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SigFiesta/ScenarioBookShelf/Guild/GuildTournament.ps

436 lines
13 KiB

open [main]
var FlagCapture_1 ""
FlagCapture_2 ""
FlagCapture_3 ""
FlagCapture_4 ""
FlagCapture_5 ""
PortalCapture_1 ""
PortalCapture_2 ""
PortalCapture_3 ""
PortalCapture_4 ""
PortalCapture_5 ""
Guild_A1_Gate ""
Guild_A1_Gate_Click ""
Guild_B1_Gate ""
Guild_B1_Gate_Click ""
Guild_A2_Gate ""
Guild_A2_Gate_Click ""
Guild_B2_Gate ""
Guild_B2_Gate_Click ""
Guild_A3_Gate ""
Guild_A3_Gate_Click ""
Guild_B3_Gate ""
Guild_B3_Gate_Click ""
Guild_A4_Gate ""
Guild_A4_Gate_Click ""
Guild_B4_Gate ""
Guild_B4_Gate_Click ""
Guild_A5_Gate ""
Guild_A5_Gate_Click ""
Guild_B5_Gate ""
Guild_B5_Gate_Click ""
Guild_A1_NPC ""
Guild_A2_NPC ""
Guild_A3_NPC ""
Guild_A4_NPC ""
Guild_A5_NPC ""
Guild_B1_NPC ""
Guild_B2_NPC ""
Guild_B3_NPC ""
Guild_B4_NPC ""
Guild_B5_NPC ""
Guild_SA1_NPC ""
Guild_SA2_NPC ""
Guild_SA3_NPC ""
Guild_SA4_NPC ""
Guild_SA5_NPC ""
Guild_SB1_NPC ""
Guild_SB2_NPC ""
Guild_SB3_NPC ""
Guild_SB4_NPC ""
Guild_SB5_NPC ""
IsValue ""
InterruptBlock ""
VictoryGuild ""
LoseGuild ""
VictoryGuildName ""
Opener ""
InterruptArg ""
GuildA ""
GuildB ""
StoneA ""
DoorRed 0
DoorBlue 0
ReadyMin 0
PlatyTimeMin 0.
GuildA = @RemoveFirst("InitFlag" " ").
GuildB = @RemoveFirst("InitFlag" " ").
ReadyMin = @RemoveFirst("InitFlag" " ").
PlatyTimeMin = @RemoveFirst("InitFlag" " ").
;ºí·° ¼³Á¤
doorbuild DoorRed "GT_BigGate" 1964 2124 35 4000 "Normal".
doorbuild DoorBlue "GT_BigGate" 10483 10518 210 4000 "Normal".
doorclose DoorRed "RedDoor".
doorclose DoorBlue "BlueDoor".
; dooropen DoorRed "RedDoor".
; dooropen DoorBlue "BlueDoor".
;±ê¹ß ¼¼¿ò
npcstand FlagCapture_1 "Normal_Flag00" 2968 2868 0 2000 "Normal".
npcstand FlagCapture_2 "Normal_Flag01" 6547 6268 0 2000 "Normal".
npcstand FlagCapture_3 "Normal_Flag02" 9711 9559 0 2000 "Normal".
npcstand FlagCapture_4 "Normal_Flag03" 2475 10710 0 2000 "Normal".
npcstand FlagCapture_5 "Normal_Flag04" 10600 2247 0 2000 "Normal".
; ;±ê¹ß µî·Ï ÇÚµé AÁ¡·É½Ã BÁ¡·É½Ã
RegisteFlag FlagCapture_1 "Red_Flag00" "Blue_Flag00".
RegisteFlag FlagCapture_2 "Red_Flag01" "Blue_Flag01".
RegisteFlag FlagCapture_3 "Red_Flag02" "Blue_Flag02".
RegisteFlag FlagCapture_4 "Red_Flag03" "Blue_Flag03".
RegisteFlag FlagCapture_5 "Red_Flag04" "Blue_Flag04".
