Added fireproof wood slabs. Added ender cubes.
This commit is contained in:
parent
126a0360de
commit
174481a6c8
@ -338,7 +338,7 @@ public class Main extends JavaPlugin
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nether_bricks.shape("aa");
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nether_bricks.shape("aa");
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nether_bricks.setIngredient('a', new ItemStack(Material.STEP, 1, (short) 6).getData());
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nether_bricks.setIngredient('a', new ItemStack(Material.STEP, 1, (short) 6).getData());
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Bukkit.addRecipe(nether_bricks);
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Bukkit.addRecipe(nether_bricks);
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ShapedRecipe nether_quartz = new ShapedRecipe(new ItemStack(Material.QUARTZ, 1));
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ShapedRecipe nether_quartz = new ShapedRecipe(new ItemStack(Material.QUARTZ_BLOCK, 1));
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nether_quartz.shape("aa");
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nether_quartz.shape("aa");
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nether_quartz.setIngredient('a', new ItemStack(Material.STEP, 1, (short) 7).getData());
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nether_quartz.setIngredient('a', new ItemStack(Material.STEP, 1, (short) 7).getData());
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Bukkit.addRecipe(nether_quartz);
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Bukkit.addRecipe(nether_quartz);
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@ -392,6 +392,19 @@ public class Main extends JavaPlugin
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diamond_boots.shape("a a","a a");
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diamond_boots.shape("a a","a a");
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diamond_boots.setIngredient('a', Material.DIAMOND_BLOCK);
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diamond_boots.setIngredient('a', Material.DIAMOND_BLOCK);
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Bukkit.addRecipe(diamond_boots);
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Bukkit.addRecipe(diamond_boots);
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// Add Recipe for fireproof Wooden Slab
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ItemStack slab = new ItemStack(Material.STEP, 3, (short) 2);
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ItemMeta slab_name = slab.getItemMeta();
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slab_name.setDisplayName(ChatColor.RESET+"Fireproof Wood Slab");
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slab.setItemMeta(slab_name);
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ShapedRecipe fireproof_wood_slab = new ShapedRecipe(slab);
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fireproof_wood_slab.shape(" a ","bbb");
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fireproof_wood_slab.setIngredient('a', Material.SLIME_BALL);
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fireproof_wood_slab.setIngredient('b', Material.WOOD_STEP);
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Bukkit.addRecipe(fireproof_wood_slab);
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// Add Recipes for Item cube crafting.
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ItemStack temp = new ItemStack(Material.CHEST);
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ItemStack temp = new ItemStack(Material.CHEST);
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ItemMeta tempmeta = temp.getItemMeta();
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ItemMeta tempmeta = temp.getItemMeta();
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tempmeta.setDisplayName(ChatColor.YELLOW+"Item Cube");
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tempmeta.setDisplayName(ChatColor.YELLOW+"Item Cube");
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@ -425,6 +438,23 @@ public class Main extends JavaPlugin
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item_cube.setIngredient('b', Material.HOPPER);
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item_cube.setIngredient('b', Material.HOPPER);
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item_cube.setIngredient('c', Material.DIAMOND_BLOCK);
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item_cube.setIngredient('c', Material.DIAMOND_BLOCK);
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Bukkit.addRecipe(item_cube);
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Bukkit.addRecipe(item_cube);
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temp = new ItemStack(Material.ENDER_CHEST);
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tempmeta = temp.getItemMeta();
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tempmeta.setDisplayName(ChatColor.BLUE+"Ender Item Cube");
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templore = new ArrayList<String>();
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templore.add(ChatColor.AQUA+"Contains 27 item slots.");
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templore.add(ChatColor.GRAY+""+ChatColor.ITALIC+"Click on an item and then");
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templore.add(ChatColor.GRAY+""+ChatColor.ITALIC+"click the Item Cube to store");
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templore.add(ChatColor.GRAY+""+ChatColor.ITALIC+"it inside. Right-Click the");
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templore.add(ChatColor.GRAY+""+ChatColor.ITALIC+"Item Cube to view its contents.");
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tempmeta.setLore(templore);
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temp.setItemMeta(tempmeta);
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item_cube = new ShapedRecipe(temp);
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item_cube.shape("cac","aba","cac");
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item_cube.setIngredient('a', Material.ENDER_CHEST);
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item_cube.setIngredient('b', Material.HOPPER);
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item_cube.setIngredient('c', Material.EMERALD_BLOCK);
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Bukkit.addRecipe(item_cube);
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DMGCALC = new DamageAPI();
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DMGCALC = new DamageAPI();
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//System.out.println("Running BankEconomy in "+this.getDataFolder().getAbsolutePath());
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//System.out.println("Running BankEconomy in "+this.getDataFolder().getAbsolutePath());
