|
|
|
|
--[[***** *****]]--
|
|
|
|
|
--[[***** <EFBFBD><EFBFBD><EFBFBD><EFBFBD> ó<EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ƾ <EFBFBD><EFBFBD><EFBFBD><EFBFBD> *****]]--
|
|
|
|
|
--[[***** : *****]]--
|
|
|
|
|
--[[***** *****]]--
|
|
|
|
|
MineMemory = {} -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> ó<EFBFBD><EFBFBD>
|
|
|
|
|
function MineRoutine( Handle, MapIndex )
|
|
|
|
|
cExecCheck( "MineRoutine" )
|
|
|
|
|
|
|
|
|
|
local Var = MineMemory[Handle]
|
|
|
|
|
|
|
|
|
|
if Var == nil then
|
|
|
|
|
cAIScriptSet( Handle )
|
|
|
|
|
cNPCVanish( Handle )
|
|
|
|
|
return ReturnAI["END"]
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if Var["Master"] == nil then
|
|
|
|
|
cAIScriptSet( Handle )
|
|
|
|
|
cNPCVanish( Handle )
|
|
|
|
|
MineMemory[Handle] = nil
|
|
|
|
|
return ReturnAI["END"]
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if cPlayerExist( Var["Master"] ) == nil then
|
|
|
|
|
cAIScriptSet( Handle )
|
|
|
|
|
cNPCVanish( Var["Handle"] )
|
|
|
|
|
MineMemory[Handle] = nil
|
|
|
|
|
return ReturnAI["END"]
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if cIsObjectDead( Handle ) then
|
|
|
|
|
cAIScriptSet( Handle )
|
|
|
|
|
MineMemory[Handle] = nil
|
|
|
|
|
return ReturnAI["END"]
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if InstanceField[MapIndex] == nil then
|
|
|
|
|
MineMemory[Handle] = nil
|
|
|
|
|
return ReturnAI["END"]
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
local CurSec = cCurrentSecond()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if Var["BoomFlag"] ~= nil then
|
|
|
|
|
|
|
|
|
|
if Var["RegenTime"] + Var["Data"]["HitTime"] < CurSec then
|
|
|
|
|
|
|
|
|
|
if InstanceField[MapIndex]["WaveRunner"] ~= nil then
|
|
|
|
|
|
|
|
|
|
local ObjList = { cNearObjectList( Var["Handle"], Var["Data"]["Range"], ObjectType["Mob"] ) }
|
|
|
|
|
|
|
|
|
|
for index, value in pairs( ObjList ) do
|
|
|
|
|
|
|
|
|
|
local obj = InstanceField[MapIndex]["WaveRunner"][value]
|
|
|
|
|
|
|
|
|
|
if obj ~= nil and cIsObjectDead( value ) == nil then
|
|
|
|
|
|
|
|
|
|
cDamaged( value, Var["Data"]["Damage"], Var["Master"] )
|
|
|
|
|
|
|
|
|
|
local Abstate = AbstateTypeTable[Var["Data"]["AbstateType"]]
|
|
|
|
|
|
|
|
|
|
if Abstate ~= nil then
|
|
|
|
|
|
|
|
|
|
cSetAbstate( value, Abstate["Index"], 1, Abstate["KeepTime"], Var["Handle"] )
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
Var["BoomFlag"] = nil
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if Var["RegenTime"] + Var["Data"]["LifeTime"] < CurSec then
|
|
|
|
|
|
|
|
|
|
MineMemory[Handle] = nil
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
return ReturnAI["END"]
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
--[[***** *****]]--
|
|
|
|
|
--[[***** <EFBFBD><EFBFBD><EFBFBD>ο<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ ó<EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ƾ <EFBFBD><EFBFBD><EFBFBD><EFBFBD> *****]]--
|
|
|
|
|
--[[***** : *****]]--
|
|
|
|
|
--[[***** *****]]--
|
|
|
|
|
function MainObjRoutine( Handle, MapIndex )
|
|
|
|
|
cExecCheck( "MainObjRoutine" )
|
|
|
|
|
|
|
|
|
|
if InstanceField[MapIndex] == nil then
|
|
|
|
|
cAIScriptSet( Handle )
|
|
|
|
|
cNPCVanish( Handle )
|
|
|
|
|
return ReturnAI["END"]
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local Var = InstanceField[MapIndex]["MainObj"]
|
|
|
|
|
|
|
|
|
|
if Var == nil then
|
|
|
|
|
