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SigFiesta/LuaScript/AIScript/ClassChangeMaster02.lua

52 lines
1.0 KiB

require( "common" )
gIsInit = false -- 초기화 되었나? ㄴㄴ
------------------------------------------------------------------------------------------------------
--
-- FUNCTION : CPP -> LUA
--
------------------------------------------------------------------------------------------------------
function DummyFunction()
end
function ClassChangeMaster02( Handle, MapIndex )
cExecCheck( "ClassChangeMaster02" )
-- 이벤트 초기화
if gIsInit == false
then
-- AISctipt Function 설정
cAIScriptFunc( Handle, "NPCClick", "ClassChangeMaster02_Click" )
cAIScriptFunc( Handle, "NPCMenu", "ClassChangeMaster02_Menu" )
gIsInit = true;
end
end
function ClassChangeMaster02_Click( NPCHandle, PlyHandle, PlyCharNo )
cExecCheck( "ClassChangeMaster02_Click" )
-- 다이얼로그 메뉴 출력
cNPCMenuOpen( NPCHandle, PlyHandle )
end
function ClassChangeMaster02_Menu( NPCHandle, PlyHandle, PlyCharNo, Value )
cExecCheck( "ClassChangeMaster02_Menu" )
-- 클래스 변경? ㅇㅇ
if Value == 1
then
cClassChangeOpen( PlyHandle )
end
end