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302 lines
9.1 KiB

open [Regen_060_120]
mobregen Aggressive "KDUnHall" "KDUnderArea1" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea2" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea3" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea4" "Breeder" "EventManagerA".
close
open [Regen_120_180]
mobregen Aggressive "KDUnHall" "KDUnderArea5" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea6" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea7" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea8" "Breeder" "EventManagerA".
close
open [Regen_180_240]
mobregen Aggressive "KDUnHall" "KDUnderArea9" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea10" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea11" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea12" "Breeder" "EventManagerA".
close
open [Regen_240_360]
mobregen Aggressive "KDUnHall" "KDUnderArea13" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea14" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea15" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea16" "Breeder" "EventManagerA".
close
open [Regen_360_480]
mobregen Aggressive "KDUnHall" "KDUnderArea17" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea18" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea19" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea20" "Breeder" "EventManagerA".
close
open [Regen_480_600]
mobregen Aggressive "KDUnHall" "KDUnderArea21" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea22" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea23" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea24" "Breeder" "EventManagerA".
close
open [Regen_600_720]
mobregen Aggressive "KDUnHall" "KDUnderArea25" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea26" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea27" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea28" "Breeder" "EventManagerA".
close
open [Regen_720_840]
mobregen Aggressive "KDUnHall" "KDUnderArea29" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea30" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea31" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea32" "Breeder" "EventManagerA".
close
open [Regen_840_1040]
mobregen Aggressive "KDUnHall" "KDUnderArea33" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea34" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea35" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea36" "Breeder" "EventManagerA".
close
open [Regen_1040_1320]
mobregen Aggressive "KDUnHall" "KDUnderArea37" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea38" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea39" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea40" "Breeder" "EventManagerA".
close
open [Regen_1320_1350]
mobregen Aggressive "KDUnHall" "KDUnderArea41" "Breeder" "EventManagerA".
close
open [Regen_1350_1360]
mobregen Aggressive "KDUnHall" "KDUnderArea42" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea43" "Breeder" "EventManagerA".
close
open [Regen_1360_1370]
mobregen Aggressive "KDUnHall" "KDUnderArea44" "Breeder" "EventManagerA".
close
open [Regen_1370_1380]
mobregen Aggressive "KDUnHall" "KDUnderArea45" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea46" "Breeder" "EventManagerA".
close
open [Regen_1380_1390]
mobregen Aggressive "KDUnHall" "KDUnderArea47" "Breeder" "EventManagerA".
close
open [Regen_1390_1400]
mobregen Aggressive "KDUnHall" "KDUnderArea48" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea49" "Breeder" "EventManagerA".
close
open [Regen_1400_1410]
mobregen Aggressive "KDUnHall" "KDUnderArea50" "Breeder" "EventManagerA".
mobregen Aggressive "KDUnHall" "KDUnderArea51" "Breeder" "EventManagerA".
close
open [Regen_1410_1440]
mobregen Aggressive "KDUnHall" "KDUnderArea52" "Breeder" "EventManagerA".
close
open [Regen_1440_1800]
mobregen Aggressive "KDUnHall" "KDUnderArea53" "Breeder" "EventManagerA".
close
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
open [main]
var MyName.
var MyHandle.
myname MyName.
myhandle MyHandle.
call MyName "DefRoutine".
close
open [DefRoutine]
close
open [WaitPlayerEntry]
var InitRest.
var CurRest.
kqrestminute InitRest. ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>д<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
var Ply.
Ply = 0.
while Ply == 0
open
howmanymob Ply "Player". ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>÷<EFBFBD><EFBFBD>̾<EFBFBD><EFBFBD><EFBFBD> Ȯ<EFBFBD><EFBFBD>
kqrestminute CurRest. ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>д<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if InitRest - CurRest > 5 ; 5<EFBFBD>а<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
then
open
print "Room vanish".
endofevent KingdomQuest 0. ; ŷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD><EFBFBD>з<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
break "main".
close
close
close
open [IsTimeUp] ; <EFBFBD>ð<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD>Ǿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ȯ<EFBFBD><EFBFBD>
print "IsTimeUp".
var TimeUp.
kqrestminute TimeUp. ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>д<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
print "EventManagerAIsTimeUp : " % TimeUp % "Minute left".
if TimeUp == 0 ; <EFBFBD>ð<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
then
open
print "IsTimeUp : Exit 0".
KQResult = "Success".
break "MainLoop".
close
var Ply.
howmanymob Ply "Player". ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ִ<EFBFBD> <EFBFBD>÷<EFBFBD><EFBFBD>̾<EFBFBD><EFBFBD><EFBFBD> Ȯ<EFBFBD><EFBFBD>
print "EventManagerAIsTimeUp : " % Ply % "Player left".
if Ply == 0
then
open
print "IsTimeUp : Exit 1".
