; Shine Monster Regeneration Table V0.3 ; Monster Group #ignore \o042 #exchange # \x20 #table MobRegenGroup ; GroupID Family Regen Region ; Y/N X Y X Y Range/Degree #columntype INDEX STRING[1] DWRD DWRD DWRD DWRD DWRD #columnname GroupIndex IsFamily CenterX CenterY Width Height RangeDegree #record BossAlbireo N 1597 2868 0 0 10 #record MineKN01 N 2096 1886 366 281 0 #record MineKN02 N 1096 1886 366 281 0 #record MineKN03 N 1096 781 366 549 0 #record MineKN04 N 2096 781 366 549 0 #record MineKN05 N 1163 2639 0 0 189 #record MineKN06 N 2037 2639 0 0 203 #record MineKN07 N 1590 377 0 0 50 #record MineKN08 N 1603 1473 0 0 50 #record MineF01 N 2694 1468 0 0 10 #record MineF02 N 502 1464 0 0 10 #record MineF03 N 2694 1468 0 0 10 #record MineF04 N 502 1464 0 0 10 #record MineF05 N 2694 1468 0 0 10 #record MineF06 N 502 1464 0 0 10 #record BH_AlbiBox N 3060 3126 303 494 4 #table MobRegen ; GroupID MobIndex number number Regen Time(sec) Base ; Standard Min Max delta sec delta sec delta sec delta sec delta #columntype INDEX STRING[33] BYTE BYTE DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD #columnname RegenIndex MobIndex MobNum KillNum RegStandard RegMin RegMax RegDelta0 RegSec0 RegDelta1 RegSec1 RegDelta2 RegSec2 RegDelta3 RegSec3 RegDelta4 #record BossAlbireo BH_Albireo 1 0 43200 43150 43250 -4 5 -2 8 0 10 2 13 4 #record MineKN01 FireTotem 2 0 10 9 11 5 -2 8 0 10 2 13 4 0 #record MineKN02 FireTotem 2 0 10 9 11 5 -2 8 0 10 2 13 4 0 #record MineKN03 FireTotem 2 0 10 9 11 5 -2 8 0 10 2 13 4 0 #record MineKN04 FireTotem 2 0 10 9 11 5 -2 8 0 10 2 13 4 0 #record MineKN05 FireTotem 2 0 10 9 11 5 -2 8 0 10 2 13 4 0 #record MineKN06 FireTotem 2 0 10 9 11 5 -2 8 0 10 2 13 4 0 #record MineKN07 FireTotem 1 0 10 9 11 5 -2 8 0 10 2 13 4 0 #record MineKN08 FireTotem 1 0 10 9 11 5 -2 8 0 10 2 13 4 0 #record BH_AlbiBox BH_Albireo_Box 1 0 40000 395000 41000 5 -2 8 0 10 2 13 4 0 #end