood, cobble, iron, gold, and diamond allowed. |
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*/ |
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Bukkit.getLogger().info("Anvil MATERIALS click with this item on mouse: " + event.getCursor().getType().toString()); |
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// Bukkit.getLogger().info("Anvil MATERIALS click with this item on mouse: " + event.getCursor().getType().toString());
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/* |
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if (event.getCursor().getType() == Material.LEATHER || event.getCursor().getType() == Material.IRON_INGOT || |
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@ -9950,7 +10013,7 @@ implements Listener |
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* Not implemented yet, so nothing is allowed at the moment. |
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*/ |
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Bukkit.getLogger().info("Anvil MAGIC click with this item on mouse: " + event.getCursor().getType().toString()); |
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// Bukkit.getLogger().info("Anvil MAGIC click with this item on mouse: " + event.getCursor().getType().toString());
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/* |
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if (event.getCursor().getType() == Material.FLINT || event.getCursor().getType() == Material.QUARTZ || |
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@ -12825,6 +12888,7 @@ implements Listener |
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class updateInventoryTask implements Runnable { |
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String playerName; |
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double repairMultiplier, experienceMultiplier; |
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public updateInventoryTask(String pl){ |
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playerName = pl; |
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@ -12832,7 +12896,7 @@ class updateInventoryTask implements Runnable { |
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@Override |
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public void run() { |
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Bukkit.getLogger().info("Runnable task run() called; player name: " + playerName); |
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// Bukkit.getLogger().info("Runnable task run() called; player name: " + playerName);
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Player player = Bukkit.getPlayer(playerName); |
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Inventory anvilInv = player.getOpenInventory().getTopInventory(); |
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@ -12843,6 +12907,10 @@ class updateInventoryTask implements Runnable { |
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final int OUTPUT = 16; |
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final int LEVELS = 22; |
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// Apply cost reductions for specialists
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repairMultiplier = 0.2; // Set to 0.25 if Blacksmith/Weaponsmith
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experienceMultiplier = 1; // Halve for enchanters (maybe? balance issue), reduce substantially for tinkerers
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// Redundant validation code for verification
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@ -12855,9 +12923,9 @@ class updateInventoryTask implements Runnable { |
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anvilInv.getItem(INPUT).getType().toString().toUpperCase().contentEquals("BOW") || anvilInv.getItem(INPUT).getType().toString().toUpperCase().contentEquals("ENCHANTED_BOOK"))) { |
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sendToInventory(INPUT, anvilInv.getItem(INPUT).getAmount(), player); |
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Bukkit.getLogger().info("Invalid input!"); |
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// Bukkit.getLogger().info("Invalid input!");
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} else { |
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Bukkit.getLogger().info("Valid input, " + anvilInv.getItem(INPUT).toString().toUpperCase() + " with durability " + anvilInv.getItem(INPUT).getDurability()); |
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// Bukkit.getLogger().info("Valid input, " + anvilInv.getItem(INPUT).toString().toUpperCase() + " with durability " + anvilInv.getItem(INPUT).getDurability());
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} |
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} |
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@ -12868,13 +12936,15 @@ class updateInventoryTask implements Runnable { |
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anvilInv.getItem(MATERIALS).getType() == Material.WOOD || anvilInv.getItem(MATERIALS).getType() == Material.COBBLESTONE || |
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anvilInv.getItem(MATERIALS).getType() == Material.LOG || anvilInv.getItem(MATERIALS).getType() == Material.STONE || |
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anvilInv.getItem(MATERIALS).getType() == Material.STRING || anvilInv.getItem(MATERIALS).getType() == Material.EMERALD || |
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anvilInv.getItem(MATERIALS).getType() == Material.EMERALD_BLOCK)) { |
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|
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|
anvilInv.getItem(MATERIALS).getType() == Material.EMERALD_BLOCK || anvilInv.getItem(MATERIALS).getType() == Material.ENCHANTED_BOOK)) { |
