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131 lines
5.2 KiB

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-- Secret Laboratory Regen Data --
--------------------------------------------------------------------------------
RegenInfo =
{
-- <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>߽<EFBFBD> <EFBFBD><EFBFBD>ǥ
Coord =
{
{ x = 10719, y = 9805 },
{ x = 11727, y = 7553 },
{ x = 11007, y = 5298 },
{ x = 10244, y = 3139 },
{ x = 9288, y = 956 },
{ x = 6798, y = 952 },
{ x = 4330, y = 1207 },
{ x = 2102, y = 2477 },
{ x = 1192, y = 4492 },
{ x = 1186, y = 7321 },
},
-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD>ֵ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>س<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǿ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ؼ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ȵȴ<EFBFBD>.
-- cGroupRegenInstance( stringMapIndex, stringGroupIndex )
Group =
{
-- <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
EachPattern =
{
-- 1, 6, 7
Pattern_KillAll =
{
{ "RGNH_T3_02_02", "RGNH_T3_02_03", "RGNH_T3_02_04", "RGNH_T3_02_05", "RGNH_T3_02_06", },
{ "RGNH_T3_07_02", "RGNH_T3_07_03", "RGNH_T3_07_04", "RGNH_T3_07_05", "RGNH_T3_07_06", "RGNH_T3_07_07", },
{ "RGNH_T3_08_02", "RGNH_T3_08_03", "RGNH_T3_08_04", "RGNH_T3_08_05", "RGNH_T3_08_06", "RGNH_T3_08_07", "RGNH_T3_08_08", },
},
-- 2, 3, 4, 8, 9
Pattern_TimeAttack =
{
{ "RGNH_T3_03_02", "RGNH_T3_03_03", "RGNH_T3_03_04", "RGNH_T3_03_05", "RGNH_T3_03_06", "RGNH_T3_03_07", "RGNH_T3_03_08", },
{ "RGNH_T3_04_02", "RGNH_T3_04_05", "RGNH_T3_04_06", "RGNH_T3_04_07", "RGNH_T3_04_08", "RGNH_T3_04_09", "RGNH_T3_04_10", "RGNH_T3_04_11", "RGNH_T3_04_12", "RGNH_T3_04_13", "RGNH_T3_04_14", },
{ "RGNH_T3_05_04", "RGNH_T3_05_05", "RGNH_T3_05_06", "RGNH_T3_05_07", "RGNH_T3_05_08", "RGNH_T3_05_09", "RGNH_T3_05_10", "RGNH_T3_05_11", "RGNH_T3_05_12", },
{ "RGNH_T3_09_02", "RGNH_T3_09_03", "RGNH_T3_09_06", "RGNH_T3_09_07", "RGNH_T3_09_08", "RGNH_T3_09_09", "RGNH_T3_09_10", "RGNH_T3_09_11", "RGNH_T3_09_12", "RGNH_T3_09_13", },
{ "RGNH_T3_10_02", "RGNH_T3_10_05", "RGNH_T3_10_07", "RGNH_T3_10_08", "RGNH_T3_10_09", "RGNH_T3_10_10", "RGNH_T3_10_11", "RGNH_T3_10_12", "RGNH_T3_10_13", "RGNH_T3_10_14","RGNH_T3_10_15", "RGNH_T3_10_17", "RGNH_T3_10_18", },
},
-- 5, 10
Pattern_KillBoss =
{
{ "RGNH_T3_06_02", "RGNH_T3_06_05", },
{ "RGNH_T3_11_02", "RGNH_T3_11_04", },
},
},
},
Mob =
{
-- Ư<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
EachPattern =
{
Pattern_KillAll =
{
{},
{},
{},
},
Pattern_TimeAttack =
{
{ SemiBoss = { Index = "LabH_Slime", x = nil, y = nil, dir = 0, }, },
{ SemiBoss = { Index = "LabH_19", x = nil, y = nil, dir = 0, }, },
{ SemiBoss = { Index = "LabH_19", x = nil, y = nil, dir = 0, }, },
{ SemiBoss = { Index = "LabH_23", x = nil, y = nil, dir = 0, }, },
{ SemiBoss = { Index = "LabH_23", x = nil, y = nil, dir = 0, }, },
},
Pattern_KillBoss =
{
{ MidBoss = { Index = "LabH_20", x = nil, y = nil, dir = 0, }, },
{ Boss = { Index = "LabH_25", x = nil, y = nil, dir = 0, }, },
},
},
-- <EFBFBD>ش<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ڽ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD>Ѹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> SemiBoss<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ʰ<EFBFBD> <EFBFBD>Ͽ<EFBFBD> Ŭ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD>־<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
