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-------------------------------------------------------------------------------
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--** <EFBFBD><EFBFBD> <EFBFBD>κ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>α<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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SCRIPT_MAIN = "KQ/KDMine/KDMine"-- <EFBFBD><EFBFBD>ũ<EFBFBD><EFBFBD>Ʈ
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Fig = 1 -- ij<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̽<EFBFBD>Ŭ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ȣ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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Cle = 6
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Arc = 11
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Mag = 16
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Jok = 21
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ABSTATE_IMT_IDX = "StaImmortal" -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD> <EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD>
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BOOM_AP = 10000 -- <EFBFBD><EFBFBD>ź<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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PATHTYPE_GAP = 100 -- <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>̵<EFBFBD><EFBFBD><EFBFBD>ǥüũ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ÿ<EFBFBD>
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ESCORT_H_GAP = 100 -- ȣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ġüũ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ÿ<EFBFBD>
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ESCORT_H_S_RATE = 1500 -- ȣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ġ <EFBFBD><EFBFBD><EFBFBD>߳<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>̵<EFBFBD><EFBFBD>ӵ<EFBFBD><EFBFBD><EFBFBD>
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ESCORT_H_G_INIT = 0 -- ȣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ġ <EFBFBD><EFBFBD><EFBFBD>߳<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ʱ<EFBFBD>ȭ <EFBFBD><EFBFBD>ǥ<EFBFBD><EFBFBD>ǥ
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ESCORT_M_GAP = 50 -- ȣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ǥ<EFBFBD><EFBFBD>üũ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ÿ<EFBFBD>
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MM_G_WAVEMOB = 0 -- <EFBFBD>ʸ<EFBFBD>ŷ <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> ǥ<EFBFBD><EFBFBD>
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MM_G_GATE = 1000 -- <EFBFBD>ʸ<EFBFBD>ŷ <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD>ġ ǥ<EFBFBD><EFBFBD>
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MM_G_FENCE = 1500 -- <EFBFBD>ʸ<EFBFBD>ŷ <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD>å ǥ<EFBFBD><EFBFBD>
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MM_G_MAIN = 2000 -- <EFBFBD>ʸ<EFBFBD>ŷ <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD>ο<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ
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MM_K_GATE = 99999999 -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <EFBFBD>ʸ<EFBFBD>ŷ ǥ<EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD>
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CHAR_CASTING = "ActionProduct" -- <EFBFBD>÷<EFBFBD><EFBFBD>̾<EFBFBD> ij<EFBFBD><EFBFBD><EFBFBD>ý<EFBFBD> <EFBFBD>ִϸ<EFBFBD><EFBFBD>̼<EFBFBD>
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MAP_MARK_CHK_DLY= 1
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BOOMTYPE_CHK_DLY= 1
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SUMMTYPE_CHK_DLY= 1
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ESCOTYPE_CHK_DLY= 1
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PATHTYPE_CHK_DLY= 1
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DEF_TYPE_CHK_DLY= 1
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-------------------------------------------------------------------------------
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--[[*************************************************************************]]--
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--[[***** <EFBFBD>÷<EFBFBD><EFBFBD>̾<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD>帧 <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> *****]]--
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--[[***** *****]]--
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-- <EFBFBD>߰<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> 9. Ŭ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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--STATIC_DAMAGE = 100 -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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STATIC_DAMAGE = {}
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STATIC_DAMAGE[Fig] = 641
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STATIC_DAMAGE[Cle] = 794
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STATIC_DAMAGE[Arc] = 336
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STATIC_DAMAGE[Mag] = 316
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STATIC_DAMAGE[Jok] = 678
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STATIC_SPEED_RATE = 2000 -- <EFBFBD>̵<EFBFBD><EFBFBD>ӵ<EFBFBD>
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STATIC_MOVER_SPEED = 4000 -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>̵<EFBFBD><EFBFBD>ӵ<EFBFBD>
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KD_JOIN_WAIT_TIME = 32 -- ŷ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ũ<EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
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KD_WAVE_WAIT_TIME = 960 -- <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD> <EFBFBD><EFBFBD>
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KD_END_LINKTO = {} -- ŷ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>̵<EFBFBD> <EFBFBD><EFBFBD>ġ
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KD_END_LINKTO["Index"] = "Gate"
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KD_END_LINKTO["x"] = 1487
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KD_END_LINKTO["y"] = 1517
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--[[***** *****]]--
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--[[***** <EFBFBD>÷<EFBFBD><EFBFBD>̾<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> *****]]--
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--[[*************************************************************************]]--
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--[[*************************************************************************]]--
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--[[***** <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> *****]]--
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--[[***** *****]]--
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-- [<EFBFBD><EFBFBD>][<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>][<EFBFBD><EFBFBD><EFBFBD><EFBFBD>]
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>潺 <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD> <EFBFBD>״<EFBFBD><EFBFBD>λ<EFBFBD><EFBFBD><EFBFBD>
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ResistTypeTable =
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{
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Normal = { ResDot = 0, -- rate/1000
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ResStun = 0,
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ResMoveSpeed = 0,
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ResFear = 0,
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ResBinding = 0,
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ResReverse = 0,
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ResMesmerize = 0,
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ResSeverBone = 0,
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ResKnockBack = 0,
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ResTBMinus = 0, },
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Elite = { ResDot = 500,
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ResStun = 500,
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ResMoveSpeed = 500,
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ResFear = 500,
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ResBinding = 500,
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ResReverse = 500,
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ResMesmerize = 500,
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ResSeverBone = 500,
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ResKnockBack = 500,
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ResTBMinus = 500, },
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Chief = { ResDot = 1000,
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ResStun = 1000,
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ResMoveSpeed = 1000,
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ResFear = 1000,
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ResBinding = 1000,
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ResReverse = 1000,
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ResMesmerize = 1000,
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ResSeverBone = 1000,
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ResKnockBack = 1000,
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ResTBMinus = 1000, },
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}
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-- [<EFBFBD><EFBFBD>][<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>][<EFBFBD><EFBFBD>ź][Ŭ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>]
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-- Ÿ<EFBFBD>Կ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̽<EFBFBD>Ŭ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ȣ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>־<EFBFBD><EFBFBD>ְ<EFBFBD> <EFBFBD>߰<EFBFBD>
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FollowTypeTable =
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{
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All = { Fig, Cle, Arc, Mag, Jok, },
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Fighter = { Fig, },
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Cleric = { Cle, },
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Archer = { Arc, },
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Mage = { Mag, },
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Joker = { Jok, },
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Range = { Arc, Mag, },
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Melee = { Fig, Cle, Jok, },
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}
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-- [<EFBFBD><EFBFBD>][<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>][<EFBFBD><EFBFBD>ź][<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD>]
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-- <EFBFBD><EFBFBD>ź<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ɾ<EFBFBD><EFBFBD><EFBFBD> Abstate <EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>߰<EFBFBD>.
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-- KeepTime<EFBFBD><EFBFBD> <EFBFBD>и<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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AbstateTypeTable =
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{
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None = nil,
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ShortStun = { Index = "StaMineFireViVi", KeepTime = 2000, },
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LongSlow = { Index = "StaMineIceViVi", keepTime = 5000, },
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MineIce = { Index = "StaMineIce", keepTime = 6000, },
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MineStun = { Index = "StaMineStun", keepTime = 3000, },
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}
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-- [<EFBFBD><EFBFBD>][<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>][<EFBFBD><EFBFBD>ź]
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-- <EFBFBD><EFBFBD>ź<EFBFBD><EFBFBD> Ÿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>߰<EFBFBD>.
