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35 lines
725 B
35 lines
725 B
; Damage By Attack Angle
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#Ignore \o042
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#Exchange # \x20
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;#delimeter \x20
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#Table DamageByAngle_Chr
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;
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#ColumnType WORD WORD WORD
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;
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; 비어있는 각도는 보간법으로 계산
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; "0, 180도는 반드시 있어야 함"
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; "몹이 캐릭터를, 캐릭터가 캐릭터를 공격할 때"
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#ColumnName DamagedAngle DamageRate CheckSum
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#Record 0 1000 0
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#Record 45 1040 45
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#Record 90 1100 90
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#Record 135 1120 135
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#Record 170 1140 170
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#Record 180 1200 180
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#Table DamageByAngle_Mob
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;
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#ColumnType WORD WORD WORD
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; 캐릭터가 몹을 공격할 때
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#ColumnName DamagedAngle DamageRate CheckSum
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#Record 0 1000 0
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#Record 45 1040 45
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#Record 90 1100 90
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#Record 135 1120 135
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#Record 170 1140 170
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#Record 180 1200 180
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#end
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