RescuedChildren =
{
SpecialRewardBox = { Index = "LabH_Box", x = 1186, y = 7321, dir = 0, }
},
},
NPC =
{
EachPattern =
{
Pattern_KillAll = {},
Pattern_TimeAttack = {},
Pattern_KillBoss = {},
},
RescuedChildren =
{
Lab_Child_Melt = { Index = "LabH_Child_Melt", x = 1321, y = 7676, dir = 0, },
Lab_Child_Balus = { Index = "LabH_Child_Balus", x = 1341, y = 7631, dir = 0, },
Lab_Child_Chechale = { Index = "LabH_Child_Chechale", x = 1389, y = 7627, dir = 0, },
Lab_Child_Fred = { Index = "LabH_Child_Fred", x = 1368, y = 7658, dir = 0, },
},
},
Stuff =
{
-- <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Door0 = { Index = "LabH_Gate02", x = 9175, y = 11012, dir = 0, Block = "DBLOCK01", scale = 1000 }, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ִ<EFBFBD> <EFBFBD><EFBFBD>
Door1 = { Index = "LabH_Gate02", x = 11097, y = 9428, dir = 0, Block = "DBLOCK02", scale = 1000 }, -- 1<EFBFBD><EFBFBD><EFBFBD><EFBFBD> 2<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Door2 = { Index = "LabH_Gate02", x = 11732, y = 7187, dir = 0, Block = "DBLOCK03", scale = 1000 }, -- 2<EFBFBD><EFBFBD><EFBFBD><EFBFBD> 3<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Door3 = { Index = "LabH_Gate02", x = 10793, y = 5009, dir = 0, Block = "DBLOCK04", scale = 1000 }, -- 3<EFBFBD><EFBFBD><EFBFBD><EFBFBD> 4<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Door4 = { Index = "LabH_Gate02", x = 10230, y = 2643, dir = 0, Block = "DBLOCK05", scale = 1000 }, -- 4<EFBFBD><EFBFBD><EFBFBD><EFBFBD> 5<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Door5 = { Index = "LabH_Gate02", x = 8772, y = 952, dir = 0, Block = "DBLOCK06", scale = 1000 }, -- 5<EFBFBD><EFBFBD><EFBFBD><EFBFBD> 6<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Door6 = { Index = "LabH_Gate02", x = 6296, y = 951, dir = 0, Block = "DBLOCK07", scale = 1000 }, -- 6<EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Door7 = { Index = "LabH_Gate02", x = 3876, y = 1354, dir = 0, Block = "DBLOCK08", scale = 1000 }, -- 7<EFBFBD><EFBFBD><EFBFBD><EFBFBD> 8<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Door8 = { Index = "LabH_Gate02", x = 1844, y = 2714, dir = 0, Block = "DBLOCK09", scale = 1000 }, -- 8<EFBFBD><EFBFBD><EFBFBD><EFBFBD> 9<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Door9 = { Index = "LabH_Gate02", x = 1179, y = 4985, dir = 0, Block = "DBLOCK10", scale = 1000 }, -- 9<EFBFBD><EFBFBD><EFBFBD><EFBFBD> 10<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
-- <EFBFBD><EFBFBD><EFBFBD>̵<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Prison = { Index = "LabH_Prison", x = 1368, y = 7658, dir = 0, Block = "DBLOCK11", scale = 1000 }, -- 9<EFBFBD><EFBFBD><EFBFBD><EFBFBD> 10<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
-- <EFBFBD><EFBFBD>ũ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ
StartExitGate = { Index = "LabH_Gate02", x = 8455, y = 11431, dir = 0, scale = 1000 }, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
EndExitGate = { Index = "LabH_Gate02", x = 1178, y = 7727, dir = 0, scale = 1000 }, -- Ŭ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
},
}