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--------------------------------------------------------------
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--<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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--------------------------------------------------------------
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RegenInfo =
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{
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Mob =
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{
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InitDungeon =
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{
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NormalMobGroup =
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{
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"Leviathan001",
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"Leviathan002",
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"Leviathan003",
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"Leviathan004",
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"Leviathan005",
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"Leviathan006",
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"Leviathan007",
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"Leviathan008",
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"Leviathan009",
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"Leviathan010",
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"Leviathan011",
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"Leviathan012",
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"Leviathan013",
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"Leviathan014",
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"Leviathan015",
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"Leviathan016",
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"Leviathan017",
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"Leviathan018",
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"Leviathan019",
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"Leviathan020",
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"Leviathan021",
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"Leviathan022",
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"Leviathan023",
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"Leviathan024",
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"Leviathan025",
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"Leviathan026",
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"Leviathan027",
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"Leviathan028",
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"Leviathan029",
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"Leviathan030",
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"Leviathan031",
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"Leviathan032",
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"Leviathan033",
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"Leviathan034",
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--""Leviathan035", -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ź<EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ȯ<EFBFBD>ϴ<EFBFBD> <EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD>ƿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ٷ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϹǷ<EFBFBD> MobRegen <EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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--""Leviathan036", -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ź<EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ȯ<EFBFBD>ϴ<EFBFBD> <EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD>ƿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ٷ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϹǷ<EFBFBD> MobRegen <EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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--""Leviathan037", -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ź<EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ȯ<EFBFBD>ϴ<EFBFBD> <EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD>ƿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ٷ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϹǷ<EFBFBD> MobRegen <EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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"Leviathan038",
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"Leviathan039",
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"Leviathan040",
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"Leviathan041",
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"Leviathan042",
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"Leviathan043",
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"Leviathan044",
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"Leviathan045",
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"Leviathan046",
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"Leviathan047",
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"Leviathan048",
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"Leviathan049",
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"Leviathan050",
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"Leviathan051",
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"Leviathan052",
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"Leviathan053",
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"Leviathan054",
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"Leviathan055",
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"Leviathan056",
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"Leviathan057",
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"Leviathan058",
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"Leviathan059",
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"Leviathan060",
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"Leviathan061",
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"Leviathan062",
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"Leviathan063",
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"Leviathan064",
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"Leviathan065",
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"Leviathan066",
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"Leviathan067",
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"Leviathan068",
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"Leviathan069",
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"Leviathan070",
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"Leviathan071",
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"Leviathan072",
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"Leviathan073",
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"Leviathan074",
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},
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},
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KingBoogyStep =
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{
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Boss =
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{
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Index = "KingBoogy", x = 819, y = 2864, dir = 0,
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},
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},
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KingCrabStep =
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{
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Boss =
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{
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Index = "EmperorCrab", x = 5487, y = 1959, dir = 0,
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},
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},
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LeviathanStep =
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{
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BossMain =
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{
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Index = "ViciousLeviathan", x = 2948, y = 2743, dir = 0,
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},
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BossHead =
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{
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Index = "ViciousLeviathan01", x = 2948, y = 2743, dir = 90,
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}
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},
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},
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Stuff =
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{
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Door =
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{
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-- KingBoogy <EFBFBD><EFBFBD><EFBFBD≯<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
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GoToKingCrab =
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{
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Index = "Levi_Door",
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DoorBlock = "Door01",
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x = 816, y = 2562, dir = -180, scale = 195,
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},
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-- KingCrab <EFBFBD><EFBFBD><EFBFBD≯<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
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GoToLeviathan =
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{
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Index = "Levi_Door",
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DoorBlock = "Door02",
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x = 5659, y = 2157, dir = 44, scale = 195,
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},
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},
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ź <EFBFBD><EFBFBD><EFBFBD≯<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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RewardBox =
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{
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Index = "LeviathanEggBox", x = 2443, y = 2662, dir = 0,
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},
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-- <EFBFBD>Ա<EFBFBD> <EFBFBD><EFBFBD> <EFBFBD>ⱸ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ
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StartExitGate =
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{ Index = "IDMapLinkGate02", x = 3019, y = 5573, dir = 0, scale = 1000 }, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
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-- <EFBFBD>ⱸ <EFBFBD><EFBFBD> <EFBFBD>ⱸ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ
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EndExitGate =
|
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{ Index = "IDMapLinkGate02", x = 2253, y = 2627, dir = 270, scale = 1000 }, -- Ŭ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
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},
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}
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