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@ -2850,6 +2880,16 @@ public void checkJukeboxes() {
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}
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}
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}
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}
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}
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}
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if (items[j].getType()==Material.ENDER_CHEST) {
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if (items[j].hasItemMeta() && items[j].getItemMeta().getLore()!=null) {
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List<String> loredata = items[j].getItemMeta().getLore();
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for (int m=0;m<loredata.size();m++) {
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if (loredata.get(m).equalsIgnoreCase(ChatColor.AQUA+"Contains 27 item slots.")) {
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value+=10*items[j].getAmount();
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}
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}
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}
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}
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if (items[j].getType()==Material.COAL) {
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if (items[j].getType()==Material.COAL) {
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value+=0.001d*items[j].getAmount();
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value+=0.001d*items[j].getAmount();
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} else
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} else
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@ -4119,9 +4119,41 @@ public class PlayerListener
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@EventHandler
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@EventHandler
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public void onItemPrepareCraft(PrepareItemCraftEvent e) {
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public void onItemPrepareCraft(PrepareItemCraftEvent e) {
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CraftingInventory result = e.getInventory();
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CraftingInventory result = e.getInventory();
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// Disable melon crafting recipe
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if (result.getResult().getType()==Material.MELON_BLOCK) {
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if (result.getResult().getType()==Material.MELON_BLOCK) {
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result.setResult(new ItemStack(Material.AIR));
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result.setResult(new ItemStack(Material.AIR));
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}
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}
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// Increase stairs recipe efficiency
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if (result.getResult().getType()==Material.WOOD_STAIRS) {
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result.setResult(new ItemStack(Material.WOOD_STAIRS, 8));
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}
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if (result.getResult().getType()==Material.BIRCH_WOOD_STAIRS) {
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result.setResult(new ItemStack(Material.BIRCH_WOOD_STAIRS, 8));
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}
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if (result.getResult().getType()==Material.SPRUCE_WOOD_STAIRS) {
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result.setResult(new ItemStack(Material.SPRUCE_WOOD_STAIRS, 8));
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}
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if (result.getResult().getType()==Material.JUNGLE_WOOD_STAIRS) {
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result.setResult(new ItemStack(Material.JUNGLE_WOOD_STAIRS, 8));
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}
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if (result.getResult().getType()==Material.BRICK_STAIRS) {
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result.setResult(new ItemStack(Material.BRICK_STAIRS, 8));
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}
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if (result.getResult().getType()==Material.NETHER_BRICK_STAIRS) {
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result.setResult(new ItemStack(Material.NETHER_BRICK_STAIRS, 8));
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}
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if (result.getResult().getType()==Material.QUARTZ_STAIRS) {
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result.setResult(new ItemStack(Material.QUARTZ_STAIRS, 8));
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}
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if (result.getResult().getType()==Material.SANDSTONE_STAIRS) {
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result.setResult(new ItemStack(Material.SANDSTONE_STAIRS, 8));
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}
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if (result.getResult().getType()==Material.SMOOTH_STAIRS) {
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result.setResult(new ItemStack(Material.SMOOTH_STAIRS, 8));
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}
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if (result.getResult().getType()==Material.IRON_HELMET ||
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if (result.getResult().getType()==Material.IRON_HELMET ||
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result.getResult().getType()==Material.IRON_CHESTPLATE ||
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result.getResult().getType()==Material.IRON_CHESTPLATE ||
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result.getResult().getType()==Material.IRON_LEGGINGS ||
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result.getResult().getType()==Material.IRON_LEGGINGS ||
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@ -9579,10 +9611,11 @@ public ItemStack getGoodie() {
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if (event.getCursor()!=null) {
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if (event.getCursor()!=null) {
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//Regardless of the inventory, if we try to put it inside a chest, got to try to insert it in there.
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//Regardless of the inventory, if we try to put it inside a chest, got to try to insert it in there.
