-------------------------------------------------------------------------------- -- Process Data -- -------------------------------------------------------------------------------- LinkInfo = { ReturnMap = { MapIndex = "Ser", x = 18621, y = 4841 }, } DelayTime = { AfterInit = 5, GapDialog = 3, WaitReturnToHome = 3, GapIDReturnNotice = 5, RootManagerFuncTick = 2, TeleportFuncTick = 2, } AreaInfo = { Zone5_FaceCut = { "Area5FaceCut1", "Area5FaceCut2" }, Zone5_Teleport = { { AreaName = "Teleport1", LinkX = 9268, LinkY = 6454, }, { AreaName = "Teleport2", LinkX = 9268, LinkY = 6454, }, }, Zone5_BossRoom = "BossZone" } AbStateInfo = { -- °­Á¦À̵¿ Áö¿ª µµÂø½Ã, º¸½º¿µ¿ª¿¡ ÀÖ´Â À¯Àú¿Í ¸÷¿¡°Ô °É¾îÁÙ ½ºÅÏ »óÅÂÀÌ»ó Stun = { Index = "StaSDVale01_STN", Strength = 1, --KeepTime = ºí¶óÄ­ ´ë»çÇϴµ¿¾È °è¼Ó 1ÃÊÂ¥¸® »óÅÂÀÌ»ó °É¾îÁÜ }, -- ºÀÀμ® ¸ðµÎ Æı«ÇßÀ»¶§, ºí¶óÄ­¿¡°Ô °É¾îÁÙ ½ºÅÏ »óÅÂÀÌ»ó Stun_ToBlakan_WhenSave = { Index = "StaSDVale01_STN", Strength = 1, KeepTime = 5 * 60 * 1000, -- 5ºÐ }, -- ºÀÀμ® Æı«½Ã ºí¶óÄ­¿¡°Ô °É¾îÁÙ °ø°Ý·Â Áõ°¡ »óÅÂÀÌ»ó BlakanAtkUp = { Index = "StaWarCry", Strength = 1, KeepTime = 30 * 60 * 1000, -- 30ºÐ }, } Blakan_Data_Info = { WaitBlakanDialog = 5, -- ù À¯Àú°¡ °­Á¦À̵¿ÇÑ ÈÄ, nÃÊ ÈÄ ºí¶óÄ­ ´ë»ç ½ÇÇà WaitFagelsDialog = 120, -- ù À¯Àú°¡ °­Á¦À̵¿ÇÑ ÈÄ, nÃÊ ÈÄ ÆÄ°Ö½º ´ë»ç ½ÇÇà WaitFirstSummon = 10, -- ù À¯Àú°¡ °­Á¦À̵¿ÇÑ ÈÄ, nÃÊ ÈÄ Summon ½ÃÀÛ WaitNextFagelsStep = 5, -- ºí¶óÄ­ ±¸Ãâ½Ã, ÆÄ°Ö½º µîÀå ´ë±â½Ã°£ -- ù¹ø° ¼Òȯ -> Dialog ( "Fargels06_1" ) -> µÎ¹ø° ¼Òȯ -- ù¹ø° ¼Òȯ SummonInfo1 = { KeepTime = 2 * 60, -- 2ºÐ SummonTick = 20, -- 20ÃÊ Mob = { { Index = "Summon_Soldier", x = 9626, y = 6807, radius = 200, }, { Index = "Summon_Archer", x = 9626, y = 6807, radius = 200, }, { Index = "Summon_Alchemist", x = 9626, y = 6807, radius = 200, }, { Index = "Summon_Soldier", x = 9626, y = 6088, radius = 200, }, { Index = "Summon_Archer", x = 9626, y = 6088, radius = 200, }, { Index = "Summon_Alchemist", x = 9626, y = 6088, radius = 200, }, }, }, -- µÎ¹ø° ¼Òȯ SummonInfo2 = { KeepTime = 200 * 60 * 1000, -- 200ºÐ SummonTick = 60, Mob = { { Index = "Summon_Soldier", x = 9898, y = 6375, radius = 200, }, { Index = "Summon_Gladiator", x = 9898, y = 6375, radius = 200, }, { Index = "Summon_Archer", x = 9898, y = 6375, radius = 200, }, { Index = "Summon_Assassin", x = 9898, y = 6375, radius = 200, }, { Index = "Summon_Alchemist", x = 9898, y = 6375, radius = 200, }, { Index = "Summon_Mage", x = 9898, y = 6375, radius = 200, }, { Index = "Summon_Soldier", x = 9220, y = 6512, radius = 200, }, { Index = "Summon_Gladiator", x = 9220, y = 6512, radius = 200, }, { Index = "Summon_Archer", x = 9220, y = 6512, radius = 200, }, { Index = "Summon_Assassin", x = 9220, y = 6512, radius = 200, }, { Index = "Summon_Alchemist", x = 9220, y = 6512, radius = 200, }, { Index = "Summon_Mage", x = 9220, y = 6512, radius = 200, }, }, }, -- ºí¶óÄ­ HP°¡ 50%ÀÌÇÏ·Î ¶³¾îÁ³À»¶§ HP50 = { SummonTick = 1 * 60, -- 1ºÐ Mob = { { Index = "IDBla_Tornado", x = 9914, y = 6702, }, { Index = "IDBla_Tornado", x = 9832, y = 6070, }, { Index = "IDBla_Tornado", x = 9202, y = 6176, }, { Index = "IDBla_Tornado", x = 9292, y = 6801, }, }, }, }