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2023-06-26 04:40:53 -07:00
--------------------------------------------------------------------------------
-- Boss Data --
--------------------------------------------------------------------------------
--[[
require( "Functions/SubFunc" )
--]]
require( "ID/Bla/Functions/SubFunc" )
--]]
FARGELS_ABSTATE =
{
ABSTATE1 =
{
{
ABSTATE_INDEX = "StaFatalKnockBack",
KEEPTIME = 15, -- <20><><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD>1 <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ð<EFBFBD>
PREPARETIME = 3, -- <20><><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD> <20><><EFBFBD><EFBFBD> <20>غ<EFBFBD> <20>ð<EFBFBD>
INTERVALTIME = 1, -- <20><><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD> <20>ݺ<EFBFBD> <20>ֱ<EFBFBD> <20>ð<EFBFBD>
},
{
ABSTATE_INDEX = "StaKDFargels_Blood03",
KEEPTIME = 15,
PREPARETIME = 3,
INTERVALTIME = 1,
},
},
ABSTATE2 =
{
{
ABSTATE_INDEX = "",
KEEPTIME = 10,
PREPARETIME = 0,
INTERVALTIME = 10,
},
{
ABSTATE_INDEX = "StaDmgShield",
KEEPTIME = 10,
PREPARETIME = 0,
INTERVALTIME = 10,
},
},
}
FARGELS_SKILL =
{
{
SKILL_INDEX = "KDFargels_Skill01_W",
DELAY = 30, -- <20><>ų <20>ߵ<EFBFBD> <20>ֱ<EFBFBD>
MINHPRATE = 70, -- <20><>ų <20>ߵ<EFBFBD> <20><><EFBFBD><EFBFBD>( <20>ּ<EFBFBD> ü<><C3BC> <20><><EFBFBD><EFBFBD> )
MAXHPRATE = 90, -- <20><>ų <20>ߵ<EFBFBD> <20><><EFBFBD><EFBFBD>( <20>ִ<EFBFBD> ü<><C3BC> <20><><EFBFBD><EFBFBD> )
RANGE = 500, -- <20><>ų <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
ABSTATE = FARGELS_ABSTATE["ABSTATE1"],
FUNC = KDFargelsSkill01, -- <20><>ų Ưȭ <20>Լ<EFBFBD>
},
{
SKILL_INDEX = "KDFargels_Skill05_N",
DELAY = 30,
MINHPRATE = 40,
MAXHPRATE = 70,
RANGE = 600,
ABSTATE = nil,
FUNC = nil,
},
{
SKILL_INDEX = "KDFargels_Skill06_N",
DELAY = 30,
MINHPRATE = 20,
MAXHPRATE = 40,
RANGE = 600,
ABSTATE = nil,
FUNC = nil,
},
{
SKILL_INDEX = "KDFargels_Skill07_W",
DELAY = 30,
MINHPRATE = 10,
MAXHPRATE = 20,
RANGE = 600,
ABSTATE = FARGELS_ABSTATE["ABSTATE2"],
FUNC = KDFargelsSkill02,
},
{
SKILL_INDEX = nil,
DELAY = 30,
MINHPRATE = 0,
MAXHPRATE = 10,
RANGE = nil,
ABSTATE = nil,
FUNC = KDFargelsSkill03, -- <20><> <20><><EFBFBD><EFBFBD>
SUMMON_MOBDATA =
{
{ Index = "Summon_Archer", x = 9914, y = 6702, radius = 200,},
{ Index = "Summon_Archer", x = 9914, y = 6702, radius = 200,},
{ Index = "Summon_Assassin", x = 9914, y = 6702, radius = 200,},
{ Index = "Summon_Alchemist", x = 9914, y = 6702, radius = 200,},
{ Index = "Summon_Mage", x = 9914, y = 6702, radius = 200,},
{ Index = "Summon_Archer", x = 9832, y = 6070, radius = 200,},
{ Index = "Summon_Archer", x = 9832, y = 6070, radius = 200,},
{ Index = "Summon_Assassin", x = 9832, y = 6070, radius = 200,},
{ Index = "Summon_Alchemist", x = 9832, y = 6070, radius = 200,},
{ Index = "Summon_Mage", x = 9832, y = 6070, radius = 200,},
{ Index = "Summon_Archer", x = 9202, y = 6176, radius = 200,},
{ Index = "Summon_Archer", x = 9202, y = 6176, radius = 200,},
{ Index = "Summon_Assassin", x = 9202, y = 6176, radius = 200,},
{ Index = "Summon_Alchemist", x = 9202, y = 6176, radius = 200,},
{ Index = "Summon_Mage", x = 9202, y = 6176, radius = 200,},
{ Index = "Summon_Archer", x = 9292, y = 6801, radius = 200,},
{ Index = "Summon_Archer", x = 9292, y = 6801, radius = 200,},
{ Index = "Summon_Assassin", x = 9292, y = 6801, radius = 200,},
{ Index = "Summon_Alchemist", x = 9292, y = 6801, radius = 200,},
{ Index = "Summon_Mage", x = 9292, y = 6801, radius = 200,},
}
},
}