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if (event.getCurrentItem()!=null) {
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if (event.getCurrentItem()!=null) {
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if (event.getCursor()!=null && event.getCursor().getType()!=Material.AIR && (event.getCurrentItem().getType()==Material.CHEST || event.getCurrentItem().getType()==Material.TRAPPED_CHEST) && event.getClick()==ClickType.LEFT) {
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if (event.getCursor()!=null && event.getCursor().getType()!=Material.AIR && (event.getCurrentItem().getType()==Material.CHEST || event.getCurrentItem().getType()==Material.TRAPPED_CHEST || event.getCurrentItem().getType()==Material.ENDER_CHEST) && event.getClick()==ClickType.LEFT) {
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//We have to attempt to insert the item in the Item Cube.
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//We have to attempt to insert the item in the Item Cube.
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boolean largechest=false;
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boolean largechest=false;
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boolean smallchest=false;
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boolean smallchest=false;
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boolean enderchest=false;
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int identifier=-1;
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int identifier=-1;
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if (event.getCurrentItem().getItemMeta().getLore()!=null) {
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if (event.getCurrentItem().getItemMeta().getLore()!=null) {
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//Check to see if the Lore contains anything.
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//Check to see if the Lore contains anything.
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@ -9593,6 +9626,9 @@ public ItemStack getGoodie() {
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if (event.getCurrentItem().getItemMeta().getLore().get(i).equalsIgnoreCase(ChatColor.AQUA+"Contains 54 item slots.")) {
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if (event.getCurrentItem().getItemMeta().getLore().get(i).equalsIgnoreCase(ChatColor.AQUA+"Contains 54 item slots.")) {
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largechest=true;
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largechest=true;
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}
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}
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if (event.getCurrentItem().getItemMeta().getLore().get(i).equalsIgnoreCase(ChatColor.AQUA+"Contains 27 item slots.")) {
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enderchest=true;
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}
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if (event.getCurrentItem().getItemMeta().getLore().get(i).contains("ID#")) {
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if (event.getCurrentItem().getItemMeta().getLore().get(i).contains("ID#")) {
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identifier=Integer.valueOf(event.getCurrentItem().getItemMeta().getLore().get(i).replace("ID#", ""));
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identifier=Integer.valueOf(event.getCurrentItem().getItemMeta().getLore().get(i).replace("ID#", ""));
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}
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}
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@ -9615,6 +9651,11 @@ public ItemStack getGoodie() {
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newlore.add("ID#"+identifier);
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newlore.add("ID#"+identifier);
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meta.setLore(newlore);
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meta.setLore(newlore);
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event.getCurrentItem().setItemMeta(meta);
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event.getCurrentItem().setItemMeta(meta);
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if (enderchest) {
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event.getCurrentItem().setAmount(2);
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}
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}
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}
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if (smallchest) {
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if (smallchest) {
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FileConfiguration f = this.plugin.reloadItemCubeConfig(identifier);
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FileConfiguration f = this.plugin.reloadItemCubeConfig(identifier);
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@ -9747,15 +9788,83 @@ public ItemStack getGoodie() {
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}
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}
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this.plugin.saveItemCubeConfig(f, identifier);
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this.plugin.saveItemCubeConfig(f, identifier);
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}
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}
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if (enderchest) {
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FileConfiguration f = this.plugin.reloadItemCubeConfig(identifier);
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if (!f.contains("created")) {
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for (int i=0;i<27;i++) {
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f.set("item-"+i, new ItemStack(Material.AIR));
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}
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f.set("item-0", event.getCursor());
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event.getCursor().setType(Material.AIR);
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f.set("created", Boolean.valueOf(true));
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} else {
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//If it does exist already, we need to add it to that inventory.
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//Try to find a blank slot in there.
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//List<ItemStack> items = new ArrayList<ItemStack>();
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//We need to see if we have the inventory opened already...If so we have to add it to THAT one.
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Inventory thisinven=Bukkit.createInventory(event.getWhoClicked(), 27, "Item Cube #"+identifier);
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boolean changeinven=false;
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if (event.getInventory().getTitle().contains("Item Cube") && event.getInventory().getTitle().length()>0) {
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if (Integer.valueOf(event.getInventory().getTitle().substring(event.getInventory().getTitle().indexOf("#")).replace("#", ""))==identifier) {
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thisinven=event.getInventory();
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changeinven=true;
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}
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}
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if (!changeinven) {
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for (int i=0;i<27;i++) {
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//items.add(f.getItemStack("item-"+i));
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if (f.contains("item-"+i)) {
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thisinven.addItem(f.getItemStack("item-"+i));
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}
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}
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}
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int countinven = countSpace(thisinven,event.getCursor());
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if (countinven>=event.getCursor().getAmount()) {
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//We can simply add it in no problem.
