open [main] var FlagCapture_1 "" FlagCapture_2 "" FlagCapture_3 "" FlagCapture_4 "" FlagCapture_5 "" PortalCapture_1 "" PortalCapture_2 "" PortalCapture_3 "" PortalCapture_4 "" PortalCapture_5 "" Guild_A1_Gate "" Guild_A1_Gate_Click "" Guild_B1_Gate "" Guild_B1_Gate_Click "" Guild_A2_Gate "" Guild_A2_Gate_Click "" Guild_B2_Gate "" Guild_B2_Gate_Click "" Guild_A3_Gate "" Guild_A3_Gate_Click "" Guild_B3_Gate "" Guild_B3_Gate_Click "" Guild_A4_Gate "" Guild_A4_Gate_Click "" Guild_B4_Gate "" Guild_B4_Gate_Click "" Guild_A5_Gate "" Guild_A5_Gate_Click "" Guild_B5_Gate "" Guild_B5_Gate_Click "" IsValue "" InterruptBlock "" VictoryGuild "" LoseGuild "" VictoryGuildName "" Opener "" InterruptArg "" GuildA "" GuildB "" StoneA "" DoorRed 0 DoorBlue 0 ReadyMin 0 PlatyTimeMin 0. GuildA = @RemoveFirst("InitFlag" " "). GuildB = @RemoveFirst("InitFlag" " "). ReadyMin = @RemoveFirst("InitFlag" " "). PlatyTimeMin = @RemoveFirst("InitFlag" " "). ;ºí·° ¼³Á¤ doorbuild DoorRed "GT_BigGate" 1964 2124 35 4000 "Normal". doorbuild DoorBlue "GT_BigGate" 10483 10518 210 4000 "Normal". doorclose DoorRed "RedDoor". doorclose DoorBlue "BlueDoor". dooropen DoorRed "RedDoor". dooropen DoorBlue "BlueDoor". ;±ê¹ß ¼¼¿ò npcstand FlagCapture_1 "Normal_Flag00" 2968 2868 0 2000 "Normal". npcstand FlagCapture_2 "Normal_Flag01" 6547 6268 0 2000 "Normal". npcstand FlagCapture_3 "Normal_Flag02" 9711 9559 0 2000 "Normal". npcstand FlagCapture_4 "Normal_Flag03" 2475 10710 0 2000 "Normal". npcstand FlagCapture_5 "Normal_Flag04" 10600 2247 0 2000 "Normal". ; ;±ê¹ß µî·Ï ÇÚµé AÁ¡·É½Ã BÁ¡·É½Ã RegisteFlag FlagCapture_1 "Red_Flag00" "Blue_Flag00". RegisteFlag FlagCapture_2 "Red_Flag01" "Blue_Flag01". RegisteFlag FlagCapture_3 "Red_Flag02" "Blue_Flag02". RegisteFlag FlagCapture_4 "Red_Flag03" "Blue_Flag03". RegisteFlag FlagCapture_5 "Red_Flag04" "Blue_Flag04". ;Æ÷Å» ¼¼Æà npcstand PortalCapture_1 "GT_TargetGate_Normal" 5084 3326 0 2000 "Normal". npcstand PortalCapture_2 "GT_TargetGate_Normal" 5361 7909 0 2000 "Normal". npcstand PortalCapture_3 "GT_TargetGate_Normal" 7949 9399 0 2000 "Normal". npcstand PortalCapture_4 "GT_TargetGate_Normal" 4118 10360 0 2000 "Normal". npcstand PortalCapture_5 "GT_TargetGate_Normal" 10313 4050 0 2000 "Normal". ;Æ÷Å» µî·Ï RegisterGTPortal PortalCapture_1 FlagCapture_1 "GT_TargetGate_Red" "GT_TargetGate_Blue". RegisterGTPortal PortalCapture_2 FlagCapture_2 "GT_TargetGate_Red" "GT_TargetGate_Blue". RegisterGTPortal PortalCapture_3 FlagCapture_3 "GT_TargetGate_Red" "GT_TargetGate_Blue". RegisterGTPortal PortalCapture_4 FlagCapture_4 "GT_TargetGate_Red" "GT_TargetGate_Blue". RegisterGTPortal PortalCapture_5 FlagCapture_5 "GT_TargetGate_Red" "GT_TargetGate_Blue". ;°ÔÀÌÆ® ¼¼¿ò A npcstand Guild_A1_Gate "GuildGate00" 1784 1045 240 1000 "Normal". npcstand Guild_A2_Gate "GuildGate00" 1607 1032 240 1000 "Normal". npcstand Guild_A3_Gate "GuildGate00" 1429 1041 240 1000 "Normal". npcstand Guild_A4_Gate "GuildGate00" 1954 1050 240 1000 "Normal". npcstand Guild_A5_Gate "GuildGate00" 2114 1055 240 1000 "Normal". ;°ÔÀÌÆ® µî·Ï ¼Ò¼Ó±æµå , ¼Ò¼Ó±ê¹ß , »ç¿ë°¡´É°ÔÀÌÆ® RegisteGate Guild_A1_Gate GuildA FlagCapture_1 "GuildGate01". RegisteGate Guild_A2_Gate GuildA FlagCapture_2 "GuildGate02". RegisteGate Guild_A3_Gate GuildA FlagCapture_3 "GuildGate03". RegisteGate Guild_A4_Gate GuildA FlagCapture_4 "GuildGate04". RegisteGate Guild_A5_Gate GuildA FlagCapture_5 "GuildGate05". ;°ÔÀÌÆ® »ç¿ë ÀÎÅÍ·´Æ® µî·Ï interruptset NPCClickHandle "" 99999 Guild_A1_Gate "Guild_A1_Gate_Click". interruptset NPCClickHandle "" 99999 Guild_A2_Gate "Guild_A2_Gate_Click". interruptset NPCClickHandle "" 99999 Guild_A3_Gate "Guild_A3_Gate_Click". interruptset NPCClickHandle "" 99999 Guild_A4_Gate "Guild_A4_Gate_Click". interruptset NPCClickHandle "" 99999 Guild_A5_Gate "Guild_A5_Gate_Click". ;°ÔÀÌÆ® ¼¼¿ò B npcstand Guild_B1_Gate "GuildGate00" 10410 11558 240 1000 "Normal". npcstand Guild_B2_Gate "GuildGate00" 10320 11403 240 1000 "Normal". npcstand Guild_B3_Gate "GuildGate00" 10271 11234 240 1000 "Normal". npcstand Guild_B4_Gate "GuildGate00" 10557 11690 240 1000 "Normal". npcstand Guild_B5_Gate "GuildGate00" 10731 11768 240 1000 "Normal". ;°ÔÀÌÆ® µî·Ï ¼Ò¼Ó±æµå , ¼Ò¼Ó±ê¹ß , »ç¿ë°¡´É°ÔÀÌÆ® RegisteGate Guild_B1_Gate GuildB FlagCapture_1 "GuildGate01". RegisteGate Guild_B2_Gate GuildB FlagCapture_2 "GuildGate02". RegisteGate Guild_B3_Gate GuildB FlagCapture_3 "GuildGate03". RegisteGate Guild_B4_Gate GuildB FlagCapture_4 "GuildGate04". RegisteGate Guild_B5_Gate GuildB FlagCapture_5 "GuildGate05". ;°ÔÀÌÆ® »ç¿ë ÀÎÅÍ·´Æ® µî·Ï interruptset NPCClickHandle "" 99999 Guild_B1_Gate "Guild_A1_Gate_Click". interruptset NPCClickHandle "" 99999 Guild_B2_Gate "Guild_A2_Gate_Click". interruptset NPCClickHandle "" 99999 Guild_B3_Gate "Guild_A3_Gate_Click". interruptset NPCClickHandle "" 99999 Guild_B4_Gate "Guild_A4_Gate_Click". interruptset NPCClickHandle "" 99999 Guild_B5_Gate "Guild_A5_Gate_Click". ;À̱â´Â ±æµå üũ interruptset WinGuild "" 1 "WinnerGuildCheck". doorclose