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|
sendToInventory(MATERIALS, anvilInv.getItem(MATERIALS).getAmount(), player); |
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|
Bukkit.getLogger().info("Invalid materials!"); |
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|
} else { |
|
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|
Bukkit.getLogger().info("Valid materials, " + anvilInv.getItem(MATERIALS).toString().toUpperCase() + " with durability " + anvilInv.getItem(MATERIALS).getDurability()); |
|
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|
|
// Bukkit.getLogger().info("Invalid materials!");
|
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|
} else if (anvilInv.getItem(MATERIALS).getType() == Material.ENCHANTED_BOOK && anvilInv.getItem(MAGIC) == null) { |
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|
anvilInv.setItem(MAGIC, anvilInv.getItem(MATERIALS).clone()); |
|
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|
anvilInv.setItem(MATERIALS, new ItemStack(Material.AIR)); |
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|
// Bukkit.getLogger().info("Valid materials, " + anvilInv.getItem(MATERIALS).toString().toUpperCase() + " with durability " + anvilInv.getItem(MATERIALS).getDurability());
|
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|
} |
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} |
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@ -12883,9 +12953,9 @@ class updateInventoryTask implements Runnable { |
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|
sendToInventory(MAGIC, anvilInv.getItem(MAGIC).getAmount(), player); |
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Bukkit.getLogger().info("Invalid magic!"); |
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|
// Bukkit.getLogger().info("Invalid magic!");
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} else { |
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|
Bukkit.getLogger().info("Valid magic, " + anvilInv.getItem(MAGIC).toString().toUpperCase()); |
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// Bukkit.getLogger().info("Valid magic, " + anvilInv.getItem(MAGIC).toString().toUpperCase());
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} |
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} |
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@ -12913,6 +12983,14 @@ class updateInventoryTask implements Runnable { |
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// Verify the right material is combined with the source item.
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|
boolean validCombo = false; |
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|
double multiplier = 0; |
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boolean isHalloweenItem = false; |
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List<String> lore = anvilInv.getItem(INPUT).getItemMeta().getLore(); |
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|
for (int i=0;i<lore.size();i++) { |
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|
if (lore.get(i).contains(ChatColor.YELLOW+"[Halloween]")) { |
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|
isHalloweenItem = true; |
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|
} |
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|
} |
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|
if (anvilInv.getItem(MATERIALS).getType() == Material.WOOD && (anvilInv.getItem(INPUT).getType() == Material.WOOD_AXE || |
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|
anvilInv.getItem(INPUT).getType() == Material.WOOD_SWORD || anvilInv.getItem(INPUT).getType() == Material.WOOD_HOE || |
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|
@ -13003,7 +13081,8 @@ class updateInventoryTask implements Runnable { |
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|
anvilInv.getItem(INPUT).getType() == Material.DIAMOND_CHESTPLATE || anvilInv.getItem(INPUT).getType() == Material.DIAMOND_HELMET || |
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|
anvilInv.getItem(INPUT).getType() == Material.DIAMOND_LEGGINGS || anvilInv.getItem(INPUT).getType() == Material.DIAMOND_AXE || |
|
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|
anvilInv.getItem(INPUT).getType() == Material.DIAMOND_SWORD || anvilInv.getItem(INPUT).getType() == Material.DIAMOND_HOE || |
|
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|
anvilInv.getItem(INPUT).getType() == Material.DIAMOND_PICKAXE || anvilInv.getItem(INPUT).getType() == Material.DIAMOND_SPADE)) { |
|
|
|
|
anvilInv.getItem(INPUT).getType() == Material.DIAMOND_PICKAXE || anvilInv.getItem(INPUT).getType() == Material.DIAMOND_SPADE && |
|
|
|
|
!isHalloweenItem)) { |
|
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|
validCombo = true; |
|
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|
multiplier = 1.2; |
|
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|
@ -13017,6 +13096,10 @@ class updateInventoryTask implements Runnable { |
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|
validCombo = true; |
|
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|
|
multiplier = 0.12; |
|
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|
|
|
|
|
|
|
if (isHalloweenItem) { |
|
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|
|
multiplier = 1.2; |
|
|
|
|
} |
|
|
|
|
} |
|
|
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|
|
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|
|
if (anvilInv.getItem(MATERIALS).getType() == Material.EMERALD) { |
|
|
|
@ -13033,10 +13116,11 @@ class updateInventoryTask implements Runnable { |
|
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|
|
// If materials stacked past number needed to full repair, reduce stack size and drop the rest
|
|
|
|
|
// in the player's inventory, or if that fails, drop it on the ground.
