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; 전역스킬에 대한 방식
; 1. 스킬테이블에 상태이상 부여 - 스킬시전시 원거리마법만 통하는 상태이상 부여
; 2. 스킬을 스크립트에서 제어
open [main]
var Players ""
Kingkong ""
SubKingkong ""
SelfHealQuantity "" ; 매틱마다 얼마씩 차는가
InterruptBlock ""
InterruptArg ""
Boss_1 ""
Boss_2 ""
Boss_3 ""
Boss_4 ""
Kingkong ""
Temp "".
waitlogin Players.
if Players == 0 ; 일정시간 지나도록 로긴 안함
then open
call "QuestFail".
close
pause Sec 10.
scriptfile "KQKingkong".
timelimit Min 50.
call "Fi_Boss".
call "S_Boss".
call "T_Boss".
call "Fo_Boss".
call "Last_Boss".
;;;;;;;;;;;;;;; 조금 있다가
close
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
open [Fi_Boss]
regengroup "KDKingkong" "KQ_Kingkong_01_01".
regengroup "KDKingkong" "KQ_Kingkong_01_02".
regengroup "KDKingkong" "KQ_Kingkong_01_03".
regengroup "KDKingkong" "KQ_Kingkong_01_04".
regengroup "KDKingkong" "KQ_Kingkong_01_05".
regengroup "KDKingkong" "KQ_Kingkong_01_06".
regengroup "KDKingkong" "KQ_Kingkong_01_07".
regengroup "KDKingkong" "KQ_Kingkong_01_08".
regengroup "KDKingkong" "KQ_Kingkong_01_09".
regengroup "KDKingkong" "KQ_Kingkong_01_10".
mobregen Boss_1 "KQ_K_Mara" 8877 10999 53 1000 "Normal".
; mobregen Boss_1 "HeroSlime" 8877 10999 53 1000 "Normal".
interruptclear.
interruptset PlayerEliminate "" 1 "QuestFail". ; 인터럽트 인덱스 추가 - 코딩필요
interruptset TimeOut "" 1 "QuestFail".
interruptset DeadHandle "" 1 Boss_1 "Fi_BossClear".
; --------------------------------------------------------------- ;
infinite
open
waitinterrupt InterruptBlock "InterruptArg".
call InterruptBlock.
close
close
; --------------------------------------------------------------- ;
open [Fi_BossClear]
suicide all. ; 모든 몹을 죽임
break "Fi_Boss". ; 첫번째 보스 스크립트 여기서 멈춰
close
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
open [S_Boss] ; 2번째 스크립트
regengroup "KDKingkong" "KQ_Kingkong_02_01".
regengroup "KDKingkong" "KQ_Kingkong_02_02".
regengroup "KDKingkong" "KQ_Kingkong_02_03".
regengroup "KDKingkong" "KQ_Kingkong_02_04".
regengroup "KDKingkong" "KQ_Kingkong_02_05".
regengroup "KDKingkong" "KQ_Kingkong_02_06".
regengroup "KDKingkong" "KQ_Kingkong_02_07".
regengroup "KDKingkong" "KQ_Kingkong_02_08".
mobregen Boss_2 "KQ_K_Marlone" 4299 7556 53 1000 "Normal".
; mobregen Boss_2 "HeroSlime" 4299 7556 53 1000 "Normal".
interruptclear.
interruptset PlayerEliminate "" 1 "QuestFail". ; 인터럽트 인덱스 추가 - 코딩필요
interruptset TimeOut "" 1 "QuestFail".
interruptset DeadHandle "" 1 Boss_2 "S_BossClear".
; --------------------------------------------------------------- ;
infinite
open
waitinterrupt InterruptBlock "InterruptArg".
call InterruptBlock.
close
close
; --------------------------------------------------------------- ;
open [S_BossClear]
suicide all. ; 모든 몹을 죽임
break "S_Boss".
close
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
open [T_Boss]
regengroup "KDKingkong" "KQ_Kingkong_03_01".
regengroup "KDKingkong" "KQ_Kingkong_03_02".
regengroup "KDKingkong" "KQ_Kingkong_03_03".
regengroup "KDKingkong" "KQ_Kingkong_03_04".
regengroup "KDKingkong" "KQ_Kingkong_03_05".
regengroup "KDKingkong" "KQ_Kingkong_03_06".
regengroup "KDKingkong" "KQ_Kingkong_03_07".
regengroup "KDKingkong" "KQ_Kingkong_03_08".
regengroup "KDKingkong" "KQ_Kingkong_03_09".
regengroup "KDKingkong" "KQ_Kingkong_03_10".
regengroup "KDKingkong" "KQ_Kingkong_03_11".
mobregen Boss_3 "KQ_K_G_Slime" 10635 2210 90 1000 "Normal".
