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SigFiesta/World/ItemUseFunction.txt

33 lines
1.2 KiB

; Item Use Function
#Ignore \o042
#Exchange # \x20
;#delimeter \x20
#Table ItemUseFunction
; 필요한 셀은 UseFunction 앞에 배치할것(CheckSum에 의존하지 않고 구조변경을 알기 위해)
; 이미 정의된 것을 정의할 때는 '-' 사용
#ColumnType String[33] BYTE Index
#ColumnName ItemIndex BroadCast UseFunction
#Record SilverWings 0 UseSilverWings
#Record FreeStatusReloadAll 0 StatClearStat
#Record SkillReloadbundleAll 0 StatClearEmpow
#Record LicenseClear 0 LicenceClear
#Record HPMPotion1 0 AmountHP
#Record HPMPotion2 0 AmountHP
#Record HPMPotion0 0 AmountHP
#Record HPMPotion3 0 AmountHP
#Record HPMPotion4 0 AmountHP
#Record HPMPotion5 0 AmountHP
#Record SPMPotion1 0 AmountMP
#Record SPMPotion2 0 AmountMP
#Record SPMPotion0 0 AmountMP
#Record SPMPotion3 0 AmountMP
#Record GoddessWing 0 MemoryFeather
#Record KQ_SoulCrystal 1 BossMobDetect
#Record Firecracker02 1 NoEffect
#Record HFirecracker00 1 NoEffect
#Record HPMPotion2_1 0 AmountHP
#Record SPMPotion2_1 0 AmountMP
#Record CC_Closed 0 MobCardOpen ; 미개봉 카드를 열기 위해 우측 버튼을 누른(유저의 행동에 의해 나타나는 행동)후 카드가 나오게 만드는 루팅
#Record E_SixYear_Cake 0 AmountHP
#end