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thisinven.addItem(event.getCursor());
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for (int i=0;i<thisinven.getContents().length;i++) {
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f.set("item-"+i, thisinven.getItem(i));
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}
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event.setCursor(new ItemStack(Material.AIR));
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this.plugin.saveItemCubeConfig(f, identifier);
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//Cancel the event here too.
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event.setCancelled(true);
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return;
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} else
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if (countinven>0) {
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//We can at least fit a few.
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int fit = event.getCursor().getAmount()-countinven;
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//Leave behind this many.
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ItemStack thisitem = event.getCursor(), thisitem2 = event.getCursor();
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thisitem.setAmount(fit);
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event.setCursor(thisitem);
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//Bukkit.getPlayer("sigonasr2").sendMessage("Cursor gets "+thisitem.getAmount());
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thisitem2.setAmount(countinven);
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thisinven.addItem(thisitem2);
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//Bukkit.getPlayer("sigonasr2").sendMessage("Item Cube gets "+thisitem2.getAmount());
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for (int i=0;i<thisinven.getContents().length;i++) {
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f.set("item-"+i, thisinven.getItem(i));
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}
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this.plugin.saveItemCubeConfig(f, identifier);
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p.updateInventory();
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}
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else {
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//Well, we can't do anything, just treat it as an item swap.
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this.plugin.saveItemCubeConfig(f, identifier);
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}
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}
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this.plugin.saveItemCubeConfig(f, identifier);
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}
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}
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}
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}
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}
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}
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}
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}
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}
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if (event.getInventory().getType()==InventoryType.CRAFTING /*|| event.getInventory().getType()==InventoryType.CHEST*//*Buggy for some reason. We can't open chests in chests.*/) {
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if (event.getInventory().getType()==InventoryType.CRAFTING /*|| event.getInventory().getType()==InventoryType.CHEST*//*Buggy for some reason. We can't open chests in chests.*/) {
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if (event.getCurrentItem()!=null) {
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if (event.getCurrentItem()!=null) {
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if ((event.getCurrentItem().getType()==Material.CHEST || event.getCurrentItem().getType()==Material.TRAPPED_CHEST) && event.getClick()==ClickType.RIGHT) {
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if ((event.getCurrentItem().getType()==Material.CHEST || event.getCurrentItem().getType()==Material.TRAPPED_CHEST || event.getCurrentItem().getType()==Material.ENDER_CHEST) && event.getClick()==ClickType.RIGHT) {
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boolean largechest=false;
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boolean largechest=false;
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boolean smallchest=false;
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boolean smallchest=false;
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boolean enderchest=false;
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int identifier=-1;
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int identifier=-1;
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if (event.getCurrentItem().getItemMeta().getLore()!=null) {
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if (event.getCurrentItem().getItemMeta().getLore()!=null) {
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//Check to see if the Lore contains anything.
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//Check to see if the Lore contains anything.
