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SigFiesta/MobRegen/RouN.txt

28 lines
1.4 KiB

; Shine Monster Regeneration Table V0.3
; Monster Group
#ignore \o042
#exchange # \x20
#table MobRegenGroup
; GroupID Family Regen Region
; Y/N X Y X Y Range/Degree
#columntype INDEX STRING[1] DWRD DWRD DWRD DWRD DWRD
#columnname GroupIndex IsFamily CenterX CenterY Width Height RangeDegree
;#record XTree N 5598 5579 52 251 42
;#record Snow N 7969 5783 52 251 300
;#record Snow1 N 4966 5603 52 251 300
;#record Snow2 N 7636 7608 52 251 300
#table MobRegen
; GroupID MobIndex number number Regen Time(sec) Base
; Standard Min Max delta sec delta sec delta sec delta sec delta
#columntype INDEX STRING[33] BYTE BYTE DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD
#columnname RegenIndex MobIndex MobNum KillNum RegStandard RegMin RegMax RegDelta0 RegSec0 RegDelta1 RegSec1 RegDelta2 RegSec2 RegDelta3 RegSec3 RegDelta4
;#record XTree ChristmasTree 1 0 20 18 22 -2 5 -1 8 0 10 1 13 2
;#record Snow BH_SnowBall 6 0 10 5 15 -3 7 -2 9 5 15 6 17 0
;#record Snow1 BH_SnowBall 6 0 10 5 15 -3 7 -2 9 5 15 6 17 0
;#record Snow2 BH_SnowBall 6 0 10 5 15 -3 7 -2 9 5 15 6 17 0
#end