|
|
|
|
|
// Limit to 5 just in case math doesn't work.
|
|
|
|
|
int maxItemsNeeded = Math.min(5, 1 + (5 * anvilInv.getItem(INPUT).getDurability() / anvilInv.getItem(INPUT).getType().getMaxDurability())); |
|
|
|
|
int maxPossible = (int)Math.round(1 / repairMultiplier); |
|
|
|
|
int maxItemsNeeded = Math.min(maxPossible, 1 + (maxPossible * anvilInv.getItem(INPUT).getDurability() / anvilInv.getItem(INPUT).getType().getMaxDurability())); |
|
|
|
|
|
|
|
|
|
if (anvilInv.getItem(MATERIALS).getAmount() > maxItemsNeeded) { |
|
|
|
|
// Bukkit.getLogger().info("Materials exceed " + maxItemsNeeded + " stack. Dropping " + (anvilInv.getItem(MATERIALS).getAmount() - maxItemsNeeded) + " of " + anvilInv.getItem(MATERIALS).getType());
|
|
|
|
|
// // Bukkit.getLogger().info("Materials exceed " + maxItemsNeeded + " stack. Dropping " + (anvilInv.getItem(MATERIALS).getAmount() - maxItemsNeeded) + " of " + anvilInv.getItem(MATERIALS).getType());
|
|
|
|
|
|
|
|
|
|
sendToInventory(MATERIALS, anvilInv.getItem(MATERIALS).getAmount() - maxItemsNeeded, player); |
|
|
|
|
|
|
|
|
@ -13047,24 +13131,24 @@ class updateInventoryTask implements Runnable { |
|
|
|
|
int bonus_cost = 0; |
|
|
|
|
ItemStack item = anvilInv.getContents()[INPUT]; |
|
|
|
|
|
|
|
|
|
Bukkit.getLogger().warning("Repair cost calculation valid"); |
|
|
|
|
// Bukkit.getLogger().warning("Repair cost calculation valid");
|
|
|
|
|
Map<Enchantment, Integer> enchantments = item.getEnchantments(); |
|
|
|
|
|
|
|
|
|
Bukkit.getLogger().warning(enchantments.keySet().toString()); |
|
|
|
|
// Bukkit.getLogger().warning(enchantments.keySet().toString());
|
|
|
|
|
for (Enchantment e : enchantments.keySet()) { |
|
|
|
|
Bukkit.getLogger().warning("BC: " + bonus_cost + " | INCR: " + 2 + enchantments.get(e)); |
|
|
|
|
// Bukkit.getLogger().warning("BC: " + bonus_cost + " | INCR: " + 2 + enchantments.get(e));
|
|
|
|
|
bonus_cost += (2 + enchantments.get(e)); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
cost += bonus_cost; |
|
|
|
|
|
|
|
|
|
Bukkit.getLogger().info("Raw cost: " + cost); |
|
|
|
|
// Bukkit.getLogger().info("Raw cost: " + cost);
|
|
|
|
|
|
|
|
|
|
cost = (short) Math.floor(cost * multiplier); |
|
|
|
|
cost = Math.min(cost, 60); // Cap cost at 60 in case some egregiously enchanted item exists
|
|
|
|
|
cost = Math.max(cost, 1); // Make sure it's at least one level
|
|
|
|
|
|
|
|
|
|
Bukkit.getLogger().info("Cost: " + cost); |
|
|
|
|
// Bukkit.getLogger().info("Cost: " + cost);
|
|
|
|
|
|
|
|
|
|
ItemStack orbs = new ItemStack(Material.SLIME_BALL); |
|
|
|
|
|
|
|
|
@ -13094,7 +13178,7 @@ class updateInventoryTask implements Runnable { |
|
|
|
|
// anvilInv.getContents()[OUTPUT].setData(item.getData());
|
|
|
|
|
|
|
|
|
|
anvilInv.setItem(OUTPUT, item.clone()); |
|
|
