88 lines
2.0 KiB
Lua
88 lines
2.0 KiB
Lua
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-- Secret Laboratory Boss Data --
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--------------------------------------------------------------------------------
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-- <20><><EFBFBD><EFBFBD> <20><>ų<EFBFBD><C5B3> <20>ߵ<EFBFBD><DFB5>Ǵ<EFBFBD> <20>Ѱ<EFBFBD>ġ<EFBFBD><C4A1> <20><><EFBFBD>س<EFBFBD><D8B3><EFBFBD> <20><><EFBFBD>̺<EFBFBD>
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ThresholdTable =
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{
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SummonHP_Boss1 = { },
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SummonHP_Boss2 = { 750, },
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PeriodicSummonHP_Boss1 = { 500, },
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PeriodicSummonHP_Boss2 = { 700, 250, },
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}
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-- if cSetAbstate( <20><>ü <20>ڵ<EFBFBD>, "<22><><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD> <20>ε<EFBFBD><CEB5><EFBFBD>", <20><><EFBFBD><EFBFBD>, <20><><EFBFBD>ӽð<D3BD> ) == nil then
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SemiBossAbstate =
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{
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TimeAttackMini = { Index = "StaTimeAttackMini", Strength = 1, KeepTime = 180000 },
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TimeAttack = { Index = "StaTimeAttack", Strength = 1, KeepTime = 180000 },
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Immortal = { Index = "StaImmortal", Strength = 1, KeepTime = 180000 },
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}
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-- OccurSec "AfterSecond" <20>϶<EFBFBD> <20><><EFBFBD><EFBFBD>
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SemiBossWarning =
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{
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Entrance = { Code = "Started", OccurCond = "EntranceArea", OccurSec = nil, },
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Remain_60_Sec = { Code = "Remain1min", OccurCond = "AfterSecond", OccurSec = 120, },
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Remain_30_Sec = { Code = "Remain30sec", OccurCond = "AfterSecond", OccurSec = 150, },
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Awakened = { Code = "BeAwakened", OccurCond = "TimeOver", OccurSec = nil, },
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}
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-- <20><><EFBFBD><EFBFBD> <20><>ų
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BossSkill =
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{
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-- <20>ܸ<EFBFBD> <20><>ȯ
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SummonHP_Boss1 =
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{
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},
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SummonHP_Boss2 =
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{
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HP750 =
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{
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SummonMobs =
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{
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{ Index = "LabH_Battle02", Count = 1, },
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},
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},
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},
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-- CountPerSummon : 1ȸ <20><>ȯ<EFBFBD><C8AF> <20><>ȯ<EFBFBD>ϴ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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-- SummonCount : <20><> <20><>ȯ Ƚ<><C8BD>(0<>ϰ<EFBFBD><CFB0><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) - <20>ʱ<EFBFBD>ȭ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ִ<EFBFBD> <20><>ȯ Ƚ<><C8BD><EFBFBD><EFBFBD>
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-- Interval : <20><>ȯ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ð<EFBFBD> <20><><EFBFBD><EFBFBD>(<28><>)
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PeriodicSummonHP_Boss1 =
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{
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HP500 =
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{
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SummonMobs =
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{
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{ Index = "LabH_Ghost02", CountPerSummon = 2, SummonCount = 0, Interval = 180 },
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},
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},
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},
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PeriodicSummonHP_Boss2 =
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{
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HP700 =
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{
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SummonMobs =
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{
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{ Index = "LabH_Ghost02", CountPerSummon = 2, SummonCount = 0, Interval = 180 },
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},
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},
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HP250 =
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{
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SummonMobs =
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{
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{ Index = "LabH_Snake_In", CountPerSummon = 2, SummonCount = 0, Interval = 180 },
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},
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},
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},
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}
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