; Shine Monster Regeneration Table V0.3 ; Monster Group #ignore \o042 #exchange # \x20 #table MobRegenGroup ; GroupID Family Regen Region ; Y/N X Y X Y Range/Degree #columntype INDEX STRING[1] DWRD DWRD DWRD DWRD DWRD #columnname GroupIndex IsFamily CenterX CenterY Width Height RangeDegree #record GB_Waitress01 N 2399 2298 0 0 10 #record GB_Waitress02 N 1592 522 0 0 10 #record GB_Waitress03 N 2257 2257 0 0 10 #record GB_Waitress04 N 1769 1435 0 0 10 #record GB_Waitress05 N 966 968 0 0 10 #record GB_Waitress06 N 1435 1751 0 0 10 #record GB_Waitress07 N 1644 2239 0 0 10 #record GB_Waitress08 N 2330 1752 0 0 10 #record GB_Waitress09 N 1797 858 0 0 10 #record GB_Waitress10 N 862 1447 0 0 10 #table MobRegen ; GroupID MobIndex number number Regen Time(sec) Base ; Standard Min Max delta sec delta sec delta sec delta sec delta #columntype INDEX STRING[33] BYTE BYTE DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD #columnname RegenIndex MobIndex MobNum KillNum RegStandard RegMin RegMax RegDelta0 RegSec0 RegDelta1 RegSec1 RegDelta2 RegSec2 RegDelta3 RegSec3 RegDelta4 #record GB_Waitress01 GB_Waitress 1 0 15 11 20 -6 11 -3 14 6 17 8 20 0 #record GB_Waitress02 GB_Waitress 1 0 15 11 20 -6 11 -3 14 6 17 8 20 0 #record GB_Waitress03 GB_Waitress 1 0 15 11 20 -6 11 -3 14 6 17 8 20 0 #record GB_Waitress04 GB_Waitress 1 0 15 11 20 -6 11 -3 14 6 17 8 20 0 #record GB_Waitress05 GB_Waitress 1 0 15 11 20 -6 11 -3 14 6 17 8 20 0 #record GB_Waitress06 GB_Waitress 1 0 15 11 20 -6 11 -3 14 6 17 8 20 0 #record GB_Waitress07 GB_Waitress 1 0 15 11 20 -6 11 -3 14 6 17 8 20 0 #record GB_Waitress08 GB_Waitress 1 0 15 11 20 -6 11 -3 14 6 17 8 20 0 #record GB_Waitress09 GB_Waitress 1 0 15 11 20 -6 11 -3 14 6 17 8 20 0 #record GB_Waitress10 GB_Waitress 1 0 15 11 20 -6 11 -3 14 6 17 8 20 0 #end