|
|
anvilInv.getContents()[OUTPUT].setDurability((short) (item.getDurability() - item.getType().getMaxDurability() * 0.2 * anvilInv.getContents()[MATERIALS].getAmount())); |
|
|
|
|
anvilInv.getContents()[OUTPUT].setDurability((short) (item.getDurability() - item.getType().getMaxDurability() * repairMultiplier * anvilInv.getContents()[MATERIALS].getAmount())); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
@ -13120,16 +13204,16 @@ class updateInventoryTask implements Runnable { |
|
|
|
|
if (anvilInv.getItem(INPUT).getItemMeta().hasLore()) { |
|
|
|
|
for (int i = 0; i < anvilInv.getItem(INPUT).getItemMeta().getLore().size(); i++) { |
|
|
|
|
// Put enchantments together for the input. Also stacks identical enchantments.
|
|
|
|
|
Bukkit.getLogger().info("Iterating bonus: " + anvilInv.getItem(INPUT).getItemMeta().getLore().get(i)); |
|
|
|
|
// Bukkit.getLogger().info("Iterating bonus: " + anvilInv.getItem(INPUT).getItemMeta().getLore().get(i));
|
|
|
|
|
|
|
|
|
|
if (getEnchantmentName(anvilInv.getItem(INPUT).getItemMeta().getLore().get(i)) != null) { |
|
|
|
|
if (itemBonuses.get(getEnchantmentName(anvilInv.getItem(INPUT).getItemMeta().getLore().get(i))) == null) { |
|
|
|
|
|
|
|
|
|
Bukkit.getLogger().info("New bonus: " + getEnchantmentName(anvilInv.getItem(INPUT).getItemMeta().getLore().get(i))); |
|
|
|
|
// Bukkit.getLogger().info("New bonus: " + getEnchantmentName(anvilInv.getItem(INPUT).getItemMeta().getLore().get(i)));
|
|
|
|
|
itemBonuses.put(getEnchantmentName(anvilInv.getItem(INPUT).getItemMeta().getLore().get(i)), getEnchantmentNumb(anvilInv.getItem(INPUT).getItemMeta().getLore().get(i))); |
|
|
|
|
} else { |
|
|
|
|
|
|
|
|
|
Bukkit.getLogger().info("Stacking bonus: " + itemBonuses.get(getEnchantmentName(anvilInv.getItem(INPUT).getItemMeta().getLore().get(i))) + " + " + getEnchantmentNumb(anvilInv.getItem(INPUT).getItemMeta().getLore().get(i))); |
|
|
|
|
// Bukkit.getLogger().info("Stacking bonus: " + itemBonuses.get(getEnchantmentName(anvilInv.getItem(INPUT).getItemMeta().getLore().get(i))) + " + " + getEnchantmentNumb(anvilInv.getItem(INPUT).getItemMeta().getLore().get(i)));
|
|
|
|
|
itemBonuses.put(getEnchantmentName(anvilInv.getItem(INPUT).getItemMeta().getLore().get(i)), itemBonuses.get(getEnchantmentName(anvilInv.getItem(INPUT).getItemMeta().getLore().get(i))) + getEnchantmentNumb(anvilInv.getItem(INPUT).getItemMeta().getLore().get(i))); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
@ -13139,14 +13223,14 @@ class updateInventoryTask implements Runnable { |
|
|
|
|
if (anvilInv.getItem(MAGIC).getItemMeta().hasLore()) { |
|
|
|
|
for (int i = 0; i < anvilInv.getItem(MAGIC).getItemMeta().getLore().size(); i++) { |
|
|
|
|
// Put enchantments together for the MAGIC. Also stacks identical enchantments.