DoorRed "RedDoor". doorclose DoorBlue "BlueDoor". timelimit Min ReadyMin. ; ÀÏÁ¤½Ã°£ Áö³ªµµ·Ï ·Î±ä ¾ÈÇÔ waitlogin StoneA. if StoneA == 0 then open call "CancelOfTournament". close ;ŽÇè½Ã°£ call "MapInvestigation". battlestart guildtournamentstart 5. pause sec 5. battlestart guildtournamentstart 0. dooropen DoorRed "RedDoor". dooropen DoorBlue "BlueDoor". timelimit min PlatyTimeMin. call "WaitTimeLimit". battlestop Guild. VictoryGuild = @GetWinnerGuild(). ; none ÀÌ¸é ºñ±è if VictoryGuild === "none" then open ; chatwin "RouTownChiefRoumenus" "DualResult" VictoryGuild. timelimit sec 20. call "DiceGame". close VictoryGuild = @GetWinnerGuild(). ; none ÀÌ¸é ºñ±è ½Â¸® ±æµå ¹øÈ£ ÁÜ if VictoryGuild == GuildA then open call "GuildAWin". close else open call "GuildBWin". close close ;END MAIN ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; open [MapInvestigation] interruptset TimeOut "" 1 "EndOfInvestigation". infinite open waitinterrupt InterruptBlock "InterruptArg". call InterruptBlock. close close open [EndOfInvestigation] break "MapInvestigation". close ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; open[ Guild_A1_Gate_Click ] whoclickme Opener InterruptArg. ; InterruptArg¸¦ Ŭ¸¯ÇÑ »ç¶÷À» ãÀ½ IsValue = @IsGateUse( FlagCapture_1 Opener InterruptArg ). if IsValue == 1 then open teleport SomeWhere Opener 5084 3326. close else open broadcast handle "°ÔÀÌÆ® »ç¿ë ±ÇÇÑÀÌ ¾ø½À´Ï´Ù." Opener. close ; interruptset NPCClickHandle "" 1 Guild_A1_Gate "Guild_A1_Gate_Click". ;´Ù½Ã ¼³Á¤ close open[ Guild_A2_Gate_Click ] whoclickme Opener InterruptArg. ; InterruptArg¸¦ Ŭ¸¯ÇÑ »ç¶÷À» ãÀ½ IsValue = @IsGateUse( FlagCapture_2 Opener InterruptArg ). if IsValue == 1 then open teleport SomeWhere Opener 5361 7909. close else open broadcast handle "°ÔÀÌÆ® »ç¿ë ±ÇÇÑÀÌ ¾ø½À´Ï´Ù." Opener. close ; interruptset NPCClickHandle "" 1 Guild_A1_Gate "Guild_A1_Gate_Click". ;´Ù½Ã ¼³Á¤ close open[ Guild_A3_Gate_Click ] whoclickme Opener InterruptArg. ; InterruptArg¸¦ Ŭ¸¯ÇÑ »ç¶÷À» ãÀ½ IsValue = @IsGateUse( FlagCapture_3 Opener InterruptArg ). if IsValue == 1 then open teleport SomeWhere Opener 7949 9399. close else open broadcast handle "°ÔÀÌÆ® »ç¿ë ±ÇÇÑÀÌ ¾ø½À´Ï´Ù." Opener. close ; interruptset NPCClickHandle "" 1 Guild_A1_Gate "Guild_A1_Gate_Click". ;´Ù½Ã ¼³Á¤ close open[ Guild_A4_Gate_Click ] whoclickme Opener InterruptArg. ; InterruptArg¸¦ Ŭ¸¯ÇÑ »ç¶÷À» ãÀ½ IsValue = @IsGateUse( FlagCapture_4 Opener InterruptArg ). if IsValue == 1 then open teleport SomeWhere