You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

73 lines
2.2 KiB

--------------------------------------------------------------------------------
-- Process Data --
--------------------------------------------------------------------------------
INVALID_HANDLE = -1
--------------------------------------------------------------
--<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> DelayTime <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
--------------------------------------------------------------
DelayTime =
{
AfterInit = 5, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>, ù <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>½ñ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
GapDialog = 3, -- <EFBFBD><EFBFBD><EFBFBD>̽<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD>
GapIDReturnNotice = 5, --
WaitKingCrabProcess = 5, -- InitDungeon -> KingCrabProcess <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
WaitKingSlimeProcess = 5, -- KingCrabProcess -> KingSlimeProcess <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
WaitMiniDragonProcess = 5, -- KingSlimeProcess -> MiniDragonProcess <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
WaitAfterMiniDragonProcess = 5, -- MiniDragonProcess -> BonusStage/ReturnToHome <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
WaitReturnToHome = 5,
}
--------------------------------------------------------------
--<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
--------------------------------------------------------------
-- <EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD>(<EFBFBD><EFBFBD>)<EFBFBD>ȿ<EFBFBD> <EFBFBD>̴ϵ巡<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD≯<EFBFBD> <EFBFBD><EFBFBD><EFBFBD>ʽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
LimitTime =
{
ForBonusStage = 900,
}
--------------------------------------------------------------
--<EFBFBD><EFBFBD> ReturnMap <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
--------------------------------------------------------------
-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ʴ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>̵<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ǥ
LinkInfo =
{
ReturnMap = { MapIndex = "RouN", x = 5292, y = 5779 },
}
--------------------------------------------------------------
--<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ǥ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
--------------------------------------------------------------
MapInfo =
{
CenterCoord = { x = 5620, y = 6850 }, -- <EFBFBD><EFBFBD> <EFBFBD>߾<EFBFBD> <EFBFBD><EFBFBD>ǥ
UserLinkCoord = { x = 5922, y = 5765 }, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD><EFBFBD>ؼ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǥ
}
--------------------------------------------------------------
--<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ġ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>޵<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
--------------------------------------------------------------
RewardItemInfo =
{
KingCrabProcess = { Index = "IM_SD_Vale01", Num = 1 },
KingSlimeProcess = { Index = "IM_SD_Vale01", Num = 1 },
--MiniDragonProcess = { Index = "IM_SD_Vale01", Num = 1 },
BonusStageProcess = { Index = "IM_SD_Vale01", Num = 1 },
}