; Mob Attack Sequence #Ignore \o042 ; 인용부호 무시 #Exchange # \x20 ; # => space ;#delimeter \x20 #Table AttSeq #ColumnType WORD STRING[33] #ColumnName Order Attack #Record 0 - #Record 1 - #Record 2 KillerHideAtk #Record 3 - #Record 4 - #Record 5 - #Record 6 KillerHideSum #Record 7 - #Record 8 - #Record 9 - #Record 10 - #Record 11 KillerHideAtk #Record 12 - #Record 13 - #Record 14 - #Record 15 KillerHideSum #Record 16 - #Record 17 - #Record 18 - #Record 19 KillerHideAtk #Record 20 - #Record 21 - #Table SkillChange ; 조건에 따라 다른 스킬을 써야 할 경우 #ColumnType Index Index String[33] String[33] #ColumnName Condition Value From To #Record OutOfRange - - KillerHideAtk ; 평타쓸 타이밍에 사정거리가 넘어가면 단검으로 바꿈 #End