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-- Kingkong Boss Data --
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BossDetectRange =
{
Regen = 150,
View = 1000,
}
BossDialog =
{
ScriptFileName = MsgScriptFileDefault,
BossFloorStart =
{
{ Index = "Phinoflie01", MobIndex = "KQ_K_PhinoFlie", Delay = 2, },
{ Index = "Phinoflie02", MobIndex = "KQ_K_PhinoFlie", Delay = 3, },
{ Index = "Phinoflie03", MobIndex = "KQ_K_PhinoFlie", Delay = 3, },
{ Index = "Kingkong01", MobIndex = "KQ_K_BossPhino", Delay = 2, },
{ Index = "Kingkong02", MobIndex = "KQ_K_BossPhino", Delay = 3, },
{ Index = "Kingkong03", MobIndex = "KQ_K_BossPhino", Delay = 3, },
{ Index = "Kingkong04", MobIndex = "KQ_K_BossPhino", Delay = 3, },
{ Index = "Kingkong05", MobIndex = "KQ_K_BossPhino", Delay = 3, },
{ Index = "Phinoflie04", MobIndex = "KQ_K_PhinoFlie", Delay = 3, },
{ Index = "Phinoflie05", MobIndex = "KQ_K_PhinoFlie", Delay = 3, },
{ Index = "Phinoflie06", MobIndex = "KQ_K_PhinoFlie", Delay = 4, },
},
SummonMob = { Index = "Summon01" },
Heal = { Index = "Heal01" },
}
BossSkillRate =
{
HP1000 = { HPRate = 1000, Value = { 1000, 200, 100, 0, }, },
HP900 = { HPRate = 900, Value = { 1000, 200, 200, 0, }, },
HP800 = { HPRate = 800, Value = { 1000, 200, 150, 150,}, },
HP700 = { HPRate = 700, Value = { 1000, 300, 200, 0, }, },
HP600 = { HPRate = 600, Value = { 1000, 350, 150, 200,}, },
HP500 = { HPRate = 500, Value = { 1000, 400, 300, 0, }, },
HP400 = { HPRate = 400, Value = { 1000, 200, 250, 250,}, },
HP300 = { HPRate = 300, Value = { 1000, 300, 400, 0, }, },
HP200 = { HPRate = 200, Value = { 1000, 400, 400, 0, }, },
HP100 = { HPRate = 100, Value = { 1000, 300, 400, 30, }, },
}
BossSummon =
{
BossSummonDelay = 2,
Summon850 = { HPRate = 850, Value = { "KQ_K_Ogre", "KQ_K_KingCall", "KQ_K_KingCall", }, },
Summon670 = { HPRate = 670, Value = { "KQ_K_Harkan", "KQ_K_Harkan", "KQ_K_VampireBat", "KQ_K_VampireBat", "KQ_K_Prisoner", }, },
Summon620 = { HPRate = 620, Value = { "KQ_K_VampireBat", "KQ_K_VampireBat", "KQ_K_Prisoner", "KQ_K_Prisoner", "KQ_K_Torturer", }, },
Summon470 = { HPRate = 470, Value = { "KQ_K_Torturer", "KQ_K_Templer", "KQ_K_Templer", "KQ_K_Ratman", "KQ_K_Ratman", }, },
Summon420 = { HPRate = 420, Value = { "KQ_K_Torturer", "KQ_K_Templer", "KQ_K_Templer", "KQ_K_Solider", "KQ_K_Solider", }, },
Summon280 = { HPRate = 280, Value = { "KQ_K_Solider", "KQ_K_Solider", "KQ_K_Templer", "KQ_K_Ratman", }, },
Summon240 = { HPRate = 240, Value = { "KQ_K_GoldenBat", "KQ_K_Spider", "KQ_K_Nox", "KQ_K_Nox", }, },
Summon170 = { HPRate = 170, Value = { "KQ_K_Mara", "KQ_K_Marlone", }, },
Summon050 = { HPRate = 50, Value = { "KQ_K_Robo", }, },
}
BossHeal =
{
BossHealDelay = 2,
Abstate = { Index = "StaQuestEntangle", Strength = 1, KeepTime = 15000, }, -- <EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ɸ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD>
AniIndex = "Pino_Bip01_heal", -- <EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD> <EFBFBD>ִϸ<EFBFBD><EFBFBD>̼<EFBFBD>(15<EFBFBD><EFBFBD>¥<EFBFBD><EFBFBD>)
TickTime = 1,
Tick = 15,
Heal750 = { HPRate = 750, Value = 1500, }, -- 1<EFBFBD>ʸ<EFBFBD><EFBFBD><EFBFBD> 1500<EFBFBD><EFBFBD> 15ȸ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> ä<EFBFBD><EFBFBD>
Heal550 = { HPRate = 550, Value = 2000, },
Heal350 = { HPRate = 350, Value = 2500, },
Heal150 = { HPRate = 150, Value = 3000, },
}