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SigFiesta/LuaScript/PetSystem/PetCommon.lua

154 lines
4.7 KiB

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-- PetCommon ---------------------------------------------------------------------------------------
-- PMM is equal to PET_MASTER_MODE
PMM_NONE = 0 -- 정의 안된 모드
PMM_IDLE = 1 -- 마스터가 가만히 있는 모드 : 성향에 따른 행동을 주기적으로 보임
PMM_AWAY = 2 -- 마스터가 펫에서 떨어짐 : 펫이 따라감
PMM_FAR = 3 -- 마스터가 펫에서 너무 멀어짐 : 펫 정지
PMM_CALL = 4 -- 마스터가 펫을 부름 : 마스터에게 다가온 후 마스터를 쳐다봄
PMM_DIE = 5 -- 마스터가 죽음 : 펫이 다가온후 정지후 슬퍼함
PMM_LINK = 6 -- 마스터가 링크탐 : 루아 스크립트 입장에서는 여기로 올 일은 없음 : 펫 소환 해제 및 마스터 링크 이후 재소환
-- PAM is equal to PET_ACTION_MODE
PAM_NONE = 0
PAM_IDLE_WAIT = 1
PAM_IDLE_ACT = 2
PAM_AWAY_FOLLOW = 3
PAM_FAR_MISSED = 4
PAM_CALL_COME = 5
PAM_CALL_SEE = 6
PAM_DIE_COME = 7
PAM_DIE_SAD = 8
PAM_LINK = 9
-- PIAM is equal to PET_IDLE_ACTION_MODE
PIAM_INVALID = 0
PIAM_NONE = 1
PIAM_FOLLOW = 2
PIAM_REVOLUTION = 3
PIAM_DANCE = 4
PIAM_ATTACK = 5
PIAM_ROAMING = 6
PIAM_ROTATION = 7
PIAM_TALK = 8
PIAM_DIE = 9
-- PISAT is equan to PetIdleStepActionType
PISAT_INVALID = 0
PISAT_MOVE = 1
PISAT_ROTATION = 2
PISAT_ATTACK = 3
PISAT_DANCE = 4
-- PNIST is equan to PetNextIdleStepType
PNIST_INVALID = 0
PNIST_DISTANCE = 1
PNIST_TIME = 2
PNIST_END = 3
-- PetCommon ---------------------------------------------------------------------------------------
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-- 스트링 상수
PET_ATTACK_INDEX = ""
PET_DIE_INDEX = ""
PET_SAD_INDEX = ""
-- 거리
PetSystem_nDistanceDiedStop = 30
PetSystem_nDistanceCallingStop = 50
PetSystem_nDistanceFollowingStop = 30
PetSystem_nDistanceAwayStart = 300
PetSystem_nDistanceFarStart = 500
PetSystem_nDistanceIdleFollowingPetSelectMax = 200
PetSystem_nDistanceIdleFollowingPetStart = 80
PetSystem_nDistanceIdleFollowingPetStop = 30
PetSystem_nDistanceIdleFollowingPetStayMax = 500
PetSystem_nDistanceIdleRevolutionPetSelectMax = 200
PetSystem_nDistanceIdleRevolutionPetStart = 30
PetSystem_nDistanceIdleRevolutionPetStop = 30
PetSystem_nDistanceIdleAttackPetSelectMax = 200
PetSystem_nDistanceIdleMindChangePetSelectMax = 200
PetSystem_nDistanceIdleRoamingMax = 100
PetSystem_nDistanceIdleTalkPetSelectMax = 200
PetSystem_nDistanceIdleTalkPetStart = 30
PetSystem_nDistanceIdleTalkPetStop = 30
PetSystem_nDistanceIdleTalkPetStayMax = 300
-- 다른펫 따라가기, 다른펫 공격 ( 여유거리 계산
PetFollowGap = PetSystem_nDistanceIdleFollowingPetStop - 5
PetFollowStop = PetSystem_nDistanceIdleFollowingPetStayMax + 10
-- 거리 제곱 PS_nDS_ => PetSystem_nDistanceSquare
PS_nDS_DiedStop = GetSquare( PetSystem_nDistanceDiedStop )
PS_nDS_CallingStop = GetSquare( PetSystem_nDistanceCallingStop )
PS_nDS_FollowingStop = GetSquare( PetSystem_nDistanceFollowingStop )
PS_nDS_AwayStart = GetSquare( PetSystem_nDistanceAwayStart )
PS_nDS_FarStart = GetSquare( PetSystem_nDistanceFarStart )
-- Idle Actions
PS_nDS_IdleFollowingPetSelectMax = GetSquare( PetSystem_nDistanceIdleFollowingPetSelectMax )
PS_nDS_IdleFollowingPetStart = GetSquare( PetSystem_nDistanceIdleFollowingPetStart )
PS_nDS_IdleFollowingPetStop = GetSquare( PetSystem_nDistanceIdleFollowingPetStop )
PS_nDS_IdleFollowingPetStayMax = GetSquare( PetSystem_nDistanceIdleFollowingPetStayMax )
PS_nDS_IdleRevolutionPetSelectMax = GetSquare( PetSystem_nDistanceIdleRevolutionPetSelectMax )
PS_nDS_IdleRevolutionPetStart = GetSquare( PetSystem_nDistanceIdleRevolutionPetStart )
PS_nDS_IdleRevolutionPetStop = GetSquare( PetSystem_nDistanceIdleRevolutionPetStop )
PS_nDS_IdleAttackPetSelectMax = GetSquare( PetSystem_nDistanceIdleAttackPetSelectMax )
PS_nDS_IdleTalkPetSelectMax = GetSquare( PetSystem_nDistanceIdleTalkPetSelectMax )
PS_nDS_IdleTalkPetStart = GetSquare( PetSystem_nDistanceIdleTalkPetStart )
PS_nDS_IdleTalkPetStop = GetSquare( PetSystem_nDistanceIdleTalkPetStop )
PS_nDS_IdleTalkPetStayMax = GetSquare( PetSystem_nDistanceIdleTalkPetStayMax )
-- 대기시간 (초)
PetSystem_nSecWaitMissingAtFar = 10
PetSystem_nSecMinWaitActAtIdle = 30
PetSystem_nSecMaxWaitActAtIdle = 60
PetSystem_nSecWaitSaveTendencyAtIdle = 60
-- 기획에 추가 요청
PetSystem_nSecStayAtCallSee = 1
-- 죽었을때 슬픔대기시간
PetSystem_nSecStayAtDiedSad = 180
-- 각 아이들 액션 최대 실행시간
PetSystem_nSecStayAtIdleFollow = 5
PetSystem_nSecStayAtIdleRevolution = 10
PetSystem_nSecStayAtIdleDance = 10
PetSystem_nSecStayAtIdleRoaming = 20
PetSystem_nSecStayAtIdleRotation = 10
PetSystem_nSecStayAtIdleDie = 10
-- 이동속도 ( 기본속도에 대한 천분율 )
PetSystem_nSpeedRateFollowingMil = 1000
PetSystem_nSpeedRateCallingMil = 1000
PetSystem_nSpeedRateDiedMil = 1000