-------------------------------------------------------------------------------- -- Seiren Castle Boss Data -- -------------------------------------------------------------------------------- BossInfo = { S_Varamus = { Lua_EntranceFunc = "Routine_Normal", }, S_CyrusKey = { Lua_EntranceFunc = "Routine_DropItem", ItemDropList = { { Index = "SirenKey_Anais", DropRate = 30 }, { Index = "SirenKey_Hayreddin", DropRate = 40 }, { Index = "SirenKey_Anika", DropRate = 30 }, }, }, S_Anais = { Lua_EntranceFunc = "Routine_PortalRegen", PortalName = "Portal2", }, S_Anika = { Lua_EntranceFunc = "Routine_PortalRegen", BossDeadCheck = "S_Tamyu", PortalName = "Portal1", }, S_Tamyu = { Lua_EntranceFunc = "Routine_PortalRegen", BossDeadCheck = "S_Anika", PortalName = "Portal1", }, S_Hayreddin = { Lua_EntranceFunc = "Routine_Hayreddin", Phase = { -- Phase 1 µµÁÖ { Condition_HPRate = 30, RunTo = { x = 11097, y = 7154 }, DialogInfo = ChatInfo["Hayreddin_EscapeDialog"] -- DoorOpen = "Door8", }, -- Phase 2 µµÁÖ { Condition_Locate = { x = 11097, y = 7154 }, RunTo = { x = 10878, y = 6840 }, DoorOpen = "Door8", }, -- Phase 3 ¸ñÇ¥ ÁöÁ¡ µµÂø 1 ÃÊ ÈÄ »èÁ¦ { Condition_Locate = { x = 10878, y = 6840 }, BossVanish = true, } }, }, S_HayreddinEvo = { Lua_EntranceFunc = "Routine_PortalRegen", PortalName = "Portal3", }, S_Freloan = { Lua_EntranceFunc = "Routine_Freloan", Phase = { -- Base { }, -- Phase 1 ½ºÅ³ »ç¿ë { Condition_HPRate = 75, UseSkill = { Index = "S_Freloan_Skill02_W", Interval = 20, }, }, -- Phase 2 Chief ¸ó½ºÅÍ ¼Òȯ { Condition_HPRate = 50, Summon_Chief = { SkillIndex = "S_Freloan_Skill03_N", { Index = "S_Summon_Varamus", x = 2058, y = 4377, dir = 0, RunTo = { x = 2565, y = 4006, }, }, { Index = "S_Summon_Anika", x = 3859, y = 3028, dir = 0, RunTo = { x = 3216, y = 3535, }, }, { Index = "S_Summon_Anais", x = 3686, y = 4633, dir = 0, RunTo = { x = 3175, y = 4043, }, }, { Index = "S_Summon_Tamyu", x = 2112, y = 2975, dir = 0, RunTo = { x = 2685, y = 3535, }, }, }, }, -- Phase 3 ½ºÅ³ »ç¿ë, ÇÁ·¼·Î¾È ´Ù¸® ¼Òȯ { Condition_HPRate = 25, UseSkill = { Index = "S_Freloan_Skill02_W", Interval = 15, }, Summon_Leg = { SkillIndex = "S_Freloan_Skill04_N", Interval = 30, { Index = "S_FreloanLeg", x = 2285, y = 3281, dir = 200, }, { Index = "S_FreloanLeg", x = 2398, y = 3628, dir = 270, }, { Index = "S_FreloanLeg", x = 2290, y = 3961, dir = 270, }, { Index = "S_FreloanLeg", x = 2670, y = 4435, dir = 0, }, { Index = "S_FreloanLeg", x = 3110, y = 4313, dir = 60, }, { Index = "S_FreloanLeg", x = 3465, y = 3975, dir = 90, }, { Index = "S_FreloanLeg", x = 3417, y = 3492, dir = 105, }, { Index = "S_FreloanLeg", x = 3017, y = 3267, dir = 180, }, }, }, }, }, }