cAIScriptSet( Handle )
|
|
|
|
|
cNPCVanish( Handle )
|
|
|
|
|
return ReturnAI["END"]
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if cIsObjectDead( Handle ) then
|
|
|
|
|
cAIScriptSet( Handle )
|
|
|
|
|
InstanceField[MapIndex]["MainObj"] = nil
|
|
|
|
|
return ReturnAI["END"]
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if InstanceField[Var["MapIndex"]]["WaveRunner"] == nil then
|
|
|
|
|
|
|
|
|
|
return ReturnAI["END"]
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
-- üũ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
local CurSec = cCurrentSecond()
|
|
|
|
|
|
|
|
|
|
if Var["LastCheckTime"] + DEF_TYPE_CHK_DLY > CurSec then
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
Var["LastCheckTime"] = CurSec
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
local ObjList = { cNearObjectList( Var["Handle"], Var["Data"]["DamageRange"], ObjectType["Mob"] ) }
|
|
|
|
|
local tmpHP = Var["CurHP"]
|
|
|
|
|
|
|
|
|
|
for index, value in pairs( ObjList ) do
|
|
|
|
|
|
|
|
|
|
local obj = InstanceField[Var["MapIndex"]]["WaveRunner"][value]
|
|
|
|
|
|
|
|
|
|
if obj ~= nil then
|
|
|
|
|
|
|
|
|
|
Var["CurHP"] = Var["CurHP"] - obj["Damage"]
|
|
|
|
|
|
|
|
|
|
-- <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
InstanceField[Var["MapIndex"]]["WaveRunner"][value] = nil
|
|
|
|
|
cAIScriptSet( value )
|
|
|
|
|
cNPCVanish( value )
|
|
|
|
|
|
|
|
|
|
if Var["CurHP"] <= 0 then
|
|
|
|
|
break
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-- hp <EFBFBD><EFBFBD>ȭ<EFBFBD><EFBFBD> <EFBFBD>ִ<EFBFBD><EFBFBD><EFBFBD> üũ
|
|
|
|
|
if tmpHP == Var["CurHP"] then
|
|
|
|
|
return ReturnAI["END"]
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if Var["CurHP"] >= 0 then
|
|
|
|
|
|
|
|
|
|
local hprate = 0
|
|
|
|
|
hprate = (Var["CurHP"] / MainDefenceObject["HP"]) * 100
|
|
|
|
|
hprate = math.floor( hprate )
|
|
|
|
|
cScriptMessage( Var["MapIndex"], AnnounceInfo["KDEgg_EggHp"], hprate )
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
return ReturnAI["END"]
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
--[[***** *****]]--
|
|
|
|
|
--[[***** <EFBFBD><EFBFBD> ó<EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ƾ <EFBFBD><EFBFBD><EFBFBD><EFBFBD> *****]]--
|
|
|
|
|
--[[***** : *****]]--
|
|
|
|
|
--[[***** *****]]--
|
|
|
|
|
function MobRoutine( Handle, MapIndex )
|
|
|
|
|
cExecCheck( "MobRoutine" )
|
|
|
|
|
|
|
|
|
|
if InstanceField[MapIndex] == nil then
|
|
|
|
|
cAIScriptSet( Handle )
|
|
|
|
|
cNPCVanish( Handle )
|
|
|
|
|
return ReturnAI["END"]
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if InstanceField[MapIndex]["WaveRunner"] == nil then
|
|
|
|
|
cAIScriptSet( Handle )
|
|
|
|
|
cNPCVanish( Handle )
|
|
|
|
|
return ReturnAI["END"]
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
local Var = InstanceField[MapIndex]["WaveRunner"][Handle]
|
|
|
|
|
|
|
|
|
|
if Var == nil then
|
|
|
|
|
cAIScriptSet( Handle )
|
|
|
|
|
return ReturnAI["END"]
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if cIsObjectDead( Handle ) then
|
|
|
|
|
|
|
|
|
|
if Var["MobChatType"] ~= nil then
|
|
|
|
|
|
|
|
|
|
if Var["MobChatType"]["DieChatRate"] ~= nil and Var["MobChatType"]["Die"] ~= nil then
|
|
|
|
|
|
|
|
|
|
if cRandomInt( 1, 100 ) < Var["MobChatType"]["DieChatRate"] then
|
|
|
|
|
|
|
|
|
|
local MobChatNum = cRandomInt( 1, #Var["MobChatType"]["Die"] )
|
|
|
|
|
|
|
|
|
|