; mobregen Boss_3 "HeroSlime" 10635 2210 90 1000 "Normal".
interruptclear.
interruptset PlayerEliminate "" 1 "QuestFail". ; 인터럽트 인덱스 추가 - 코딩필요
interruptset TimeOut "" 1 "QuestFail".
interruptset DeadHandle "" 1 Boss_3 "T_BossClear". ; 보스 3이 죽었을 경우 3스테이지 호출해라
; --------------------------------------------------------------- ;
infinite
open
waitinterrupt InterruptBlock "InterruptArg".
call InterruptBlock.
close
close
; --------------------------------------------------------------- ;
open [T_BossClear]
suicide all. ; 모든 몹을 죽임
break "T_Boss".
close
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
open [Fo_Boss]
regengroup "KDKingkong" "KQ_Kingkong_04_01".
regengroup "KDKingkong" "KQ_Kingkong_04_02".
regengroup "KDKingkong" "KQ_Kingkong_04_03".
regengroup "KDKingkong" "KQ_Kingkong_04_04".
regengroup "KDKingkong" "KQ_Kingkong_04_05".
regengroup "KDKingkong" "KQ_Kingkong_04_06".
regengroup "KDKingkong" "KQ_Kingkong_04_07".
regengroup "KDKingkong" "KQ_Kingkong_04_08".
regengroup "KDKingkong" "KQ_Kingkong_04_09".
regengroup "KDKingkong" "KQ_Kingkong_04_10".
regengroup "KDKingkong" "KQ_Kingkong_04_11".
regengroup "KDKingkong" "KQ_Kingkong_04_12".
regengroup "KDKingkong" "KQ_Kingkong_04_13".
regengroup "KDKingkong" "KQ_Kingkong_04_14".
mobregen Boss_4 "KQ_K_Robo" 2052 2086 53 1000 "Normal".
; mobregen Boss_4 "HeroSlime" 2052 2086 53 1000 "Normal".
interruptclear.
interruptset PlayerEliminate "" 1 "QuestFail". ; 인터럽트 인덱스 추가 - 코딩필요
interruptset TimeOut "" 1 "QuestFail".
interruptset DeadHandle "" 1 Boss_4 "Fo_BossClear". ; 보스 4가 죽었을 경우 4스테이지 호출해라
; --------------------------------------------------------------- ;
infinite
open
waitinterrupt InterruptBlock "InterruptArg".
call InterruptBlock.
close
close
; --------------------------------------------------------------- ;
open [Fo_BossClear]
suicide all. ; 모든 몹을 죽임
break "Fo_Boss".
close
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; 성공과 실패
open [Last_Boss]
regengroup "KDKingkong" "KQ_Kingkong_05_01".
regengroup "KDKingkong" "KQ_Kingkong_05_02".
regengroup "KDKingkong" "KQ_Kingkong_05_03".
regengroup "KDKingkong" "KQ_Kingkong_05_04".
regengroup "KDKingkong" "KQ_Kingkong_05_05".
regengroup "KDKingkong" "KQ_Kingkong_05_06".
regengroup "KDKingkong" "KQ_Kingkong_05_07".
regengroup "KDKingkong" "KQ_Kingkong_05_08".
regengroup "KDKingkong" "KQ_Kingkong_05_09".
regengroup "KDKingkong" "KQ_Kingkong_05_10".
regengroup "KDKingkong" "KQ_Kingkong_05_11".
regengroup "KDKingkong" "KQ_Kingkong_05_12".
regengroup "KDKingkong" "KQ_Kingkong_05_13".
regengroup "KDKingkong" "KQ_Kingkong_05_14".
regengroup "KDKingkong" "KQ_Kingkong_05_15".
regengroup "KDKingkong" "KQ_Kingkong_05_16".
regengroup "KDKingkong" "KQ_Kingkong_05_17".
regengroup "KDKingkong" "KQ_Kingkong_05_18".
regengroup "KDKingkong" "KQ_Kingkong_05_19".
regengroup "KDKingkong" "KQ_Kingkong_05_20".
