-------------------------------------------------------------------------------- -- Arena Process Data -- -------------------------------------------------------------------------------- -- ¸µÅ© ÁÂÇ¥ Á¤º¸ LinkInfo = { ReturnMap = { MapIndex = "Gate", x = 1487, y = 1517 }, } -- ´ë±â ½Ã°£ Á¤º¸ DelayTime = { StartWait = 30, BeforeStartDialog = 5, BetweenStartDialog = 4, BeforeStartEffect = 25, ArenaKeepTime = 900, ReviveWaitTime = 3, ArenaProcessIntervalTime = 1, GoalConditionNoticeIntervalTime = 5, GapKQReturnNotice = 5, } -- ¾Ë¸² Ãâ·Â Á¤º¸ NoticeInfo = { ScriptFileName = MsgScriptFileDefault, KQReturn = { { Index = "KQReturn30", }, -- 30ÃÊ ³²À½ { Index = nil, }, -- 25ÃÊ ³²À½: ¸Þ¼¼Áö ¾øÀ½ { Index = "KQReturn20", }, -- 20ÃÊ ³²À½ { Index = nil, }, -- 15ÃÊ ³²À½: ¸Þ¼¼Áö ¾øÀ½ { Index = "KQReturn10", }, -- 10ÃÊ ³²À½ { Index = "KQReturn5" , }, -- 05ÃÊ ³²À½ }, } -- ´ÙÀ̾ó·Î Ãâ·Â Á¤º¸ NPCDialogInfo = { ScriptFileName = MsgScriptFileDefault, StartWait = { { Index = "FaceCut01", FaceCut = "RouGaianMaria" }, { Index = "FaceCut02", FaceCut = "RouGaianMaria" }, { Index = "FaceCut03", FaceCut = "RouGaianMaria" }, { Index = "FaceCut04", FaceCut = "RouGaianMaria" }, }, } -- ÆÀ ¹øÈ£ RED_TEAM = 1 BLUE_TEAM = 2 DEF_TEAM = 3 TeamNumberList = { RED_TEAM, BLUE_TEAM, } -- ÆÀ À¯´ÏÆû TeamUniform = { [ RED_TEAM ] = { "Menian_RedA", "Menian_RedP", "Menian_RedS" }, [ BLUE_TEAM ] = { "Menian_BlueA", "Menian_BlueP", "Menian_BlueS" }, } -- ¾Æ·¹³ª °á°ú, º¸»ó Á¤º¸ ArenaResult = { WIN = { EffectMsg = EFFECT_MSG_TYPE["EMT_WIN"], RewardIndex = "REW_KQ_ARENA_WIN", RewardAbs = { Index = "StaArenaReward", Str = 1, KeepTime = 3600000 }, }, LOSE = { EffectMsg = EFFECT_MSG_TYPE["EMT_LOSE"], RewardIndex = "REW_KQ_ARENA_LOSE", RewardAbs = nil }, DRAW = { EffectMsg = EFFECT_MSG_TYPE["EMT_DRAW"], RewardIndex = "REW_KQ_ARENA_DRAW", RewardAbs = nil }, }