You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

88 lines
2.0 KiB

--------------------------------------------------------------------------------
-- Secret Laboratory Boss Data --
--------------------------------------------------------------------------------
-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ų<EFBFBD><EFBFBD> <EFBFBD>ߵ<EFBFBD><EFBFBD>Ǵ<EFBFBD> <EFBFBD>Ѱ<EFBFBD>ġ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>س<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD>
ThresholdTable =
{
SummonHP_Boss1 = { },
SummonHP_Boss2 = { 750, },
PeriodicSummonHP_Boss1 = { 500, },
PeriodicSummonHP_Boss2 = { 700, 250, },
}
-- if cSetAbstate( <EFBFBD><EFBFBD>ü <EFBFBD>ڵ<EFBFBD>, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD> <EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD>", <EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD>ӽð<EFBFBD> ) == nil then
SemiBossAbstate =
{
TimeAttackMini = { Index = "StaTimeAttackMini", Strength = 1, KeepTime = 180000 },
TimeAttack = { Index = "StaTimeAttack", Strength = 1, KeepTime = 180000 },
Immortal = { Index = "StaImmortal", Strength = 1, KeepTime = 180000 },
}
-- OccurSec "AfterSecond" <EFBFBD>϶<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
SemiBossWarning =
{
Entrance = { Code = "Started", OccurCond = "EntranceArea", OccurSec = nil, },
Remain_60_Sec = { Code = "Remain1min", OccurCond = "AfterSecond", OccurSec = 120, },
Remain_30_Sec = { Code = "Remain30sec", OccurCond = "AfterSecond", OccurSec = 150, },
Awakened = { Code = "BeAwakened", OccurCond = "TimeOver", OccurSec = nil, },
}
-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ų
BossSkill =
{
-- <EFBFBD>ܸ<EFBFBD> <EFBFBD><EFBFBD>ȯ
SummonHP_Boss1 =
{
},
SummonHP_Boss2 =
{
HP750 =
{
SummonMobs =
{
{ Index = "LabH_Battle02", Count = 1, },
},
},
},
-- CountPerSummon : 1ȸ <EFBFBD><EFBFBD>ȯ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ȯ<EFBFBD>ϴ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
-- SummonCount : <EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ȯ Ƚ<EFBFBD><EFBFBD>(0<EFBFBD>ϰ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) - <EFBFBD>ʱ<EFBFBD>ȭ <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ִ<EFBFBD> <EFBFBD><EFBFBD>ȯ Ƚ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
-- Interval : <EFBFBD><EFBFBD>ȯ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<EFBFBD><EFBFBD>)
PeriodicSummonHP_Boss1 =
{
HP500 =
{
SummonMobs =
{
{ Index = "LabH_Ghost02", CountPerSummon = 2, SummonCount = 0, Interval = 180 },
},
},
},
PeriodicSummonHP_Boss2 =
{
HP700 =
{
SummonMobs =
{
{ Index = "LabH_Ghost02", CountPerSummon = 2, SummonCount = 0, Interval = 180 },
},
},
HP250 =
{
SummonMobs =
{
{ Index = "LabH_Snake_In", CountPerSummon = 2, SummonCount = 0, Interval = 180 },
},
},
},
}