|
|
|
|
|
Bukkit.getLogger().info("Iterating bonus: " + anvilInv.getItem(MAGIC).getItemMeta().getLore().get(i)); |
|
|
|
|
// Bukkit.getLogger().info("Iterating bonus: " + anvilInv.getItem(MAGIC).getItemMeta().getLore().get(i));
|
|
|
|
|
if (bookBonuses.get(getEnchantmentName(anvilInv.getItem(MAGIC).getItemMeta().getLore().get(i))) == null) { |
|
|
|
|
|
|
|
|
|
Bukkit.getLogger().info("New bonus: " + getEnchantmentName(anvilInv.getItem(MAGIC).getItemMeta().getLore().get(i))); |
|
|
|
|
// Bukkit.getLogger().info("New bonus: " + getEnchantmentName(anvilInv.getItem(MAGIC).getItemMeta().getLore().get(i)));
|
|
|
|
|
bookBonuses.put(getEnchantmentName(anvilInv.getItem(MAGIC).getItemMeta().getLore().get(i)), getEnchantmentNumb(anvilInv.getItem(MAGIC).getItemMeta().getLore().get(i))); |
|
|
|
|
} else { |
|
|
|
|
|
|
|
|
|
Bukkit.getLogger().info("Stacking bonus: " + bookBonuses.get(getEnchantmentName(anvilInv.getItem(MAGIC).getItemMeta().getLore().get(i))) + " + " + getEnchantmentNumb(anvilInv.getItem(MAGIC).getItemMeta().getLore().get(i))); |
|
|
|
|
// Bukkit.getLogger().info("Stacking bonus: " + bookBonuses.get(getEnchantmentName(anvilInv.getItem(MAGIC).getItemMeta().getLore().get(i))) + " + " + getEnchantmentNumb(anvilInv.getItem(MAGIC).getItemMeta().getLore().get(i)));
|
|
|
|
|
bookBonuses.put(getEnchantmentName(anvilInv.getItem(MAGIC).getItemMeta().getLore().get(i)), bookBonuses.get(getEnchantmentName(anvilInv.getItem(MAGIC).getItemMeta().getLore().get(i))) + getEnchantmentNumb(anvilInv.getItem(MAGIC).getItemMeta().getLore().get(i))); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
@ -13156,12 +13240,12 @@ class updateInventoryTask implements Runnable { |
|
|
|
|
Map<Enchantment, Integer> probableEnchantments = new java.util.HashMap<Enchantment, Integer>(); |
|
|
|
|
|
|
|
|
|
for (Enchantment e : bookEnchantments.keySet()) { |
|
|
|
|
Bukkit.getLogger().info("Iterating enchantment: " + e); |
|
|
|
|
// Bukkit.getLogger().info("Iterating enchantment: " + e);
|
|
|
|
|
|
|
|
|
|
if (itemEnchantments.get(e) == null || bookEnchantments.get(e) > itemEnchantments.get(e)) { |
|
|
|
|
// Book enchantment is larger in magnitude. Assign it as a possible outcome.
|
|
|
|
|
probableEnchantments.put(e, bookEnchantments.get(e)); |
|
|
|
|
} else if (bookEnchantments.get(e) == itemEnchantments.get(e)) { |
|
|
|
|
} else if (bookEnchantments.get(e) == itemEnchantments.get(e) && bookEnchantments.get(e) <= 10) { |
|
|
|
|
// Book enchantment is same in magnitude. Upgrade by one level.