KQResult = "Fail".
break "MainLoop".
close
close
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
open [EventManagerA]
print "EventManagerA : Entry".
call "WaitPlayerEntry". ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>ٸ<EFBFBD>
wait sec 5. ; 5
shout all <EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD>" "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ٲپ<EFBFBD> <EFBFBD>ڿ<EFBFBD><EFBFBD><EFBFBD>Ģ<EFBFBD><EFBFBD> <EFBFBD>ı<EFBFBD><EFBFBD>ϴ<EFBFBD> <EFBFBD><EFBFBD>ũ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>".
wait sec 5. ; 10
shout all <EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD>" "<EFBFBD><EFBFBD>ȭ<EFBFBD>Ӱ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ִ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD>Ĺ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>л<EFBFBD><EFBFBD>ϴ<EFBFBD> <EFBFBD>ΰ<EFBFBD><EFBFBD><EFBFBD>".
wait sec 5. ; 15
shout all <EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD>" "<EFBFBD>׸<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>׷<EFBFBD> <EFBFBD>ΰ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>پ<EFBFBD> <EFBFBD>ڿ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>Ҿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>".
wait sec 5. ; 20
shout all <EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD>" "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ڿ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>󸶳<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>".
wait sec 5. ; 25
shout all "<EFBFBD><EFBFBD><EFBFBD>̾<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" "<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!!".
shout all <EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD>" "<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>...".
wait sec 5. ; 30
shout all "<EFBFBD><EFBFBD><EFBFBD>̾<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" "ű!!".
wait sec 5. ; 35
shout all <EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD>" "<EFBFBD>󸶳<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ȶ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD><EFBFBD><EFBFBD>".
wait sec 5. ; 40
shout all <EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD>" "<EFBFBD>ΰ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD>ũ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>д<EFBFBD><EFBFBD>޾ƿ<EFBFBD> <EFBFBD>ڿ<EFBFBD><EFBFBD><EFBFBD>..".
wait sec 5. ; 45
shout all "<EFBFBD><EFBFBD><EFBFBD>ϵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" "<EFBFBD>ΰ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ض<EFBFBD>!".
shout all <EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD>" "<EFBFBD>ΰ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>...".
wait sec 5. ; 50
shout all <EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD>" "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>!".
shout all "<EFBFBD><EFBFBD><EFBFBD>ϵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" "<EFBFBD><EFBFBD>!!".
wait sec 5. ; 55
shout all <EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD>" "<EFBFBD><EFBFBD>.. <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ڿ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̿<EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>϶<EFBFBD>!".
call "Regen_060_120".
wait sec 120 - 60.
call "Regen_120_180".
wait sec 180 - 120.
call "Regen_180_240".
wait sec 240 - 180.
call "Regen_240_360".
wait sec 360 - 240.
call "Regen_360_480".
wait sec 480 - 360.
call "Regen_480_600".
wait sec 600 - 480.
call "Regen_600_720".
wait sec 720 - 600.
call "Regen_720_840".
wait sec 840 - 720.
call "Regen_840_1040".
wait sec 1040 - 840.
call "Regen_1040_1320".
wait sec 1320 - 1040.
call "Regen_1320_1350".
wait sec 1350 - 1320.
call "Regen_1350_1360".
wait sec 1360 - 1350.
call "Regen_1360_1370".
wait sec 1370 - 1360.
call "Regen_1370_1380".
wait sec 1380 - 1370.
call "Regen_1380_1390".
wait sec 1390 - 1380.
call "Regen_1390_1400".
wait sec 1400 - 1390.
call "Regen_1400_1410".
wait sec 1410 - 1400.
call "Regen_1410_1440".
wait sec 1440 - 1410.
call "Regen_1440_1800".
var KQResult. ; IsTimeUp<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
open [MainLoop]
infinite
open
call "IsTimeUp".
close
close
if KQResult === "Success"
then
open
reward KingdomQuest. ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
broadcast all <EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ͽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>.".
endofevent KingdomQuest 1. ; ŷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
close
else
open
broadcast all <EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ͽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>.".
endofevent KingdomQuest 0. ; ŷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD><EFBFBD>з<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
close
broadcast all "30<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>̵<EFBFBD><EFBFBD>մϴ<EFBFBD>.".
wait sec 10.
broadcast all "20<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>̵<EFBFBD><EFBFBD>մϴ<EFBFBD>.".
wait sec 10.
broadcast all "10<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>̵<EFBFBD><EFBFBD>մϴ<EFBFBD>.".
wait sec 5.
broadcast all "5<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>̵<EFBFBD><EFBFBD>մϴ<EFBFBD>.".
wait sec 5.
linkto all "Rou" "Rou" 7907 8572.
mapclear all.
close