Opener 4118 10360. close else open broadcast handle "°ÔÀÌÆ® »ç¿ë ±ÇÇÑÀÌ ¾ø½À´Ï´Ù." Opener. close ; interruptset NPCClickHandle "" 1 Guild_A1_Gate "Guild_A1_Gate_Click". ;´Ù½Ã ¼³Á¤ close open[ Guild_A5_Gate_Click ] whoclickme Opener InterruptArg. ; InterruptArg¸¦ Ŭ¸¯ÇÑ »ç¶÷À» ãÀ½ IsValue = @IsGateUse( FlagCapture_5 Opener InterruptArg ). if IsValue == 1 then open teleport SomeWhere Opener 10313 4050. close else open broadcast handle "°ÔÀÌÆ® »ç¿ë ±ÇÇÑÀÌ ¾ø½À´Ï´Ù." Opener. close ; interruptset NPCClickHandle "" 1 Guild_A1_Gate "Guild_A1_Gate_Click". ;´Ù½Ã ¼³Á¤ close ;------------------------------------------------------------------------------ ;·çÇÁ ¸¦ À§ÇÑ ÇÔ¼ö open [WaitTimeLimit] interruptset TimeOut "" 1 "LimitTimeOut". ; interruptset PlayerEliminate "" 1 "CancelOfTournament". interruptset GuildEliminate "" 1 GuildA "GuildBWin" 600. ; GuildA°¡ Àü¸ê½Ã interruptset GuildEliminate "" 1 GuildB "GuildAWin" 600. ; GuildB°¡ Àü¸ê½Ã infinite open waitinterrupt InterruptBlock "InterruptArg". call InterruptBlock. close close open [LimitTimeOut] break "WaitTimeLimit". close open [GuildAWin] var Winner GuildA Loser GuildB. call "EndOfTournament". close open [GuildBWin] var Winner GuildB Loser GuildA. call "EndOfTournament". close open [WinnerGuildCheck] var WinGuild 0. WinGuild = @RemoveFirst("InterruptArg" " "). if WinGuild == GuildA then open call "GuildAWin". close else open call "GuildBWin". close close open [EndOfTournament] battlestop Guild. gtresult Result Winner Loser. endofgt Winner Loser. ; EndOfGuildTournament : ÇʵåÀÇ FieldMap::fm_GuildTournamentInform Ŭ¸®¾î, guildtournamentarray[].gta_Struct.nTournamentSeed Ŭ¸®¾î interruptclear. SaveLinkto "Eld" "Eld" 17214 13445. pause sec 100. scriptfile "GuildTournament". broadcast all "KQReturn30". pause sec 10. broadcast all "KQReturn20". pause sec 10. broadcast all "KQReturn10". pause sec 5. broadcast all "KQReturn5". pause sec 5. linkto observer "Eld" "Eld" 17214 13445. linkto all "Eld" "Eld" 17214 13445. ClearSaveLinkto. break "main". close open [CancelOfTournament] endofgt 0 0. ; EndOfGuildTournament : ÇʵåÀÇ FieldMap::fm_GuildTournamentInform Ŭ¸®¾î, guildtournamentarray[].gta_Struct.nTournamentSeed Ŭ¸®¾î gtresult Result 0 0. linkto observer "Eld" "Eld" 17214 13445. break "main". close open[ DiceGame ] DiceGameStart 15. interruptset TimeOut "" 1 "fnDieGameEnd". infinite open waitinterrupt InterruptBlock "InterruptArg". call InterruptBlock. close close open[ fnDieGameEnd ] break "DiceGame". close