;		Mob Attack Sequence							
									
#Ignore	\o042				; 인용부호 무시				
#Exchange	#	\x20			; # => space				
;#delimeter	\x20								
									
									
#Table	AttSeq								
#ColumnType	WORD	STRING[33]							
#ColumnName	Order	Attack							
									
#Record	0	-							
#Record	1	-							
#Record	2	KillerHideAtk							
#Record	3	-							
#Record	4	-							
#Record	5	-
#Record	6	KillerHideSum
#Record	7	-
#Record	8	-
#Record	9	-
#Record	10	-
#Record	11	KillerHideAtk
#Record	12	-
#Record	13	-
#Record	14	-
#Record	15	KillerHideSum
#Record	16	-
#Record	17	-
#Record	18	-
#Record	19	KillerHideAtk
#Record	20	-
#Record	21	-									
											
#Table	SkillChange			; 조건에 따라 다른 스킬을 써야 할 경우							
#ColumnType	Index	Index	String[33]	String[33]							
#ColumnName	Condition	Value	From	To							
#Record	OutOfRange	-	-	KillerHideAtk	; 평타쓸 타이밍에 사정거리가 넘어가면 단검으로 바꿈						
											
#End