140 lines
3.3 KiB
Lua
140 lines
3.3 KiB
Lua
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-- Boss Data --
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--------------------------------------------------------------------------------
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--[[
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require( "Functions/SubFunc" )
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--]]
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require( "ID/Bla/Functions/SubFunc" )
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--]]
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FARGELS_ABSTATE =
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{
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ABSTATE1 =
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{
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{
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ABSTATE_INDEX = "StaFatalKnockBack",
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KEEPTIME = 15, -- <20><><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD>1 <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ð<EFBFBD>
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PREPARETIME = 3, -- <20><><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD> <20><><EFBFBD><EFBFBD> <20>غ<EFBFBD> <20>ð<EFBFBD>
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INTERVALTIME = 1, -- <20><><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD> <20>ݺ<EFBFBD> <20>ֱ<EFBFBD> <20>ð<EFBFBD>
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},
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{
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ABSTATE_INDEX = "StaKDFargels_Blood03",
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KEEPTIME = 15,
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PREPARETIME = 3,
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INTERVALTIME = 1,
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},
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},
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ABSTATE2 =
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{
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{
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ABSTATE_INDEX = "",
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KEEPTIME = 10,
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PREPARETIME = 0,
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INTERVALTIME = 10,
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},
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{
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ABSTATE_INDEX = "StaDmgShield",
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KEEPTIME = 10,
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PREPARETIME = 0,
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INTERVALTIME = 10,
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},
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},
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}
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FARGELS_SKILL =
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{
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{
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SKILL_INDEX = "KDFargels_Skill01_W",
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DELAY = 30, -- <20><>ų <20>ߵ<EFBFBD> <20>ֱ<EFBFBD>
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MINHPRATE = 70, -- <20><>ų <20>ߵ<EFBFBD> <20><><EFBFBD><EFBFBD>( <20>ּ<EFBFBD> ü<><C3BC> <20><><EFBFBD><EFBFBD> )
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MAXHPRATE = 90, -- <20><>ų <20>ߵ<EFBFBD> <20><><EFBFBD><EFBFBD>( <20>ִ<EFBFBD> ü<><C3BC> <20><><EFBFBD><EFBFBD> )
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RANGE = 500, -- <20><>ų <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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ABSTATE = FARGELS_ABSTATE["ABSTATE1"],
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FUNC = KDFargelsSkill01, -- <20><>ų Ưȭ <20>Լ<EFBFBD>
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},
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{
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SKILL_INDEX = "KDFargels_Skill05_N",
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DELAY = 30,
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MINHPRATE = 40,
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MAXHPRATE = 70,
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RANGE = 600,
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ABSTATE = nil,
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FUNC = nil,
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},
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{
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SKILL_INDEX = "KDFargels_Skill06_N",
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DELAY = 30,
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MINHPRATE = 20,
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MAXHPRATE = 40,
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RANGE = 600,
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ABSTATE = nil,
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FUNC = nil,
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},
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{
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SKILL_INDEX = "KDFargels_Skill07_W",
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DELAY = 30,
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MINHPRATE = 10,
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MAXHPRATE = 20,
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RANGE = 600,
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ABSTATE = FARGELS_ABSTATE["ABSTATE2"],
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FUNC = KDFargelsSkill02,
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},
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{
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SKILL_INDEX = nil,
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DELAY = 30,
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MINHPRATE = 0,
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MAXHPRATE = 10,
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RANGE = nil,
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ABSTATE = nil,
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FUNC = KDFargelsSkill03, -- <20><> <20><><EFBFBD><EFBFBD>
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SUMMON_MOBDATA =
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{
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{ Index = "Summon_Archer", x = 9914, y = 6702, radius = 200,},
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{ Index = "Summon_Archer", x = 9914, y = 6702, radius = 200,},
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{ Index = "Summon_Assassin", x = 9914, y = 6702, radius = 200,},
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{ Index = "Summon_Alchemist", x = 9914, y = 6702, radius = 200,},
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{ Index = "Summon_Mage", x = 9914, y = 6702, radius = 200,},
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{ Index = "Summon_Archer", x = 9832, y = 6070, radius = 200,},
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{ Index = "Summon_Archer", x = 9832, y = 6070, radius = 200,},
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{ Index = "Summon_Assassin", x = 9832, y = 6070, radius = 200,},
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{ Index = "Summon_Alchemist", x = 9832, y = 6070, radius = 200,},
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{ Index = "Summon_Mage", x = 9832, y = 6070, radius = 200,},
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{ Index = "Summon_Archer", x = 9202, y = 6176, radius = 200,},
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{ Index = "Summon_Archer", x = 9202, y = 6176, radius = 200,},
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{ Index = "Summon_Assassin", x = 9202, y = 6176, radius = 200,},
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{ Index = "Summon_Alchemist", x = 9202, y = 6176, radius = 200,},
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{ Index = "Summon_Mage", x = 9202, y = 6176, radius = 200,},
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{ Index = "Summon_Archer", x = 9292, y = 6801, radius = 200,},
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{ Index = "Summon_Archer", x = 9292, y = 6801, radius = 200,},
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{ Index = "Summon_Assassin", x = 9292, y = 6801, radius = 200,},
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{ Index = "Summon_Alchemist", x = 9292, y = 6801, radius = 200,},
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{ Index = "Summon_Mage", x = 9292, y = 6801, radius = 200,},
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}
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},
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}
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