; 오리지날 피노플리 리젠
mobregen SubKingkong "KQ_K_PhinoFlie" 5521 11532 53 1000 "Normal".
pause sec 1.
chatwin "KQ_K_PhinoFlie" "Phinoflie01".
pause sec 1.
chatwin "KQ_K_PhinoFlie" "Phinoflie02".
pause sec 1.
chatwin "KQ_K_PhinoFlie" "Phinoflie03".
pause sec 1.
chatwin "KQ_K_BossPhino" "Kingkong01".
pause sec 1.
chatwin "KQ_K_BossPhino" "Kingkong02".
pause sec 1.
chatwin "KQ_K_BossPhino" "Kingkong03".
pause sec 1.
chatwin "KQ_K_BossPhino" "Kingkong04".
pause sec 1.
chatwin "KQ_K_BossPhino" "Kingkong05".
pause sec 3.
chatwin "KQ_K_PhinoFlie" "Phinoflie04".
pause sec 1.
chatwin "KQ_K_PhinoFlie" "Phinoflie05".
pause sec 1.
chatwin "KQ_K_PhinoFlie" "Phinoflie06".
pause sec 1.
; 오리지날 피노 리젠
mobregen Kingkong "KQ_K_BossPhino" 5521 11532 53 1000 "Normal".
;Temp 테스트 좌표
; mobregen Kingkong "KQ_K_BossPhino" 4028 2055 53 1000 "Normal".
mobdetectrange Kingkong 150.
interruptclear.
interruptset PlayerEliminate "" 1 "QuestFail". ; 인터럽트 인덱스 추가 - 코딩필요
interruptset TimeOut "" 1 "QuestFail".
interruptset DeadHandle "" 1 Kingkong "QuestSuccess".
interruptset DeadHandle "" 1 SubKingkong "QuestFail".
interruptset TargetChange "" 1 Kingkong "ViewEnemy". ; Kingkong이 적을 감지했을때
call "HP1000".
;@# mobweaponrate Kingkong 1000 0 0 300.; 테스트용, 용이 메테오스킬을 자주 쓰도록
;
interruptset HPLow "" 1 Kingkong 750 "Heal750".
; 소환
interruptset HPLow "" 1 Kingkong 850 "Summon850".
; 분신
interruptset HPLow "" 1 Kingkong 120 "Duplicate120".
; -------------------------------------------------------- ;
infinite
open
waitinterrupt InterruptBlock "InterruptArg".
call InterruptBlock.
close
close
; ---------------------------------------------------------;
open [QuestSuccess]
pause Sec 10.
questresult Suc. ; 성공패킷 날림
reward KingdomQuest.
broadcast all "KQReturn60".
pause sec 10.
broadcast all "KQReturn50".
pause sec 10.
broadcast all "KQReturn40".
pause sec 10.
broadcast all "KQReturn30".
pause sec 10.
broadcast all "KQReturn20".
pause sec 10.
broadcast all "KQReturn10".
pause sec 5.
broadcast all "KQReturn5".
pause sec 5.
linkto all "Eld" "Eld" 17214 13445.
endofkq.
break "main".
close
open [QuestFail]
questresult Fail. ; 실패패킷 날림
broadcast all "KQFReturn30".
pause sec 10.
broadcast all "KQFReturn20".
pause sec 10.
broadcast all "KQFReturn10".
pause sec 5.
broadcast all "KQFReturn5".
pause sec 5.
linkto all "Eld" "Eld" 17214 13445.
endofkq.
break "main".
close
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
open [ViewEnemy]
mobdetectrange Kingkong 1000. ; 디텍트범위 늘림
close
; 기술빈도 바꾸기
open [HP1000]
mobweaponrate Kingkong 1000 200 100 0.
interruptset HPLow "" 1 Kingkong 900 "HP900".
close
open [HP900]
mobweaponrate Kingkong 1000 200 200 0.
interruptset HPLow "" 1 Kingkong 800 "HP800".
close
open [HP800]
mobweaponrate Kingkong 1000 200 150 150.
interruptset HPLow "" 1 Kingkong 700 "HP700".
close
open [HP700]
mobweaponrate Kingkong 1000 300 200 0.
interruptset HPLow "" 1 Kingkong 600 "HP600".
close
open [HP600]
mobweaponrate Kingkong 1000 350 150 200.
interruptset HPLow "" 1 Kingkong 500 "HP500".
close
open [HP500]
mobweaponrate Kingkong 1000 400 300 0.
interruptset HPLow "" 1 Kingkong 400 "HP400".
close
open [HP400]
mobweaponrate Kingkong 1000 200 250 250.
interruptset HPLow "" 1 Kingkong 300 "HP300".
close
open [HP300]
mobweaponrate Kingkong 1000 300 400 0.
interruptset HPLow "" 1 Kingkong 200 "HP200".
close
open [HP200]
mobweaponrate Kingkong 1000 400 400 0.
interruptset HPLow "" 1 Kingkong 100 "HP100".
close
open [HP100]
mobweaponrate Kingkong 1000 300 400 30.
close
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; 자기힐링
open [Heal750]
chatwin "KQ_K_BossPhino" "Heal01".
pause sec 2.
