Remove duplicate openLootChest() function.
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parent
e05cdbe5cf
commit
972d217589
34
BankEconomyMod/bin/me/kaZep/Base/.gitignore
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34
BankEconomyMod/bin/me/kaZep/Base/.gitignore
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/._PlayerListener.java1265619304918501342.tmp
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/._PlayerListener.java3998199996590245987.tmp
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/Main.class
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/Main$1.class
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/Main$2.class
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/Main$3.class
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/Main$4.class
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/PlayerBuffData.class
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/PlayerListener.class
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/PlayerListener$1.class
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/PlayerListener$10.class
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/PlayerListener$11.class
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/PlayerListener$12.class
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/PlayerListener$13.class
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/PlayerListener$14.class
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/PlayerListener$15.class
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/PlayerListener$16.class
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/PlayerListener$17.class
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/PlayerListener$18.class
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/PlayerListener$19.class
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/PlayerListener$2.class
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/PlayerListener$20.class
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/PlayerListener$21.class
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/PlayerListener$22.class
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/PlayerListener$3.class
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/PlayerListener$4.class
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/PlayerListener$5.class
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/PlayerListener$6.class
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/PlayerListener$7.class
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/PlayerListener$8.class
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/PlayerListener$9.class
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/PlayerListener$Cube.class
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/RecyclingCenterNode.class
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/updateInventoryTask.class
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4
BankEconomyMod/bin/me/kaZep/Commands/.gitignore
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4
BankEconomyMod/bin/me/kaZep/Commands/.gitignore
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/commandBankEconomy.class
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/commandBankEconomy$6.class
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/commandBankEconomy$7.class
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/commandBankEconomy$8.class
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4
BankEconomyMod/bin/sig/ItemSets/.gitignore
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4
BankEconomyMod/bin/sig/ItemSets/.gitignore
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/ColorSet.class
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/ItemSet.class
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/ItemSetList.class
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/ItemSetList$Armor.class
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2
BankEconomyMod/src/me/kaZep/Base/.gitignore
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2
BankEconomyMod/src/me/kaZep/Base/.gitignore
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/._PlayerListener.java1265619304918501342.tmp
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/._PlayerListener.java3998199996590245987.tmp
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@ -5756,70 +5756,6 @@ implements Listener
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}break;
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}
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}
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public void open_LootChest(int tier, Location loc) {
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// 1 = single item
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// 2 = mythic item
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// 3 = plentiful items
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// 4 = multiple items
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switch (tier) {
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case 1: {
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loc.getWorld().dropItemNaturally(loc, getGoodie(0));
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}break;
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case 2: {
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loc.getWorld().dropItemNaturally(loc, getGoodie(1));
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}break;
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case 3: {
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if (Math.random() < 0.1) {
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loc.getWorld().dropItemNaturally(loc, new ItemStack(Material.LOG, (int)(Math.random() * 64) + 1));
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} else
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if (Math.random() < 0.1) {
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loc.getWorld().dropItemNaturally(loc, new ItemStack(Material.RAW_FISH, (int)(Math.random() * 64) + 1));
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} else
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if (Math.random() < 0.1) {
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loc.getWorld().dropItemNaturally(loc, new ItemStack(Material.BOOKSHELF, (int)(Math.random() * 64) + 1));
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} else
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if (Math.random() < 0.1) {
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loc.getWorld().dropItemNaturally(loc, new ItemStack(Material.CLAY, (int)(Math.random() * 64) + 1));
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} else
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if (Math.random() < 0.1) {
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loc.getWorld().dropItemNaturally(loc, new ItemStack(Material.EXP_BOTTLE, (int)(Math.random() * 64) + 1));
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} else
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if (Math.random() < 0.1) {
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loc.getWorld().dropItemNaturally(loc, new ItemStack(Material.OBSIDIAN, (int)(Math.random() * 64) + 1));
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} else
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if (Math.random() < 0.1) {
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loc.getWorld().dropItemNaturally(loc, new ItemStack(Material.MOSSY_COBBLESTONE, (int)(Math.random() * 64) + 1));
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} else
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if (Math.random() < 0.1) {
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loc.getWorld().dropItemNaturally(loc, new ItemStack(Material.HAY_BLOCK, (int)(Math.random() * 64) + 1));
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} else
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if (Math.random() < 0.1) {
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loc.getWorld().dropItemNaturally(loc, new ItemStack(Material.QUARTZ_BLOCK, (int)(Math.random() * 64) + 1));
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} else
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if (Math.random() < 0.1) {
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loc.getWorld().dropItemNaturally(loc, new ItemStack(Material.NETHER_BRICK, (int)(Math.random() * 64) + 1));
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} else {
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loc.getWorld().dropItemNaturally(loc, new ItemStack(Material.WOOL, (int)(Math.random() * 64) + 1));
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}
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}break;
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case 4: {
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// Drop at least one stack, and five rolls for a 20% chance at an extra stack.
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loc.getWorld().dropItemNaturally(loc, getGoodie(0));
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for (int i = 0; i < 5; i++) {
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if (Math.random() < 0.2) {
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loc.getWorld().dropItemNaturally(loc, getGoodie(0));
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}
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}
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}break;
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case 5: {
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// OMG NOT CODED YET WTF THIS SHOULDN'T HAPPEN
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}break;
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}
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}
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public ItemStack getGoodie() {
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return getGoodie(0);
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