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD> Ŭ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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BoomTypeTable =
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{
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None = nil,
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StunBoom = { AbstateType = "ShortStun", FollowType = "Melee", FollowInterval = 30, ExplosionGap = 100, FollowSpeedRate = 300, },
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Slowboom = { AbstateType = "LongSlow", FollowType = "Range", FollowInterval = 30, ExplosionGap = 100, FollowSpeedRate = 300, },
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}
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-- [<EFBFBD><EFBFBD>][<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>][<EFBFBD>⺻]
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>⺻ <EFBFBD>ɷ<EFBFBD>ġ<EFBFBD><EFBFBD>.
|
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-- Index <EFBFBD><EFBFBD> MobInfo<EFBFBD><EFBFBD> <EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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-- HPRegen <EFBFBD><EFBFBD> <EFBFBD>Ļ<EFBFBD><EFBFBD>·<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ٲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȸ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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-- ItemDrop <EFBFBD><EFBFBD> 0<EFBFBD≯<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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|
MobSettingTypeTable =
|
|
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|
|
{
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|
|
Slime = { Index = "MineSlime", Demage = 40, HP = 90, HPRegen = 10, AC = 30000, MR = 30000, Speed = 50, Exp = 1, ItemDrop = 0, },
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EscortSlime = { Index = "MineSlime", Demage = 50, HP = 95, HPRegen = 12, AC = 30000, MR = 30000, Speed = 50, Exp = 1, ItemDrop = 0, },
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|
Honeying = { Index = "MineHoneying", Demage = 45, HP = 110, HPRegen = 16, AC = 30000, MR = 30000, Speed = 50, Exp = 1, ItemDrop = 0, },
|
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|
|
EscortHoneying = { Index = "MineHoneying", Demage = 55, HP = 110, HPRegen = 22, AC = 30000, MR = 30000, Speed = 50, Exp = 1, ItemDrop = 0, },
|
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|
|
Pinky = { Index = "MinePinky", Demage = 160, HP = 200, HPRegen = 28, AC = 30000, MR = 30000, Speed = 50, Exp = 1, ItemDrop = 0, },
|
|
|
|
|
Kebing = { Index = "MineKebing", Demage = 70, HP = 240, HPRegen = 28, AC = 30000, MR = 30000, Speed = 50, Exp = 1, ItemDrop = 0, },
|
|
|
|
|
EscortKebing = { Index = "MineKebing", Demage = 80, HP = 260, HPRegen = 32, AC = 30000, MR = 30000, Speed = 50, Exp = 1, ItemDrop = 0, },
|
|
|
|
|
Boogy = { Index = "MineBoogy", Demage = 90, HP = 280, HPRegen = 36, AC = 30000, MR = 30000, Speed = 50, Exp = 1, ItemDrop = 0, },
|
|
|
|
|
Crab = { Index = "MineCrab", Demage = 100, HP = 300, HPRegen = 40, AC = 30000, MR = 30000, Speed = 50, Exp = 1, ItemDrop = 0, },
|
|
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|
|
EscortCrab = { Index = "MineCrab", Demage = 120, HP = 340, HPRegen = 45, AC = 30000, MR = 30000, Speed = 50, Exp = 1, ItemDrop = 0, },
|
|
|
|
|
Monkey_Boss = { Index = "MineMonkey_Boss", Demage = 1000, HP = 2000, HPRegen = 120, AC = 30000, MR = 30000, Speed = 100, Exp = 1, ItemDrop = 0, },
|
|
|
|
|
S_Kebing = { Index = "MineS_Kebing", Demage = 150, HP = 400, HPRegen = 60, AC = 30000, MR = 30000, Speed = 50, Exp = 1, ItemDrop = 0, },
|
|
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|
|
EscortS_Kebing = { Index = "MineS_Kebing", Demage = 150, HP = 400, HPRegen = 60, AC = 30000, MR = 30000, Speed = 50, Exp = 1, ItemDrop = 0, },
|
|
|
|
|
KingBoogy = { Index = "MineKingBoogy", Demage = 180, HP = 460, HPRegen = 66, AC = 30000, MR = 30000, Speed = 50, Exp = 1, ItemDrop = 0, },
|
|
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|
|
Rock = { Index = "MineRock", Demage = 200, HP = 500, HPRegen = 80, AC = 30000, MR = 30000, Speed = 60, Exp = 1, ItemDrop = 0, },
|
|
|
|
|
EmperorCrab = { Index = "MineEmperorCrab", Demage = 500, HP = 1000, HPRegen = 200, AC = 30000, MR = 30000, Speed = 50, Exp = 1, ItemDrop = 0, },
|
|
|
|
|
StoneGolem = { Index = "MineStoneGolem", Demage = 600, HP = 3000, HPRegen = 240, AC = 30000, MR = 30000, Speed = 80, Exp = 1, ItemDrop = 0, },
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|
FireGolem = { Index = "MineFireGolem", Demage = 800, HP = 5000, HPRegen = 320, AC = 30000, MR = 30000, Speed = 80, Exp = 1, ItemDrop = 0, },
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|
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|
|
IronGolem = { Index = "MineIronGolem", Demage = 1000, HP = 8000, HPRegen = 400, AC = 30000, MR = 30000, Speed = 100, Exp = 1, ItemDrop = 0, },
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|
|
IceViVi = { Index = "MineIceViVi", Demage = 1, HP = 1000, HPRegen = 200, AC = 30000, MR = 30000, Speed = 60, Exp = 1, ItemDrop = 0, },
|
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|
|
FireViVi = { Index = "MineFireViVi", Demage = 1, HP = 1000, HPRegen = 200, AC = 30000, MR = 30000, Speed = 60, Exp = 1, ItemDrop = 0, },
|
|
|
|
|
MineCar = { Index = "MineCar", Demage = 500, HP = 1000, HPRegen = 300, AC = 30000, MR = 30000, Speed = 50, Exp = 1, ItemDrop = 0, },
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|
MineCarHard = { Index = "MineCar", Demage = 1000, HP = 5000, HPRegen = 500, AC = 30000, MR = 30000, Speed = 60, Exp = 1, ItemDrop = 0, },
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}
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-- [<EFBFBD><EFBFBD>ȯ<EFBFBD><EFBFBD>]
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-- <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ȯ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ȯ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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-- <EFBFBD>⺻<EFBFBD>ɷ<EFBFBD>ġ <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ź Ÿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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-- <EFBFBD><EFBFBD>źŸ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> None<EFBFBD>ϰ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD> <EFBFBD>⺻ AI<EFBFBD><EFBFBD> Ȱ<EFBFBD><EFBFBD>
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SummonMobTypeTable =
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{
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S_Slime = { MobSettingType = "EscortSlime", BoomType = "None", ResistType = "Normal", },
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S_Honeying = { MobSettingType = "EscortHoneying", BoomType = "None", ResistType = "Normal", },
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S_Kebing = { MobSettingType = "EscortKebing", BoomType = "None", ResistType = "Normal", },
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S_S_Kebing = { MobSettingType = "EscortS_Kebing", BoomType = "None", ResistType = "Normal", },
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S_Crab = { MobSettingType = "EscortCrab", BoomType = "None", ResistType = "Normal", },
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S_IceViVi = { MobSettingType = "IceViVi", BoomType = "Slowboom", ResistType = "Chief", },
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S_FireViVi = { MobSettingType = "FireViVi", BoomType = "StunBoom", ResistType = "Chief", },
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-- S_SlimeP = { MobSettingType = "PowerSlime", BoomType = "None", ResistType = "Elite", },
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-- E_SlimeBoom = { MobSettingType = "PowerSlime", BoomType = "StunBoom", ResistType = "Chief", },
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}
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-- [<EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD>][<EFBFBD><EFBFBD>ȯ][<EFBFBD><EFBFBD>ȯ<EFBFBD><EFBFBD>]
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-- <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ȯ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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-- Rotate<EFBFBD><EFBFBD> true<EFBFBD>ϰ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>߽<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Dir<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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-- false<EFBFBD>ϰ<EFBFBD><EFBFBD><EFBFBD> Dir <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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SummonGroupTypeTable =
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{
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SG_Slime = { { SummonMobType = "S_Slime", Rotate = true, Dir = 90, Dist = 100, },
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{ SummonMobType = "S_Slime", Rotate = true, Dir = 270, Dist = 100, }, },
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SG_Honeying = { { SummonMobType = "S_Honeying", Rotate = true, Dir = 90, Dist = 100, },
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{ SummonMobType = "S_Honeying", Rotate = true, Dir = 270, Dist = 100, }, },
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SG_Kebing = { { SummonMobType = "S_Kebing", Rotate = true, Dir = 90, Dist = 100, },
