require( "common" ) -- ½ºÅ³ µ¥¹ÌÁö SKILL_DAMAGE = 1000 function BallEgg( Handle, MapIndex ) cExecCheck( "BallEgg" ) cStaticDamage_smo( Handle, SKILL_DAMAGE ) cSetServantFlag( Handle, "MobCanDamageTo", 1 ) cAIScriptSet( Handle ) return ReturnAI["END"] end