; Àü¿ª½ºÅ³¿¡ ´ëÇÑ ¹æ½Ä ; 1. ½ºÅ³Å×ÀÌºí¿¡ »óÅÂÀÌ»ó ºÎ¿© - ½ºÅ³½ÃÀü½Ã ¿ø°Å¸®¸¶¹ý¸¸ ÅëÇÏ´Â »óÅÂÀÌ»ó ºÎ¿© ; 2. ½ºÅ³À» ½ºÅ©¸³Æ®¿¡¼­ Á¦¾î open [main] var Players "" Kingkong "" SubKingkong "" SelfHealQuantity "" ; ¸Åƽ¸¶´Ù ¾ó¸¶¾¿ Â÷´Â°¡ InterruptBlock "" InterruptArg "" Boss_1 "" Boss_2 "" Boss_3 "" Boss_4 "" Kingkong "" Temp "". waitlogin Players. if Players == 0 ; ÀÏÁ¤½Ã°£ Áö³ªµµ·Ï ·Î±ä ¾ÈÇÔ then open call "QuestFail". close pause Sec 10. scriptfile "KQKingkong". timelimit Min 50. call "Fi_Boss". call "S_Boss". call "T_Boss". call "Fo_Boss". call "Last_Boss". ;;;;;;;;;;;;;;; Á¶±Ý ÀÖ´Ù°¡ close ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; open [Fi_Boss] regengroup "KDKingkong" "KQ_Kingkong_01_01". regengroup "KDKingkong" "KQ_Kingkong_01_02". regengroup "KDKingkong" "KQ_Kingkong_01_03". regengroup "KDKingkong" "KQ_Kingkong_01_04". regengroup "KDKingkong" "KQ_Kingkong_01_05". regengroup "KDKingkong" "KQ_Kingkong_01_06". regengroup "KDKingkong" "KQ_Kingkong_01_07". regengroup "KDKingkong" "KQ_Kingkong_01_08". regengroup "KDKingkong" "KQ_Kingkong_01_09". regengroup "KDKingkong" "KQ_Kingkong_01_10". mobregen Boss_1 "KQ_K_Mara" 8877 10999 53 1000 "Normal". ; mobregen Boss_1 "HeroSlime" 8877 10999 53 1000 "Normal". interruptclear. interruptset PlayerEliminate "" 1 "QuestFail". ; ÀÎÅÍ·´Æ® À妽º Ãß°¡ - ÄÚµùÇÊ¿ä interruptset TimeOut "" 1 "QuestFail". interruptset DeadHandle "" 1 Boss_1 "Fi_BossClear". ; --------------------------------------------------------------- ; infinite open waitinterrupt InterruptBlock "InterruptArg". call InterruptBlock. close close ; --------------------------------------------------------------- ; open [Fi_BossClear] suicide all. ; ¸ðµç ¸÷À» Á×ÀÓ break "Fi_Boss". ; ù¹ø° º¸½º ½ºÅ©¸³Æ® ¿©±â¼­ ¸ØÃç close ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; open [S_Boss] ; 2¹ø° ½ºÅ©¸³Æ® regengroup "KDKingkong" "KQ_Kingkong_02_01". regengroup "KDKingkong" "KQ_Kingkong_02_02". regengroup "KDKingkong" "KQ_Kingkong_02_03". regengroup "KDKingkong" "KQ_Kingkong_02_04". regengroup "KDKingkong" "KQ_Kingkong_02_05". regengroup "KDKingkong" "KQ_Kingkong_02_06". regengroup "KDKingkong" "KQ_Kingkong_02_07". regengroup "KDKingkong" "KQ_Kingkong_02_08". mobregen Boss_2 "KQ_K_Marlone" 4299 7556 53 1000 "Normal". ; mobregen Boss_2 "HeroSlime" 4299 7556 53 1000 "Normal". interruptclear. interruptset PlayerEliminate "" 1 "QuestFail". ; ÀÎÅÍ·´Æ® À妽º Ãß°¡ - ÄÚµùÇÊ¿ä interruptset TimeOut "" 1 "QuestFail". interruptset DeadHandle "" 1 Boss_2 "S_BossClear". ; --------------------------------------------------------------- ; infinite open waitinterrupt InterruptBlock "InterruptArg". call InterruptBlock. close close ; --------------------------------------------------------------- ; open [S_BossClear] suicide all. ; ¸ðµç ¸÷À» Á×ÀÓ break "S_Boss". close ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; open [T_Boss] regengroup "KDKingkong" "KQ_Kingkong_03_01". regengroup "KDKingkong" "KQ_Kingkong_03_02". regengroup "KDKingkong" "KQ_Kingkong_03_03". regengroup "KDKingkong" "KQ_Kingkong_03_04". regengroup "KDKingkong" "KQ_Kingkong_03_05". regengroup "KDKingkong" "KQ_Kingkong_03_06". regengroup "KDKingkong" "KQ_Kingkong_03_07". regengroup "KDKingkong" "KQ_Kingkong_03_08". regengroup "KDKingkong" "KQ_Kingkong_03_09". regengroup "KDKingkong" "KQ_Kingkong_03_10". regengroup "KDKingkong" "KQ_Kingkong_03_11". mobregen Boss_3 "KQ_K_G_Slime" 10635 2210 90 1000 "Normal". ; mobregen Boss_3 "HeroSlime" 10635 2210 90 1000 "Normal". interruptclear. interruptset PlayerEliminate "" 1 "QuestFail". ; ÀÎÅÍ·´Æ® À妽º Ãß°¡ - ÄÚµùÇÊ¿ä interruptset TimeOut "" 1 "QuestFail". interruptset DeadHandle "" 1 Boss_3 "T_BossClear". ; º¸½º 3ÀÌ Á×¾úÀ» °æ¿ì 3½ºÅ×ÀÌÁö È£ÃâÇضó ; --------------------------------------------------------------- ; infinite open waitinterrupt InterruptBlock "InterruptArg". call InterruptBlock. close close ; --------------------------------------------------------------- ; open [T_BossClear] suicide all. ; ¸ðµç ¸÷À» Á×ÀÓ break "T_Boss". close ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; open [Fo_Boss] regengroup "KDKingkong" "KQ_Kingkong_04_01". regengroup "KDKingkong" "KQ_Kingkong_04_02". regengroup "KDKingkong" "KQ_Kingkong_04_03". regengroup "KDKingkong" "KQ_Kingkong_04_04". regengroup "KDKingkong" "KQ_Kingkong_04_05". regengroup "KDKingkong" "KQ_Kingkong_04_06". regengroup "KDKingkong" "KQ_Kingkong_04_07". regengroup "KDKingkong" "KQ_Kingkong_04_08". regengroup "KDKingkong" "KQ_Kingkong_04_09". regengroup "KDKingkong" "KQ_Kingkong_04_10". regengroup "KDKingkong" "KQ_Kingkong_04_11". regengroup "KDKingkong" "KQ_Kingkong_04_12". regengroup "KDKingkong" "KQ_Kingkong_04_13". regengroup "KDKingkong" "KQ_Kingkong_04_14". mobregen Boss_4 "KQ_K_Robo" 2052 2086 53 1000 "Normal". ; mobregen Boss_4 "HeroSlime" 2052 2086 53 1000 "Normal". interruptclear. interruptset PlayerEliminate "" 1 "QuestFail". ; ÀÎÅÍ·´Æ® À妽º Ãß°¡ - ÄÚµùÇÊ¿ä interruptset TimeOut "" 1 "QuestFail". interruptset DeadHandle "" 1 Boss_4 "Fo_BossClear". ; º¸½º 4°¡ Á×¾úÀ» °æ¿ì 4½ºÅ×ÀÌÁö È£ÃâÇضó ; --------------------------------------------------------------- ; infinite open waitinterrupt InterruptBlock "InterruptArg". call InterruptBlock. close close ; --------------------------------------------------------------- ; open [Fo_BossClear] suicide all. ; ¸ðµç ¸÷À» Á×ÀÓ break "Fo_Boss". close ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ¼º°ø°ú ½ÇÆÐ open [Last_Boss] regengroup "KDKingkong" "KQ_Kingkong_05_01". regengroup "KDKingkong" "KQ_Kingkong_05_02". regengroup "KDKingkong" "KQ_Kingkong_05_03". regengroup "KDKingkong" "KQ_Kingkong_05_04". regengroup "KDKingkong" "KQ_Kingkong_05_05". regengroup "KDKingkong" "KQ_Kingkong_05_06". regengroup "KDKingkong" "KQ_Kingkong_05_07". regengroup "KDKingkong" "KQ_Kingkong_05_08". regengroup "KDKingkong" "KQ_Kingkong_05_09". regengroup "KDKingkong" "KQ_Kingkong_05_10". regengroup "KDKingkong" "KQ_Kingkong_05_11". regengroup "KDKingkong" "KQ_Kingkong_05_12". regengroup "KDKingkong" "KQ_Kingkong_05_13". regengroup "KDKingkong" "KQ_Kingkong_05_14". regengroup "KDKingkong" "KQ_Kingkong_05_15". regengroup "KDKingkong" "KQ_Kingkong_05_16". regengroup "KDKingkong" "KQ_Kingkong_05_17". regengroup "KDKingkong" "KQ_Kingkong_05_18". regengroup "KDKingkong" "KQ_Kingkong_05_19". regengroup "KDKingkong" "KQ_Kingkong_05_20". ; ¿À¸®Áö³¯ ÇdzëÇø® ¸®Á¨ mobregen SubKingkong "KQ_K_PhinoFlie" 5521 11532 53 1000 "Normal". pause sec 1. chatwin "KQ_K_PhinoFlie" "Phinoflie01". pause sec 1. chatwin "KQ_K_PhinoFlie" "Phinoflie02". pause sec 1. chatwin "KQ_K_PhinoFlie" "Phinoflie03". pause sec 1. chatwin "KQ_K_BossPhino" "Kingkong01". pause sec 1. chatwin "KQ_K_BossPhino" "Kingkong02". pause sec 1. chatwin "KQ_K_BossPhino" "Kingkong03". pause sec 1. chatwin "KQ_K_BossPhino" "Kingkong04". pause sec 1. chatwin "KQ_K_BossPhino" "Kingkong05". pause sec 3. chatwin "KQ_K_PhinoFlie" "Phinoflie04". pause sec 1. chatwin "KQ_K_PhinoFlie" "Phinoflie05". pause sec 1. chatwin "KQ_K_PhinoFlie" "Phinoflie06". pause sec 1. ; ¿À¸®Áö³¯ ÇÇ³ë ¸®Á¨ mobregen Kingkong "KQ_K_BossPhino" 5521 11532 53 1000 "Normal". ;Temp Å×½ºÆ® ÁÂÇ¥ ; mobregen Kingkong "KQ_K_BossPhino" 4028 2055 53 1000 "Normal". mobdetectrange Kingkong 150. interruptclear. interruptset PlayerEliminate "" 1 "QuestFail". ; ÀÎÅÍ·´Æ® À妽º Ãß°¡ - ÄÚµùÇÊ¿ä interruptset TimeOut "" 1 "QuestFail". interruptset DeadHandle "" 1 Kingkong "QuestSuccess". interruptset DeadHandle "" 1 SubKingkong "QuestFail". interruptset TargetChange "" 1 Kingkong "ViewEnemy". ; KingkongÀÌ ÀûÀ» °¨ÁöÇßÀ»¶§ call "HP1000". ;@# mobweaponrate Kingkong 1000 0 0 300.; Å×½ºÆ®¿ë, ¿ëÀÌ ¸ÞÅ׿À½ºÅ³À» ÀÚÁÖ ¾²µµ·Ï ; Èú interruptset HPLow "" 1 Kingkong 750 "Heal750". ; ¼Òȯ interruptset HPLow "" 1 Kingkong 850 "Summon850". ; ºÐ½Å interruptset HPLow "" 1 Kingkong 120 "Duplicate120". ; -------------------------------------------------------- ; infinite open waitinterrupt InterruptBlock "InterruptArg". call InterruptBlock. close close ; ---------------------------------------------------------; open [QuestSuccess] pause Sec 10. questresult Suc. ; ¼º°øÆÐŶ ³¯¸² reward KingdomQuest. broadcast all "KQReturn60". pause sec 10. broadcast all "KQReturn50". pause sec 10. broadcast all "KQReturn40". pause sec 10. broadcast all "KQReturn30". pause sec 10. broadcast all "KQReturn20". pause sec 10. broadcast all "KQReturn10". pause sec 5. broadcast all "KQReturn5". pause sec 5. linkto all "Eld" "Eld" 17214 13445. endofkq. break "main". close open [QuestFail] questresult Fail. ; ½ÇÆÐÆÐŶ ³¯¸² broadcast all "KQFReturn30". pause sec 10. broadcast all "KQFReturn20". pause sec 10. broadcast all "KQFReturn10". pause sec 5. broadcast all "KQFReturn5". pause sec 5. linkto all "Eld" "Eld" 17214 13445. endofkq. break "main". close ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; open [ViewEnemy] mobdetectrange Kingkong 1000. ; µðÅØÆ®¹üÀ§ ´Ã¸² close ; ±â¼úºóµµ ¹Ù²Ù±â open [HP1000] mobweaponrate Kingkong 1000 200 100 0. interruptset HPLow "" 1 Kingkong 900 "HP900". close open [HP900] mobweaponrate Kingkong 1000 200 200 0. interruptset HPLow "" 1 Kingkong 800 "HP800". close open [HP800] mobweaponrate Kingkong 1000 200 150 150. interruptset HPLow "" 1 Kingkong 700 "HP700". close open [HP700] mobweaponrate Kingkong 1000 300 200 0. interruptset HPLow "" 1 Kingkong 600 "HP600". close open [HP600] mobweaponrate Kingkong 1000 350 150 200. interruptset HPLow "" 1 Kingkong 500 "HP500". close open [HP500] mobweaponrate Kingkong 1000 400 300 0. interruptset HPLow "" 1 Kingkong 400 "HP400". close open [HP400] mobweaponrate Kingkong 1000 200 250 250. interruptset HPLow "" 1 Kingkong 300 "HP300". close open [HP300] mobweaponrate Kingkong 1000 300 400 0. interruptset HPLow "" 1 Kingkong 200 "HP200". close open [HP200] mobweaponrate Kingkong 1000 400 400 0. interruptset HPLow "" 1 Kingkong 100 "HP100". close open [HP100] mobweaponrate Kingkong 1000 300 400 30. close ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ÀÚ±âÈú¸µ open [Heal750] chatwin "KQ_K_BossPhino" "Heal01". pause sec 2. SelfHealQuantity = 1500. ; ¸Åƽ¸¶´Ù ¾ó¸¶¾¿ Â÷´Â°¡ call "SelfHealStart". interruptset HPLow "" 1 Kingkong 550 "Heal550". close open [Heal550] chatwin "KQ_K_BossPhino" "Heal01". pause sec 2. SelfHealQuantity = 2000. ; ¸Åƽ¸¶´Ù ¾ó¸¶¾¿ Â÷´Â°¡ call "SelfHealStart". interruptset HPLow "" 1 Kingkong 350 "Heal350". close open [Heal350] chatwin "KQ_K_BossPhino" "Heal01". pause sec 2. SelfHealQuantity = 2500. ; ¸Åƽ¸¶´Ù ¾ó¸¶¾¿ Â÷´Â°¡ call "SelfHealStart". interruptset HPLow "" 1 Kingkong 150 "Heal150". close open [Heal150] chatwin "KQ_K_BossPhino" "Heal01". pause sec 2. SelfHealQuantity = 3000. ; ¸Åƽ¸¶´Ù ¾ó¸¶¾¿ Â÷´Â°¡ call "SelfHealStart". close open [SelfHealStart] waitidle. ; ½ºÅ³ ij½ºÆà ÁßÀ̶ó¸é ij½ºÆÃÀÌ ³¡³¯ ¶§±îÁö ±â´Ù¸² abstateset Kingkong "StaQuestEntangle" 1 15000. animate Kingkong "Pino_Bip01_heal". ; Èú¿ë ¾Ö´Ï¸ÞÀ̼Ç(15ÃÊÂ¥¸®) interruptset Sec "" 15 1 "SelfHeal". ; 1Ãʸ¶´Ù 15¹ø ½ÇÇà close open [SelfHeal] heal Kingkong SelfHealQuantity. close ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ¼Òȯ open [Summon850] chatwin "KQ_K_BossPhino" "Summon01". pause sec 2. summonmob Kingkong "KQ_K_Ogre" 1. summonmob Kingkong "KQ_K_KingCall" 2. interruptset HPLow "" 1 Kingkong 670 "Summon670". close open [Summon670] chatwin "KQ_K_BossPhino" "Summon01". pause sec 2. summonmob Kingkong "KQ_K_Harkan" 2. summonmob Kingkong "KQ_K_VampireBat" 2. summonmob Kingkong "KQ_K_Prisoner" 1. interruptset HPLow "" 1 Kingkong 620 "Summon620". close open [Summon620] chatwin "KQ_K_BossPhino" "Summon01". pause sec 2. summonmob Kingkong "KQ_K_VampireBat" 2. summonmob Kingkong "KQ_K_Prisoner" 2. summonmob Kingkong "KQ_K_Torturer" 1. interruptset HPLow "" 1 Kingkong 470 "Summon470". close open [Summon470] chatwin "KQ_K_BossPhino" "Summon01". pause sec 2. summonmob Kingkong "KQ_K_Torturer" 1. summonmob Kingkong "KQ_K_Templer" 2. summonmob Kingkong "KQ_K_Ratman" 2. interruptset HPLow "" 1 Kingkong 420 "Summon420". close open [Summon420] chatwin "KQ_K_BossPhino" "Summon01". pause sec 2. summonmob Kingkong "KQ_K_Torturer" 1. summonmob Kingkong "KQ_K_Solider" 1. summonmob Kingkong "KQ_K_Templer" 2. interruptset HPLow "" 1 Kingkong 280 "Summon280". close open [Summon280] chatwin "KQ_K_BossPhino" "Summon01". pause sec 2. summonmob Kingkong "KQ_K_Solider" 2. summonmob Kingkong "KQ_K_Templer" 1. summonmob Kingkong "KQ_K_Ratman" 1. interruptset HPLow "" 1 Kingkong 240 "Summon240". close open [Summon240] chatwin "KQ_K_BossPhino" "Summon01". pause sec 2. summonmob Kingkong "KQ_K_GoldenBat" 1. summonmob Kingkong "KQ_K_Spider" 1. summonmob Kingkong "KQ_K_Nox" 2. interruptset HPLow "" 1 Kingkong 170 "Summon170". close open [Summon170] chatwin "KQ_K_BossPhino" "Summon01". pause sec 2. summonmob Kingkong "KQ_K_Mara" 1. summonmob Kingkong "KQ_K_Marlone" 1. interruptset HPLow "" 1 Kingkong 50 "Summon050". close open [Summon050] chatwin "KQ_K_BossPhino" "Summon01". pause sec 2. summonmob Kingkong "KQ_K_Robo" 1. close ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ºÐ½Å open [Duplicate120] ;@#$ duplicate Kingkong 1. close