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{ SummonMobType = "S_Kebing", Rotate = true, Dir = 270, Dist = 100, }, },
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SG_S_Kebing = { { SummonMobType = "S_S_Kebing", Rotate = true, Dir = 90, Dist = 100, },
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{ SummonMobType = "S_S_Kebing", Rotate = true, Dir = 270, Dist = 100, }, },
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SG_Crab = { { SummonMobType = "S_Crab", Rotate = true, Dir = 90, Dist = 100, },
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{ SummonMobType = "S_Crab", Rotate = true, Dir = 270, Dist = 100, }, },
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SG_IceViVi = { { SummonMobType = "S_IceViVi", Rotate = true, Dir = 90, Dist = 100, },
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{ SummonMobType = "S_IceViVi", Rotate = true, Dir = 270, Dist = 100, }, },
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SG_FireViVi = { { SummonMobType = "S_FireViVi", Rotate = true, Dir = 90, Dist = 100, },
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{ SummonMobType = "S_FireViVi", Rotate = true, Dir = 270, Dist = 100, }, },
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|
}
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-- [<EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD>][<EFBFBD><EFBFBD>ȯ]
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-- <EFBFBD><EFBFBD>ȯ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD>Ÿ<EFBFBD>Ӱ<EFBFBD> üũ<EFBFBD><EFBFBD> <EFBFBD>÷<EFBFBD><EFBFBD>̾<EFBFBD> <EFBFBD>νĹ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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|
-- None<EFBFBD>ϰ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ȯ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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|
|
SummonTypeTable =
|
|
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|
|
{
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|
None = nil,
|
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|
DefenseSummonS1 = { SummonGroupType = "SG_Slime", CheckRange = 200, CoolTime = 10, },
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|
DefenseSummonS2 = { SummonGroupType = "SG_Honeying", CheckRange = 200, CoolTime = 10, },
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|
DefenseSummonS3 = { SummonGroupType = "SG_Kebing", CheckRange = 200, CoolTime = 10, },
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|
DefenseSummonS4 = { SummonGroupType = "SG_S_Kebing", CheckRange = 200, CoolTime = 10, },
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|
DefenseSummonS5 = { SummonGroupType = "SG_Crab", CheckRange = 200, CoolTime = 10, },
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|
OffenseSummonS1 = { SummonGroupType = "SG_IceViVi", CheckRange = 300, CoolTime = 30, },
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|
OffenseSummonS2 = { SummonGroupType = "SG_FireViVi", CheckRange = 300, CoolTime = 30, },
|
|
|
|
|
}
|
|
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-- [<EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD>][ȣ<EFBFBD>ֱ<EFBFBD>]
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-- ȣ<EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
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|
|
-- <EFBFBD><EFBFBD>ȯ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϰ<EFBFBD>, None<EFBFBD>ϰ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ȯ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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-- ȣ<EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>⺻<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ֺ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>Բ<EFBFBD> <EFBFBD>̵<EFBFBD>
|
|
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|
|
EscortGroupTypeTable =
|
|
|
|
|
{
|
|
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|
|
None = nil,
|
|
|
|
|
EG_Slime = { { SummonMobType = "S_Slime", Rotate = true, Dir = 90, Dist = 100, },
|
|
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|
{ SummonMobType = "S_Slime", Rotate = true, Dir = 270, Dist = 100, }, },
|
|
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|
|
EG_Honeying = { { SummonMobType = "S_Honeying", Rotate = true, Dir = 90, Dist = 100, },
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|
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|
|
{ SummonMobType = "S_Honeying", Rotate = true, Dir = 270, Dist = 100, }, },
|
|
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|
|
EG_Kebing = { { SummonMobType = "S_Kebing", Rotate = true, Dir = 90, Dist = 100, },
|
|
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|
|
{ SummonMobType = "S_Kebing", Rotate = true, Dir = 270, Dist = 100, }, },
|
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|
|
EG_S_Kebing = { { SummonMobType = "S_S_Kebing", Rotate = true, Dir = 90, Dist = 100, },
|
|
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|
|
{ SummonMobType = "S_S_Kebing", Rotate = true, Dir = 270, Dist = 100, }, },
|
|
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|
|
EG_Crab = { { SummonMobType = "S_Crab", Rotate = true, Dir = 45, Dist = 100, },
|
|
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|
|
{ SummonMobType = "S_Crab", Rotate = true, Dir = 315, Dist = 100, }, },
|
|
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|
|
EG_IceViVi = { { SummonMobType = "S_IceViVi", Rotate = true, Dir = 90, Dist = 100, },
|
|
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|
|
{ SummonMobType = "S_IceViVi", Rotate = true, Dir = 270, Dist = 100, }, },
|
|
|
|
|
EG_FireViVi = { { SummonMobType = "S_FireViVi", Rotate = true, Dir = 90, Dist = 100, },
|
|
|
|
|
{ SummonMobType = "S_FireViVi", Rotate = true, Dir = 270, Dist = 100, }, },
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-- [<EFBFBD>ʸ<EFBFBD>ŷ]
|
|
|
|
|
-- IconIndex<EFBFBD><EFBFBD> <EFBFBD>߰<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>۷ι<EFBFBD><EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>߰<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>Լ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ʿ<EFBFBD><EFBFBD><EFBFBD>
|
|
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|
|
-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>켱 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Order <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
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|
|
-- <EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ŷ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ǥ <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>־<EFBFBD><EFBFBD><EFBFBD> ó<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
MapMarkTypeTable =
|
|
|
|
|
{
|
|
|
|
|
None = nil,
|
|
|
|
|
Normal = { IconIndex = "MobNormal", KeepTime = 3000, Order = 1, },
|
|
|
|
|
Chief = { IconIndex = "MobChief", KeepTime = 3000, Order = 2, },
|
|
|
|
|
Gate = { IconIndex = "Gate", KeepTime = 99999999, Order = 0, },
|
|
|
|
|
FenceNormal = { IconIndex = "NotDamaged", KeepTime = 99999999, Order = 0, },
|
|
|
|
|
FenceDamage = { IconIndex = "AlreadyDamaged", KeepTime = 99999999, Order = 0, },
|
|
|
|
|
FenceDestruct = { IconIndex = "MobDmg", KeepTime = 99999999, Order = 0, },
|
|
|
|
|
LastGate = { IconIndex = "Templer", KeepTime = 99999999, Order = 0, },
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-- [<EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD>]
|
|
|
|
|
-- <EFBFBD><EFBFBD><EFBFBD>̺꿡<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
-- <EFBFBD>⺻<EFBFBD>ɷ<EFBFBD>ġ, <EFBFBD><EFBFBD>ź, <EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD>ȯ, ȣ<EFBFBD>ֱ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
WaveMobTypeTable =
|
|
|
|
|
{
|
|
|
|
|
W_1_Slime = { MobSettingType = "Slime", BoomType = "None", ResistType = "Normal", SummonType = "None", EscortGroupType = "None", MapMarkType = "Normal", },
|
|
|
|
|
W_1_Pinky = { MobSettingType = "Pinky", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "None", MapMarkType = "Normal", },
|
|
|
|
|
W_1_1_MineCar = { MobSettingType = "MineCar", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "EG_Honeying", MapMarkType = "Normal", },
|
|
|
|
|
|
|
|
|
|
W_1_Crab = { MobSettingType = "Crab", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "None", MapMarkType = "Normal", },
|
|
|
|
|
W_1_2_MineCar = { MobSettingType = "MineCar", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "None", MapMarkType = "Normal", },
|
|
|
|
|
W_1_EmperorCrab = { MobSettingType = "EmperorCrab", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "EG_Crab", MapMarkType = "Normal", },
|
|
|
|
|
|
|
|
|
|
W_1_3_MineCar = { MobSettingType = "MineCar", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "EG_S_Kebing", MapMarkType = "Normal", },
|
|
|
|
|
W_1_KingBoogy = { MobSettingType = "KingBoogy", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "None", MapMarkType = "Normal", },
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
W_2_1_KingBoogy = { MobSettingType = "KingBoogy", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "None", MapMarkType = "Normal", },
|
|
|
|
|
W_2_1_1_Monkey_Boss = { MobSettingType = "Monkey_Boss", BoomType = "None", ResistType = "Chief", SummonType = "None", EscortGroupType = "None", MapMarkType = "Chief", },
|
|
|
|
|
W_2_1_MineCar = { MobSettingType = "MineCar", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "EG_S_Kebing", MapMarkType = "Normal", },
