-------------------------------------------------------------------------------- -- Crystal Castle Boss Data -- -------------------------------------------------------------------------------- -- º¸½º ½ºÅ³ÀÌ ¹ßµ¿µÇ´Â ÇÑ°èÄ¡¸¦ Á¤ÇسõÀº Å×À̺í ThresholdTable = { SummonHP_Boss1 = { 750, 500, 250, }, SummonHP_Boss2 = { 750, 500, 250, }, SummonHP_Boss3 = { 750, 500, 250, 200, 150, }, } -- ÇÕ°è°¡ 100ÀÌ µÇµµ·Ï ¼±ÅÃÇÒ °Í, 0 ¶Ç´Â ÀÚ¿¬¼ö·Î¸¸ ±âÀÔ °¡´É -- º¸½º ŸÀÔ Ãß°¡/»èÁ¦ ½Ã ¼Ò½º ¼öÁ¤ ÇÊ¿ä, È®·ü º¯°æ½Ã¿¡´Â °ªÀÇ º¯°æÀ¸·Î ÇØ°áµÊ BossSelectProbablityPercent = { Boss1 = 40, Boss2 = 40, Boss3 = 20, } BossArea = { Index = "Tower02_A11", -- º¸½º¹æ ¹® ´ÝÈ÷´Â Ä«¿îÆ® : ÇöÀç 0.5Ãʸ¶´Ù Áõ°¡ÇϹǷΠ10Ãʸ¦ ¿øÇϸé 20À» ÀÔ·ÂÇؾßÇÔ. TriggerCount = 20, } -- if cSetAbstate( °´Ã¼ ÇÚµé, "»óÅÂÀÌ»ó À妽º", °­µµ, Áö¼Ó½Ã°£ ) == nil then BossAbstate = { AC_Plus = { Index = "StaMobACPlus", Strength = 1, KeepTime = 3600000 }, MR_Plus = { Index = "StaMobMRPlus", Strength = 1, KeepTime = 3600000 }, Immortal = { Index = "StaMobImmortal", Strength = 1, KeepTime = 3600000 }, } -- º¸½º ½ºÅ³ BossSkill = { -- Àܸ÷ ¼Òȯ SummonHP_Boss1 = { HP750 = { SummonMobs = { { Index = "C_LizardManIyzel", Count = 5, }, }, }, HP500 = { SummonMobs = { { Index = "C_DarkLizardManIyzel", Count = 1, }, }, }, HP250 = { SummonMobs = { { Index = "C_LizardManIyzel", Count = 5, }, { Index = "C_DarkLizardManIyzel", Count = 1, }, }, }, }, SummonHP_Boss2 = { HP750 = { SummonMobs = { { Index = "C_OrcIyzel", Count = 5, }, }, }, HP500 = { SummonMobs = { { Index = "C_CurseOrcIyzel", Count = 1, }, }, }, HP250 = { SummonMobs = { { Index = "C_OrcIyzel", Count = 5, }, { Index = "C_CurseOrcIyzel", Count = 1, }, }, }, }, SummonHP_Boss3 = { HP750 = { SummonMobs = { { Index = "C_SkelArcherIyzel", Count = 5, }, }, }, HP500 = { SummonMobs = { { Index = "C_OneSkelArcherIyzel", Count = 3, }, }, }, HP250 = { SummonMobs = { { Index = "C_OneSkelArcherIyzel", Count = 3, }, }, }, HP200 = { SummonMobs = { { Index = "C_SkelArcherIyzel", Count = 5, }, { Index = "C_OneSkelArcherIyzel", Count = 3, }, }, RegenMobs = { { Index = "C_PillarofLight", x = 9094, y = 11259, dir = 0, }, { Index = "C_PillarofLight", x = 8746, y = 11481, dir = 0, }, { Index = "C_PillarofLight", x = 8578, y = 11156, dir = 0, }, { Index = "C_PillarofLight", x = 8922, y = 10969, dir = 0, }, }, }, HP150 = { SummonMobs = { { Index = "C_SkelArcherIyzel", Count = 5, }, { Index = "C_OneSkelArcherIyzel", Count = 3, }, }, }, }, }