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; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ų<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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; 1. <EFBFBD><EFBFBD>ų<EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD> <EFBFBD>ο<EFBFBD> - <EFBFBD><EFBFBD>ų<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>Ÿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD> <EFBFBD>ο<EFBFBD>
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; 2. <EFBFBD><EFBFBD>ų<EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ũ<EFBFBD><EFBFBD>Ʈ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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open [main]
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var Players ""
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MiniDragon ""
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KQGuard ""
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SelfHealQuantity "" ; <EFBFBD><EFBFBD>ƽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>°<EFBFBD>
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InterruptBlock ""
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InterruptArg ""
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Boss_1 ""
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Boss_2 ""
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Boss_3 ""
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Boss_4 ""
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MiniDragon ""
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Temp "".
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waitlogin Players.
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if Players == 0 ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>α<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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then open
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call "QuestFail".
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close
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pause Sec 10.
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scriptfile "KQMiniDragon".
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timelimit Min 50.
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call "Fi_Boss".
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call "S_Boss".
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call "T_Boss".
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call "Fo_Boss".
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call "Last_Boss".
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;;;;;;;;;;;;;;; <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ִٰ<EFBFBD>
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close
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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open [Fi_Boss]
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regengroup "KDHDragon" "KQ_H_MiniDragon_1_1".
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regengroup "KDHDragon" "KQ_H_MiniDragon_1_2".
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regengroup "KDHDragon" "KQ_H_MiniDragon_1_3".
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regengroup "KDHDragon" "KQ_H_MiniDragon_1_4".
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regengroup "KDHDragon" "KQ_H_MiniDragon_1_5".
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mobregen Boss_1 "KQ_H_Werebear" 4270 1926 53 1000 "Normal".
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interruptclear.
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interruptset PlayerEliminate "" 1 "QuestFail". ; <EFBFBD><EFBFBD><EFBFBD>ͷ<EFBFBD>Ʈ <EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>߰<EFBFBD> - <EFBFBD>ڵ<EFBFBD><EFBFBD>ʿ<EFBFBD>
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interruptset TimeOut "" 1 "QuestFail".
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interruptset DeadHandle "" 1 Boss_1 "Fi_BossClear".
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; --------------------------------------------------------------- ;
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infinite
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open
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waitinterrupt InterruptBlock "InterruptArg".
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call InterruptBlock.
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close
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close
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; --------------------------------------------------------------- ;
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open [Fi_BossClear]
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suicide all. ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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break "Fi_Boss". ; ù<EFBFBD><EFBFBD>° <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ũ<EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD><EFBFBD>⼭ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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close
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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open [S_Boss] ; 2<EFBFBD><EFBFBD>° <EFBFBD><EFBFBD>ũ<EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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regengroup "KDHDragon" "KQ_H_MiniDragon_2_1".
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regengroup "KDHDragon" "KQ_H_MiniDragon_2_2".
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regengroup "KDHDragon" "KQ_H_MiniDragon_2_3".
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regengroup "KDHDragon" "KQ_H_MiniDragon_2_4".
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regengroup "KDHDragon" "KQ_H_MiniDragon_2_5".
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mobregen Boss_2 "KQ_H_BossTombRaider2" 9022 2832 53 1000 "Normal".
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interruptclear.
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interruptset PlayerEliminate "" 1 "QuestFail". ; <EFBFBD><EFBFBD><EFBFBD>ͷ<EFBFBD>Ʈ <EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>߰<EFBFBD> - <EFBFBD>ڵ<EFBFBD><EFBFBD>ʿ<EFBFBD>
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interruptset TimeOut "" 1 "QuestFail".
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interruptset DeadHandle "" 1 Boss_2 "S_BossClear".
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; --------------------------------------------------------------- ;
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infinite
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open
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waitinterrupt InterruptBlock "InterruptArg".
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call InterruptBlock.
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close
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close
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; --------------------------------------------------------------- ;
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open [S_BossClear]
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suicide all. ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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break "S_Boss".
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close
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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open [T_Boss]
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regengroup "KDHDragon" "KQ_H_MiniDragon_3_1".
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regengroup "KDHDragon" "KQ_H_MiniDragon_3_2".
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regengroup "KDHDragon" "KQ_H_MiniDragon_3_3".
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regengroup "KDHDragon" "KQ_H_MiniDragon_3_4".
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regengroup "KDHDragon" "KQ_H_MiniDragon_3_5".