|
|
|
|
|
|
|
|
|
|
W_2_2_EmperorCrab = { MobSettingType = "EmperorCrab", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "EG_Crab", MapMarkType = "Normal", },
|
|
|
|
|
W_2_2_1_Monkey_Boss = { MobSettingType = "Monkey_Boss", BoomType = "None", ResistType = "Chief", SummonType = "None", EscortGroupType = "None", MapMarkType = "Chief", },
|
|
|
|
|
W_2_2_MineCar = { MobSettingType = "MineCar", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "None", MapMarkType = "Normal", },
|
|
|
|
|
|
|
|
|
|
W_2_3_Honeying = { MobSettingType = "Honeying", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "EG_Honeying", MapMarkType = "Normal", },
|
|
|
|
|
W_2_3_MineCar = { MobSettingType = "MineCar", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "EG_IceViVi", MapMarkType = "Normal", },
|
|
|
|
|
W_2_3_1_Monkey_Boss = { MobSettingType = "Monkey_Boss", BoomType = "None", ResistType = "Chief", SummonType = "None", EscortGroupType = "None", MapMarkType = "Chief", },
|
|
|
|
|
W_2_3_1_MineCar = { MobSettingType = "MineCar", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "EG_FireViVi", MapMarkType = "Normal", },
|
|
|
|
|
|
|
|
|
|
W_3_1_Monkey_Boss = { MobSettingType = "Monkey_Boss", BoomType = "None", ResistType = "Chief", SummonType = "None", EscortGroupType = "None", MapMarkType = "Chief", },
|
|
|
|
|
W_3_2_Monkey_Boss = { MobSettingType = "Monkey_Boss", BoomType = "None", ResistType = "Chief", SummonType = "None", EscortGroupType = "None", MapMarkType = "Chief", },
|
|
|
|
|
W_3_3_Monkey_Boss = { MobSettingType = "Monkey_Boss", BoomType = "None", ResistType = "Chief", SummonType = "None", EscortGroupType = "None", MapMarkType = "Chief", },
|
|
|
|
|
|
|
|
|
|
W_4_1_FireGolem = { MobSettingType = "FireGolem", BoomType = "None", ResistType = "Chief", SummonType = "None", EscortGroupType = "None", MapMarkType = "Chief", },
|
|
|
|
|
W_4_1_1_MineCar = { MobSettingType = "MineCar", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "EG_IceViVi", MapMarkType = "Normal", },
|
|
|
|
|
W_4_1_2_MineCar = { MobSettingType = "MineCar", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "EG_FireViVi", MapMarkType = "Normal", },
|
|
|
|
|
|
|
|
|
|
W_4_2_MineCar = { MobSettingType = "MineCar", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "EG_Crab", MapMarkType = "Normal", },
|
|
|
|
|
W_4_2_Honeying = { MobSettingType = "Honeying", BoomType = "None", ResistType = "Normal", SummonType = "None", EscortGroupType = "None", MapMarkType = "Normal", },
|
|
|
|
|
W_4_2_1_Honeying = { MobSettingType = "Honeying", BoomType = "None", ResistType = "Normal", SummonType = "None", EscortGroupType = "None", MapMarkType = "Normal", },
|
|
|
|
|
|
|
|
|
|
W_4_3_1_MineCar = { MobSettingType = "MineCar", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "None", MapMarkType = "Normal", },
|
|
|
|
|
W_4_3_KingBoogy = { MobSettingType = "KingBoogy", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "EG_S_Kebing", MapMarkType = "Normal", },
|
|
|
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|
W_4_3_2_MineCar = { MobSettingType = "MineCar", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "EG_IceViVi", MapMarkType = "Normal", },
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W_5_1_MineCar = { MobSettingType = "MineCar", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "EG_Kebing", MapMarkType = "Normal", },
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W_5_1_S_Kebing = { MobSettingType = "S_Kebing", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "None", MapMarkType = "Normal", },
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W_5_1_Slime = { MobSettingType = "Slime", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "None", MapMarkType = "Normal", },
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W_5_2_MineCar = { MobSettingType = "MineCar", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "EG_Crab", MapMarkType = "Normal", },
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W_5_2_EmperorCrab = { MobSettingType = "EmperorCrab", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "EG_Honeying", MapMarkType = "Normal", },
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W_5_3_MineCar = { MobSettingType = "MineCar", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "None", MapMarkType = "Normal", },
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W_5_3_StoneGolem = { MobSettingType = "StoneGolem", BoomType = "None", ResistType = "Chief", SummonType = "None", EscortGroupType = "None", MapMarkType = "Chief", },
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W_5_3_Rock = { MobSettingType = "Rock", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "None", MapMarkType = "Chief", },
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W_6_1_Monkey_Boss = { MobSettingType = "Monkey_Boss", BoomType = "None", ResistType = "Chief", SummonType = "None", EscortGroupType = "None", MapMarkType = "Chief", },
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W_6_2_Monkey_Boss = { MobSettingType = "Monkey_Boss", BoomType = "None", ResistType = "Chief", SummonType = "None", EscortGroupType = "None", MapMarkType = "Chief", },
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W_6_3_Monkey_Boss = { MobSettingType = "Monkey_Boss", BoomType = "None", ResistType = "Chief", SummonType = "None", EscortGroupType = "None", MapMarkType = "Chief", },
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W_7_1_MineCar = { MobSettingType = "MineCar", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "None", MapMarkType = "Normal", },
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W_7_1_StoneGolem = { MobSettingType = "StoneGolem", BoomType = "None", ResistType = "Chief", SummonType = "None", EscortGroupType = "None", MapMarkType = "Chief", },
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W_7_2_MineCar = { MobSettingType = "MineCar", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "None", MapMarkType = "Normal", },
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W_7_2_FireGolem = { MobSettingType = "FireGolem", BoomType = "None", ResistType = "Chief", SummonType = "None", EscortGroupType = "None", MapMarkType = "Chief", },
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W_7_3_MineCar = { MobSettingType = "MineCarHard", BoomType = "None", ResistType = "Elite", SummonType = "None", EscortGroupType = "None", MapMarkType = "Normal", },
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W_7_3_IronGolem = { MobSettingType = "IronGolem", BoomType = "None", ResistType = "Chief", SummonType = "None", EscortGroupType = "None", MapMarkType = "Chief", },
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}
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-- [<EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD>][<EFBFBD><EFBFBD><EFBFBD><EFBFBD>]
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-- <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ǥ
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-- <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ù<EFBFBD><EFBFBD>° <EFBFBD><EFBFBD>ǥ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǥ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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PathTypeTable =
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{
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PathA = { { x = 8478, y = 7812, },
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{ x = 8464, y = 7632, },
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{ x = 8221, y = 7437, },
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{ x = 7960, y = 7346, },
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{ x = 7214, y = 7336, },
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{ x = 7063, y = 7295, },
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{ x = 6895, y = 7130, },
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{ x = 6884, y = 6405, },
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{ x = 6819, y = 6296, },
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{ x = 6680, y = 6203, },
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{ x = 6521, y = 6170, },
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{ x = 6229, y = 6170, },
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{ x = 5855, y = 6170, },
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{ x = 5686, y = 6229, },
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{ x = 5530, y = 6427, },
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{ x = 5460, y = 6556, },
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{ x = 5301, y = 6642, },
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{ x = 5126, y = 6674, },
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{ x = 4900, y = 6656, },
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{ x = 4755, y = 6583, },
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{ x = 4632, y = 6455, },
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{ x = 4643, y = 5373, },
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{ x = 4643, y = 4273, },
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{ x = 4646, y = 3433, },
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{ x = 4764, y = 3289, },
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{ x = 4995, y = 3166, },
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{ x = 5083, y = 3029, },
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{ x = 5087, y = 1874, },