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@ -9766,6 +9875,9 @@ public ItemStack getGoodie() {
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if (event.getCurrentItem().getItemMeta().getLore().get(i).equalsIgnoreCase(ChatColor.AQUA+"Contains 54 item slots.")) {
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if (event.getCurrentItem().getItemMeta().getLore().get(i).equalsIgnoreCase(ChatColor.AQUA+"Contains 54 item slots.")) {
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largechest=true;
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largechest=true;
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}
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}
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if (event.getCurrentItem().getItemMeta().getLore().get(i).equalsIgnoreCase(ChatColor.AQUA+"Contains 27 item slots.")) {
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enderchest=true;
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}
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if (event.getCurrentItem().getItemMeta().getLore().get(i).contains("ID#")) {
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if (event.getCurrentItem().getItemMeta().getLore().get(i).contains("ID#")) {
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identifier=Integer.valueOf(event.getCurrentItem().getItemMeta().getLore().get(i).replace("ID#", ""));
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identifier=Integer.valueOf(event.getCurrentItem().getItemMeta().getLore().get(i).replace("ID#", ""));
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}
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}
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@ -9788,6 +9900,10 @@ public ItemStack getGoodie() {
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newlore.add("ID#"+identifier);
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newlore.add("ID#"+identifier);
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meta.setLore(newlore);
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meta.setLore(newlore);
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event.getCurrentItem().setItemMeta(meta);
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event.getCurrentItem().setItemMeta(meta);
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if (enderchest) {
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event.getCurrentItem().setAmount(2);
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}
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}
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}
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Inventory screen = null;
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Inventory screen = null;
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if (smallchest) {
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if (smallchest) {
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@ -9822,6 +9938,22 @@ public ItemStack getGoodie() {
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}
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}
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this.plugin.saveItemCubeConfig(f, identifier);
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this.plugin.saveItemCubeConfig(f, identifier);
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}
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}
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if (enderchest) {
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FileConfiguration f = this.plugin.reloadItemCubeConfig(identifier);
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if (!f.contains("created")) {
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for (int i=0;i<27;i++) {
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f.set("item-"+i, new ItemStack(Material.AIR));
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}
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f.set("created", Boolean.valueOf(true));
|
||||||
|
}
|
||||||
|
//List<ItemStack> items = new ArrayList<ItemStack>();
|
||||||
|
screen=Bukkit.createInventory(event.getWhoClicked(), 27, "Ender Item Cube #"+identifier);
|
||||||
|
for (int i=0;i<27;i++) {
|
||||||
|
//items.add(f.getItemStack("item-"+i));
|
||||||
|
screen.setItem(i, f.getItemStack("item-"+i));
|
||||||
|
}
|
||||||
|
this.plugin.saveItemCubeConfig(f, identifier);
|
||||||
|
}
|
||||||
if (screen!=null) {
|
if (screen!=null) {
|
||||||
event.getWhoClicked().closeInventory();
|
event.getWhoClicked().closeInventory();
|
||||||
event.getWhoClicked().openInventory(screen);
|
event.getWhoClicked().openInventory(screen);
|
||||||
@ -9835,7 +9967,7 @@ public ItemStack getGoodie() {
|
|||||||
if (event.getInventory().getType()==InventoryType.CHEST && !event.getInventory().getName().equalsIgnoreCase("Notification Options")) {
|
if (event.getInventory().getType()==InventoryType.CHEST && !event.getInventory().getName().equalsIgnoreCase("Notification Options")) {
|
||||||
//If we click a chest, make sure it's not the same ID chest.
|
//If we click a chest, make sure it's not the same ID chest.
|
||||||
if (event.getCurrentItem()!=null) {
|
if (event.getCurrentItem()!=null) {
|
||||||
if ((event.getCurrentItem().getType()==Material.CHEST || event.getCurrentItem().getType()==Material.TRAPPED_CHEST)) {
|
if ((event.getCurrentItem().getType()==Material.CHEST || event.getCurrentItem().getType()==Material.TRAPPED_CHEST || event.getCurrentItem().getType()==Material.ENDER_CHEST)) {
|
||||||
int identifier=-1;
|
int identifier=-1;
|
||||||
if (event.getCurrentItem().getItemMeta().getLore()!=null) {
|
if (event.getCurrentItem().getItemMeta().getLore()!=null) {
|
||||||
//Check to see if the Lore contains anything.
|
//Check to see if the Lore contains anything.
|
||||||
@ -11653,14 +11785,15 @@ public void onEntityExpode(ExplosionPrimeEvent e) {
|
|||||||
}
|
}
|
||||||
if (e.getAction()==Action.RIGHT_CLICK_AIR) {
|
if (e.getAction()==Action.RIGHT_CLICK_AIR) {
|
||||||
boolean largechest=false;
|
boolean largechest=false;
|
||||||
boolean smallchest=false;
|
boolean smallchest=false;
|
||||||
int identifier=-1;
|
boolean enderchest=false;
|
||||||
|
int identifier=-1;
|
||||||
if (p.getItemInHand()!=null && (p.getItemInHand().getType()==Material.getMaterial(127))) {
|
if (p.getItemInHand()!=null && (p.getItemInHand().getType()==Material.getMaterial(127))) {
|
||||||
p.updateInventory();
|
p.updateInventory();
|
||||||
e.setCancelled(true);
|
e.setCancelled(true);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (p.getItemInHand()!=null && (p.getItemInHand().getType()==Material.CHEST || p.getItemInHand().getType()==Material.TRAPPED_CHEST)) {
|
if (p.getItemInHand()!=null && (p.getItemInHand().getType()==Material.CHEST || p.getItemInHand().getType()==Material.TRAPPED_CHEST || p.getItemInHand().getType()==Material.ENDER_CHEST)) {
|
||||||
if (p.getItemInHand().getItemMeta().getLore()!=null) {
|
if (p.getItemInHand().getItemMeta().getLore()!=null) {
|
||||||
//Check to see if the Lore contains anything.
