121 lines
3.0 KiB
Lua
121 lines
3.0 KiB
Lua
|
--------------------------------------------------------------------------------
|
|||
|
-- Process Data --
|
|||
|
--------------------------------------------------------------------------------
|
|||
|
|
|||
|
INVALID_HANDLE = -1
|
|||
|
|
|||
|
--------------------------------------------------------------
|
|||
|
--<2D><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> DelayTime <20><><EFBFBD><EFBFBD>
|
|||
|
--------------------------------------------------------------
|
|||
|
DelayTime =
|
|||
|
{
|
|||
|
AfterInit = 15, -- <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><>, ù <20><><EFBFBD><EFBFBD> <20><><EFBFBD>½ñ<C2BD><C3B1><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
|
|||
|
GapDialog = 3, -- <20><><EFBFBD>̽<EFBFBD><CCBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ð<EFBFBD>
|
|||
|
}
|
|||
|
|
|||
|
--------------------------------------------------------------
|
|||
|
--<2D><> ReturnMap <20><><EFBFBD><EFBFBD>
|
|||
|
--------------------------------------------------------------
|
|||
|
-- <20>ⱸ <20><><EFBFBD><EFBFBD>Ʈ Ŭ<><C5AC><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ũ<EFBFBD><C5A9><EFBFBD><EFBFBD> <20><>ǥ
|
|||
|
LinkInfo =
|
|||
|
{
|
|||
|
ReturnMap = { MapIndex = "IDGate01", x = 1004, y = 1306 },
|
|||
|
}
|
|||
|
|
|||
|
--------------------------------------------------------------
|
|||
|
--<2D><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ <20><> <20><><EFBFBD><EFBFBD>
|
|||
|
--------------------------------------------------------------
|
|||
|
QuestMobKillInfo =
|
|||
|
{
|
|||
|
QuestID = 2666,
|
|||
|
MobIndex = "Daliy_Check_d_Leviathan",
|
|||
|
MaxKillCount = 5,
|
|||
|
}
|
|||
|
|
|||
|
--------------------------------------------------------------
|
|||
|
--<2D><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ź <20><>ų<EFBFBD><C5B3><EFBFBD><EFBFBD>
|
|||
|
--------------------------------------------------------------
|
|||
|
LeviathanSkillInfo =
|
|||
|
{
|
|||
|
------------------------------------------------------
|
|||
|
-- <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ź BossMain, BossHead
|
|||
|
|
|||
|
-- RegenTick <20><><EFBFBD><EFBFBD>,
|
|||
|
-- RegenMob_Index <20><>(<28><>)<29><> RegenMob_Num <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ǹ<EFBFBD>,
|
|||
|
-- <20>ִ<EFBFBD> RegenMaxCount <20><>ŭ <20><EFBFBD><DFBB>Ѵ<EFBFBD>.
|
|||
|
-------------------------------------------------------
|
|||
|
Routine_Leviathan =
|
|||
|
{
|
|||
|
HPRateToRegenEgg = 95,
|
|||
|
|
|||
|
GuardianEgg =
|
|||
|
{
|
|||
|
RegenTick = 120,
|
|||
|
RegenMob = { Index = "LevH_ID_NestGuardianEgg", Num = 2, },
|
|||
|
RegenMaxCount = 100,
|
|||
|
},
|
|||
|
|
|||
|
GuardEgg =
|
|||
|
{
|
|||
|
RegenTick = 120,
|
|||
|
RegenMob = { Index = "LevH_ID_NestGuardEgg", Num = 2, },
|
|||
|
RegenMaxCount = 100,
|
|||
|
},
|
|||
|
|
|||
|
BuffEgg =
|
|||
|
{
|
|||
|
RegenTick = 120,
|
|||
|
RegenMob = { Index = "LevH_ID_NestBuffEgg", Num = 2, },
|
|||
|
RegenMaxCount = 100,
|
|||
|
},
|
|||
|
|
|||
|
},
|
|||
|
|
|||
|
------------------------------------------------------
|
|||
|
-- <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ź<EFBFBD><C5BA> <20><>ȯ<EFBFBD>ϴ<EFBFBD> Egg <20><>ƾ <20><><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
-- [ GuardianEgg, GuardEgg<67><67> <20><><EFBFBD><EFBFBD> ]
|
|||
|
-- <20><>ȯ<EFBFBD><C8AF> Egg<67><67> <20><><EFBFBD><EFBFBD><EFBFBD>ǰ<EFBFBD> EggBrakeTime (<28><>)<29><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ڻ<EFBFBD><DABB>Ѵ<EFBFBD>.
|
|||
|
-- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Summon_Index <20><> <20>ش<EFBFBD><D8B4>ϴ<EFBFBD> <20><><EFBFBD><EFBFBD> Summon_Num <20><><EFBFBD><EFBFBD> <20><>ȯ<EFBFBD>Ѵ<EFBFBD>.
|
|||
|
|
|||
|
-- [ BuffEgg<67><67> <20><><EFBFBD><EFBFBD> ]
|
|||
|
-- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>, <20>ڽ<EFBFBD><DABD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Buff <20><><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD><CCBB><EFBFBD> <20>ɾ<EFBFBD><C9BE>ش<EFBFBD>.
|
|||
|
-------------------------------------------------------
|
|||
|
-- Egg <20><><EFBFBD><EFBFBD>
|
|||
|
Routine_GuardianEgg =
|
|||
|
{
|
|||
|
EggBrakeTime = 60,
|
|||
|
Summon = { Index = "LevH_ID_NestGuardian", Num = 2, },
|
|||
|
},
|
|||
|
|
|||
|
Routine_GuardEgg =
|
|||
|
{
|
|||
|
EggBrakeTime = 60,
|
|||
|
Summon = { Index = "LevH_ID_NestGuard", Num = 15, },
|
|||
|
},
|
|||
|
|
|||
|
Routine_BuffEgg =
|
|||
|
{
|
|||
|
Buff = { Index = "StaDeadlyBlessing", Strength = 1, KeepTime = 15 * 1000, },
|
|||
|
},
|
|||
|
|
|||
|
------------------------------------------------------
|
|||
|
-- <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ź BossMain <20><> <20><EFBFBD><D7BE><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> <20><EFBFBD><D7BF><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> ( <20><>, <20><> )
|
|||
|
-------------------------------------------------------
|
|||
|
Vanish_WhenLeviDead =
|
|||
|
{
|
|||
|
"LevH_ID_NestGuardianEgg", "LevH_ID_NestGuardEgg", "LevH_ID_NestBuffEgg",
|
|||
|
"LevH_ID_NestGuardian", "LevH_ID_NestGuard",
|
|||
|
}
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|