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{ x = 5084, y = 511, }, },
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PathB = { { x = 9430, y = 5105, },
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{ x = 8640, y = 5105, },
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{ x = 6387, y = 5105, },
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{ x = 5845, y = 5110, },
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{ x = 5530, y = 5334, },
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{ x = 5530, y = 6427, },
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{ x = 5460, y = 6556, },
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{ x = 5301, y = 6642, },
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{ x = 5126, y = 6674, },
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{ x = 4900, y = 6656, },
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{ x = 4755, y = 6583, },
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{ x = 4632, y = 6455, },
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{ x = 4643, y = 5373, },
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{ x = 4643, y = 4273, },
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{ x = 4646, y = 3433, },
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{ x = 4764, y = 3289, },
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{ x = 4995, y = 3166, },
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{ x = 5083, y = 3029, },
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{ x = 5087, y = 1874, },
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{ x = 5084, y = 511, }, },
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PathC = { { x = 8478, y = 2690, },
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{ x = 8469, y = 2690, },
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{ x = 8219, y = 2833, },
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{ x = 7913, y = 2846, },
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{ x = 7218, y = 2837, },
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{ x = 7015, y = 2908, },
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{ x = 6892, y = 3077, },
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{ x = 6886, y = 3748, },
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{ x = 6834, y = 3864, },
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{ x = 6687, y = 3976, },
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{ x = 6534, y = 4007, },
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{ x = 6236, y = 4007, },
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{ x = 5858, y = 4007, },
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{ x = 5699, y = 4060, },
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{ x = 5539, y = 4234, },
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{ x = 5530, y = 5334, },
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{ x = 5530, y = 6427, },
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{ x = 5460, y = 6556, },
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{ x = 5301, y = 6642, },
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{ x = 5126, y = 6674, },
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{ x = 4900, y = 6656, },
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{ x = 4755, y = 6583, },
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{ x = 4632, y = 6455, },
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{ x = 4643, y = 5373, },
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{ x = 4643, y = 4273, },
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{ x = 4646, y = 3433, },
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{ x = 4764, y = 3289, },
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{ x = 4995, y = 3166, },
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{ x = 5083, y = 3029, },
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{ x = 5087, y = 1874, },
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{ x = 5084, y = 511, }, },
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}
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-- *[<EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD>]*
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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-- <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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-- Num<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ϴ<EFBFBD> Ƚ<EFBFBD><EFBFBD>, RegenInterval<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϱ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, WaveStepInterval<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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WaveTable =
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{
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--[[1]] { { WaveMobType = "W_1_Slime", PathType = "PathB", Num = 30, RegenInterval = 2, WaveStepInterval = 2, },
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{ WaveMobType = "W_1_Pinky", PathType = "PathB", Num = 12, RegenInterval = 2, WaveStepInterval = 2, },
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{ WaveMobType = "W_1_1_MineCar", PathType = "PathB", Num = 2, RegenInterval = 2, WaveStepInterval = 2, },
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{ WaveMobType = "W_1_Crab", PathType = "PathA", Num = 20, RegenInterval = 2, WaveStepInterval = 2, },
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{ WaveMobType = "W_1_2_MineCar", PathType = "PathA", Num = 2, RegenInterval = 2, WaveStepInterval = 2, },
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{ WaveMobType = "W_1_EmperorCrab", PathType = "PathA", Num = 3, RegenInterval = 2, WaveStepInterval = 2, },
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{ WaveMobType = "W_1_3_MineCar", PathType = "PathC", Num = 3, RegenInterval = 2, WaveStepInterval = 2, },
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|
{ WaveMobType = "W_1_KingBoogy", PathType = "PathC", Num = 4, RegenInterval = 2, WaveStepInterval = 2, }, },
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|
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|
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|
--[[2]] { { WaveMobType = "W_2_1_KingBoogy", PathType = "PathB", Num = 5, RegenInterval = 2, WaveStepInterval = 6, },
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{ WaveMobType = "W_2_1_1_Monkey_Boss", PathType = "PathC", Num = 1, RegenInterval = 2, WaveStepInterval = 6, },
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{ WaveMobType = "W_2_1_MineCar", PathType = "PathB", Num = 4, RegenInterval = 2, WaveStepInterval = 6, },
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{ WaveMobType = "W_2_2_EmperorCrab", PathType = "PathA", Num = 3, RegenInterval = 3, WaveStepInterval = 2, },
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{ WaveMobType = "W_2_2_1_Monkey_Boss", PathType = "PathB", Num = 1, RegenInterval = 2, WaveStepInterval = 6, },
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{ WaveMobType = "W_2_2_MineCar", PathType = "PathA", Num = 8, RegenInterval = 2, WaveStepInterval = 2, },
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{ WaveMobType = "W_2_3_Honeying", PathType = "PathC", Num = 10, RegenInterval = 2, WaveStepInterval = 2, },
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{ WaveMobType = "W_2_3_1_Monkey_Boss", PathType = "PathA", Num = 1, RegenInterval = 2, WaveStepInterval = 6, },
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|
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{ WaveMobType = "W_2_3_MineCar", PathType = "PathC", Num = 8, RegenInterval = 2, WaveStepInterval = 2, },
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|
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|
{ WaveMobType = "W_2_3_1_MineCar", PathType = "PathC", Num = 6, RegenInterval = 2, WaveStepInterval = 2, }, },
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|
|
|
|
|
|
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|
--[[3]] { { WaveMobType = "W_3_1_Monkey_Boss", PathType = "PathB", Num = 1, RegenInterval = 2, WaveStepInterval = 2, },
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|
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|
{ WaveMobType = "W_3_2_Monkey_Boss", PathType = "PathA", Num = 1, RegenInterval = 2, WaveStepInterval = 2, },
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|
{ WaveMobType = "W_3_3_Monkey_Boss", PathType = "PathC", Num = 1, RegenInterval = 2, WaveStepInterval = 2, }, },
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|
|
|
|
|
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|
--[[4]] { { WaveMobType = "W_4_1_FireGolem", PathType = "PathB", Num = 1, RegenInterval = 2, WaveStepInterval = 6, },
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|
{ WaveMobType = "W_4_2_Honeying", PathType = "PathA", Num = 20, RegenInterval = 2, WaveStepInterval = 3, },
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|
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|
{ WaveMobType = "W_4_1_1_MineCar", PathType = "PathB", Num = 4, RegenInterval = 2, WaveStepInterval = 3, },
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|
{ WaveMobType = "W_4_2_1_Honeying", PathType = "PathA", Num = 8, RegenInterval = 2, WaveStepInterval = 3, },
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|
{ WaveMobType = "W_4_1_2_MineCar", PathType = "PathB", Num = 5, RegenInterval = 2, WaveStepInterval = 3, },
