-------------------------------------------------------------------------------- -- Crystal Castle Regen Data -- -------------------------------------------------------------------------------- RegenInfo = { -- °¢ Ãþº° Á᫐ ÁÂÇ¥ Coord = { { x = 1185, y = 4460 }, { x = 2118, y = 2454 }, { x = 4351, y = 1244 }, { x = 6780, y = 957 }, { x = 9228, y = 983 }, { x = 10222, y = 3036 }, { x = 11019, y = 5312 }, { x = 11734, y = 7709 }, { x = 10723, y = 9788 }, }, -- cGroupRegenInstance_XY( stringMapIndex, stringGroupIndex, numberCenterX, numberCenterY ) Group = { -- °¢ ÂÌ ¸÷µé Pattern_KillAll = { -- 1,2,3,4,5,6,7,8,-,MR,17,18,AC,19,20,-,24,25,-,29,30,Hard,31, { "RGN_C1_1", "RGN_C1_2", }, { "RGN_C2_1", "RGN_C2_2", }, { "RGN_C3_1", "RGN_C3_2", }, { "RGN_C4_1", "RGN_C4_2", }, { "RGN_C5_1", "RGN_C5_2", }, { "RGN_C6_1", "RGN_C6_2", }, { "RGN_C7_1", "RGN_C7_2", }, { "RGN_C8_1", "RGN_C8_2", }, { "RGN_C17_1", "RGN_C17_2", }, -- 17 : MR High { "RGN_C18_1", "RGN_C18_2", }, -- 18 : MR High { "RGN_C19_1", "RGN_C19_2", }, -- 19 : AC High { "RGN_C20_1", "RGN_C20_2", }, -- 20 : AC High { "RGN_C24_1", }, { "RGN_C25_1", "RGN_C25_2", }, { "RGN_C29_1", "RGN_C29_2", }, { "RGN_C30_1", "RGN_C30_2", }, { "RGN_C31_1", "RGN_C31_2", "RGN_C31_3", }, -- 31 : Marlone }, Pattern_KillBoss = { -- 9,10,11,12,13,14,15,16,-,26, -- Àܸ÷ º¸´Ù´Â º¸½º¸¦ Àâ¾Æ¾ß ¹®ÀÌ ¿­¸² { "RGN_C9_1", }, { "RGN_C10_1", }, { "RGN_C11_1", }, { "RGN_C12_1", }, { "RGN_C13_1", }, { "RGN_C14_1", }, { "RGN_C15_1", }, { "RGN_C16_1", }, { "RGN_C26_1", "RGN_C26_2", }, }, -- ¸÷ »óÀÚ¸¦ ¿­¶§ ³ªÅ¸³ª´Â ¸÷ ±×·ì Pattern_OnlyOneIsKey = { -- 27,28,32 -- Mob »óÀÚ¸¦ ¿­¸é ±×¶§¸¶´Ù »ý±â´Â ¸÷ ±×·ì { "RGN_C27_3", }, { "RGN_C28_3", }, { "RGN_C35_4", }, }, -- ÀÌ°Í°ú 33¹ø »©°í´Â ¸ðµÎ Àü¸êüũ·Î °¡¸é µÉµí. -- ù¹ø°´Â Ä«¸¶¸®½º, µÎ¹ø°´Â Ä«¸¶¸®½º Á׿´À» ¶§ ³ªÅ¸³ª´Â ¸÷µé Pattern_KamarisTrap = { -- 21,22,23 { { "RGN_C21_1", }, { "RGN_C21_2", }, }, { { "RGN_C22_1", }, { "RGN_C22_2", }, }, { { "RGN_C23_1", }, { "RGN_C23_2", }, }, }, --[[ Pattern_TrapPrisonType = { -- 33 ¹ø ÆÐÅÏ : ±âÁ¸ PS Script¿¡¼­ ±¸ÇöÀÌ µÇ´Ù ¸¸ ÆÐÅÏÀÌ°í ½ÇÁ¦ Àû¿ë µÇÁöµµ ¾ÊÀº ÆÐÅÏÀ̹ǷΠ·ç¾Æ¹öÀü¿¡¼­´Â ³ÖÁö ¾Ê´Â´Ù. nil, }, --]] BossBattle = { -- Case : LizardMan Guardian { "RGN_C32_2", "RGN_C32_3", }, -- Case : Heavy Orc { "RGN_C33_2", "RGN_C33_3", }, -- Case : Jewel Golem { "RGN_C34_2", "RGN_C34_3", }, }, IyzelReward = { -- Case : LizardMan Guardian { "RGN_C32_5", "RGN_C32_6", }, -- Case : Heavy Orc { "RGN_C33_5", "RGN_C33_6", }, -- Case : Jewel Golem { "RGN_C34_10", "RGN_C34_11", }, }, }, Mob = { Pattern_KillAll = { -- 1,2,3,4,5,6,7,8,-,MR,17,18,AC,19,20,-,24,25,-,29,30,Hard,31, }, -- cMobRegen_Circle( MapIndex, MobIndex, CenterX, CenterY, Radius ) Pattern_KillBoss = { -- 9,10,11,12,13,14,15,16,-,26, -- ÀÌ°÷¿¡¼­ Á¨ µÇ´Â º¸½ºµéÀ» Àâ¾Æ¾ß Àܸ÷ÀÌ Á×°í ¹®ÀÌ ¿­¸² { Boss = { Index = "C_BigJewelKeeper", x = nil, y = nil, radius = 366, }, }, { Boss = { Index = "C_BigDarkArchon", x = nil, y = nil, radius = 366, }, }, { Boss = { Index = "C_BigDarkLips", x = nil, y = nil, radius = 366, }, }, { Boss = { Index = "C_CurseDarkOrc", x = nil, y = nil, radius = 366, }, }, { Boss = { Index = "C_CurseDarkNavar", x = nil, y = nil, radius = 366, }, }, { Boss = { Index = "C_BigDarkSpakeDog", x = nil, y = nil, radius = 366, }, }, { Boss = { Index = "C_BigGoldJewelKeeper", x = nil, y = nil, radius = 366, }, }, { Boss = { Index = "C_KingMushRoom", x = nil, y = nil, radius = 366, }, }, { Boss = { Index = "C_RangerSkelArcher", x = nil, y = nil, radius = 366, }, }, }, -- cMobRegen_Circle( MapIndex, MobIndex, CenterX, CenterY, Radius ) Pattern_OnlyOneIsKey = { -- 27,28,32 -- Key »óÀÚ¸¦ ¿­¸é ¸ðµç »óÀÚ°¡ »ç¶óÁö°í -- Mob »óÀÚ¸¦ ¿­¸é ±×¶§¸¶´Ù ¸÷ÀÌ »ý±â°í -- Jewel »óÀÚ¸¦ ¿­¸é º¸¼®Á¶°¢ÀÌ ³ª¿Â´Ù. { Key = { Index = "C_DarkPresentBox01", x = nil, y = nil, radius = 366, count = 1, }, Mob = { Index = "C_DarkPresentBox02", x = nil, y = nil, radius = 366, count = 7, }, Jewel = { Index = "C_DarkPresentBox03", x = nil, y = nil, radius = 366, count = 1, }, }, { Key = { Index = "C_DarkMine1", x = nil, y = nil, radius = 366, count = 1, }, Mob = { Index = "C_DarkMine2", x = nil, y = nil, radius = 366, count = 7, }, Jewel = { Index = "C_DarkMine3", x = nil, y = nil, radius = 366, count = 1, }, }, { Key = { Index = "DarkCoffin01", x = nil, y = nil, radius = 366, count = 1, }, Mob = { Index = "DarkCoffin02", x = nil, y = nil, radius = 366, count = 7, }, Jewel = { Index = "DarkCoffin03", x = nil, y = nil, radius = 366, count = 1, }, }, }, Pattern_KamarisTrap = { -- 21,22,23 }, -- °¢ º¸½º¸÷ BossBattle = { -- Case : LizardMan Guardian { LizardManGuardian = { Index = "C_LizardManGuardian", x = 8800, y = 11213, dir = 53, }, PhysicalPillar = { Index = "C_PillarofLightIyzel02", x = 8488, y = 11097, dir = 53, }, MagicalPillar = { Index = "C_PillarofLightIyzel03", x = 8775, y = 11583, dir = 53, }, }, -- Case : Heavy Orc { HeavyOrc = { Index = "C_HeavyOrc", x = 8800, y = 11213, dir = 53, }, PhysicalPillar = { Index = "C_PillarofLightIyzel02", x = 8488, y = 11097, dir = 53, }, MagicalPillar = { Index = "C_PillarofLightIyzel03", x = 8775, y = 11583, dir = 53, }, }, -- Case : Jewel Golem { JewelGolem = { Index = "C_JewelGolem", x = 8800, y = 11213, dir = 53, }, ImmortalPillar1 = { Index = "C_PillarofLight", x = 9094, y = 11259, dir = 0, }, ImmortalPillar2 = { Index = "C_PillarofLight", x = 8746, y = 11481, dir = 0, }, ImmortalPillar3 = { Index = "C_PillarofLight", x = 8578, y = 11156, dir = 0, }, ImmortalPillar4 = { Index = "C_PillarofLight", x = 8922, y = 10969, dir = 0, }, }, }, -- °¢ º¸½º¸÷¿¡ µû¸¥ ¾ÆÀÌÁ©ÀÇ º¸»ó»óÀÚ Áß Æ¯º°ÇÑ º¸¹°ÀÌ µé¾îÀÖÀ» °¡´É¼ºÀÌ ÀÖ´Â »óÀÚ. IyzelReward = { -- Case : LizardMan Guardian { Index = "C_IyzenPresentBox01", x = 8923, y = 11189, radius = 90, }, -- Case : Heavy Orc { Index = "C_IyzenPresentBox02", x = 8923, y = 11189, radius = 90, }, -- Case : Jewel Golem { Index = "C_IyzenClPresentBox", x = 8923, y = 11189, radius = 90, }, }, }, NPC = { IyzelReward = { Iyzel = { Index = "Iyzel", x = 8800, y = 11213, dir = 315, }, }, }, Stuff = { -- °¢ ÃþÀÇ ºí·° µµ¾î Door0 = { Index = "C_Gate03", x = 1194, y = 6749, dir = 0, Block = "DOOR0", scale = 1000 }, -- ½ÃÀÛÁöÁ¡¿¡¼­ ¸·°í ÀÖ´Â ¹® Door1 = { Index = "C_Gate03", x = 1191, y = 3949, dir = 0, Block = "DOOR00", scale = 1000 }, -- 1Ãþ°ú 2Ãþ »çÀÌ Door2 = { Index = "C_Gate03", x = 2589, y = 1944, dir = 0, Block = "DOOR01", scale = 1000 }, -- 2Ãþ°ú 3Ãþ »çÀÌ Door3 = { Index = "C_Gate03", x = 4899, y = 1072, dir = 0, Block = "DOOR02", scale = 1000 }, -- 3Ãþ°ú 4Ãþ »çÀÌ Door4 = { Index = "C_Gate03", x = 7373, y = 960, dir = 0, Block = "DOOR03", scale = 1000 }, -- 4Ãþ°ú 5Ãþ »çÀÌ Door5 = { Index = "C_Gate03", x = 9847, y = 959, dir = 0, Block = "DOOR04", scale = 1000 }, -- 5Ãþ°ú 6Ãþ »çÀÌ Door6 = { Index = "C_Gate03", x = 10250, y = 3698, dir = 0, Block = "DOOR05", scale = 1000 }, -- 6Ãþ°ú 7Ãþ »çÀÌ Door7 = { Index = "C_Gate03", x = 11415, y = 5872, dir = 0, Block = "DOOR06", scale = 1000 }, -- 7Ãþ°ú 8Ãþ »çÀÌ Door8 = { Index = "C_Gate03", x = 11710, y = 8284, dir = 0, Block = "DOOR07", scale = 1000 }, -- 8Ãþ°ú 9Ãþ »çÀÌ Door9 = { Index = "C_Gate03", x = 10323, y = 10216, dir = 0, Block = "DOOR08", scale = 1000 }, -- 9Ãþ°ú 10Ãþ »çÀÌ StartExitGate = { Index = "C_Gate01", x = 1193, y = 7669, dir = 0, Block = nil, scale = 1000 }, -- ½ÃÀÛÁöÁ¡¿¡¼­ ³ª°¡´Â ¹® EndExitGate = { Index = "C_Gate02", x = 8572, y = 11355, dir = 0, Block = nil, scale = 1000 }, -- Ŭ¸®¾îÀÌÈÄ ³ª°¡´Â ¹® -- È®·üÀº ¹é¸¸ºÐÀ² Jewel = { Index = "Q_CJewel1", Prob = 1, }, -- C_IyzenPresentBox01 Boss1_Reward = { -- Prob È®·ü·Î µå¶øµÇ¸ç µ¿½Ãµå¶øµÇÁö ¾Ê´Â´Ù. ÀÌÇÏ µ¿ÀÏÇÔ. { Index = "BeastBoots", Prob = 0.025, }, -- 1/40 È®·üÀÓ ÀÌÇÏ µ¿ÀÏÇÔ. { Index = "FirmamentBoots", Prob = 0.025, }, { Index = "GaeaBoots", Prob = 0.025, }, { Index = "ShamanBoots", Prob = 0.025, }, }, -- C_IyzenPresentBox02 Boss2_Reward = { { Index = "BeastPants", Prob = 0.025, }, { Index = "FirmamentPants", Prob = 0.025, }, { Index = "GaeaPants", Prob = 0.025, }, { Index = "ShamanPants", Prob = 0.025, }, }, -- C_IyzenClPresentBox Boss3_Reward = { { Index = "BeastArmor", Prob = 0.025, }, { Index = "FirmamentArmor", Prob = 0.025, }, { Index = "GaeaArmor", Prob = 0.025, }, { Index = "ShamanShirt", Prob = 0.025, }, }, }, }