;Æ÷Å» ¼¼ÆÃ
npcstand PortalCapture_1 "GT_TargetGate_Normal" 5084 3326 0 2000 "Normal".
npcstand PortalCapture_2 "GT_TargetGate_Normal" 5361 7909 0 2000 "Normal".
npcstand PortalCapture_3 "GT_TargetGate_Normal" 7949 9399 0 2000 "Normal".
npcstand PortalCapture_4 "GT_TargetGate_Normal" 4118 10360 0 2000 "Normal".
npcstand PortalCapture_5 "GT_TargetGate_Normal" 10313 4050 0 2000 "Normal".
;Æ÷Å» µî·Ï
RegisterGTPortal PortalCapture_1 FlagCapture_1 "GT_TargetGate_Red" "GT_TargetGate_Blue".
RegisterGTPortal PortalCapture_2 FlagCapture_2 "GT_TargetGate_Red" "GT_TargetGate_Blue".
RegisterGTPortal PortalCapture_3 FlagCapture_3 "GT_TargetGate_Red" "GT_TargetGate_Blue".
RegisterGTPortal PortalCapture_4 FlagCapture_4 "GT_TargetGate_Red" "GT_TargetGate_Blue".
RegisterGTPortal PortalCapture_5 FlagCapture_5 "GT_TargetGate_Red" "GT_TargetGate_Blue".
;°ÔÀÌÆ® ¼¼¿ò A
npcstand Guild_A1_Gate "GuildGate00" 1784 1045 240 1000 "Normal".
npcstand Guild_A2_Gate "GuildGate00" 1607 1032 240 1000 "Normal".
npcstand Guild_A3_Gate "GuildGate00" 1429 1041 240 1000 "Normal".
npcstand Guild_A4_Gate "GuildGate00" 1954 1050 240 1000 "Normal".
npcstand Guild_A5_Gate "GuildGate00" 2114 1055 240 1000 "Normal".
;°ÔÀÌÆ® µî·Ï ¼Ò¼Ó±æµå , ¼Ò¼Ó±ê¹ß , »ç¿ë°¡´É°ÔÀÌÆ®
RegisteGate Guild_A1_Gate GuildA FlagCapture_1 "GuildGate01".
RegisteGate Guild_A2_Gate GuildA FlagCapture_2 "GuildGate02".
RegisteGate Guild_A3_Gate GuildA FlagCapture_3 "GuildGate03".
RegisteGate Guild_A4_Gate GuildA FlagCapture_4 "GuildGate04".
RegisteGate Guild_A5_Gate GuildA FlagCapture_5 "GuildGate05".
;°ÔÀÌÆ® »ç¿ë ÀÎÅÍ·´Æ® µî·Ï
interruptset NPCClickHandle "" 99999 Guild_A1_Gate "Guild_A1_Gate_Click".
interruptset NPCClickHandle "" 99999 Guild_A2_Gate "Guild_A2_Gate_Click".
interruptset NPCClickHandle "" 99999 Guild_A3_Gate "Guild_A3_Gate_Click".
interruptset NPCClickHandle "" 99999 Guild_A4_Gate "Guild_A4_Gate_Click".
interruptset NPCClickHandle "" 99999 Guild_A5_Gate "Guild_A5_Gate_Click".
;°ÔÀÌÆ® ¼¼¿ò B
npcstand Guild_B1_Gate "GuildGate00" 10410 11558 240 1000 "Normal".
npcstand Guild_B2_Gate "GuildGate00" 10320 11403 240 1000 "Normal".
npcstand Guild_B3_Gate "GuildGate00" 10271 11234 240 1000 "Normal".
npcstand Guild_B4_Gate "GuildGate00" 10557 11690 240 1000 "Normal".
npcstand Guild_B5_Gate "GuildGate00" 10731 11768 240 1000 "Normal".
;°ÔÀÌÆ® µî·Ï ¼Ò¼Ó±æµå , ¼Ò¼Ó±ê¹ß , »ç¿ë°¡´É°ÔÀÌÆ®
RegisteGate Guild_B1_Gate GuildB FlagCapture_1 "GuildGate01".
RegisteGate Guild_B2_Gate GuildB FlagCapture_2 "GuildGate02".
RegisteGate Guild_B3_Gate GuildB FlagCapture_3 "GuildGate03".
RegisteGate Guild_B4_Gate GuildB FlagCapture_4 "GuildGate04".
RegisteGate Guild_B5_Gate GuildB FlagCapture_5 "GuildGate05".
