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33 lines
1.6 KiB
33 lines
1.6 KiB
1 year ago
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; Shine Monster Regeneration Table V0.3
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; Monster Group
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#ignore \o042
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#exchange # \x20
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#table MobRegenGroup
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; GroupID Family Regen Region
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; Y/N X Y X Y Range/Degree
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#columntype INDEX STRING[1] DWRD DWRD DWRD DWRD DWRD
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#columnname GroupIndex IsFamily CenterX CenterY Width Height RangeDegree
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#record QField01_01 N 1766 1109 0 0 60
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#record QField01_02 N 1566 965 0 0 60
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#record QField01_03 N 1344 1074 0 0 60
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#record Waypoint01 N 1930 1624 0 0 420
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#record Waypoint02 N 1161 1521 0 0 420
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#record Waypoint03 N 1555 1442 0 0 420
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#table MobRegen
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; GroupID MobIndex number number Regen Time(sec) Base
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; Standard Min Max delta sec delta sec delta sec delta sec delta
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#columntype INDEX STRING[33] BYTE BYTE DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD
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#columnname RegenIndex MobIndex MobNum KillNum RegStandard RegMin RegMax RegDelta0 RegSec0 RegDelta1 RegSec1 RegDelta2 RegSec2 RegDelta3 RegSec3 RegDelta4
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#record QField01_01 MemoryKeeper01 1 0 62 50 75 60 10 120 15 0 0 0 0 0
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#record QField01_02 MemoryKeeper02 1 0 62 50 75 60 10 120 15 0 0 0 0 0
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#record QField01_03 MemoryKeeper03 1 0 62 50 75 60 10 120 15 0 0 0 0 0
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#record Waypoint01 MadSlugB 6 0 2 0 3 0 4 0 5 0 0 0 0 0
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#record Waypoint02 MadSlugB 6 0 2 0 3 0 4 0 5 0 0 0 0 0
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#record Waypoint03 MadSlugB 6 0 2 0 3 0 4 0 5 0 0 0 0 0
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#end
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