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|
{ WaveMobType = "W_4_3_1_MineCar", PathType = "PathC", Num = 4, RegenInterval = 2, WaveStepInterval = 3, },
|
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|
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|
{ WaveMobType = "W_4_2_MineCar", PathType = "PathA", Num = 5, RegenInterval = 2, WaveStepInterval = 3, },
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|
{ WaveMobType = "W_4_1_FireGolem", PathType = "PathB", Num = 1, RegenInterval = 2, WaveStepInterval = 8, },
|
|
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|
{ WaveMobType = "W_4_3_KingBoogy", PathType = "PathC", Num = 10, RegenInterval = 2, WaveStepInterval = 2, },
|
|
|
|
|
{ WaveMobType = "W_4_3_2_MineCar", PathType = "PathC", Num = 2, RegenInterval = 2, WaveStepInterval = 3, }, },
|
|
|
|
|
|
|
|
|
|
--[[5]] { { WaveMobType = "W_5_1_MineCar", PathType = "PathB", Num = 5, RegenInterval = 2, WaveStepInterval = 3, },
|
|
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{ WaveMobType = "W_5_1_S_Kebing", PathType = "PathB", Num = 12, RegenInterval = 2, WaveStepInterval = 3, },
|
|
|
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|
{ WaveMobType = "W_5_1_Slime", PathType = "PathA", Num = 20, RegenInterval = 2, WaveStepInterval = 3, },
|
|
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|
{ WaveMobType = "W_5_1_S_Kebing", PathType = "PathC", Num = 12, RegenInterval = 2, WaveStepInterval = 3, },
|
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|
{ WaveMobType = "W_5_1_Slime", PathType = "PathA", Num = 20, RegenInterval = 2, WaveStepInterval = 3, },
|
|
|
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|
{ WaveMobType = "W_5_2_MineCar", PathType = "PathB", Num = 4, RegenInterval = 2, WaveStepInterval = 3, },
|
|
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|
{ WaveMobType = "W_5_2_EmperorCrab", PathType = "PathB", Num = 5, RegenInterval = 2, WaveStepInterval = 2, },
|
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{ WaveMobType = "W_6_3_Monkey_Boss", PathType = "PathA", Num = 2, RegenInterval = 2, WaveStepInterval = 3, },
|
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{ WaveMobType = "W_6_2_Monkey_Boss", PathType = "PathC", Num = 2, RegenInterval = 2, WaveStepInterval = 2, },
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|
{ WaveMobType = "W_5_2_MineCar", PathType = "PathC", Num = 4, RegenInterval = 2, WaveStepInterval = 3, },
|
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|
{ WaveMobType = "W_5_2_EmperorCrab", PathType = "PathA", Num = 5, RegenInterval = 2, WaveStepInterval = 2, },
|
|
|
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|
{ WaveMobType = "W_5_3_MineCar", PathType = "PathC", Num = 3, RegenInterval = 2, WaveStepInterval = 3, },
|
|
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|
{ WaveMobType = "W_5_3_StoneGolem", PathType = "PathC", Num = 3, RegenInterval = 2, WaveStepInterval = 3, },
|
|
|
|
|
{ WaveMobType = "W_5_3_Rock", PathType = "PathC", Num = 7, RegenInterval = 2, WaveStepInterval = 3, }, },
|
|
|
|
|
|
|
|
|
|
--[[6]] { { WaveMobType = "W_6_1_Monkey_Boss", PathType = "PathA", Num = 7, RegenInterval = 2, WaveStepInterval = 3, },
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|
{ WaveMobType = "W_6_2_Monkey_Boss", PathType = "PathB", Num = 5, RegenInterval = 2, WaveStepInterval = 3, },
|
|
|
|
|
{ WaveMobType = "W_6_3_Monkey_Boss", PathType = "PathC", Num = 8, RegenInterval = 2, WaveStepInterval = 3, }, },
|
|
|
|
|
|
|
|
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|
--[[7]] { { WaveMobType = "W_7_1_MineCar", PathType = "PathB", Num = 7, RegenInterval = 4, WaveStepInterval = 5, },
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|
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|
{ WaveMobType = "W_5_2_EmperorCrab", PathType = "PathC", Num = 5, RegenInterval = 2, WaveStepInterval = 2, },
|
|
|
|
|
{ WaveMobType = "W_7_1_StoneGolem", PathType = "PathB", Num = 7, RegenInterval = 4, WaveStepInterval = 3, },
|
|
|
|
|
{ WaveMobType = "W_7_2_MineCar", PathType = "PathA", Num = 10, RegenInterval = 4, WaveStepInterval = 3, },
|
|
|
|
|
{ WaveMobType = "W_6_2_Monkey_Boss", PathType = "PathB", Num = 5, RegenInterval = 2, WaveStepInterval = 2, },
|
|
|
|
|
{ WaveMobType = "W_7_2_FireGolem", PathType = "PathA", Num = 8, RegenInterval = 4, WaveStepInterval = 3, },
|
|
|
|
|
{ WaveMobType = "W_7_3_MineCar", PathType = "PathC", Num = 5, RegenInterval = 4, WaveStepInterval = 3, },
|
|
|
|
|
{ WaveMobType = "W_7_3_IronGolem", PathType = "PathC", Num = 3, RegenInterval = 4, WaveStepInterval = 3, }, },
|
|
|
|
|
}
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
-- [<EFBFBD>ʸ<EFBFBD>ŷ]
|
|
|
|
|
-- üũ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ǥ <EFBFBD><EFBFBD> <EFBFBD>Ÿ<EFBFBD>
|
|
|
|
|
-- <EFBFBD>ٸ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
MapMarkLocateTable =
|
|
|
|
|
{
|
|
|
|
|
{ x = 8468, y = 7716, Range = 100 },
|
|
|
|
|
{ x = 7937, y = 7347, Range = 100 },
|
|
|
|
|
{ x = 7259, y = 7336, Range = 100 },
|
|
|
|
|
{ x = 6901, y = 7140, Range = 100 },
|
|
|
|
|
{ x = 6881, y = 6720, Range = 100 },
|
|
|
|
|
{ x = 6868, y = 6365, Range = 100 },
|
|
|
|
|
{ x = 6595, y = 5174, Range = 100 },
|
|
|
|
|
{ x = 6032, y = 6174, Range = 100 },
|
|
|
|
|
{ x = 5613, y = 6291, Range = 100 },
|
|
|
|
|
--
|
|
|
|
|
{ x = 9366, y = 5089, Range = 100 },
|
|
|
|
|
{ x = 8937, y = 5036, Range = 100 },
|
|
|
|
|
{ x = 8473, y = 5101, Range = 100 },
|
|
|
|
|
{ x = 7806, y = 5098, Range = 100 },
|
|
|
|
|
{ x = 7205, y = 5102, Range = 100 },
|
|
|
|
|
{ x = 6646, y = 5098, Range = 100 },
|
|
|
|
|
{ x = 5673, y = 5156, Range = 100 },
|
|
|
|
|
--
|
|
|
|
|
{ x = 5484, y = 2375, Range = 100 },
|
|
|
|
|
{ x = 8275, y = 2678, Range = 100 },
|
|
|
|
|
{ x = 7910, y = 2829, Range = 100 },
|
|
|
|
|
{ x = 7463, y = 2834, Range = 100 },
|
|
|
|
|
{ x = 7035, y = 2894, Range = 100 },
|
|
|
|
|
{ x = 6891, y = 3205, Range = 100 },
|
|
|
|
|
{ x = 6884, y = 3689, Range = 100 },
|
|
|
|
|
{ x = 6698, y = 3969, Range = 100 },
|
|
|
|
|
{ x = 6236, y = 4007, Range = 100 },
|
|
|
|
|
{ x = 5682, y = 4079, Range = 100 },
|
|
|
|
|
{ x = 5540, y = 4610, Range = 100 },
|
|
|
|
|
--
|
|
|
|
|
{ x = 5495, y = 4279, Range = 100 },
|
|
|
|
|
{ x = 5537, y = 4684, Range = 100 },
|
|
|
|
|
{ x = 5535, y = 5069, Range = 100 },
|
|
|
|
|
{ x = 5539, y = 6042, Range = 100 },
|
|
|
|
|
{ x = 5422, y = 6607, Range = 100 },
|
|
|
|
|
{ x = 5531, y = 5715, Range = 100 },
|
|
|
|
|
{ x = 7959, y = 6647, Range = 100 },
|
|
|
|
|
{ x = 4598, y = 6562, Range = 100 },
|
|
|
|
|
{ x = 4647, y = 5938, Range = 100 },
|
|
|
|
|
{ x = 4641, y = 5417, Range = 100 },
|
|
|
|
|
{ x = 4639, y = 4716, Range = 100 },
|
|
|
|
|
{ x = 4640, y = 4034, Range = 100 },
|
|
|
|
|
{ x = 4637, y = 3442, Range = 100 },
|
|
|
|
|
{ x = 5002, y = 3146, Range = 100 },
|
|
|
|
|
{ x = 5084, y = 2717, Range = 100 },
|
|
|
|
|
{ x = 5086, y = 2054, Range = 100 },
|
|
|
|
|
{ x = 5085, y = 1527, Range = 100 },
|
|
|
|
|
{ x = 5093, y = 919, Range = 100 },
|
|
|
|
|
}
|
|
|
|
|
--[[***** *****]]--
|
|
|
|
|
--[[***** <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> *****]]--
|
|
|
|
|
--[[*************************************************************************]]--
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
--[[*************************************************************************]]--
|
|
|
|
|
--[[***** <EFBFBD>ο<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> ij<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> *****]]--
|
|
|
|
|
--[[***** *****]]--
|
|
|
|
|
-- [Ŭ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>]
|
|
|
|
|
-- <EFBFBD><EFBFBD>ġ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
ClassBalanceValue = {}
|
|
|
|
|
ClassBalanceValue[Fig] = 1000 -- rate
|
|
|
|
|
ClassBalanceValue[Cle] = 700
|
|
|
|
|
ClassBalanceValue[Arc] = 1400
|
|
|
|
|
ClassBalanceValue[Mag] = 2000
|
|
|
|
|
ClassBalanceValue[Jok] = 800
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-- [<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>]
|
|
|
|
|
-- BalanceValue<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
BalanceTable =
|
|
|
|
|
{
|
|
|
|
|
{ BalanceValue = 50, DamageRate = 1000, SpeedRate = 1000, HPRate = 2000, },
|
|
|
|
|
{ BalanceValue = 100, DamageRate = 1000, SpeedRate = 1000, HPRate = 3000, },
|
|
|
|
|
{ BalanceValue = 150, DamageRate = 1000, SpeedRate = 1000, HPRate = 4000, },
|
|
|
|
|
{ BalanceValue = 1000, DamageRate = 1000, SpeedRate = 1050, HPRate = 5500, },
|
|
|
|
|
{ BalanceValue = 1500, DamageRate = 1000, SpeedRate = 1100, HPRate = 7000, },
|
|
|
|
|
{ BalanceValue = 2000, DamageRate = 1100, SpeedRate = 1200, HPRate = 9000, },
|
|
|
|
|
{ BalanceValue = 2500, DamageRate = 1200, SpeedRate = 1300, HPRate = 12000, },
|
|
|
|
|
{ BalanceValue = 3000, DamageRate = 1300, SpeedRate = 1400, HPRate = 15000, },
|
|
|
|
|
}
|
|
|
|
|
--[[***** *****]]--
|
|
|
|
|
--[[***** <EFBFBD>ο<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> ij<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> *****]]--
|
|
|
|
|
--[[*************************************************************************]]--
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
--[[*************************************************************************]]--
|
|
|
|
|
--[[***** <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> *****]]--
|
|
|
|
|
--[[***** *****]]--
|
|
|
|
|
