-------------------------------------------------------------------------------- -- Tower Of Iyzel Sub Functions -- -------------------------------------------------------------------------------- function DummyFunc( Var ) cExecCheck "DummyFunc" end function GoToNextStep( Var ) cExecCheck "GoToNextStep" if Var == nil then ErrorLog( "GoToNextStep::Var == nil" ) return end if ID_StepsList == nil then ErrorLog( "GoToNextStep::ID_StepsList == nil" ) return end local nNumofSteps = #ID_StepsList if nNumofSteps < 1 then ErrorLog( "GoToNextStep::nNumofSteps < 1" ) return end -- ù È£Ãâ¿¡´Â ù¹ø° ½ºÅÜÀ» Àû¿ë if Var["StepIndexNo"] == nil then Var["StepIndexNo"] = 1 -- ¸¶Áö¸· ½ºÅÜ ÀÌÈÄ¿¡´Â ¾Æ¹«°Íµµ ¾øÀ½ elseif Var["StepIndexNo"] >= nNumofSteps then Var["StepIndexNo"] = nil -- Äù½ºÆ® ¼º°ø ȤÀº ½ÇÆÐ ÀÌÈÄ¿¡´Â ReturnToHome ´Ü°è¸¦ ½ÇÇà elseif ID_StepsList[ Var["StepIndexNo"] ]["Name"] == "QuestSuccess" or ID_StepsList[ Var["StepIndexNo"] ]["Name"] == "QuestFailed" then Var["StepIndexNo"] = ID_StepsIndexList["ReturnToHome"] -- ±× ¿Ü ÄÉÀ̽º¿¡´Â ´ÙÀ½´Ü°è·Î À̵¿ else Var["StepIndexNo"] = Var["StepIndexNo"] + 1 end -- ÃÖÃÊ ½ºÅÜ if Var["StepFunc"] == nil then Var["StepFunc"] = DummyFunc end if Var["StepIndexNo"] ~= nil then local nIndex = Var["StepIndexNo"] if nIndex < 1 or nIndex > nNumofSteps then ErrorLog( "GoToNextStep::Var[\"StepIndexNo\"](="..nIndex..") is out of range(from 1 to "..nNumofSteps..")." ) return end Var["StepFunc"] = ID_StepsList[ nIndex ]["Function"] DebugLog( "GoToNextStep::ResultStepName : "..ID_StepsList[ nIndex ]["Name"] ) else -- ÃÖÁ¾ ½ºÅÜ ÀÌÈÄ È£Ã⠽à Var["StepFunc"] = DummyFunc DebugLog( "GoToNextStep::ResultStepName : ID_Finish" ) end end function GoToSuccess( Var ) cExecCheck "GoToSuccess" if Var == nil then ErrorLog( "GoToSuccess::Var == nil" ) return end Var["KQLimitTime"] = nil Var["StepIndexNo"] = ID_StepsIndexList["QuestSuccess"] local nIndex = Var["StepIndexNo"] if nIndex > 0 then Var["StepFunc"] = ID_StepsList[ nIndex ]["Function"] else ErrorLog( "GoToSuccess::nIndex is negative." ) return end DebugLog( "GoToSuccess::ResultStepName : "..ID_StepsList[ nIndex ]["Name"] ) end function GoToFail( Var ) cExecCheck "GoToFail" if Var == nil then ErrorLog( "GoToFail::Var == nil" ) return end Var["KQLimitTime"] = nil Var["StepIndexNo"] = ID_StepsIndexList["QuestFailed"] local nIndex = Var["StepIndexNo"] if nIndex > 0 then Var["StepFunc"] = ID_StepsList[ nIndex ]["Function"] else ErrorLog( "GoToSuccess::nIndex is negative." ) return end DebugLog( "GoToFail::ResultStepName : "..ID_StepsList[ nIndex ]["Name"] ) end function IsKQTimeOver( Var ) if Var == nil then ErrorLog( "IsKQTimeOver::Var == nil" ) return end if Var["KQLimitTime"] == nil then ErrorLog( "IsKQTimeOver::Var[\"KQLimitTime\"] == nil" ) return end if Var["CurSec"] == nil then ErrorLog( "IsKQTimeOver::Var[\"CurSec\"] == nil" ) return end if Var["KQLimitTime"] < Var["CurSec"] then return true else return false end end function DebugLog( String ) if String == nil then cAssertLog( "DebugLog::String == nil" ) return end -- cAssertLog( "Debug - "..String ) end function ErrorLog( String ) if String == nil then cAssertLog( "ErrorLog::String == nil" ) return end cAssertLog( "Error - "..String ) end