-------------------------------------------------------------------------------- -- Process Data -- -------------------------------------------------------------------------------- INVALID_HANDLE = -1 -------------------------------------------------------------- --¡Ø ÁøÇà °ü·Ã DelayTime Á¤º¸ -------------------------------------------------------------- DelayTime = { AfterInit = 15, -- ´øÀü ÀÔÀå ÈÄ, ù ´ë»ç Ãâ·Â½Ã±îÁöÀÇ ´ë±â½Ã°£ GapDialog = 3, -- ÆäÀ̽ºÄÆ »çÀÌÀÇ ½Ã°£ } -------------------------------------------------------------- --¡Ø ReturnMap Á¤º¸ -------------------------------------------------------------- -- Ãⱸ °ÔÀÌÆ® Ŭ¸¯½Ã, À¯Àúµé ¸µÅ©º¸³¾ ÁÂÇ¥ LinkInfo = { ReturnMap = { MapIndex = "IDGate01", x = 1004, y = 1306 }, } -------------------------------------------------------------- --¡Ø ´øÀü Äù½ºÆ® ¿ë Á¤º¸ -------------------------------------------------------------- QuestMobKillInfo = { QuestID = 2666, MobIndex = "Daliy_Check_d_Leviathan", MaxKillCount = 5, } -------------------------------------------------------------- --¡Ø ·¹ºñ¾Æź ½ºÅ³Á¤º¸ -------------------------------------------------------------- LeviathanSkillInfo = { ------------------------------------------------------ -- ¡Ø ·¹ºñ¾Æź BossMain, BossHead -- RegenTick ¸¶´Ù, -- RegenMob_Index ¸÷(¾Ë)ÀÌ RegenMob_Num ¸¶¸®¾¿ ¸®Á¨µÇ¸ç, -- ÃÖ´ë RegenMaxCount ¸¸Å­ ¹ß»ýÇÑ´Ù. ------------------------------------------------------- Routine_Leviathan = { HPRateToRegenEgg = 95, GuardianEgg = { RegenTick = 120, RegenMob = { Index = "LevH_ID_NestGuardianEgg", Num = 2, }, RegenMaxCount = 100, }, GuardEgg = { RegenTick = 120, RegenMob = { Index = "LevH_ID_NestGuardEgg", Num = 2, }, RegenMaxCount = 100, }, BuffEgg = { RegenTick = 120, RegenMob = { Index = "LevH_ID_NestBuffEgg", Num = 2, }, RegenMaxCount = 100, }, }, ------------------------------------------------------ -- ¡Ø ·¹ºñ¾ÆźÀÌ ¼ÒȯÇÏ´Â Egg ·çƾ Á¤º¸ -- [ GuardianEgg, GuardEggÀÇ °æ¿ì ] -- ¼ÒȯµÈ Egg´Â ¸®Á¨µÇ°í EggBrakeTime (ÃÊ)°¡ Áö³ª¸é ÀÚ»ìÇÑ´Ù. -- Á×À»¶§ Summon_Index ¿¡ ÇØ´çÇÏ´Â ¸÷À» Summon_Num ¸¶¸® ¼ÒȯÇÑ´Ù. -- [ BuffEggÀÇ °æ¿ì ] -- À¯Àú¿¡ ÀÇÇØ Á×ÀÓÀ» ´çÇßÀ» °æ¿ì, ÀÚ½ÅÀ» Á×ÀÎ À¯Àú¿¡°Ô Buff »óÅÂÀÌ»óÀ» °É¾îÁØ´Ù. ------------------------------------------------------- -- Egg Á¤º¸ Routine_GuardianEgg = { EggBrakeTime = 60, Summon = { Index = "LevH_ID_NestGuardian", Num = 2, }, }, Routine_GuardEgg = { EggBrakeTime = 60, Summon = { Index = "LevH_ID_NestGuard", Num = 15, }, }, Routine_BuffEgg = { Buff = { Index = "StaDeadlyBlessing", Strength = 1, KeepTime = 15 * 1000, }, }, ------------------------------------------------------ -- ¡Ø ·¹ºñ¾Æź BossMain ÀÌ Á×¾úÀ»¶§, °°ÀÌ Á׿©ÁÙ ¸÷ Á¤º¸ ( ¹ì, ¾Ë ) ------------------------------------------------------- Vanish_WhenLeviDead = { "LevH_ID_NestGuardianEgg", "LevH_ID_NestGuardEgg", "LevH_ID_NestBuffEgg", "LevH_ID_NestGuardian", "LevH_ID_NestGuard", } }