|
//Check to see if the Lore contains anything.
|
||||||
for (int i=0;i<p.getItemInHand().getItemMeta().getLore().size();i++) {
|
for (int i=0;i<p.getItemInHand().getItemMeta().getLore().size();i++) {
|
||||||
@ -11670,6 +11803,9 @@ public void onEntityExpode(ExplosionPrimeEvent e) {
|
|||||||
if (p.getItemInHand().getItemMeta().getLore().get(i).equalsIgnoreCase(ChatColor.AQUA+"Contains 54 item slots.")) {
|
if (p.getItemInHand().getItemMeta().getLore().get(i).equalsIgnoreCase(ChatColor.AQUA+"Contains 54 item slots.")) {
|
||||||
largechest=true;
|
largechest=true;
|
||||||
}
|
}
|
||||||
|
if (p.getItemInHand().getItemMeta().getLore().get(i).equalsIgnoreCase(ChatColor.AQUA+"Contains 27 item slots.")) {
|
||||||
|
enderchest=true;
|
||||||
|
}
|
||||||
if (p.getItemInHand().getItemMeta().getLore().get(i).contains("ID#")) {
|
if (p.getItemInHand().getItemMeta().getLore().get(i).contains("ID#")) {
|
||||||
identifier=Integer.valueOf(p.getItemInHand().getItemMeta().getLore().get(i).replace("ID#", ""));
|
identifier=Integer.valueOf(p.getItemInHand().getItemMeta().getLore().get(i).replace("ID#", ""));
|
||||||
}
|
}
|
||||||
@ -11692,6 +11828,10 @@ public void onEntityExpode(ExplosionPrimeEvent e) {
|
|||||||
newlore.add("ID#"+identifier);
|
newlore.add("ID#"+identifier);
|
||||||
meta.setLore(newlore);
|
meta.setLore(newlore);
|
||||||
p.getItemInHand().setItemMeta(meta);
|
p.getItemInHand().setItemMeta(meta);
|
||||||
|
|
||||||
|
if (enderchest) {
|
||||||
|
p.getItemInHand().setAmount(2);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
Inventory screen = null;
|
Inventory screen = null;
|
||||||
if (smallchest) {
|
if (smallchest) {
|
||||||
@ -11726,6 +11866,22 @@ public void onEntityExpode(ExplosionPrimeEvent e) {
|
|||||||
}
|
}
|
||||||
this.plugin.saveItemCubeConfig(f, identifier);
|
this.plugin.saveItemCubeConfig(f, identifier);
|
||||||
}
|
}
|
||||||
|
if (enderchest) {
|
||||||
|
FileConfiguration f = this.plugin.reloadItemCubeConfig(identifier);
|
||||||
|
if (!f.contains("created")) {
|
||||||
|
for (int i=0;i<27;i++) {
|
||||||
|
f.set("item-"+i, new ItemStack(Material.AIR));
|
||||||
|
}
|
||||||
|
f.set("created", Boolean.valueOf(true));
|
||||||
|
}
|
||||||
|
//List<ItemStack> items = new ArrayList<ItemStack>();
|
||||||
|
screen=Bukkit.createInventory(p, 27, "Ender Item Cube #"+identifier);
|
||||||
|
for (int i=0;i<27;i++) {
|
||||||
|
//items.add(f.getItemStack("item-"+i));
|
||||||
|
screen.setItem(i, f.getItemStack("item-"+i));
|
||||||
|
}
|
||||||
|
this.plugin.saveItemCubeConfig(f, identifier);
|
||||||
|
}
|
||||||
if (screen!=null) {
|
if (screen!=null) {
|
||||||
p.closeInventory();
|
p.closeInventory();
|
||||||
p.openInventory(screen);
|
p.openInventory(screen);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user