;°ÔÀÌÆ® »ç¿ë ÀÎÅÍ·´Æ® µî·Ï
interruptset NPCClickHandle "" 99999 Guild_B1_Gate "Guild_A1_Gate_Click".
interruptset NPCClickHandle "" 99999 Guild_B2_Gate "Guild_A2_Gate_Click".
interruptset NPCClickHandle "" 99999 Guild_B3_Gate "Guild_A3_Gate_Click".
interruptset NPCClickHandle "" 99999 Guild_B4_Gate "Guild_A4_Gate_Click".
interruptset NPCClickHandle "" 99999 Guild_B5_Gate "Guild_A5_Gate_Click".
;½ºÅ³ »ç¿ëÇÒ ¸ó½ºÅÍ µî·Ï
npcstand Guild_A1_NPC "GTI_Totem" 2968 2868 0 2000 "Normal".
npcstand Guild_A2_NPC "GTI_Totem" 6547 6268 0 2000 "Normal".
npcstand Guild_A3_NPC "GTI_Totem" 9711 9559 0 2000 "Normal".
npcstand Guild_A4_NPC "GTI_Totem" 2475 10710 0 2000 "Normal".
npcstand Guild_A5_NPC "GTI_Totem" 10600 2247 0 2000 "Normal".
npcstand Guild_B1_NPC "GTI_Totem" 2967 2867 0 2000 "Normal".
npcstand Guild_B2_NPC "GTI_Totem" 6546 6267 0 2000 "Normal".
npcstand Guild_B3_NPC "GTI_Totem" 9710 9558 0 2000 "Normal".
npcstand Guild_B4_NPC "GTI_Totem" 2474 10709 0 2000 "Normal".
npcstand Guild_B5_NPC "GTI_Totem" 10599 2246 0 2000 "Normal".
npcstand Guild_SA1_NPC "GTI_TotemSummon" 2968 2768 0 2000 "Normal".
npcstand Guild_SA2_NPC "GTI_TotemSummon" 6237 6268 0 2000 "Normal".
npcstand Guild_SA3_NPC "GTI_TotemSummon" 9711 9459 0 2000 "Normal".
npcstand Guild_SA4_NPC "GTI_TotemSummon" 2575 10710 0 2000 "Normal".
npcstand Guild_SA5_NPC "GTI_TotemSummon" 10700 2247 0 2000 "Normal".
npcstand Guild_SB1_NPC "GTI_TotemSummon" 2968 2768 0 2000 "Normal".
npcstand Guild_SB2_NPC "GTI_TotemSummon" 6237 6268 0 2000 "Normal".
npcstand Guild_SB3_NPC "GTI_TotemSummon" 9711 9459 0 2000 "Normal".
npcstand Guild_SB4_NPC "GTI_TotemSummon" 2575 10710 0 2000 "Normal".
npcstand Guild_SB5_NPC "GTI_TotemSummon" 10700 2247 0 2000 "Normal".
;NPC
GTRegisterNPC Guild_A1_NPC GuildA.
GTRegisterNPC Guild_A2_NPC GuildA.
GTRegisterNPC Guild_A3_NPC GuildA.
GTRegisterNPC Guild_A4_NPC GuildA.
GTRegisterNPC Guild_A5_NPC GuildA.
GTRegisterNPC Guild_B1_NPC GuildB.
GTRegisterNPC Guild_B2_NPC GuildB.
GTRegisterNPC Guild_B3_NPC GuildB.
GTRegisterNPC Guild_B4_NPC GuildB.
GTRegisterNPC Guild_B5_NPC GuildB.
GTRegisterNPC Guild_SA1_NPC GuildA.
GTRegisterNPC Guild_SA2_NPC GuildA.
GTRegisterNPC Guild_SA3_NPC GuildA.
GTRegisterNPC Guild_SA4_NPC GuildA.
GTRegisterNPC Guild_SA5_NPC GuildA.
GTRegisterNPC Guild_SB1_NPC GuildB.
GTRegisterNPC Guild_SB2_NPC GuildB.
GTRegisterNPC Guild_SB3_NPC GuildB.
GTRegisterNPC Guild_SB4_NPC GuildB.