|
|
|
|
|
probableEnchantments.put(e, bookEnchantments.get(e) + 1); |
|
|
|
|
} |
|
|
|
@ -13171,7 +13255,7 @@ class updateInventoryTask implements Runnable { |
|
|
|
|
Map<String, Integer> probableBonuses = new java.util.HashMap<String, Integer>(); |
|
|
|
|
|
|
|
|
|
for (String e : bookBonuses.keySet()) { |
|
|
|
|
Bukkit.getLogger().info("Iterating bonus: " + e); |
|
|
|
|
// Bukkit.getLogger().info("Iterating bonus: " + e);
|
|
|
|
|
|
|
|
|
|
if (itemBonuses.get(e) == null) { |
|
|
|
|
// Book enchantment is new. Assign it as a possible outcome.
|
|
|
|
@ -13190,7 +13274,7 @@ class updateInventoryTask implements Runnable { |
|
|
|
|
if (probableEnchantments.size() != 0) { |
|
|
|
|
// Randomly select an enchantment to add.
|
|
|
|
|
int random = (int)(Math.random() * probableEnchantments.size()); |
|
|
|
|
Bukkit.getLogger().info("Randomized to # " + (random + 1) + " out of " + probableEnchantments.size()); |
|
|
|
|
// Bukkit.getLogger().info("Randomized to # " + (random + 1) + " out of " + probableEnchantments.size());
|
|
|
|
|
|
|
|
|
|
int i = 0; |
|
|
|
|
|
|
|
|
@ -13338,8 +13422,12 @@ class updateInventoryTask implements Runnable { |
|
|
|
|
// Change entry matching modified lore
|
|
|
|
|
ItemMeta bonusesMeta = anvilInv.getItem(OUTPUT).getItemMeta(); |
|
|
|
|
List<String> bonusesLore = bonusesMeta.getLore(); |
|
|
|
|
if (bonusesLore == null) |
|
|
|
|
{ |
|
|
|
|
bonusesLore = new ArrayList<String>(); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
Bukkit.getLogger().info("Bonus enchantment string: " + appliedEnchant); |
|
|
|
|
// Bukkit.getLogger().info("Bonus enchantment string: " + appliedEnchant);
|
|
|
|
|
if (appliedEnchant.equalsIgnoreCase("Critical Chance")) { |
|
|
|
|
bonusesLore.add(ChatColor.YELLOW+"+"+magnitude+"% "+ChatColor.BLUE+"Critical Chance"); |
|
|
|
|
} |
|
|
|
@ -13413,8 +13501,8 @@ class updateInventoryTask implements Runnable { |
|
|
|
|
String e = bonusesLore.get(i1); |
|
|
|
|
|
|
|
|
|
if (containsEnchantment(e, appliedEnchant)) { |
|
|
|
|
Bukkit.getLogger().info("Success! Found enchantment: " + e); |
|
|
|
|
Bukkit.getLogger().info("Bonus enchantment: " + appliedEnchant); |
|
|
|
|
// Bukkit.getLogger().info("Success! Found enchantment: " + e);
|
|
|
|
|
// Bukkit.getLogger().info("Bonus enchantment: " + appliedEnchant);
|
|
|
|
|
|
|
|
|
|
if (appliedEnchant.equalsIgnoreCase("Critical Chance")) { |
|
|
|
|
bonusesLore.set(i1, ChatColor.YELLOW+"+"+magnitude+"% "+ChatColor.BLUE+"Critical Chance"); |
|
|
|
@ -13459,7 +13547,7 @@ class updateInventoryTask implements Runnable { |
|
|
|
|
player.getInventory().setContents(player.getInventory().getContents()); |
|
|
|
|
anvilInv.setContents(anvilInv.getContents()); |
|
|
|
|
player.updateInventory(); |
|
|
|
|
} else if (anvilInv.getItem(MAGIC).getType() == Material.BOOK) { |
|
|
|
|
} else if (anvilInv.getItem(MAGIC).getType() == Material.BOOK && anvilInv.getItem(INPUT).getType() != Material.ENCHANTED_BOOK) { |
|
|
|
|
// Magic slot is a book. Unenchanting logic goes here.
