Updated some item ratios.

devAnvil
sigonasr2 11 years ago
parent 6cea6022c3
commit 15a67d4836
  1. 6
      BankEconomyMod/src/me/kaZep/Base/PlayerListener.java

@ -5810,7 +5810,7 @@ public ItemStack getGoodie() {
case 9:
case 10:
case 11:{
item = new ItemStack(Material.IRON_INGOT,(int)(Math.random()*40)+20);
item = new ItemStack(Material.IRON_INGOT,(int)(Math.random()*20)+10);
}break;
case 1 :{
item = new ItemStack(Material.IRON_BLOCK,(int)(Math.random()*2)+1);
@ -5819,7 +5819,7 @@ public ItemStack getGoodie() {
case 12:
case 13:
case 14:{
item = new ItemStack(Material.GOLD_INGOT,(int)(Math.random()*20)+10);
item = new ItemStack(Material.GOLD_INGOT,(int)(Math.random()*10)+5);
}break;
case 3 :{
item = new ItemStack(Material.GOLD_BLOCK,(int)(Math.random()*1)+1);
@ -5828,7 +5828,7 @@ public ItemStack getGoodie() {
case 15:
case 16:
case 17: {
item = new ItemStack(Material.LAPIS_BLOCK,(int)(Math.random()*40)+20);
item = new ItemStack(Material.LAPIS_BLOCK,(int)(Math.random()*20)+10);
}break;
case 5 :{
item = new ItemStack(Material.REDSTONE_BLOCK,(int)(Math.random()*12)+2);

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