GTRegisterNPC Guild_SB5_NPC GuildB.
;Adven Item
GTMobRegenKey "lose_Itembox_a1" 1 GuildA.
GTMobRegenKey "lose_Itembox_a2" 1 GuildA.
GTMobRegenKey "lose_Itembox_a3" 1 GuildA.
GTMobRegenKey "lose_Itembox_a4" 2 GuildA.
GTMobRegenKey "lose_Itembox_a5" 2 GuildA.
GTMobRegenKey "lose_Itembox_b1" 1 GuildB.
GTMobRegenKey "lose_Itembox_b2" 1 GuildB.
GTMobRegenKey "lose_Itembox_b3" 1 GuildB.
GTMobRegenKey "lose_Itembox_b4" 2 GuildB.
GTMobRegenKey "lose_Itembox_b5" 2 GuildB.
;À̱â´Â ±æµå üũ
interruptset WinGuild "" 1 "WinnerGuildCheck".
; doorclose DoorRed "RedDoor".
; doorclose DoorBlue "BlueDoor".
timelimit Min ReadyMin.
; ÀÏÁ¤½Ã°£ Áö³ªµµ·Ï ·Î±ä ¾ÈÇÔ
waitlogin StoneA.
if StoneA == 0
then open
call "CancelOfTournament".
close
;ŽÇè½Ã°£
call "MapInvestigation".
battlestart guildtournamentstart 5.
pause sec 5.
battlestart guildtournamentstart 0.
dooropen DoorRed "RedDoor".
dooropen DoorBlue "BlueDoor".
timelimit min PlatyTimeMin.
call "WaitTimeLimit".
battlestop Guild.
VictoryGuild = @GetWinnerGuild(). ; none ÀÌ¸é ºñ±è
if VictoryGuild === "none"
then open
; chatwin "RouTownChiefRoumenus" "DualResult" VictoryGuild.
timelimit sec 20.
call "DiceGame".
close
VictoryGuild = @GetWinnerGuild(). ; none ÀÌ¸é ºñ±è ½Â¸® ±æµå ¹øÈ£ ÁÜ
if VictoryGuild == GuildA
then open
call "GuildAWin".
close
else open
call "GuildBWin".
close
close ;END MAIN
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
open [MapInvestigation]
interruptset TimeOut "" 1 "EndOfInvestigation".
infinite
open
waitinterrupt InterruptBlock "InterruptArg".
call InterruptBlock.
close
close
open [EndOfInvestigation]
break "MapInvestigation".
close
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
open[ Guild_A1_Gate_Click ]
whoclickme Opener InterruptArg. ; InterruptArg¸¦ Ŭ¸¯ÇÑ »ç¶÷À» ãÀ½
IsValue = @IsGateUse( FlagCapture_1 Opener InterruptArg ).
if IsValue == 1
then open
teleport SomeWhere Opener 5084 3326.
close
else open
broadcast handle "°ÔÀÌÆ® »ç¿ë ±ÇÇÑÀÌ ¾ø½À´Ï´Ù." Opener.
close
; interruptset NPCClickHandle "" 1 Guild_A1_Gate "Guild_A1_Gate_Click". ;´Ù½Ã ¼³Á¤
close
open[ Guild_A2_Gate_Click ]
whoclickme Opener InterruptArg. ; InterruptArg¸¦ Ŭ¸¯ÇÑ »ç¶÷À» ãÀ½
IsValue = @IsGateUse( FlagCapture_2 Opener InterruptArg ).
if IsValue == 1
then open
teleport SomeWhere Opener 5361 7909.
close
else open
broadcast handle "°ÔÀÌÆ® »ç¿ë ±ÇÇÑÀÌ ¾ø½À´Ï´Ù." Opener.
close
; interruptset NPCClickHandle "" 1 Guild_A1_Gate "Guild_A1_Gate_Click". ;´Ù½Ã ¼³Á¤
close
open[ Guild_A3_Gate_Click ]
whoclickme Opener InterruptArg. ; InterruptArg¸¦ Ŭ¸¯ÇÑ »ç¶÷À» ãÀ½
IsValue = @IsGateUse( FlagCapture_3 Opener InterruptArg ).
if IsValue == 1
then open
teleport SomeWhere Opener 7949 9399.
