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--------------------------------------------------------------------------------
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-- Tower Of Iyzel Regen Data --
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--------------------------------------------------------------------------------
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RegenInfo =
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{
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Group =
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{
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-- <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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Floor01 = { "201H", "202H", },
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Floor02 = { "301H", "302H", },
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Floor03 = { "401H", "402H", },
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Floor04 = { "501H", },
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Floor05 = { "601H", },
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Floor06 = { "701H", },
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Floor07 = { "801H", "802H", },
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Floor08 = { "901H", "902H", "903H", "904H", "905H", "906H", },
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Floor09 = { "1002", },
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Floor10 = { "1101H", "1102H", },
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Floor11 = { "1201H", "1202H", },
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Floor12 = { "1301H", },
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Floor13 = { "1401H", "1402H", },
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Floor14 = { "1501H", "1502H", },
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Floor15 = { "1601H", },
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Floor16 = { "1701H", },
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Floor17 = { "1801H", },
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Floor18 = { "1901H", },
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Floor19 = { "2001H", "2003H", },
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},
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Mob =
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{
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-- <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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Floor04 = { DustGolem = { Index = "TH_DustGolem", x = 6776, y = 963, dir = 0, }, },
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Floor09 = { StoneGolem = { Index = "TH_StoneGolem", x = 10709, y = 9808, dir = 0, }, },
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Floor13 = { PoisonGolem = { Index = "TH_PoisonGolem", x = 3262, y = 8795, dir = 0, }, },
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Floor19 = { IronGolem = { Index = "TH_IronGolem", x = 5013, y = 7773, dir = 0, }, },
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},
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NPC =
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{
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-- <EFBFBD>Ա<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ŭ<EFBFBD><EFBFBD><EFBFBD>Ͽ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ
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},
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Stuff =
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{
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-- <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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Door00 = { Index = "TH_Gate", x = 1184, y = 3723, dir = 0, Block = "DOOR00", scale = 1000 },
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Door01 = { Index = "TH_Gate", x = 2732, y = 1863, dir = 0, Block = "DOOR01", scale = 1000 },
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Door02 = { Index = "TH_Gate", x = 5069, y = 1058, dir = 0, Block = "DOOR02", scale = 1000 },
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Door03 = { Index = "TH_Gate", x = 7556, y = 937, dir = 0, Block = "DOOR03", scale = 1000 },
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Door04 = { Index = "TH_Gate", x = 10035, y = 951, dir = 0, Block = "DOOR04", scale = 1000 },
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Door05 = { Index = "TH_Gate", x = 10241, y = 3883, dir = 0, Block = "DOOR05", scale = 1000 },
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Door06 = { Index = "TH_Gate", x = 11531, y = 5975, dir = 0, Block = "DOOR06", scale = 1000 },
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Door07 = { Index = "TH_Gate", x = 11727, y = 8426, dir = 0, Block = "DOOR07", scale = 1000 },
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Door08 = { Index = "TH_Gate", x = 10190, y = 10335, dir = 0, Block = "DOOR08", scale = 1000 },
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Door09 = { Index = "TH_Gate", x = 8139, y = 11611, dir = 0, Block = "DOOR09", scale = 1000 },
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Door10 = { Index = "TH_Gate", x = 5701, y = 11825, dir = 0, Block = "DOOR10", scale = 1000 },
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Door11 = { Index = "TH_Gate", x = 3564, y = 10499, dir = 0, Block = "DOOR11", scale = 1000 },
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Door12 = { Index = "TH_Gate", x = 3278, y = 8097, dir = 0, Block = "DOOR12", scale = 1000 },
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Door13 = { Index = "TH_Gate", x = 3276, y = 5629, dir = 0, Block = "DOOR13", scale = 1000 },
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Door14 = { Index = "TH_Gate", x = 5394, y = 4529, dir = 0, Block = "DOOR14", scale = 1000 },
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Door15 = { Index = "TH_Gate", x = 7902, y = 4434, dir = 0, Block = "DOOR15", scale = 1000 },
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Door16 = { Index = "TH_Gate", x = 8976, y = 6493, dir = 0, Block = "DOOR16", scale = 1000 },
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Door17 = { Index = "TH_Gate", x = 7003, y = 7615, dir = 0, Block = "DOOR17", scale = 1000 },
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ExitGate = { Index = "TH_Gate02", x = 1179, y = 7721, dir = 0, Block = nil, scale = 1000 },
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},
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}
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