SelfHealQuantity = 1500. ; 매틱마다 얼마씩 차는가
call "SelfHealStart".
interruptset HPLow "" 1 Kingkong 550 "Heal550".
close
open [Heal550]
chatwin "KQ_K_BossPhino" "Heal01".
pause sec 2.
SelfHealQuantity = 2000. ; 매틱마다 얼마씩 차는가
call "SelfHealStart".
interruptset HPLow "" 1 Kingkong 350 "Heal350".
close
open [Heal350]
chatwin "KQ_K_BossPhino" "Heal01".
pause sec 2.
SelfHealQuantity = 2500. ; 매틱마다 얼마씩 차는가
call "SelfHealStart".
interruptset HPLow "" 1 Kingkong 150 "Heal150".
close
open [Heal150]
chatwin "KQ_K_BossPhino" "Heal01".
pause sec 2.
SelfHealQuantity = 3000. ; 매틱마다 얼마씩 차는가
call "SelfHealStart".
close
open [SelfHealStart]
waitidle. ; 스킬 캐스팅 중이라면 캐스팅이 끝날 때까지 기다림
abstateset Kingkong "StaQuestEntangle" 1 15000.
animate Kingkong "Pino_Bip01_heal". ; 힐용 애니메이션(15초짜리)
interruptset Sec "" 15 1 "SelfHeal". ; 1초마다 15번 실행
close
open [SelfHeal]
heal Kingkong SelfHealQuantity.
close
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; 소환
open [Summon850]
chatwin "KQ_K_BossPhino" "Summon01".
pause sec 2.
summonmob Kingkong "KQ_K_Ogre" 1.
summonmob Kingkong "KQ_K_KingCall" 2.
interruptset HPLow "" 1 Kingkong 670 "Summon670".
close
open [Summon670]
chatwin "KQ_K_BossPhino" "Summon01".
pause sec 2.
summonmob Kingkong "KQ_K_Harkan" 2.
summonmob Kingkong "KQ_K_VampireBat" 2.
summonmob Kingkong "KQ_K_Prisoner" 1.
interruptset HPLow "" 1 Kingkong 620 "Summon620".
close
open [Summon620]
chatwin "KQ_K_BossPhino" "Summon01".
pause sec 2.
summonmob Kingkong "KQ_K_VampireBat" 2.
summonmob Kingkong "KQ_K_Prisoner" 2.
summonmob Kingkong "KQ_K_Torturer" 1.
interruptset HPLow "" 1 Kingkong 470 "Summon470".
close
open [Summon470]
chatwin "KQ_K_BossPhino" "Summon01".
pause sec 2.
summonmob Kingkong "KQ_K_Torturer" 1.
summonmob Kingkong "KQ_K_Templer" 2.
summonmob Kingkong "KQ_K_Ratman" 2.
interruptset HPLow "" 1 Kingkong 420 "Summon420".
close
open [Summon420]
chatwin "KQ_K_BossPhino" "Summon01".
pause sec 2.
summonmob Kingkong "KQ_K_Torturer" 1.
summonmob Kingkong "KQ_K_Solider" 1.
summonmob Kingkong "KQ_K_Templer" 2.
interruptset HPLow "" 1 Kingkong 280 "Summon280".
close
open [Summon280]
chatwin "KQ_K_BossPhino" "Summon01".
pause sec 2.
summonmob Kingkong "KQ_K_Solider" 2.
summonmob Kingkong "KQ_K_Templer" 1.
summonmob Kingkong "KQ_K_Ratman" 1.
interruptset HPLow "" 1 Kingkong 240 "Summon240".
close
open [Summon240]
chatwin "KQ_K_BossPhino" "Summon01".
pause sec 2.
summonmob Kingkong "KQ_K_GoldenBat" 1.
summonmob Kingkong "KQ_K_Spider" 1.
summonmob Kingkong "KQ_K_Nox" 2.
interruptset HPLow "" 1 Kingkong 170 "Summon170".
close
open [Summon170]
chatwin "KQ_K_BossPhino" "Summon01".
pause sec 2.
summonmob Kingkong "KQ_K_Mara" 1.
summonmob Kingkong "KQ_K_Marlone" 1.
interruptset HPLow "" 1 Kingkong 50 "Summon050".
close
open [Summon050]
chatwin "KQ_K_BossPhino" "Summon01".
pause sec 2.
summonmob Kingkong "KQ_K_Robo" 1.
close
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; 분신
open [Duplicate120]
;@#$ duplicate Kingkong 1.
close