close
else open
broadcast handle "°ÔÀÌÆ® »ç¿ë ±ÇÇÑÀÌ ¾ø½À´Ï´Ù." Opener.
close
; interruptset NPCClickHandle "" 1 Guild_A1_Gate "Guild_A1_Gate_Click". ;´Ù½Ã ¼³Á¤
close
open[ Guild_A4_Gate_Click ]
whoclickme Opener InterruptArg. ; InterruptArg¸¦ Ŭ¸¯ÇÑ »ç¶÷À» ãÀ½
IsValue = @IsGateUse( FlagCapture_4 Opener InterruptArg ).
if IsValue == 1
then open
teleport SomeWhere Opener 4118 10360.
close
else open
broadcast handle "°ÔÀÌÆ® »ç¿ë ±ÇÇÑÀÌ ¾ø½À´Ï´Ù." Opener.
close
; interruptset NPCClickHandle "" 1 Guild_A1_Gate "Guild_A1_Gate_Click". ;´Ù½Ã ¼³Á¤
close
open[ Guild_A5_Gate_Click ]
whoclickme Opener InterruptArg. ; InterruptArg¸¦ Ŭ¸¯ÇÑ »ç¶÷À» ãÀ½
IsValue = @IsGateUse( FlagCapture_5 Opener InterruptArg ).
if IsValue == 1
then open
teleport SomeWhere Opener 10313 4050.
close
else open
broadcast handle "°ÔÀÌÆ® »ç¿ë ±ÇÇÑÀÌ ¾ø½À´Ï´Ù." Opener.
close
; interruptset NPCClickHandle "" 1 Guild_A1_Gate "Guild_A1_Gate_Click". ;´Ù½Ã ¼³Á¤
close
;------------------------------------------------------------------------------
;·çÇÁ ¸¦ À§ÇÑ ÇÔ¼ö
open [WaitTimeLimit]
interruptset TimeOut "" 1 "LimitTimeOut".
; interruptset PlayerEliminate "" 1 "CancelOfTournament".
interruptset GuildEliminate "" 1 GuildA "GuildBWin" 600. ; GuildA°¡ Àü¸ê½Ã
interruptset GuildEliminate "" 1 GuildB "GuildAWin" 600. ; GuildB°¡ Àü¸ê½Ã
infinite
open
waitinterrupt InterruptBlock "InterruptArg".
call InterruptBlock.
close
close
open [LimitTimeOut]
break "WaitTimeLimit".
close
open [GuildAWin]
var Winner GuildA
Loser GuildB.
call "EndOfTournament".
close
open [GuildBWin]
var Winner GuildB
Loser GuildA.
call "EndOfTournament".
close
open [WinnerGuildCheck]
var WinGuild 0.
WinGuild = @RemoveFirst("InterruptArg" " ").
if WinGuild == GuildA
then open
call "GuildAWin".
close
else open
call "GuildBWin".
close
close
open [EndOfTournament]
battlestop Guild.
gtresult Result Winner Loser.
endofgt Winner Loser. ; EndOfGuildTournament : ÇʵåÀÇ FieldMap::fm_GuildTournamentInform Ŭ¸®¾î, guildtournamentarray[].gta_Struct.nTournamentSeed Ŭ¸®¾î
interruptclear.
SaveLinkto "Eld" "Eld" 17214 13445.
pause sec 100.
linkto observer "Eld" "Eld" 17214 13445.
linkto all "Eld" "Eld" 17214 13445.
ClearSaveLinkto.
break "main".
close
open [CancelOfTournament]
endofgt 0 0. ; EndOfGuildTournament : ÇʵåÀÇ FieldMap::fm_GuildTournamentInform Ŭ¸®¾î, guildtournamentarray[].gta_Struct.nTournamentSeed Ŭ¸®¾î
gtresult Result 0 0.
linkto observer "Eld" "Eld" 17214 13445.
break "main".
close
open[ DiceGame ]
DiceGameStart 15.
interruptset TimeOut "" 1 "fnDieGameEnd".
infinite
open
waitinterrupt InterruptBlock "InterruptArg".
call InterruptBlock.
close
close
open[ fnDieGameEnd ]
break "DiceGame".
close