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regengroup "KDHDragon" "KQ_H_MiniDragon_3_6".
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regengroup "KDHDragon" "KQ_H_MiniDragon_3_7".
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mobregen Boss_3 "KQ_H_BossRobo2" 2920 8076 90 1000 "Normal".
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interruptclear.
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interruptset PlayerEliminate "" 1 "QuestFail". ; <EFBFBD><EFBFBD><EFBFBD>ͷ<EFBFBD>Ʈ <EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>߰<EFBFBD> - <EFBFBD>ڵ<EFBFBD><EFBFBD>ʿ<EFBFBD>
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interruptset TimeOut "" 1 "QuestFail".
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interruptset DeadHandle "" 1 Boss_3 "T_BossClear". ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD> 3<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> 3<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȣ<EFBFBD><EFBFBD><EFBFBD>ض<EFBFBD>
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; --------------------------------------------------------------- ;
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infinite
|
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open
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waitinterrupt InterruptBlock "InterruptArg".
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call InterruptBlock.
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close
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close
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; --------------------------------------------------------------- ;
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open [T_BossClear]
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suicide all. ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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break "T_Boss".
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close
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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open [Fo_Boss]
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regengroup "KDHDragon" "KQ_H_MiniDragon_4_1".
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regengroup "KDHDragon" "KQ_H_MiniDragon_4_2".
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regengroup "KDHDragon" "KQ_H_MiniDragon_4_3".
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regengroup "KDHDragon" "KQ_H_MiniDragon_4_4".
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regengroup "KDHDragon" "KQ_H_MiniDragon_4_5".
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mobregen Boss_4 "KQ_H_GobleKing" 6356 10742 53 1000 "Normal".
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interruptclear.
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interruptset PlayerEliminate "" 1 "QuestFail". ; <EFBFBD><EFBFBD><EFBFBD>ͷ<EFBFBD>Ʈ <EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>߰<EFBFBD> - <EFBFBD>ڵ<EFBFBD><EFBFBD>ʿ<EFBFBD>
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interruptset TimeOut "" 1 "QuestFail".
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interruptset DeadHandle "" 1 Boss_4 "Fo_BossClear". ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD> 4<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> 4<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȣ<EFBFBD><EFBFBD><EFBFBD>ض<EFBFBD>
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; --------------------------------------------------------------- ;
|
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|
infinite
|
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|
|
open
|
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|
|
waitinterrupt InterruptBlock "InterruptArg".
|
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|
|
call InterruptBlock.
|
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|
|
close
|
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close
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|
; --------------------------------------------------------------- ;
|
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|
open [Fo_BossClear]
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|
suicide all. ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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|
break "Fo_Boss".
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close
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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open [Last_Boss]
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mobregen MiniDragon "KQ_H_MiniDragon" 11474 11710 53 1000 "Normal".
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;Temp <EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD>ǥ; mobregen MiniDragon "KQ_H_MiniDragon" 4028 2055 53 1000 "Normal".
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mobdetectrange MiniDragon 150.
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interruptclear.
|
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interruptset PlayerEliminate "" 1 "QuestFail". ; <EFBFBD><EFBFBD><EFBFBD>ͷ<EFBFBD>Ʈ <EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>߰<EFBFBD> - <EFBFBD>ڵ<EFBFBD><EFBFBD>ʿ<EFBFBD>
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interruptset TimeOut "" 1 "QuestFail".
|
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interruptset DeadHandle "" 1 MiniDragon "QuestSuccess".
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interruptset TargetChange "" 1 MiniDragon "ViewEnemy". ; MiniDragon<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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|
call "HP1000".
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;@# mobweaponrate MiniDragon 1000 0 0 300.; <EFBFBD><EFBFBD>Ʈ<EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ų<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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; <EFBFBD><EFBFBD>
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|
|
interruptset HPLow "" 1 MiniDragon 750 "Heal750".
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; <EFBFBD><EFBFBD>ȯ
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interruptset HPLow "" 1 MiniDragon 850 "Summon850".
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; <EFBFBD>н<EFBFBD>
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interruptset HPLow "" 1 MiniDragon 120 "Duplicate120".