cMobChat( Var["Handle"], Var["MobChatType"]["Die"][MobChatNum]["FileName"], Var["MobChatType"]["Die"][MobChatNum]["Index"] )
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
cAIScriptSet( Handle )
|
|
|
|
|
InstanceField[MapIndex]["WaveRunner"][Handle] = nil
|
|
|
|
|
return ReturnAI["END"]
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
MobChatProcess ( Var )
|
|
|
|
|
PathTypeProcess ( Var ) -- <EFBFBD><EFBFBD><EFBFBD>ΰ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϴ°<EFBFBD><EFBFBD><EFBFBD> ó<EFBFBD><EFBFBD>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
return ReturnAI["END"]
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-- <EFBFBD>̵<EFBFBD> <EFBFBD><EFBFBD><EFBFBD>°<EFBFBD> flag
|
|
|
|
|
MOVESTATE = {}
|
|
|
|
|
MOVESTATE["STOP"] = "STOP"
|
|
|
|
|
MOVESTATE["MOVE"] = "MOVE"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
--[[ ]]--
|
|
|
|
|
--[[ PathType<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD>̵<EFBFBD> ó<EFBFBD><EFBFBD> ]]--
|
|
|
|
|
--[[ ]]--
|
|
|
|
|
function PathTypeProcess( Var )
|
|
|
|
|
cExecCheck( "PathTypeProcess" )
|
|
|
|
|
|
|
|
|
|
if Var == nil then
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if Var["PathType"] == nil then
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if Var["PathProgress"] == nil then
|
|
|
|
|
|
|
|
|
|
local PathProgress = {}
|
|
|
|
|
|
|
|
|
|
PathProgress["GoalCheckTime"] = cCurrentSecond()
|
|
|
|
|
PathProgress["CurPathStep"] = 1
|
|
|
|
|
PathProgress["CurMoveState"] = MOVESTATE["STOP"]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Var["PathProgress"] = PathProgress
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if Var["PathProgress"]["CurPathStep"] > #Var["PathType"] then
|
|
|
|
|
|
|
|
|
|
Var["PathType"] = nil
|
|
|
|
|
Var["PathProgress"] = nil
|
|
|
|
|
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if Var["PathProgress"]["CurMoveState"] == MOVESTATE["STOP"] then
|
|
|
|
|
|
|
|
|
|
if cWillMovement( Var["Handle"] ) == nil then
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
cRunTo( Var["Handle"],
|
|
|
|
|
Var["PathType"][Var["PathProgress"]["CurPathStep"]]["x"],
|
|
|
|
|
Var["PathType"][Var["PathProgress"]["CurPathStep"]]["y"],
|
|
|
|
|
1000 )
|
|
|
|
|
Var["PathProgress"]["CurMoveState"] = MOVESTATE["MOVE"]
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if Var["PathProgress"]["CurMoveState"] == MOVESTATE["MOVE"] then
|
|
|
|
|
|
|
|
|
|
if cWillMovement( Var["Handle"] ) == nil then -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
|
|
|
|
|
Var["PathProgress"]["CurMoveState"] = MOVESTATE["STOP"]
|
|
|
|
|
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
local CurSec = cCurrentSecond()
|
|
|
|
|
|
|
|
|
|
if Var["PathProgress"]["GoalCheckTime"] + PATHTYPE_CHK_DLY > CurSec then
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
Var["PathProgress"]["GoalCheckTime"] = CurSec
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-- <EFBFBD><EFBFBD>ǥ<EFBFBD><EFBFBD> üũ
|
|
|
|
|
local curr = {}
|
|
|
|
|
local goal = {}
|
|
|
|
|
|
|
|
|
|
curr["x"], curr["y"] = cObjectLocate( Var["Handle"] )
|
|
|
|
|
goal["x"] = Var["PathType"][Var["PathProgress"]["CurPathStep"]]["x"]
|
|
|
|
|
goal["y"] = Var["PathType"][Var["PathProgress"]["CurPathStep"]]["y"]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
local dx = goal["x"] - curr["x"]
|
|
|
|
|
local dy = goal["y"] - curr["y"]
|
|
|
|
|
local distsquar = dx * dx + dy * dy