-- [<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ]
|
|
|
|
|
-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD>ġ, <EFBFBD>̵<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ġ <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
-- <EFBFBD>÷<EFBFBD><EFBFBD>̾<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ʸ<EFBFBD>ŷ <EFBFBD>ʿ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> MapMarkType = "None"
|
|
|
|
|
GateSettingTable =
|
|
|
|
|
{
|
|
|
|
|
{ Index = "Gate_ID_Complete", RegenX = 7460, RegenY = 2734, RegenDir = 0, GoalX = 6866, GoalY = 5105, MapMarkType = "Gate" },
|
|
|
|
|
{ Index = "Gate_ID_Complete", RegenX = 6757, RegenY = 4507, RegenDir = 0, GoalX = 7186, GoalY = 2808, MapMarkType = "Gate" },
|
|
|
|
|
{ Index = "Gate_ID_Complete", RegenX = 7460, RegenY = 7496, RegenDir = 0, GoalX = 6866, GoalY = 5105, MapMarkType = "Gate" },
|
|
|
|
|
{ Index = "Gate_ID_Complete", RegenX = 6726, RegenY = 5665, RegenDir = 0, GoalX = 7263, GoalY = 7338, MapMarkType = "Gate" },
|
|
|
|
|
}
|
|
|
|
|
--[[***** *****]]--
|
|
|
|
|
--[[***** <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> *****]]--
|
|
|
|
|
--[[*************************************************************************]]--
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
--[[*************************************************************************]]--
|
|
|
|
|
--[[***** <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> *****]]--
|
|
|
|
|
--[[***** *****]]--
|
|
|
|
|
-- [<EFBFBD>ִϻ<EFBFBD><EFBFBD><EFBFBD>]
|
|
|
|
|
-- <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ִϸ<EFBFBD><EFBFBD>̼<EFBFBD> <EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
-- HPRate<EFBFBD><EFBFBD> õ<EFBFBD>з<EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
AniStateTypeTable =
|
|
|
|
|
{
|
|
|
|
|
MineFence = { { HPRate = 0, AniIndex = "MineFence_Action04", },
|
|
|
|
|
{ HPRate = 300, AniIndex = "MineFence_Action03", },
|
|
|
|
|
{ HPRate = 700, AniIndex = "MineFence_Action02", },
|
|
|
|
|
{ HPRate = 1000, AniIndex = "MineFence_Action01", }, },
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-- [<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>]
|
|
|
|
|
-- <EFBFBD>ʿ<EFBFBD> ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ÿ<EFBFBD><EFBFBD>
|
|
|
|
|
-- <EFBFBD><EFBFBD><EFBFBD>¿<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ٸ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϱ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD> <EFBFBD>и<EFBFBD>
|
|
|
|
|
MMGroupTypeTable =
|
|
|
|
|
{
|
|
|
|
|
Default = { Normal = "FenceNormal", Damage = "FenceDamage", Destruct = "FenceDestruct", },
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-- [<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>뷱<EFBFBD><EFBFBD>]
|
|
|
|
|
-- <EFBFBD><EFBFBD>å<EFBFBD><EFBFBD> <EFBFBD>μ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
|
|
|
|
|
DefBalanceTypeTable =
|
|
|
|
|
{
|
|
|
|
|
None = nil,
|
|
|
|
|
Light = { DamageRate = 100, SpeedRate = 10, HPRate = 100, },
|
|
|
|
|
Normal = { DamageRate = 200, SpeedRate = 20, HPRate = 200, },
|
|
|
|
|
weight = { DamageRate = 300, SpeedRate = 30, HPRate = 400, },
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-- [<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ]
|
|
|
|
|
DefenceObjectTable =
|
|
|
|
|
{
|
|
|
|
|
{
|
|
|
|
|
Index = "MineFence",
|
|
|
|
|
x = 6229,
|
|
|
|
|
y = 6170,
|
|
|
|
|
dir = 90,
|
|
|
|
|
HP = 150,
|
|
|
|
|
DamageRange = 150,
|
|
|
|
|
RepairTime = 7,
|
|
|
|
|
RepairDlyTime = 5,
|
|
|
|
|
AniStateType = "MineFence",
|
|
|
|
|
MMGroupType = "Default",
|
|
|
|
|
DefBalanceType = "Light",
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
Index = "MineFence",
|
|
|
|
|
x = 6387,
|
|
|
|
|
y = 5105,
|
|
|
|
|
dir = 90,
|
|
|
|
|
HP = 150,
|
|
|
|
|
DamageRange = 150,
|
|
|
|
|
RepairTime = 7,
|
|
|
|
|
RepairDlyTime = 5,
|
|
|
|
|
AniStateType = "MineFence",
|
|
|
|
|
MMGroupType = "Default",
|
|
|
|
|
DefBalanceType = "weight",
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
Index = "MineFence",
|
|
|
|
|
x = 6236,
|
|
|
|
|
y = 4007,
|
|
|
|
|
dir = 90,
|
|
|
|
|
HP = 150,
|
|
|
|
|
DamageRange = 150,
|
|
|
|
|
RepairTime = 7,
|
|
|
|
|
RepairDlyTime = 5,
|
|
|
|
|
AniStateType = "MineFence",
|
|
|
|
|
MMGroupType = "Default",
|
|
|
|
|
DefBalanceType = "weight",
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
Index = "MineFence",
|
|
|
|
|
x = 5530,
|
|
|
|
|
y = 6427,
|
|
|
|
|
dir = 180,
|
|
|
|
|
HP = 200,
|
|
|
|
|
DamageRange = 150,
|
|
|
|
|
RepairTime = 7,
|
|
|
|
|
RepairDlyTime = 5,
|
|
|
|
|
AniStateType = "MineFence",
|
|
|
|
|
MMGroupType = "Default",
|
|
|
|
|
DefBalanceType = "Normal",
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
Index = "MineFence",
|
|
|
|
|
x = 5530,
|
|
|
|
|
y = 5334,
|
|
|
|
|
dir = 180,
|
|
|
|
|
HP = 200,
|
|
|
|
|
DamageRange = 150,
|
|
|
|
|
RepairTime = 7,
|
|
|
|
|
RepairDlyTime = 5,
|
|
|
|
|
AniStateType = "MineFence",
|
|
|
|
|
MMGroupType = "Default",
|
|
|
|
|
DefBalanceType = "weight",
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
Index = "MineFence",
|
|
|
|
|
x = 4643,
|
|
|
|
|
y = 5373,
|
|
|
|
|
dir = 180,
|
|
|
|
|
HP = 300,
|
|
|
|
|
DamageRange = 150,
|
|
|
|
|
RepairTime = 7,
|
|
|
|
|
RepairDlyTime = 5,
|
|
|
|
|
AniStateType = "MineFence",
|
|
|
|
|
MMGroupType = "Default",
|
|
|
|
|
DefBalanceType = "weight",
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
Index = "MineFence",
|
|
|
|
|
x = 4643,
|
|
|
|
|
y = 4273,
|
|
|
|
|
dir = 180,
|
|
|
|
|
HP = 300,
|
|
|
|
|
DamageRange = 150,
|
|
|
|
|
RepairTime = 7,
|
|
|
|
|
RepairDlyTime = 5,
|
|
|
|
|
AniStateType = "MineFence",
|
|
|
|
|
MMGroupType = "Default",
|
|
|
|
|
DefBalanceType = "weight",
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
Index = "MineFence",
|
|
|
|
|
x = 5083,
|
|
|
|
|
y = 3029,
|
|
|
|
|
dir = 180,
|
|
|
|
|
HP = 300,
|
|
|
|
|
DamageRange = 150,
|
|
|
|
|
RepairTime = 7,
|
|
|
|
|
RepairDlyTime = 5,
|
|
|
|
|
AniStateType = "MineFence",
|
|
|
|
|
MMGroupType = "Default",
|
|
|
|
|
DefBalanceType = "weight",
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
Index = "MineFence",
|
|
|
|
|
x = 5087,
|
|
|
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y = 1874,
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dir = 180,
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HP = 300,
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DamageRange = 150,
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RepairTime = 7,
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RepairDlyTime = 5,
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AniStateType = "MineFence",
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MMGroupType = "Default",
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DefBalanceType = "weight",
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},
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}
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-- [<EFBFBD><EFBFBD><EFBFBD>ο<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ]
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-- <EFBFBD>ı<EFBFBD><EFBFBD>Ǹ<EFBFBD> <EFBFBD>̼<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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MainDefenceObject =
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{ Index = "MineGate", x = 5084, y = 511, dir = 0, HP = 5000, DamageRange = 150, MapMarkType = "LastGate", }
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-- [<EFBFBD>κ<EFBFBD>]
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-- <EFBFBD>ƹ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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ObjectTable =
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{
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{ Index = "MineDigger01", x = 6108, y = 6320, dir = 90, },
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{ Index = "MineDigger01", x = 5646, y = 6568, dir = 180, },
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{ Index = "MineDigger01", x = 4715, y = 5249, dir = 0, },
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{ Index = "MineDigger01", x = 4726, y = 4151, dir = 0, },
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{ Index = "MineDigger01", x = 5184, y = 2885, dir = 0, },
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{ Index = "MineDigger01", x = 6267, y = 5215, dir = 90, },
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{ Index = "MineDigger01", x = 5606, y = 5510, dir = 180, },
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{ Index = "MineDigger01", x = 6141, y = 4134, dir = 90, },
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}
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--[[***** *****]]--
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--[[***** <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> *****]]--
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--[[*************************************************************************]]--
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--[[*************************************************************************]]--
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--[[***** <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> *****]]--
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--[[***** *****]]--
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-- [<EFBFBD><EFBFBD><EFBFBD><EFBFBD>]
