; InitFlag = "CharName CharHandle StartBlockNumber" open [main] var CharName "" CharHandle "" StartBlock "" InterruptBlock "" InterruptArg "". CharName = @RemoveFirst("InitFlag" " "). CharHandle = @RemoveFirst("InitFlag" " "). StartBlock = "Block" % InitFlag. call InitFlag. close ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; open [Block121] ; Mara var Mara 0. interruptset Sec "" 1 300 "Block121TimeOut". ; 300ÃÊ ÈÄ ¹ß»ýÇÏ´Â À̺¥Æ® mobregen Mara "Mara" 3619 3786 0 1000 "Normal". ; ¸¶¶ó ¸®Á¨ chatwinrange "Mara" "Mara01" Mara 1000. ; ¸¶¶ó´ë»ç ¹üÀ§ Mara·ÎºÎÅÍ 1000 À̳» pause 3. ; 3ÃÊ°£ ´ë±âÇÑ´Ù. chatwinrange "Mara" "Mara02" Mara 1000. ; ¸¶¶ó´ë»ç ¹üÀ§ Mara·ÎºÎÅÍ 1000 À̳» interruptset DeadHandle "" 1 Mara "Block121MaraDead". interruptset DeadHandle "" 1 CharHandle "Block121PlayerDead". infinite open waitinterrupt InterruptBlock "InterruptArg". call InterruptBlock. close close open [Block121TimeOut] ; 300ÃÊ ÈÄ ¹ß»ýÇÏ´Â À̺¥Æ® chatwinrange "Mara" "Mara01" Mara 1000. ; ½Ã°£À» ³Ê¹« ÁöüÇß±º. ÀßÀÖ¾î¶ó resultvalue 0. remove Mara. break "main". close open [Block121MaraDead] chatwinrange "Mara" "Mara01" Mara 1000. ; ³»°¡ Áö´Ù´Ï... resultvalue 1. break "main". close open [Block121PlayerDead] chatwinrange "Mara" "Mara01" Mara 1000. ; ºÐ¼ö¸¦ ¸ð¸£´Â ³à¼®, Á×¾î¶ó!! resultvalue 0. remove Mara. break "main". close ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; open [Block122] ; Marlone var Marlone 0. interruptset Sec "" 1 300 "Block122TimeOut". ; 300ÃÊ ÈÄ ¹ß»ýÇÏ´Â À̺¥Æ® mobregen Marlone "Marlone" 3619 3786 0 1000 "Normal". ; ¸»·Ð ¸®Á¨ chatwinrange "Marlone" "Marlone01" Marlone 1000. ; ¸¶¶ó´ë»ç ¹üÀ§ Marlone·ÎºÎÅÍ 1000 À̳» pause 3. ; 3ÃÊ°£ ´ë±âÇÑ´Ù. chatwinrange "Marlone" "Marlone02" Marlone 1000. ; ¸¶¶ó´ë»ç ¹üÀ§ Marlone·ÎºÎÅÍ 1000 À̳» interruptset DeadHandle "" 1 Marlone "Block122MarloneDead". interruptset DeadHandle "" 1 CharHandle "Block122PlayerDead". infinite open waitinterrupt InterruptBlock "InterruptArg". call InterruptBlock. close close open [Block122TimeOut] ; 300ÃÊ ÈÄ ¹ß»ýÇÏ´Â À̺¥Æ® chatwinrange "Marlone" "Marlone01" Marlone 1000. ; ½Ã°£À» ³Ê¹« ÁöüÇß±º. ÀßÀÖ¾î¶ó remove Marlone. resultvalue 0. break "main". close open [Block122MarloneDead] chatwinrange "Marlone" "Marlone01" Marlone 1000. ; ³»°¡ Áö´Ù´Ï... resultvalue 1. break "main". close open [Block122PlayerDead] chatwinrange "Marlone" "Marlone01" Marlone 1000. ; ºÐ¼ö¸¦ ¸ð¸£´Â ³à¼®, Á×¾î¶ó!! remove Marlone. resultvalue 0. break "main". close