-------------------------------------------------------------------------------- -- Emperor Slime Regen Data -- -------------------------------------------------------------------------------- RegenInfo = { Group = { FirstFloor = { "KDGreenHillArea05", "KDGreenHillArea06", "KDGreenHillArea07", "KDGreenHillArea08", "KDGreenHillArea09", "KDGreenHillArea10", "KDGreenHillArea11", "KDGreenHillArea12", "KDGreenHillArea13", "KDGreenHillArea14", "KDGreenHillArea15", "KDGreenHillArea16", "KDGreenHillArea24", }, SecondFloor = { "KDGreenHillArea17", "KDGreenHillArea18", "KDGreenHillArea19", "KDGreenHillArea20", "KDGreenHillArea21", "KDGreenHillArea28", "KDGreenHillArea48", "KDGreenHillArea49", "KDGreenHillArea50", "KDGreenHillArea51", "KDGreenHillArea52", "KDGreenHillArea53", "KDGreenHillArea56", "KDGreenHillArea57", }, ThirdFloor = { "KDGreenHillArea03", "KDGreenHillArea04", "KDGreenHillArea22", "KDGreenHillArea23", "KDGreenHillArea25", "KDGreenHillArea26", "KDGreenHillArea27", "KDGreenHillArea29", "KDGreenHillArea30", "KDGreenHillArea44", "KDGreenHillArea45", "KDGreenHillArea46", "KDGreenHillArea47", }, }, Mob = { ThirdFloor = { { Index = "Emp_KingSlime", x =8063, y = 6037, dir = 0 }, { Index = "Emp_KingSlime", x =5770, y = 4937, dir = 0 }, { Index = "Emp_KingSlime", x =6357, y = 7410, dir = 0 }, }, TopFloor = { EmperorSlime = { Index = "Emp_EmperorSlime", x = 7084, y = 6147, dir = 90 }, -- ºí·° »óȲ °í·ÁÇÏ¿© ¹üÀ§, À§Ä¡ µî Å×½ºÆ® ÈÄ ¼öÁ¤ ¿¹Á¤ SlimeTroops = { { Index = "Emp_Slime2", x = 6845, y = 6550, radius = 500, count1 = 4, count2 = 9, count3 = 15, }, { Index = "Emp_Slime2", x = 6737, y = 5779, radius = 500, count1 = 4, count2 = 9, count3 = 15, }, { Index = "Emp_Slime2", x = 6620, y = 6121, radius = 500, count1 = 4, count2 = 9, count3 = 15, }, }, FireSlimeTroops = { -- ºí·° »óȲ °í·ÁÇÏ¿© ¹üÀ§, À§Ä¡ µî Å×½ºÆ® ÈÄ ¼öÁ¤ ¿¹Á¤ { Index = "Emp_FireSlime2", x = 6845, y = 6550, radius = 500, count1 = 3, count2 = 5, count3 = 7, }, { Index = "Emp_FireSlime2", x = 6737, y = 5779, radius = 500, count1 = 3, count2 = 5, count3 = 7, }, { Index = "Emp_FireSlime2", x = 6620, y = 6121, radius = 500, count1 = 3, count2 = 5, count3 = 7, }, }, IronSlimeTroops = { -- ºí·° »óȲ °í·ÁÇÏ¿© ¹üÀ§, À§Ä¡ µî Å×½ºÆ® ÈÄ ¼öÁ¤ ¿¹Á¤ { Index = "Emp_IronSlime2", x = 6845, y = 6550, radius = 500, count1 = 2, count2 = 3, count3 = 5, }, { Index = "Emp_IronSlime2", x = 6737, y = 5779, radius = 500, count1 = 2, count2 = 3, count3 = 5, }, { Index = "Emp_IronSlime2", x = 6620, y = 6121, radius = 500, count1 = 2, count2 = 3, count3 = 5, }, }, TwinQueenSlimes = { -- ºí·° »óȲ °í·ÁÇÏ¿© ¹üÀ§, À§Ä¡ µî Å×½ºÆ® ÈÄ ¼öÁ¤ ¿¹Á¤ { Index = "Emp_QueenSlime2", x = nil, y = nil, radius = 200, count1 = 2, count2 = 2, count3 = 2, }, }, }, }, NPC = { NPC_Guard = { Index = "EldSpeGuard01", x = 2099, y = 10440, dir = 180 }, }, Stuff = { Door1 = { Index = "KQ_SlimeGate", x = 10060, y = 6094, dir = 272, Block = "CloseGate01", scale = 1000 }, -- 1Ãþ °ú 2Ãþ »çÀÌ Door2 = { Index = "KQ_SlimeGate", x = 6692, y = 3944, dir = 6, Block = "CloseGate02", scale = 1000 }, -- 2Ãþ °ú 3Ãþ »çÀÌ Door3 = { Index = "KQ_SlimeGate", x = 5894, y = 6098, dir = 88, Block = "CloseGate03", scale = 1000 }, -- 3Ãþ °ú 4Ãþ »çÀÌ }, }