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108 lines
3.6 KiB
108 lines
3.6 KiB
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-- Seiren Castle Regen Data --
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--------------------------------------------------------------------------------
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RegenInfo =
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{
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Mob =
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{
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-- 입장시 바로 리젠될 몹 정보
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InitDungeon =
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{
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NormalMobGroup = { "IDH_DragonNomal01","IDH_DragonNomal02","IDH_DragonNomal03","IDH_DragonNomal04",
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"IDH_DragonNomal05","IDH_DragonNomal06","IDH_DragonNomal07","IDH_DragonNomal08",
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"IDH_DragonNomal09","IDH_DragonNomal10","IDH_DragonNomal11","IDH_DragonNomal12",
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"IDH_DragonNomal13","IDH_DragonNomal14","IDH_DragonNomal15","IDH_DragonNomal16",
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"IDH_DragonNomal17","IDH_DragonNomal18","IDH_DragonNomal19","IDH_DragonNomal20",
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"IDH_Dragon01","IDH_Dragon02","IDH_Dragon03","IDH_Dragon04",
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"IDH_Dragon06","IDH_Dragon07","IDH_Dragon08","IDH_Dragon09",
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"IDH_Dragon11","IDH_Dragon12","IDH_Dragon13",
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"IDH_Dragon15","IDH_Dragon16","IDH_Dragon17","IDH_Dragon18","IDH_Dragon19",
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"IDH_Dragon21","IDH_Dragon22","IDH_Dragon23",
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"IDH_Dragon25","IDH_Dragon26","IDH_Dragon27","IDH_Dragon28","IDH_Dragon29","IDH_Dragon30",
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"IDH_Dragon31","IDH_Dragon32","IDH_Dragon33","IDH_Dragon34",
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"IDH_Dragon36","IDH_Dragon37",
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"IDH_Dragon42","IDH_Dragon43","IDH_Dragon44","IDH_Dragon45",
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"IDH_Dragon48","IDH_Dragon49","IDH_Dragon50",
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"IDH_PresentBox01","IDH_PresentBox02","IDH_PresentBox03","IDH_PresentBox04","IDH_PresentBox05",
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"IDH_MINE01",
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},
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},
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-- Door1 오픈시, 리젠될 몹 정보
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Door1 =
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{
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NormalMobGroup = { "IDH_Dragon24", "IDH_Dragon41", },
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Boss =
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{
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{ Index = "UrgDTH_ID_GiantMagmaton", x = 5034, y = 10483, dir = 0, },
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},
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},
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-- Door2 오픈시, 리젠될 몹 정보
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Door2 =
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{
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NormalMobGroup = { "IDH_Dragon14", "IDH_Dragon35", },
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Boss =
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{
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{ Index = "UrgDTH_ID_BigMudMan", x = 8321, y = 9168, dir = 0, },
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},
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},
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-- Door3 오픈시, 리젠될 몹 정보
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Door3 =
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{
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NormalMobGroup = { "IDH_Dragon05", "IDH_Dragon38", },
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Boss =
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{
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{ Index = "UrgDTH_ID_FireTaitan", x = 3858, y = 3017, dir = 0, },
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},
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},
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-- Door4 오픈시, 리젠될 몹 정보
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Door4 =
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{
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NormalMobGroup = { "IDH_Dragon20", "IDH_Dragon39", "IDH_Dragon46", },
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Boss =
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{
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{ Index = "UrgDTH_ID_Weasel", x = 6900, y = 2021, dir = 0, },
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},
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},
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-- BossDoor 오픈시, 리젠될 몹 정보
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DoorBoss =
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{
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NormalMobGroup = { "IDH_Dragon10", "IDH_Dragon40", "IDH_Dragon47", },
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Boss =
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{
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{ Index = "UrgDTH_ID_FandomCornelius", x = 11363, y = 4241, dir = 0, },
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},
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},
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},
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Stuff =
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{
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Door =
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{
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{ Name = "Door1_1", Index = "UrgDTH_DBossDoor01", x = 4368, y = 10143, dir = 5, scale = 2500, },
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{ Name = "Door1_2", Index = "UrgDTH_DBossDoor01_1", x = 5690, y = 10122, dir = 0, scale = 2500, },
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{ Name = "Door2", Index = "UrgDTH_DBossDoor02", x = 7861, y = 9793, dir = 60, scale = 2800, },
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{ Name = "Door3", Index = "UrgDTH_DBossDoor03", x = 4102, y = 2251, dir = 72, scale = 2800, },
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{ Name = "Door4_1", Index = "UrgDTH_DBossDoor04", x = 6262, y = 1810, dir = 345, scale = 2500, },
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{ Name = "Door4_2", Index = "UrgDTH_DBossDoor04_1", x = 7411, y = 2383, dir = 338, scale = 2500, },
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{ Name = "DoorBoss", Index = "UrgDTH_DBossDoor00", x = 10589, y = 5269, dir = 338, scale = 2500, },
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},
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StartExitGate = { Index = "IDMapLinkGate02", x = 626, y = 5783, dir = 270, scale = 1000 }, -- 시작지점에서 나가는 문
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EndExitGate = { Index = "C_Gate01", x = 11564, y = 3804, dir = 151, scale = 1000 }, -- 클리어 이후 나가는 문
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},
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}
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