|
|
|
|
|
anvilInv.setItem(OUTPUT, anvilInv.getItem(INPUT).clone()); |
|
|
|
|
anvilInv.getItem(OUTPUT).setType(Material.ENCHANTED_BOOK); |
|
|
|
@ -13471,7 +13559,13 @@ class updateInventoryTask implements Runnable { |
|
|
|
|
sendToInventory(MAGIC, anvilInv.getItem(MAGIC).getAmount() - 1, player); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
int cost = 1; |
|
|
|
|
int cost = 12; |
|
|
|
|
|
|
|
|
|
Map<Enchantment, Integer> enchantments = anvilInv.getItem(INPUT).getEnchantments(); |
|
|
|
|
|
|
|
|
|
for (Enchantment e : enchantments.keySet()) { |
|
|
|
|
cost += (1 + enchantments.get(e)); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
ItemStack orbs = new ItemStack(Material.SLIME_BALL); |
|
|
|
|
|
|
|
|
@ -13507,9 +13601,9 @@ class updateInventoryTask implements Runnable { |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
public void sendToInventory(int slot, int itemCount, Player player) { |
|
|
|
|
Bukkit.getLogger().info("Slot: " + slot); |
|
|
|
|
Bukkit.getLogger().info("Item Count: " + itemCount); |
|
|
|
|
Bukkit.getLogger().info("Player: " + player.getDisplayName()); |
|
|
|
|
// Bukkit.getLogger().info("Slot: " + slot);
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// Bukkit.getLogger().info("Item Count: " + itemCount);
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// Bukkit.getLogger().info("Player: " + player.getDisplayName());
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// Get inventories
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Inventory anvilInventory = player.getOpenInventory().getTopInventory(); |
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@ -13527,16 +13621,16 @@ class updateInventoryTask implements Runnable { |
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} |
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Bukkit.getLogger().info("Slot stack size is " + anvilInventory.getItem(slot).getAmount()); |
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// Bukkit.getLogger().info("Slot stack size is " + anvilInventory.getItem(slot).getAmount());
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if (anvilInventory.getItem(slot).getAmount() - itemCount == 0) { |
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// Should reduce stack count to zero, meaning item needs to be removed.
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Bukkit.getLogger().info("Item stack size reduced to 0, " + anvilInventory.getItem(slot).getType().toString() + " removed."); |
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// Bukkit.getLogger().info("Item stack size reduced to 0, " + anvilInventory.getItem(slot).getType().toString() + " removed.");
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anvilInventory.setItem(slot, new ItemStack(Material.AIR)); |
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} else { |
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// Should set stack size.
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Bukkit.getLogger().info("Reduced stack size from " + anvilInventory.getItem(slot).getAmount() + " by " + itemCount); |
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// Bukkit.getLogger().info("Reduced stack size from " + anvilInventory.getItem(slot).getAmount() + " by " + itemCount);
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anvilInventory.getItem(slot).setAmount(anvilInventory.getItem(slot).getAmount() - itemCount); |
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} |
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// player.getWorld().dropItemNaturally(player.getLocation(), new ItemStack(anvilInv.getItem(MATERIALS).getType(), anvilInv.getItem(MATERIALS).getAmount() - maxItemsNeeded));
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@ -13548,7 +13642,7 @@ class updateInventoryTask implements Runnable { |
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String[] enchant = s.split(" "); |
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if (enchant[0].contains(ChatColor.YELLOW+"")) { |
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String newstring = ((enchant[0].replace(ChatColor.YELLOW.getChar(), ' ')).replace('%', ' ')).replace(Character.toString((char)0x00A7), Character.toString((char)0x0020)); |
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//Bukkit.getLogger().info("Enchant number is "+Double.valueOf(newstring));
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// Bukkit.getLogger().info("Enchant number is "+Double.valueOf(newstring));
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return Double.valueOf(newstring); |
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} else { |
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return 0; |
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