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--------------------------------------------------------------------------------
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-- Secret Laboratory Name Data --
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--------------------------------------------------------------------------------
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MainLuaScriptPath = "ID/SecretLab/SecretLab"
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MsgScriptFileDefault = "Tower03"
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-- <EFBFBD><EFBFBD> <EFBFBD>ܰ<EFBFBD> <EFBFBD≯<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>Ƴ<EFBFBD><EFBFBD><EFBFBD>
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StepNameTable =
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{
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"Floor01",
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"Floor02",
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"Floor03",
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"Floor04",
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"Floor05",
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"Floor06",
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"Floor07",
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"Floor08",
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"Floor09",
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"Floor10",
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"RescuedChildren",
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}
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-- Ÿ<EFBFBD>Ӿ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>۵Ǵ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>Ƴ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD>.
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-- Ÿ<EFBFBD>Ӿ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD≯<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ϳ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
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AreaIndexTable =
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{
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"TimeStart01",
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"TimeStart02",
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"TimeStart03",
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"TimeStart04",
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"TimeStart05",
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}
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD≯<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD>
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PatternNameTable =
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{
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"Pattern_KillAll",
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"Pattern_TimeAttack",
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"Pattern_KillBoss",
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}
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-- <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǿ<EFBFBD> <EFBFBD>ִ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD>
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FloorPatternInfoTable =
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{
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"Pattern_KillAll", -- 1st Floor
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"Pattern_TimeAttack", -- 2nd Floor
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"Pattern_TimeAttack", -- 3rd Floor
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"Pattern_TimeAttack", -- 4th Floor
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"Pattern_KillBoss", -- 5th Floor
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"Pattern_KillAll", -- 6th Floor
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"Pattern_KillAll", -- 7th Floor
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"Pattern_TimeAttack", -- 8th Floor
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"Pattern_TimeAttack", -- 9th Floor
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"Pattern_KillBoss", -- 10th Floor
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}
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD≯<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>Ƴ<EFBFBD><EFBFBD><EFBFBD>
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BossSkillNameTable =
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{
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"Summon",
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"PeriodicSummon",
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}
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