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|
; -------------------------------------------------------- ;
|
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infinite
|
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|
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open
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|
|
waitinterrupt InterruptBlock "InterruptArg".
|
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|
|
call InterruptBlock.
|
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|
close
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close
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|
; ---------------------------------------------------------;
|
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|
|
open [QuestSuccess]
|
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|
pause Sec 10.
|
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|
questresult Suc. ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŷ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
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|
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reward KingdomQuest.
|
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|
|
questmobkill 2668 "Daliy_Check" 1.
|
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|
|
regengroup "KDHDragon" "KQ_MiniDragon_MINE1".
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|
|
broadcast all "KQReturn60".
|
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|
pause sec 10.
|
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|
broadcast all "KQReturn50".
|
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pause sec 10.
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|
broadcast all "KQReturn40".
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pause sec 10.
|
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|
broadcast all "KQReturn30".
|
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pause sec 10.
|
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|
broadcast all "KQReturn20".
|
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pause sec 10.
|
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broadcast all "KQReturn10".
|
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pause sec 5.
|
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|
|
broadcast all "KQReturn5".
|
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|
pause sec 5.
|
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|
|
linkto all "Eld" "Eld" 17214 13445.
|
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|
|
endofkq.
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|
|
break "main".
|
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|
|
close
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|
|
open [QuestFail]
|
|
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|
|
questresult Fail. ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŷ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
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|
|
broadcast all "KQFReturn30".
|
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|
|
pause sec 10.
|
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|
|
broadcast all "KQFReturn20".
|
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|
|
pause sec 10.
|
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|
|
broadcast all "KQFReturn10".
|
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|
pause sec 5.
|
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|
|
broadcast all "KQFReturn5".
|
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|
|
pause sec 5.
|
|
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|
|
linkto all "Eld" "Eld" 17214 13445.
|
|
|
|
|
endofkq.
|
|
|
|
|
break "main".
|
|
|
|
|
close
|
|
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|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
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|
|
open [ViewEnemy]
|
|
|
|
|
mobdetectrange MiniDragon 1000. ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ø<EFBFBD>
|
|
|
|
|
close
|
|
|
|
|
|
|
|
|
|
; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ٲٱ<EFBFBD>
|
|
|
|
|
open [HP1000]
|
|
|
|
|
; mobweaponrate MiniDragon 1000 200 100 0.
|
|
|
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interruptset HPLow "" 1 MiniDragon 900 "HP900".
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close
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open [HP900]
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; mobweaponrate MiniDragon 1000 200 200 0.
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interruptset HPLow "" 1 MiniDragon 800 "HP800".
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close
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open [HP800]
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; mobweaponrate MiniDragon 1000 200 150 150.
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interruptset HPLow "" 1 MiniDragon 700 "HP700".
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close
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open [HP700]
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; mobweaponrate MiniDragon 1000 300 200 0.
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interruptset HPLow "" 1 MiniDragon 600 "HP600".
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close
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open [HP600]
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; mobweaponrate MiniDragon 1000 350 150 200.
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interruptset HPLow "" 1 MiniDragon 500 "HP500".
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close
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open [HP500]
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; mobweaponrate MiniDragon 1000 400 300 0.
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interruptset HPLow "" 1 MiniDragon 400 "HP400".
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close
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open [HP400]
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; mobweaponrate MiniDragon 1000 200 250 250.
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interruptset HPLow "" 1 MiniDragon 300 "HP300".
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close
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open [HP300]
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; mobweaponrate MiniDragon 1000 300 400 0.
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interruptset HPLow "" 1 MiniDragon 200 "HP200".
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close
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open [HP200]
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; mobweaponrate MiniDragon 1000 400 400 0.
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interruptset HPLow "" 1 MiniDragon 100 "HP100".
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close
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open [HP100]
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; mobweaponrate MiniDragon 1000 300 400 30.
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close
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; <EFBFBD>ڱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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open [Heal750]
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SelfHealQuantity = 1500. ; <EFBFBD><EFBFBD>ƽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>°<EFBFBD>
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call "SelfHealStart".
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interruptset HPLow "" 1 MiniDragon 550 "Heal550".
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close
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open [Heal550]
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SelfHealQuantity = 2000. ; <EFBFBD><EFBFBD>ƽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>°<EFBFBD>
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call "SelfHealStart".
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interruptset HPLow "" 1 MiniDragon 350 "Heal350".
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close
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open [Heal350]
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SelfHealQuantity = 2500. ; <EFBFBD><EFBFBD>ƽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>°<EFBFBD>
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call "SelfHealStart".
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interruptset HPLow "" 1 MiniDragon 150 "Heal150".