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-- <EFBFBD><EFBFBD><EFBFBD>ÿ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> ItemID Ȯ<EFBFBD><EFBFBD> <EFBFBD>ʿ<EFBFBD>
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MineTable =
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{
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MineMelee = { MobIndex = "MineMelee", ItemID = 59040, Skill = "MineMelee_W", Dist = 0, HitTime = 5, LifeTime = 7, Damage = 1500, Range = 100, AbstateType = "None", },
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MineRange = { MobIndex = "MineRange", ItemID = 59041, Skill = "MineRange_W", Dist = 0, HitTime = 5, LifeTime = 7, Damage = 750, Range = 200, AbstateType = "None", },
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MineIce = { MobIndex = "MineIce" , ItemID = 59042, Skill = "MineIce_W", Dist = 0, HitTime = 5, LifeTime = 7, Damage = 50, Range = 200, AbstateType = "MineIce", },
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MineStun = { MobIndex = "MineStun" , ItemID = 59043, Skill = "MineStun_W", Dist = 0, HitTime = 5, LifeTime = 7, Damage = 100, Range = 200, AbstateType = "MineStun", },
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}
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--[[***** *****]]--
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--[[***** <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> *****]]--
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--[[*************************************************************************]]--
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--[[*************************************************************************]]--
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--[[***** <EFBFBD><EFBFBD>ũ<EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> *****]]--
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--[[***** *****]]--
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-- [<EFBFBD><EFBFBD><EFBFBD>̾<EFBFBD><EFBFBD>α<EFBFBD>]
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-- Delay = <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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DialogInfo =
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{
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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KDMine_Join =
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{
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{ Portrait = "RouDiggerPalmers", FileName = "KDMine", Index = "MineDigger_01", Delay = 4 },
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{ Portrait = "RouDiggerPalmers", FileName = "KDMine", Index = "MineDigger_02", Delay = 4 },
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{ Portrait = "RouDiggerPalmers", FileName = "KDMine", Index = "MineDigger_03", Delay = 4 },
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{ Portrait = "RouDiggerPalmers", FileName = "KDMine", Index = "MineDigger_04", Delay = 4 },
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{ Portrait = "RouDiggerPalmers", FileName = "KDMine", Index = "MineDigger_05", Delay = 4 },
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{ Portrait = "RouDiggerPalmers", FileName = "KDMine", Index = "MineDigger_06", Delay = 4 },
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{ Portrait = "MineSlime", FileName = "KDMine", Index = "MineSlime_01", Delay = 4 },
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{ Portrait = "MineHoneying", FileName = "KDMine", Index = "MineHoneying_01", Delay = 4 },
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{ Portrait = "MineSlime", FileName = "KDMine", Index = "MineSlime_02", Delay = 4 },
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{ Portrait = "MineHoneying", FileName = "KDMine", Index = "MineHoneying_02", Delay = 4 },
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{ Portrait = "RouDiggerPalmers", FileName = "KDMine", Index = "MineDigger_07", Delay = 4 },
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{ Portrait = "MineSlime", FileName = "KDMine", Index = "MineSlime_03", Delay = 4 },
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ٽ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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{ Portrait = "RouDiggerPalmers", FileName = "KDMine", Index = "MineDigger_05", Delay = 4 },
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{ Portrait = "RouDiggerPalmers", FileName = "KDMine", Index = "MineDigger_08", Delay = 4 },
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},
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|
-- <EFBFBD>̼<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
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|
KDMine_Success =
|
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|
{
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|
|
{ Portrait = "RouDiggerPalmers", FileName = "KDMine", Index = "MineDigger_Success", Delay = 4 },
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|
|
},
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|
|
-- <EFBFBD>̼<EFBFBD> <EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>
|
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|
|
KDMine_Fail =
|
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|
|
{
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|
|
{ Portrait = "MineHoneying", FileName = "KDMine", Index = "MineHoneying_Fail", Delay = 4 },
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|
|
{ Portrait = "RouDiggerPalmers", FileName = "KDMine", Index = "MineDigger_Fail", Delay = 4 },
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|
|
},
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|
|
}
|
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|
|
|
|
|
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|
|
-- [<EFBFBD><EFBFBD><EFBFBD><EFBFBD>]
|
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|
|
|
-- WaitTime = <EFBFBD>ĵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
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|
NoticeInfo =
|
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|
|
|
{
|
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|
|
KQReturn =
|
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|
|
|
{
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|
|
{ FileName = "KDMine", Index = "KQReturn30", WaitTime = 10, },
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|
{ FileName = "KDMine", Index = "KQReturn20", WaitTime = 10, },
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|
{ FileName = "KDMine", Index = "KQReturn10", WaitTime = 5, },
|
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|
|
{ FileName = "KDMine", Index = "KQReturn5", WaitTime = 5, },
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|
|
}
|
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|
|
}
|
|
|
|
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|
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|
|
|
|
|
|
|
|
-- [<EFBFBD><EFBFBD><EFBFBD><EFBFBD>]
|
|
|
|
|
AnnounceInfo =
|
|
|
|
|
{
|
|
|
|
|
KDMine_Fence_Atk = "KDMine_Fence_Atk", -- %s <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>å<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>ݹް<EFBFBD> <EFBFBD>ֽ<EFBFBD><EFBFBD>ϴ<EFBFBD>.
|
|
|
|
|
KDMine_Fence_Dst = "KDMine_Fence_Dst", -- %s <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>å<EFBFBD><EFBFBD> <EFBFBD>ı<EFBFBD> <EFBFBD>Ǿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>.
|
|
|
|
|
KDMine_Fence_Rep = "KDMine_Fence_Rep", -- %s <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>å<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>Ǿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>.
|
|
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|
|
KDMine_Gate_Esc = "KDMine_Gate_Esc", -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ⱸ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>͵<EFBFBD><EFBFBD><EFBFBD> Ż<EFBFBD><EFBFBD><EFBFBD>ϰ<EFBFBD> <EFBFBD>ֽ<EFBFBD><EFBFBD>ϴ<EFBFBD>.
|
|
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|
|
KDMine_Gate_Dst = "KDMine_Gate_Dst", -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>͵<EFBFBD><EFBFBD><EFBFBD> Ż<EFBFBD><EFBFBD><EFBFBD>Ͽ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>Ͽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>.
|
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|
|
-- <EFBFBD>߰<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> 2. <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD> ó<EFBFBD><EFBFBD> <EFBFBD>ʿ<EFBFBD>
|
|
|
|
|
KDMine_Wave_No = "KDMine_Wave_No", -- <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
}
|
|
|
|
|
--[[***** *****]]--
|
|
|
|
|
--[[***** <EFBFBD><EFBFBD>ũ<EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> *****]]--
|
|
|
|
|
--[[*************************************************************************]]--
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
--[[*************************************************************************]]--
|
|
|
|
|
--[[***** <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD> *****]]--
|
|
|
|
|
--[[***** *****]]--
|
|
|
|
|
-- [<EFBFBD><EFBFBD><EFBFBD><EFBFBD>]
|
|
|
|
|
RewardAbstate =
|
|
|
|
|
{
|
|
|
|
|
{ Index = "StaMineReward", KeepTime = (60 * 60 * 1000) },
|
|
|
|
|
}
|
|
|
|
|
--[[***** *****]]--
|
|
|
|
|
--[[***** <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD> *****]]--
|
|
|
|
|
--[[*************************************************************************]]--
|