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1.3 KiB

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-- Secret Laboratory Name Data --
--------------------------------------------------------------------------------
MainLuaScriptPath = "ID/SecretLab/SecretLab"
MsgScriptFileDefault = "Tower03"
-- <EFBFBD><EFBFBD> <EFBFBD>ܰ<EFBFBD> <EFBFBD≯<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>Ƴ<EFBFBD><EFBFBD><EFBFBD>
StepNameTable =
{
"Floor01",
"Floor02",
"Floor03",
"Floor04",
"Floor05",
"Floor06",
"Floor07",
"Floor08",
"Floor09",
"Floor10",
"RescuedChildren",
}
-- Ÿ<EFBFBD>Ӿ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>۵Ǵ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>Ƴ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD>.
-- Ÿ<EFBFBD>Ӿ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD≯<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ϳ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
AreaIndexTable =
{
"TimeStart01",
"TimeStart02",
"TimeStart03",
"TimeStart04",
"TimeStart05",
}
-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD≯<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD>
PatternNameTable =
{
"Pattern_KillAll",
"Pattern_TimeAttack",
"Pattern_KillBoss",
}
-- <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǿ<EFBFBD> <EFBFBD>ִ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD>
FloorPatternInfoTable =
{
"Pattern_KillAll", -- 1st Floor
"Pattern_TimeAttack", -- 2nd Floor
"Pattern_TimeAttack", -- 3rd Floor
"Pattern_TimeAttack", -- 4th Floor
"Pattern_KillBoss", -- 5th Floor
"Pattern_KillAll", -- 6th Floor
"Pattern_KillAll", -- 7th Floor
"Pattern_TimeAttack", -- 8th Floor
"Pattern_TimeAttack", -- 9th Floor
"Pattern_KillBoss", -- 10th Floor
}
-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD≯<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>Ƴ<EFBFBD><EFBFBD><EFBFBD>
BossSkillNameTable =
{
"Summon",
"PeriodicSummon",
}