-------------------------------------------------------------------------------- -- Gold Hill NPC Data -- -------------------------------------------------------------------------------- ItemDrop = { DropMob = { "KQ_Core01", "KQ_Core02", "KQ_Core03", "KQ_Core04", }, Layer1st = { Index = "KQ_Key01", Notice = "ItemDrop", { DropRate = 1000000, RandMin = 40, RandMax = 70, }, { DropRate = 1000000, RandMin = 60, RandMax = 80, }, { DropRate = 1000000, RandMin = 60, RandMax = 90, }, { DropRate = 1000000, RandMin = 70, RandMax = 95, }, }, Layer2nd = { Index = "KQ_Key02", Notice = "ItemDrop", { DropRate = 1000000, RandMin = 40, RandMax = 70, }, { DropRate = 1000000, RandMin = 60, RandMax = 80, }, { DropRate = 1000000, RandMin = 60, RandMax = 90, }, }, Layer3rd = { Index = "KQ_Key03", Notice = "ItemDrop", { DropRate = 1000000, RandMin = 40, RandMax = 70, }, { DropRate = 1000000, RandMin = 60, RandMax = 80, }, { DropRate = 1000000, RandMin = 60, RandMax = 90, }, }, Layer4th = { Index = "KQ_Key04", Notice = "ItemDrop", { DropRate = 1000000, RandMin = 40, RandMax = 70, }, { DropRate = 1000000, RandMin = 60, RandMax = 80, }, }, }