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close
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open [Heal150]
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SelfHealQuantity = 3000. ; <EFBFBD><EFBFBD>ƽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>°<EFBFBD>
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call "SelfHealStart".
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close
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open [SelfHealStart]
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waitidle. ; <EFBFBD><EFBFBD>ų ij<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̶<EFBFBD><EFBFBD><EFBFBD> ij<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>ٸ<EFBFBD>
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abstateset MiniDragon "StaQuestEntangle" 1 15000.
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animate MiniDragon "KQ_MD_BuffSkil1_1". ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ִϸ<EFBFBD><EFBFBD>̼<EFBFBD>(15<EFBFBD><EFBFBD>¥<EFBFBD><EFBFBD>)
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interruptset Sec "" 15 1 "SelfHeal". ; 1<EFBFBD>ʸ<EFBFBD><EFBFBD><EFBFBD> 15<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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close
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open [SelfHeal]
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heal MiniDragon SelfHealQuantity.
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close
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; <EFBFBD><EFBFBD>ȯ
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open [Summon850]
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summonmob MiniDragon "KQ_H_SmallProck" 1.
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summonmob MiniDragon "KQ_H_Bat" 2.
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interruptset HPLow "" 1 MiniDragon 670 "Summon670".
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close
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open [Summon670]
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summonmob MiniDragon "KQ_H_SmallProck" 2.
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summonmob MiniDragon "KQ_H_Bat" 2.
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summonmob MiniDragon "KQ_H_KissLips" 1.
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interruptset HPLow "" 1 MiniDragon 620 "Summon620".
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close
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open [Summon620]
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summonmob MiniDragon "KQ_H_SmallProck" 2.
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summonmob MiniDragon "KQ_H_Bat" 2.
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summonmob MiniDragon "KQ_H_KissLips" 1.
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interruptset HPLow "" 1 MiniDragon 470 "Summon470".
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close
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open [Summon470]
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summonmob MiniDragon "KQ_H_KissLips" 1.
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summonmob MiniDragon "KQ_H_Spider" 2.
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summonmob MiniDragon "KQ_H_SandRatman" 2.
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interruptset HPLow "" 1 MiniDragon 420 "Summon420".
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close
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open [Summon420]
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summonmob MiniDragon "KQ_H_KissLips" 1.
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summonmob MiniDragon "KQ_H_Spider" 1.
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summonmob MiniDragon "KQ_H_SandRatman" 2.
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interruptset HPLow "" 1 MiniDragon 280 "Summon280".
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close
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open [Summon280]
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summonmob MiniDragon "KQ_H_SandRatman" 2.
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summonmob MiniDragon "KQ_H_MadHob" 1.
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summonmob MiniDragon "KQ_H_HardboneImp" 1.
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interruptset HPLow "" 1 MiniDragon 240 "Summon240".
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close
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open [Summon240]
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summonmob MiniDragon "KQ_H_KissLips" 1.
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summonmob MiniDragon "KQ_H_Spider" 1.
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summonmob MiniDragon "KQ_H_SandRatman" 2.
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interruptset HPLow "" 1 MiniDragon 170 "Summon170".
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close
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open [Summon170]
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summonmob MiniDragon "KQ_H_Spider" 1.
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summonmob MiniDragon "KQ_H_SandRatman" 2.
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summonmob MiniDragon "KQ_H_MadHob" 2.
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interruptset HPLow "" 1 MiniDragon 50 "Summon050".
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close
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open [Summon050]
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summonmob MiniDragon "KQ_H_MadHob" 1.
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summonmob MiniDragon "KQ_H_HardboneImp" 1.
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summonmob MiniDragon "KQ_H_Werebear" 2.
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summonmob MiniDragon "KQ_H_HeavyOgre" 2.
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interruptset HPLow "" 1 MiniDragon 30 "Summon030".
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close
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open [Summon030]
|
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summonmob MiniDragon "KQ_H_MadHob" 1.
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summonmob MiniDragon "KQ_H_HardboneImp" 2.
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summonmob MiniDragon "KQ_H_Werebear" 2.
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summonmob MiniDragon "KQ_H_HeavyOgre" 3.
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close
|
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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|
|
; <EFBFBD>н<EFBFBD>
|
|
|
|
|
open [Duplicate120]
|
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|
;@#$ duplicate MiniDragon 1.
|
|
|
|
|
close
|