|
|
|
|
|
|
|
|
|
|
if distsquar < PATHTYPE_GAP then
|
|
|
|
|
|
|
|
|
|
Var["PathProgress"]["CurPathStep"] = Var["PathProgress"]["CurPathStep"] + 1
|
|
|
|
|
Var["PathProgress"]["CurMoveState"] = MOVESTATE["STOP"]
|
|
|
|
|
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
end
|
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curr["x"], curr["y"] = cMove2Where( Var["Handle"] )
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|
if curr["x"] ~= goal["x"] and curr["y"] ~= goal["y"] then
|
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|
cRunTo( Var["Handle"],
|
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Var["PathType"][Var["PathProgress"]["CurPathStep"]]["x"],
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|
Var["PathType"][Var["PathProgress"]["CurPathStep"]]["y"],
|
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|
1000 )
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|
|
|
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|
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end
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|
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return
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|
|
|
|
|
|
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end
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|
|
--[[ ]]--
|
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|
|
|
--[[ MobChatType<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ê ó<EFBFBD><EFBFBD> ]]--
|
|
|
|
|
--[[ ]]--
|
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|
|
|
function MobChatProcess( Var )
|
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|
|
|
cExecCheck( "MobChatProcess" )
|
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|
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|
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|
|
|
if Var == nil then
|
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|
|
return
|
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|
|
end
|
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|
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|
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|
|
if Var["MobChatType"] == nil then
|
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|
|
|
return
|
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|
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end
|
|
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|
|
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|
|
|
|
if Var["MobChatTime"] == nil then
|
|
|
|
|
|
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|
|
return
|
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|
|
|
|
|
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end
|
|
|
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|
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|
|
|
|
|
|
local CurSec = cCurrentSecond()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if Var["MobChatTime"] <= CurSec then
|
|
|
|
|
|
|
|
|
|
local MobChatNum = cRandomInt( 1, #Var["MobChatType"]["Normal"] )
|
|
|
|
|
|
|
|
|
|
cMobChat( Var["Handle"], Var["MobChatType"]["Normal"][MobChatNum]["FileName"], Var["MobChatType"]["Normal"][MobChatNum]["Index"] )
|
|
|
|
|
|
|
|
|
|
Var["MobChatTime"] = nil
|
|
|
|
|
|
|
|
|
|
end
|
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|
|
|
|
|
|
|
|
end
|