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--------------------------------------------------------------------------------
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-- Seiren Castle Regen Data --
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--------------------------------------------------------------------------------
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RegenInfo =
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{
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Mob =
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{
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-- <EFBFBD>Ա<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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EntranceGuardArea =
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{
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NormalMobGroup = { "S_01_CW_01", "S_01_CW_02", "S_01_CW_03", "S_01_CW_04", "S_01_CW_05",
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"S_01_SW_01", "S_01_SW_02", "S_01_SW_03", },
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Boss =
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{
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{ Index = "S_Varamus", x = 3068, y = 10098, dir = 0, },
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},
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},
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-- <EFBFBD>߾<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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CenterGuardArea =
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{
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NormalMobGroup = { "S_02_CW_01", "S_02_CW_02", "S_02_CW_03", "S_02_CW_04",
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"S_02_SW_01", "S_02_SW_02", "S_02_SW_03", },
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Boss =
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{
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{ Index = "S_CyrusKey", x = 7527, y = 10523, dir = 0, },
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},
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},
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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EastArea =
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{
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NormalMobGroup = { "S_03_CW_01", "S_03_CW_02",
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"S_03_SW_01", "S_03_SW_02", "S_03_SW_03", "S_03_SW_04", },
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Boss =
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{
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{ Index = "S_Anais", x = 9205, y = 11613, dir = 0, },
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},
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},
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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WestArea =
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{
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NormalMobGroup = { "S_04_CW_01", "S_04_CW_02", "S_04_CW_03", "S_04_CW_04", "S_04_CW_05",
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"S_04_SW_01", "S_04_SW_02", "S_04_SW_03", "S_04_SW_04", "S_04_SW_05", },
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Boss =
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{
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{ Index = "S_Anika", x = 7206, y = 8613, dir = 0, },
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{ Index = "S_Tamyu", x = 4870, y = 8709, dir = 0, },
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},
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},
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>߾<EFBFBD>Ȧ
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FallenCenterHall =
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{
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NormalMobGroup = { "S_05_CW_01", "S_05_CW_02", "S_05_CW_03",
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"S_05_SW_01", "S_05_SW_02", "S_05_SW_03",
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"S_05_CT_01", "S_05_CT_02", "S_05_CT_03", "S_05_CT_04", "S_05_CT_05",
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"S_05_CT_06", "S_05_CT_07", "S_05_CT_08", "S_05_CT_09", "S_05_CT_10",
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"S_05_CT_11", "S_05_CT_12", "S_05_CT_13",
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"S_05_ST_01", "S_05_ST_02", "S_05_ST_03", "S_05_ST_04", "S_05_ST_05",
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"S_05_ST_06", "S_05_ST_07", "S_05_ST_08", "S_05_ST_09", "S_05_ST_10", },
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Boss =
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{
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{ Index = "S_Hayreddin", x = 11465, y = 7725, dir = 0, },
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},
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},
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-- <EFBFBD><EFBFBD>ȣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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GuardianAltar =
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{
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NormalMobGroup = {},
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Boss =
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{
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{ Index = "S_HayreddinEvo", x = 7245, y = 6351, dir = 0, },
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},
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},
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-- <EFBFBD>ɿ<EFBFBD><EFBFBD><EFBFBD> Ȧ
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AbyssHall =
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{
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NormalMobGroup = { },
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Boss =
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{
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{ Index = "S_Freloan", x = 2896, y = 3763, dir = 0, },
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},
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},
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},
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NPC =
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{
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"Chaoming",
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},
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Stuff =
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{
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Door =
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{
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{ Name = "Door1", Index = "S_Door", x = 4091, y = 10376, dir = 75, scale = 1000, },
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{ Name = "Door2", Index = "S_Door", x = 7938, y = 11087, dir = 30, scale = 1000, },
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{ Name = "Door3", Index = "S_Door", x = 8105, y = 10117, dir = 120, scale = 1000, },
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-- { Name = "Door4", Index = "S_Door", x = 7132, y = 9941, dir = -120, scale = 1000, },
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{ Name = "Door4", Index = "S_Door", x = 7132, y = 9941, dir = 220, scale = 1000, },
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{ Name = "Door5", Index = "S_Door", x = 10238, y = 11933, dir = 72, scale = 1000, },
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{ Name = "Door6", Index = "S_Door", x = 10012, y = 10902, dir = 135, scale = 1000, },
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{ Name = "Door7", Index = "S_Door", x = 8165, y = 8157, dir = 115, scale = 1000, },
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-- { Name = "Door8", Index = "S_Door", x = 10900, y = 6867, dir = -135, scale = 1000, },
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{ Name = "Door8", Index = "S_Door", x = 10900, y = 6867, dir = 215, scale = 1000, },
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},
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Portal1 = { Name = "Portal1", Index = "S_Portal", x = 4577, y = 8585, dir = 60, scale = 1000 },
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Portal2 = { Name = "Portal2", Index = "S_Portal", x = 11497, y = 11830, dir = 135, scale = 1000 },
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Portal3 = { Name = "Portal3", Index = "S_Portal", x = 6407, y = 5534, dir = 55, scale = 1000 },
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StartExitGate = { Index = "S_GateOut", x = 378, y = 10820, dir = 100, scale = 1000 }, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
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EndExitGate = { Index = "S_GateOut", x = 3289, y = 3697, dir = 0, scale = 1000 }, -- Ŭ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
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},
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}
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